May 15, 2024
Squab - Badchrono
Version 1.0.2

- Fixed the keyboard input in the level 1 tutorial, the correct keyboard key is W not H.
- Fixed the error where the character could die at the level 40 checkpoint.
Fuga: Melodies of Steel 2 - kouhou
Fuga: Comedies of Steel 2 is a spin-off manga video series that depicts the world of Fuga: Melodies of Steel 2 in a cute way, and available on the CC2 YouTube channel!

※Currently it's available only in Japanese. English version will be available in the future.

Comic by Higashi

<Newly-drawn Illustration>

Vol.26 – Gogogogo…… (Japanese ver)
Fuga: Melodies of Steel - kouhou
Fuga: Comedies of Steel is a spin-off manga video series that depicts the world of Fuga: Melodies of Steel in a cute way, and available on the CC2 YouTube channel!

Comic by Higashi

<Newly-drawn Illustration>


Vol.21 – Who's the Leader?
Counter-Strike Nexon - The CSN:S Team


Here's a rundown of some of the major updates in today's patch!

  • Season 19: Viking (5/19 - 9/4)
[/b]
For details, please refer to the Season 19 Pass Preview.

  • Counter Exchange (5/16 - 6/12)
  • [/b]
    For more information, please refer to the Counter Exchange Preview.

  • Dueling Dehancements Event (5/16 - 6/12)
  • [/b]
    Earn rewards by playing for 30 minutes every day during the event.

  • New Transcendence Class Promotion (5/16 - 6/12)
  • [/b]
    Two new Transcendence Classes (Evita and Angelina) will make a special appearance in Class Decoders and Premium Class Decoders during the event.[/list]

    ---------- Details ----------

    Update Information

    Season 19: Viking (5/19 - 9/4)
    For details, please refer to the Season 19 Pass Preview.

    • Black Market Opens Early
      • The Black Market will open early for players who reach Rank 100.
      • Upon reaching Rank 100 on the current Season Pass, Season Missions will end while missions that offer Black Market Badges will refresh.
      • New Items Added: Sunflower Hat, M249 Ra (Parts Applied), Thunderbolt Anubis, Sapientia Anubis, Dual Katana Anubis, Anubis Guard Normal Zombie (Costume)


    • Season Pass Discount Coupon
      • Description: Reduces the purchase price of the next Season Pass. The Discount Coupon is given to those who have reached Season Pass Rank 100.
      • * Logging in during the following season will automatically redeem the coupon.
      • (For example, if you receive the Discount Coupon during Season 19, it will reduce the price of the Season 20 Pass.)
      • * If you do not log in during the following season, however, the coupon will be automatically removed.
      • (For example, if you received the coupon in Season 19, but didn't log in during Season 20, the discount will not be applied if you returned during Season 21.)

    • Buying Previous Season Passes
      • A page where previous season items can be purchased will become available to those who reach Rank 100 on the Season Pass!
      • This page starts with the player's progress from the past season, and they can purchase Season Pass Ranks to obtain items.
      • Available Previous Season Passes: Seasons 9, 10, 11, 12, 13, 14, 15, 16, 17
      • The Black Market can be accessed from the [Missions] menu after reaching Rank 100.
      • All Black Market Badges you've obtained will disappear once a new season begins.

    • Season Reward Weapons
      • Hammer Valhalla

        • This giant hammer has a low rate of fire but includes a secondary mode that can be used to knock back oncoming zombies.

      • SKULL-2 Valhalla

        • Using seven rounds of highly improved .50-caliber rounds, the SKULL-2 can be used in manual or full-auto mode, providing superior firepower and lethal damage to zombies.

      • MG3 Valhalla

        • With 200 rounds of 7.62mm ammunition, this machine gun would be the centerpiece of any offensive! However, the slow speed and lack of accuracy due to its weight are considered weaknesses.

      • USAS-12 Conqueror

        • The power of the ancient Vikings infused with a USAS12. Its special attack summons a Viking Axe that can be thrown at nearby enemies.


    • Zombie Costumes
      • Viking Deimos (Costume)

        • Allows the use of Viking Deimos Zombie. This will change the appearance of your Deimos Zombie.

    • Weapon Paints
      • Viking Weapon Paint

        • Eligible Weapons: MG3 / TAR-21 / Battle PP-19 Bizon / Starlight Rolling Shooter / Infinity Laser Fist / P90 / M950 / Special Duck Foot Gun / Newcomen / Devastator

    • Costumes



      • Viking Head (Head)
      • Viking Shield (Back)
      • Viking Hammer (Waist)

    • Sprays



      • SD Viking Shiho Spray
      • SD Viking Miho Spray
      • Viking Spray

    • Nameplates

      • Season Pass Nameplate (19)

    • Damage Fonts

      • Season Pass Font (19)

    • Medals


      • Season 19 Pioneer Medal (Pass)
      • Season 19 Conqueror Medal (Highest Rank Reached)

    League Season 15 (5/16 - 8/21)
    • Details
      • Items have been added to the Achievement Shop.
      • New Items Added: Flustered Emoji Spray (Ji Yoon Choi), Bleh Emoji Spray (Ji Yoon Choi), Grin Emoji Spray (Ji Yoon Choi), Sad Emoji Spray (Ji Yoon Choi), Heart Emoji Spray (Ji Yoon Choi), Laugh Emoji Spray (Ji Yoon Choi), Angry Emoji Spray (Ji Yoon Choi), Wink Emoji Spray (Ji Yoon Choi)

    • Zombie League Rewards
      • Master: Zombie League Master Zombification + Whip Sword (20 Days) + Lynn (20 Days) + Kai (20 Days) + Grade 6 Parts Reward Box x3
      • Diamond: Achievement Point 5 Box x2 + Diamond League Weapon Selection Box x2 + Diamond League Class Selection Box x2 + Grade 5 Parts Reward Box x5
      • Platinum: Achievement Point 5 Box + Transcendence Weapon Pass (10 Days) + Grade 4 Parts Reward Box x10
      • Gold: Gold League Weapon Selection Box + Mummy Stamper (20 Days)
      • Silver: Silver League Weapon Selection Box + Chef Heavy Zombie (20 Days)

    • Zombie Scenario League Rewards
      • Master: Whip Sword (20 Days) + Lynn (20 Days) + Kai (20 Days) + Titan's Will Add-On x100 + Zombie Scenario Add-On Rate Box x100
      • Diamond: Achievement Point 5 Box x2 + Diamond League Weapon Selection Box x2 + Diamond League Class Selection Box x2 + Weakness Analysis Add-On x75 + Zombie Scenario Add-On Rate Box x75
      • Platinum: Achievement Point 5 Box + Transcendence Weapon Pass (10 Days) + Tide Turner Add-On x50 + Zombie Scenario Add-On Rate Box x50
      • Gold: Gold League Weapon Selection Box + Reinforced Attack Add-On x20 + Zombie Scenario Add-On Rate Box x20
      • Silver: Silver League Weapon Selection Box + Capital Add-On x20 + Zombie Scenario Add-On Rate Box x20

    • Box Contents
      • Diamond League Class Selection Box Contents (20 Days / Select 1): Mirage, Anemone, Ismael, Ethan, Roy, Romy, Agent Ritsuka (new), and Pop Star Alin (new)
      • Diamond League Weapon Selection Box Contents (20 Days / Select 1): Devastator, Satellite Mine, Laevateinn, and Failnaught
      • Gold League Weapon Selection Box Contents (20 Days / Select 1): Eternity Laser Fist, NEGEV NG7 Ajax, Psychic Harmonium, and Spell Lance Scarlet Rose (new)
      • Silver League Weapon Selection Box Contents (20 Days / Select 1): X-TRACKER, Magnum Launcher, Thunder Ghost Walker, and Dual Beretta Gunslinger (new)


    Event Information

    Counter Exchange (5/16 - 6/12)
    For more information, please refer to the Counter Exchange Preview.
    Earn CP during the event and exchange it for an item of your choice through the Counter Exchange.

    • Special Rewards
      • This is a special category of items that have difficult unlock requirements. (Unlock requirements are based on the total CP (CSO Event Points) an item requires.)
      • Price (CP): 20
      • Unlock Requirements (CP Total Amount): 210
      • Special Rewards: 2021 Transcendence Class Selection Box
      • Period/Quantity: x1
      • Exchange Limit per Account: 1 time
      • Daily Exchange Limit: 1 time
      • 2021 Transcendence Class Selection Box Contents (Select 1)
        • Dragon Knight Kyrix
        • High Elf Natasha
        • Anemone
        • Mirage
        • Ethan
        • Ismael
        • Roy
        • Romy
      • (You won't receive exclusive costumes from selecting classes found in 2021 Selection Boxes.)

    • Seasonal Rewards
      • This is a category of items that are part of a specific season.
      • Seasonal rewards will be updated with additional components after the 5/29 maintenance.
      • Additional CP Collection Events will be updated after the 5/29 maintenance.
      • Daily Exchange Limit: none
      • Price (CP)/Unlock Requirements (CP Total Amount)/Seasonal Rewards/Period/Quantity/Exchange Limits
        • Cute Bunny Balloon Nameplate (300 Days)
        • Propeller Hat
        • Rainbow Cotton Candy
        • 1,000 Mileage Coupon
        • Dehancement Material Parts Box
        • Transcendence Decoder
        • Class Decoder

    • Normal Items
      • This is a category of items that can be purchased without unlocking them beforehand.
      • As for Normal Items, the exchange limit per account will be reset after the 5/29 maintenance.
      • Additional CP Collection Events will be updated after the 5/29 maintenance.
      • Price (CP)/Normal Items/Period/Quantity/Exchange Limits
        • Spell Lance Scarlet Rose (1 Day)
        • NEGEV NG-7 Ajax (1 Day)
        • Psychic Harmonium (1 Day)
        • Trinity Grenade (1 Day)
        • Ismael (1 Day)
        • Ethan (1 Day)
        • Mirage (1 Day)
        • Anemone (1 Day)
        • Rare Decoder
        • Unique Decoder
        • Unique Premium Decoder
        • Event Decoder
        • Grade 3 Parts Reward Box
        • Grade 4 Parts Reward Box
        • Grade 5 Parts Reward Box
        • Random -1 Dehancement Material
        • 50 Weapon Enhancement EXP
        • 100 Weapon Enhancement EXP
        • Zombie Scenario Add-On Rate Box
        • Zombie Damage Meter (1 Days)
        • Exploration Success Rate-Up +10%
        • Exploration Success Rate-Up +20%
        • Exploration Level Enhancement EXP Coupon
        • 2x EXP UP (1 Day)
        • All CP will be removed during maintenance on 6/12


    Try The Counter Exchange CP Event! (5/16 - 6/12)
    Earn CP by completing missions during the event.

    • How to Participate
      • Earn 1 CP for every 15 Kill Points by zombie kills or assists as a human, or infections as a zombie in Zombie Mode (up to 8 CP per day).
      • Clear 1 session after scoring 100 Kill Points in Zombie Scenario mode on Hard or higher: 1 CP (up to 8 CP per day)
      • Every 20 minutes of in-game playtime: 1 CP (up to 2 CP per day)
      • Earn 1 CP when you complete 2 of the following missions (up to 1 CP per day):
        • Click on the Event Missions tab to check your Event Missions.
        • Purchase a Point Transcendence Decoder or a Point Class Decoder from the Shop.
        • Go on an Exploration once.

    • How to Earn Kill Points
      • Zombie Kills as a Human: 3 Points (bots excluded)
      • Zombie Assists as a Human: 1 Point (bots excluded)
      • Human Infections as a Zombie: 4 Points (bots excluded)
      • Human Infection Assists as Zombie: 0 Points

    • Details
      • You can earn up to 10 CP a day.
      • Daily Missions are reset every day at midnight.
      • You can earn playtime on all modes, including Studio Mode.
      • Other than playtime, in-game missions do not count towards participation in Studio Mode.
      • You can only participate in rooms with 3 or more players.
      • Autohunt kills are excluded regardless of mode.
      • Compatible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
      • Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
      • You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
      • All CP will be removed during maintenance on 6/12.


    Dueling Dehancements Event (5/16 - 6/12)
    Earn rewards by playing for 30 minutes every day during the event.

    • Total Rewards
      • Cleared 1 time: Rare Decoder x5 + 50 Weapon Enhancement EXP Coupon x1
      • Cleared 2 times: Rare Decoder x5 + 50 Weapon Enhancement EXP Coupon x2
      • Cleared 3 times: Rare Decoder x5 + 50 Weapon Enhancement EXP Coupon x3 + Dehancement Material Parts Box x1
      • Cleared 4 times: Rare Decoder x7 + 100 Weapon Enhancement EXP Coupon x1
      • Cleared 5 times: Rare Decoder x7 + 100 Weapon Enhancement EXP Coupon x2
      • Cleared 6 times: Rare Decoder x7 + 100 Weapon Enhancement EXP Coupon x3 + Dehancement Material Parts Box x1
      • Cleared 7 times: Rare Decoder x10 + 200 Weapon Enhancement EXP Coupon x1
      • Cleared 8 times: Rare Decoder x20+ 200 Weapon Enhancement EXP Coupon x2 + Dehancement Material Parts Box x1

    • Dehancement Material Parts Box Contents (Select 1)
      • Damage -1 Dehancement Material Parts x10
      • Weight -1 Dehancement Material Parts x10
      • Accuracy -1 Dehancement Material Parts x10
      • Fire Rate -1 Dehancement Material Parts x10
      • Recoil -1 Dehancement Material Parts x10
      • Ammo -1 Dehancement Material Parts x10

    • Details
      • After collecting 30 Dehancement Material Parts of a specific property in your Inventory, press the Use button to replace them with a -1 Dehancement Material of that property.
      • Each reward can only be claimed once per day per account.
      • You can only participate in rooms with 3 or more players.


    Season Badge Giveaway Event (5/16 - 9/4)
    Season badges are given immediately based on the login time for daily missions during Season 19.

    • Login Time Rewards
      • 30 minutes of login time: Season Badge x5
      • 60 minutes of login time: Season Badge x10
      • 120 minutes of login time: Season Badge x20

    • Details
      • Daily missions reset every day at midnight.
      • You cannot use a difficulty change item on Event missions.


    Zombie Scenario Golden Zombie Kill Event (5/16 - 9/4)
    Earn rewards by killing Golden Zombies when you play Zombie Scenario during the Season 19.

    • Total Amount / Rewards
      • Accumulate 1, 2, 3, 5, 7, and 10 kills to obtain rewards.
      • Obtainable Items (Select 1): Zombie Scenario Add-On Selection Box x2 / Guaranteed Transcendence Class Box / 100 Weapon Enhancement EXP Coupon x4 / Random -1 Dehancement Material x10 / 2,000 Mileage / Old-time Zombie Costume Box / Golden Zombie Weapon Box

    • Golden Zombie Weapon Box Contents (Permanent/Bound)
      • M4A1 Dark Knight
      • AK-47 Paladin
      • Warhammer Storm Giant
      • Desert Eagle Crimson Hunter
      • SG552 Lycanthrope
      • Magnum Drill
      • Blade Runebreaker
      • Red Dragon Cannon
      • Python Desperado
      • QBB95
      • SCAR
      • XM-8
      • VSK94
      • K1A
      • MP7A1
      • USAS12
      • SVD
      • M24 Grenade
      • AN94
      • M16A4
      • Luger P08
      • FNFNC
      • L85A2
      • AutoMag V
      • AKM
      • HK416
      • AW50
      • BlaserR93
      • M16A1
      • AK74U
      • Select 1

    • Old-time Zombie Costume Box Contents (Permanent/Bound)
      • Santa Light Zombie (Costume)
      • Santa Heavy Zombie (Costume)
      • (Select 1)

    • Guaranteed Transcendence Class Box Contents (Permanent/Bound)
      • Sonya Lycanthrope
      • Transcendence Blair
      • Transcendence Michaela
      • Transcendence Yuri
      • Transcendence Ji Yoon Choi
      • Elizabeth Crimson Hunter
      • Dorothy Dark Knight
      • Flora Paladin
      • Transcendence Fernando
      • Rose Phoenix
      • (Select 1)

    • Details
      • Zombie Scenario Add-On Selection Box Contents: 20 of Reinforced Attack, Extended Magazine, Tide Turner, Shadow Blade, Survival Instincts, Explosive Ammo, Free Market, Weakness Analysis, Titan's Will, Regeneration, Swiftfoot, and Capital Add-Ons.
      • Hitting the Golden Zombie once counts as killing it once.
      • Each reward is given only once per account.
      • Up to 3 can be defeated per day.
      • Guaranteed Transcendence Class Box, Old-time Zombie Costume Box, and Golden Zombie Weapon Box's reward items are binding items.
      • Unused Guaranteed Transcendence Class Boxes, Old-time Zombie Costume Boxes, and Golden Zombie Weapon Boxes will be removed on the day that the event ends.
      • The Golden Zombies have a chance to appear when playing for more than 3 minutes in rooms on Normal difficulty or higher.
      • Bound items cannot be used as Auction, Disassembly, or Family Storage items.


    Login Supplies Event Guide (5/16 - 6/11 11:59)
    When you log-in during the event, you'll get daily and total rewards.

    • Login Rewards
      • Daily Supply Contents
      • Earn all 4: Dual Sword Phantom Slayer (1 Day), M3 Black Dragon (1 Day), Barrett M95 White Tiger (1 Day), and M249 Phoenix (1 Day)
      • There is a chance that 2 Rare, Unique, or Transcendence weapons (1 Day) will be included.
      • There is a chance that 1 Transcendence Class (1 Day) will be included.
      • All contents of the Daily Attendance Reward Box will be awarded.
      • Transcendence Classes (1 Day): Dorothy Dark Knight, Flora Paladin, Transcendence Ji Yoon Choi, Transcendence Yuri, Sonya Lycanthrope, Elizabeth Crimson Hunter, Transcendence Michaela, Transcendence Fernando, Transcendence Blair, and Rose Phoenix
      • Daily Attendance Reward Box: Damage Display (1 Day), Killer Display (1 Day), Penalty and Loss Invalidation, and Rare Decoder x3
      • All weapons and classes from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).

    • Total Login Days / Rewards
      • 5 Days: Psychic Harmonium (20 Days) + Total Attendance Reward Box
      • 10 Days: NEGEV NG-7 Ajax (20 Days) + Total Attendance Reward Box
      • 15 Days: Trinity Grenade (20 Days) + Total Attendance Reward Box
      • 20 Days: Lightning Fury (20 Days) + Cumulative Attendance Reward Box
      • Total Attendance Reward Box contents: C4 Countdown Room Host (5 Days), Shorten Respawn Time (5 Days) Lucky Gunslinger (5 Days), Daily Mission Difficulty Change x15, Exploration Slot Expansion Coupon (7 Days)
      • Attendance rewards will be delivered as rewards instead of Daily/Total Attendance Reward Box items.
      • Rewards can be claimed immediately after logging in, and rewards are available until midnight every day.


    Shop Update

    New Transcendence Class Promotion (5/16 - 6/12)
    Two new Transcendence Classes (Evita and Angelina) will make a special appearance in Class Decoders and Premium Class Decoders during the event.

    • Probability
      • Premium Class Decoder: Evita and Angelina each have a 2% chance to appear.
      • Class Decoder: Evita and Angelina each have a 0.5% chance to appear.

    • Evita

      • The popular and charming cheerleader known as Evita has a secret: she's actually a special agent for the government! Directed to find and locate the super soldier Angelina, one of Douglas Jacob's pet projects, Evita went deep undercover as a cheerleader for one of Angelina's favorite sports teams in order to meet her, all to no avail. However, one day Evita gets lucky and runs into Angelina while being chased by agents of Kronos and is finally able to make contact.
      • Transcendence Class CT
      • Transcendence Class exclusive voices are applied.
      • Paired Weapon: Tyrant's Mace
        •  Increased Left-Click / Right-Click Damage
        •  Decreased Charge Damage
        •  Increased Recharge Time
      • Zombie Scenario Skill: Cheerleading By Example
        •  Passive: Movement Speed is slightly increased and Damage Taken is slightly decreased when playing in Zombie Scenario mode with Angelina (Connection effect applied, cannot be stacked).
        • Applies the Shadow Blade Add-On Effect (This can be stacked, which increases the effect)
        •  Increases attack power against Elite and Boss monsters.
        •  Active: Grants you and any nearby allies Movement Speed Increase and a special barrier in Zombie Scenario modes. If the special barrier is broken while a skill is being cast, you will receive invincibility and a Movement Speed duration increase for a certain amount of time.
      • +10% EXP/Points
      • In Zombie Scenario mode, this character has a higher max level than normal classes.
      • This character adds 1 initial mutation in Zombie Z Mode.
      • This character displays your current speed at the bottom of the screen.
      • This character leaves a unique mark at the target location upon killing an enemy.
      • Marks Zombies at 20% HP or below in Zombie Mode.

    • Angelina

      • As a child, Angelina lost her parents in the war and had to join the army to survive. During her time there, she was invited to come back to America with Douglas Jacob, who was visiting the war zone as part of his relief organization. His wealth and her incredible beauty quickly propelled the former soldier on the path to fame and stardom, but in exchange for Jacob's sponsorship, Angelina was coerced to take a special Kronos-developed serum. However, thanks to a unique gene structure that prevents the virus from mutating within her, Angelina awakened from her operation as a powerful Super Soldier.
      • Transcendence Class TR
      • Transcendence Class exclusive voices are applied.
      • Paired Weapon: Tyrant's Mace
        •  Slightly increased Left-Click Range / Attack Speed
        •  Increased Left-Click Damage
        •  Decreased Time Recharge
      • Zombie Scenario Skill: The Life of an Influencer
        •  Passive: Movement Speed is slightly increased and Damage Taken is slightly decreased when playing in Zombie Scenario mode with Evita (Connection effect applied, cannot be stacked).
        •  Applies the Thorns Add-On Effect (This can be stacked, which increases the effect)
        •  Increases attack power against Elite and Boss monsters.
        •  Active: Grants the Conceal effect when activated in Zombie Scenario. After Conceal ends, inflicts explosion damage within a set radius and increases the Attack Power for you and your allies (The amount increased is different for you and your allies).
      • +10% EXP/Points
      • In Zombie Scenario mode, this character has a higher max level than normal classes.
      • This character adds 1 initial mutation in Zombie Z Mode.
      • This character displays your current damage at the bottom of the screen.
      • This character leaves a unique mark at the target location upon killing an enemy.
      • Marks Zombies at 20% HP or below in Zombie Mode.


    New Transcendence Class Guaranteed Giveaway (5/16 - 6/12)
    Get two new guaranteed Transcendence Classes (Evita and Angelina) based on how many Class Decoders and Premium Class Decoders are used during the event!

    • Conditions and Rewards
      • After reaching 150 Guaranteed Points earned by using a Decoder.
      • After reaching 300 Guaranteed Points earned by using a Decoder.
      • Select either: Evita + Thunderstick or Angelina + Spotlight

    • Details
      • One Guaranteed Point is awarded each time you use a Class Decoder.
      • Three Guaranteed Points are awarded when you use a Premium Class Decoder.
      • Select Evita to automatically receive the Thunderstick (Permanent).

      • Select Angelina to automatically receive the Spotlight (Permanent).

      • Guaranteed Giveaway rewards can only be collected once per account.


    New Transcendence Class Medal Giveaway
    When you own all items in the new Transcendence Classes set, you will receive the Transcendence Class medal.

    • Conditions and Items
      • You'll need the permanent versions of Evita, Angelina, Thunderstick, and Spotlight in your inventory in order to receive the Superstar Medal.

    • Superstar

      • Honor Points: 10
      • Description: A medal awarded to those who obtain the permanent versions of Evita, Angelina, Thunderstick, and Spotlight.
      • This medal can be obtained once per account.


    Class Decoder Package Sale Promotion (5/16 - 6/12)
    Two new Spray types + Class Decoder Package will be on sale during the event.

    • Package Contents
      • Class Decoder Evita Package: SD Evita Spray (Permanent) + Class Decoder x5


      • Class Decoder Angelina Package: SD Angelina Spray (Permanent) + Class Decoder x5


      • These can be purchased only once per account.


    Other Information

    1. Fixed the level of a previously released map
      • Annex
        • Changed the previously destructible structures on the map so that they can no longer be destroyed.    
        • The area at the bottom of the signpost located in the center of the map that was once used as a walkway has now been partially closed and isolated.
      • Town Hall
        • Improved the entrance to the existing area and expanded the area's size. 
        • Removed the fog and stabilized the frame for better map optimization.
      • Snow Base
        • Fixed an issue where collision was unavailable for certain objects.
        •  Fixed certain areas where collision appeared unnatural.
    2. Zombie / Zombie Scenario Map Collision Fixes (includes fixes involving moving beyond the map borders)
      • Fixed Maps List
        • Raid: Collapse
        • Pursuit: Revenge
        • Pursuit: First Contact
        • Pursuit: Envy Mask
        • Pursuit: Another Truth
        • Pursuit: End of Madness
        • Pursuit: Rendezvous
        • Pursuit: Planned Tragedy
        • Pursuit: Unexpected Encounter
        • Pursuit: Decoy
        • Pursuit: Angra Nest
        • Pursuit: Enemy Behind
        • Ep. Victor
        • Ep. Lucia
        • Italy White Blue
    3. Fixed an issue where the Normal Zombie order could not be edited in the [Inventory]-[Mode Exclusive] Zombie Editor window.
    4. Cleaned up non-profanity content from the chat filters.
    5. Zombie Classic Mode's default weapon restriction has been changed to be New Classic (Zombie)'s.
    6. Expanded inventory space to 500 costume slots.
    7. Fixed an issue where the class would not be reduced from 3 to 2 upon changing to Gladius after purchasing Cousteau with a different class.
    8. Fixed an issue where the previously installed Sentry Guns would disappear when using Cousteau Flame Mode with Gladius.
    9. Fixed an issue where a previously used spray would remain visible upon spraying a second, different spray. 
    10. Fixed an issue where the bullet marks for Hecate II (Refined) would appear differently than they actually should. 
    11. Fixed an issue where the Sandalphon's Guardian Spark would have a small chance of occurring when switching to another weapon while Belial's Guardian of Darkness was active. 
    12. Fixed an issue where the history in the Auction House was not sorted by Date/Time. 
    13. Fixed an issue where the level restriction icon for a class in the Auction House was displayed with the previous rank. 
    14. Fixed an issue where a class would be holding a weapon abnormally when it was equipped with the Thunderbolt Anubis in their inventory. 
    15. Fixed an issue in Zombie Hero Mode where there was a small chance of not dying even after your HP reached 0 in certain situations. 
    16. Fixed an issue where knockback would not be triggered after attacking a zombie a second time with Sylphid Gale Blast.
    17. Researcher's Log #3: Play with Yuri studio map has been added.
    18. There is an issue where the E button on the Revenge map does not appear. We will address this problem in the next patch.
    Counter-Strike Nexon - The CSN:S Team
    Do You Remember? Playtest - Hematite0
    bug fixes and improvements:
    fixed the bug where pausing while your inventory is up would cause the inventory to stay up while the pause menu is up, which would also cause problems when you unpause

    slightly lowered the amount the camera tilts up when jumping.

    once again improved the first levels landscape.



    new features:
    first iteration of a working inventory. its mostly level based, so you have different inventories per level, since you only need some items for specific levels, and the rest... well... you don't need those items for the rest.

    to use a specific item in your inventory, it has to be selected.

    new objective.

    when completing some objectives, the game will now autosave.
    Melvor Idle - Malcs
    Hello everyone,

    Thank you to those who joined us in the recent Livestream! It was great to go in depth with the upcoming Expansion for Melvor Idle.

    Here is a recap on the details we discussed, plus more information I felt was appropriate to announce here!

    Release Date & Price
    Melvor Idle: Into the Abyss is releasing on Thursday 13 June 2024 on all platforms at the same time. Exact time of day is TBC.

    It will cost the same as other Expansions - $4.99 USD

    Wishlist today!
    https://store.steampowered.com/app/2860590/Melvor_Idle_Into_the_Abyss/

    Expansion Details Summary
    Here is a high level breakdown on what you will find in the upcoming Expansion:
    • Introduction of “Abyssal Skill Levels” for every base game Skill. A completely separate levelling system from your standard Skill Levels.
    • 60 “Abyssal Skill Levels” worth of content for every base game Skill. Starting at Level 1 once you begin the Expansion content.
    • New content for Skills reside inside the “Abyssal Realm”.
    • New “Damage & Resistance Type” mechanic - All Abyssal Monsters deal “Abyssal Damage” and you must equip gear with "Abyssal Resistance" to survive.
    • New Combat Skill - Corruption - Gain random unique buffs during a fight to assist in killing the Monster. Note that the Monsters also have Corruption and can acquire the same buffs against you (No damage altering buffs are present).
    • New Non-Combat Skill - Harvesting - Harvest veins found in the Abyssal Realm for unique resources used amongst many of the Non-Combat Skills.
    • Brand new feature - Skill Trees - available to all base game Skills in the Abyssal Realm. Acquire Skill Points and unlock passive & permanent bonuses.
    • New Combat Challenge - The Abyss, with a final Boss waiting for you at the very end.
    • Two new currencies - Abyssal Pieces and Abyssal Slayer Coins.
    • 1,000+ new Items
    • 96 new Monsters
    • 15 new Pets
    • 12 new “Abyssal” Combat Areas
    • 14 new “Abyssal” Slayer Areas
    • Introduction of 4 Abyssal Strongholds in Combat.
    • 28 New Abyssal Magic Spells
    • 31 New Abyssal Prayers
    • Woodcutting - 12 new Trees
    • Fishing - 18 new Fish
    • Firemaking  - 12 new Logs, plus a new "Oil my Log" mechanic.
    • Cooking - 30 new Recipes, includes new Food Modifiers mechanic.
    • Mining - 15 new nodes
    • Smithing - 5 new tiers of gear
    • Thieving - 16 new NPCs
    • Fletching - 5 new tiers of gear
    • Crafting - 5 new Tiers of gear, plus new Rings, Amulets and Consumables
    • Runecrafting - New Runes, Combination Runes, and 5 tiers of gear (With variations)
    • Herblore - 20 new Potions
    • Agility - Brand new and separate Obstacle course dedicated to Abyssal content with 12 Obstacle categories and an Obelisk (just a Pillar with a different name).
    • Summoning - 24 Summoning Familiars including new synergies for all.
    • Astrology - 12 new Constellations
    • Township - New “Abyssal Wave” mechanic, new buildings, biomes, resources and rewards.
    • Farming - New allotments, herbs, trees and a brand new “Special” category of plots.
    • Plenty of other unique items and secrets!
    Note: The Steam Store page will be updated to reflect the above soon!

    Expansion Details
    Here are some details about some of the new mechanics you'll find within this Expansion.

    Abyssal Realm
    The main thematic element of this Expansion is the Abyssal Realm.

    All content is separated from the regular game and placed into its own Realm. It's basically just a way to categorise and organise content within the game.

    When you unlock the Abyssal Realm, you'll be greeted with a new Realm selection menu within Skills. This makes it easy to distinguish what content comes from which Realm.

    Abyssal Levels
    All base game Skills have a new type of Level called “Abyssal Levels” with a maximum level of 60. These types of levels different to regular Skill levels which can go up to Level 99/120, and are a completely separate levelling mechanic.

    When you first enter the Abyssal Realm, these Abyss Levels will start at Level 1, with new content being unlocked as you progress.

    You gain Abyssal XP by performing actions within the Abyssal Realm.



    The Abyss
    The Abyss is the main combat challenge within the Expansion.

    Depths, which are located inside The Abyss which are basically long dungeons with a final Boss that hits hard and has an incredible amount of Hitpoints. You’ll be required to defeat this Boss at least once before moving onto the next tier of Combat content.

    The Abyss contains a final boss fight at the very end which marks the "end" of the Expansion.

    There are a total of 8 depths to conquer.



    New Combat Skill - Corruption
    Corruption is a new Combat Skill that provides random powerful bonuses during Combat, assuming the character can fill their new Corruption Bar to full within any given fight.

    Both you and the Monsters get Corruption, with the mechanics working the same for both.

    How it works:
    • Fighting a Monster with a Corruption Level of at least 1 will allow both you and the Monster to gain Corruptions during the fight.
    • When you hit a Monster , this will begin to fill your Corruption bar.
    • When you are hit by a Monster , it will slightly reduce your Corruption bar.
    • When your Corruption Bar reaches 100%, you’ll be given a random Corruption from the Corruption Pool for the remainder of the fight.
    The Corruption Pool is a predefined set of bonuses that you or the Monster can potentially acquire during Combat if your Corruption bar reaches 100%.

    Most of these are locked in the beginning, and can only be unlocked by following the specified requirements shown in the new Corruption menu.

    Important Information:
    • The Corruption pool will not contain any modifiers that would increase the Max Hit/Damage of the target. This is so you don’t have to worry about a random Corruption changing their max hit and killing you while Idling.
    • The Enemy has access to the same Corruption pool as you do.





    New Non-Combat Skill - Harvesting
    Harvesting is a Skill where you are tasked to harvest resources from Veins within the Abyssal Realm.

    Veins have something called Intensity, which increases on a per-action basis. Increasing this intensity will allow you to harvest other resources from the same vein, depending on its progress. The Vein will show you what resources can be obtained, and what Intensity is required.

    Resources from Harvesting are used in most, if not all, crafting skills.

    Other mechanics:
    • Higher Intensity also provides increased Base Quantity of resources.
    • Intensity will slowly degenerate while the vein is inactive, unless you meet a certain Mastery level to stop this.
    • There's plenty of shop purchases and items around to assist with this Skill.



    Skill Trees
    We are adding a new feature for the Abyssal Realm called Skill Trees. This is a much simpler take on what you may be used to in other games.

    Every Skill that has Abyssal Levels get a Skill Tree which contains many bonuses for you to unlock during your journey to Abyssal Level 60.

    You gain Skill Points to spend when you increase the Abyssal Level of the Skill.

    When you reach Abyssal Level 60, all nodes will be unlocked, so there's no need to worry about choosing the wrong node, or regretting a decision later.



    Damage Types
    We are adding a new type of damage and resistance for all Monsters, Weapons & Gear within the Abyssal Realm called Abyssal Damage & Resistance.

    For Abyssal Damage, you will not be able to face regular Monsters (who use Normal Damage) if using a weapon that deals Abyssal Damage. Same goes for attempting to fight an Abyssal Monster with Normal Damage weapons.

    All Monsters within this Expansion deal Abyssal Damage - so therefore you must use an Abyssal Weapon, and gear up with items that provide Abyssal Resistance to progress.

    Expect large damage numbers from this new Damage Type!





    Soul Points (Abyssal Version of Prayer Points)
    The new Abyssal Prayers we have added require Soul Points to use.

    Soul Points are acquired by collecting Souls dropped from slain Monsters in the Abyssal Realm (They drop souls instead of Bones).

    You are not able to use regular Prayers in the Abyssal Realm.





    Reversed Combat Triangle
    To change things up even more for a bit of a challenge. there’s a new Combat Triangle used for all Abyssal Realm Combat content. It’s just the regular Combat Triangle but in reverse.

    This means Melee will beat Magic, Magic will beat Ranged, and Ranged will be Melee.

    You will be able to view the combat triangle in game at any time if you every need to reference it.







    Food Modifiers
    Perfect Food in the Abyssal Realm grants modifiers to you as long as it is your currently active food. This will give individual food items a specific use, depending on what bonus you would like active at the time.



    Gamemodes in the Expansion
    This expansion comes with new/adjusted mechanics for Adventure Mode and Ancient Relics Mode (if you own Atlas of Discovery)

    Adventure Mode
    When you reach the Abyssal Realm, this is what mechanics you’ll be up against:
    • All Skills you have already purchased are still unlocked when you get there, except Harvesting and Corruption (You need to pay to unlock these).
    • All Abyssal Levels are capped at Level 10, except for Attack, Strength, Defence, Hitpoints, Ranged & Magic.
    • You can spend Abyssal Pieces (a new currency) to increase the Level Caps of Skills by 10 per purchase. This cost increases with every purchase.
    • Level caps of Skills cannot go above the lowest Level of your Attack, Strength, Defence, Hitpoints, Ranged or Magic level. So if your levels are (in order) 24/27/36/19/35/50, then you cannot increase the Level cap over 19 (the lowest level out of them).

    Ancient Relics Mode
    We've decided to incorporate Ancient Relics mode into the Abyssal Realm as I'm sure many Relic players would appreciate a bit of an extra challenge!

    Here's the breakdown:
    • There are 6 new relics for every Skill that has Abyssal Levels to locate (5 normal, 1 Master).
    • They are unlocked the same way as regular relics, but you must be training on Abyssal content to find them.
    • You are guaranteed an Ancient Relic drop at Abyssal Level 10 & 60.
    • Abyssal Levels are capped, and can only be increased by completing The Abyss depths.
    • Same “choose from 2” mechanic provided.
    • Preservation and doubling is still disabled here, so have fun lol.



    Frequently Asked Questions
    Q: Will I be able to tell what content belongs to the Abyssal Realm, and what doesn't?
    A: Yep! When you unlock the Abyssal Realm, you'll be greeted with a Realm selection for Skills that will allow you to easily determine what belongs where.





    Q: Will there be any updates to the base game outside of the Expansion?
    A: Yes! We've got plenty of changes, quality of life, UI updates, and bug fixes coming alongside this Expansion.

    There's also some free content as well for the Base game which I will talk about in a future announcement.

    Q: Do my modifiers/bonuses from the base game work in the Abyssal Realm?
    A: Mostly yes. There are some exceptions to this though due to balance, so make sure you read the modifier descriptions as they will indicate whether or not they work in the Abyssal Realm (If it doesn’t say where it works, then it works for all content).

    Q: Can I earn regular Skill XP in the Abyssal Realm?
    A: No, all Abyssal content only grants Abyssal XP.

    Q: Does Cartography or Archaeology have Abyssal Levels?
    A: Unfortunately not. It was quite the undertaking to get those two Skills created, and there was no room to fit them nicely into the Abyssal Realm.

    Q: Can I use my gear from other Expansions in the Abyssal Realm?
    A: It’s possible, but it won’t really work. A lot of content in the Abyss requires bonuses that gear from the other expansions don’t provide.

    Q: Can I use my gear from other Into the Abyss outside the Abyssal Realm?
    A: Not really, no. We wanted to contain most of the content within the Abyssal Realm. This allowed us to not need to worry about affecting the balance of the game outside of this Expansion.

    This also allowed us to play with new mechanics, higher damage numbers, and more insane items without nullifying content outside of it, or content in the future.


    Counter-Strike Nexon - The CSN:S Team
    Starward - shengtiangames
    Dear team leader
    Thank you, the team leader, for your attention and support to Starward! Due to urgent repair of some character bugs, the scheduled maintenance period from 09:00 to 11:00 on May 16th will be extended by one hour. We will start the server at 12:00 on May 16th, and the opening time may be advanced or extended. After the game maintenance is completed, an additional 100 star crystals will be compensated. We apologize for this and hope that all team leaders can understand!

    Maintenance time: May 16th, 09:00-12:00
    Maintenance compensation: Additional+100 star crystals (a total of 300 star crystals will be compensated for this maintenance shutdown)
    Maintenance method: Stop service maintenance
    Counter-Strike Nexon - The CSN:S Team


    Greetings from the CSN:S Team,

    Decoder rates have been updated!
    This will be updated irregularly when the rates and the items are changed.
    We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.


    5/16 Decoder Item Rates

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