No Case Should Remain Unsolved - IndieSomi


No Case Should Remain Unsolved got The Most Amazing Award at A MAZE./Berlin 2024!



It's an honor to be invited into a space I've always dreamed of, but to win this award is overwhelming. Thank you so much to the A MAZE. team, the juries, and everyone who supported me. I will repay you with even better games in the future.

Thank you so much!

Exoprimal - miyazaki_chk
The Time Loop Rebellion is a high-difficulty PvE mode in which players square off against the Leviathan.
Work together as a team of ten to defeat the Behemoth that has evolved with extradimensional strength!

Campaign Period
17/05 2024 03:00 UTC ~ 21/05 2024 02:59 UTC
05/16 2024 20:00 PDT ~ 05/20 2024 19:59 PDT
* Savage Gauntlet will not be available during the weeks Time Loop Rebellion is available.

Rewards
Play to earn Rebellion Points, which are used to obtain rewards.
Side Missions are an efficient way to earn points.

Exosuit Skins

KRIEGER : King Suit II



ZEPHYR α : Solar Gold



WITCHDOCTOR β : Coahuilaceratops Helm




Awards

Rebellion Ringleader



Also, by spending Golden Tickets that you obtain, you can purchase special golden suit skins and weapon skins from the Exosuit Screen in the Hanger.


* Rebellion Points will be reset each time the event starts.
* Gold skins can also be purchased with BikCoins




Participation Requirements

Complete the main story.
* Players who have fulfilled the participation requirements when the event period begins will be able to join via the Time Loop Rebellion option in the main menu.


We look forward to seeing how you perform under pressure. See you in the wargame!
We hope you will enjoy the extradimensional difficulty.
Kakele Online - MMORPG - viva-kakele
Hey Kakele adventurers! 🌟 Get ready to supercharge your progress with our special June Harvest XP Boost Event! From June 7th to June 9th, experience an incredible opportunity to earn extra XP as you explore the vast, enchanting world of Kakele Online MMORPG.

During this fertile time of the year, as the in-game world blooms with the vibrant life of the June Harvest, we’re giving all players a bountiful boost to help you grow your characters faster and stronger. Whether you’re battling fearsome monsters in the fields or completing challenging quests, your rewards will be greater than ever.

Don’t miss out on this limited-time event! Mark your calendars, gather your friends, and prepare to harvest a wealth of experience. Let's make this June one for the history books in Kakele! 🎮✨



Happy adventuring, and see you in-game!
Mutagenic - zediven
Small update tonight:

Added a new Lightning Melee tagged support: Capacitor Discharging

Hitting a Jolted Enemy has a 50% Chance to cause a bolt of Lightning to strike up to 3 nearby enemies, consuming the Jolt. Damage inflicted by Lightning deals damage equal to the initial Hit Damage multiplied by 200% of the Jolt on the original enemy. Lightning can Critically Strike, but it cannot inflict Ailments.

Also doubled the base radius of all Curse skills at max level.

Also fixed a timing bug with a couple melee abilities.

Currently working on a bunch of new skill supports, as well as some uniques to give new build potential.

Cheers!
zediven
Battle Teams 2 - QiaoQiao
5月23日「生死狙击2」新版本正式上线,生死岁月重燃,我心终是少年!


这次更新后,🎉躲猫猫玩法🎉终于上线啦。除了躲猫猫,还有新地图、新转盘和新皮肤一同来袭~

= 躲猫猫玩法上线 =

狙友们会被随机分配至两个阵营,🎉捕手🎉躲藏者。捕手需要寻找并淘汰所有躲藏者。躲藏者要通过附身物件或释放技能的方式努力存活。


值得一提的是,我们的躲猫猫模式还增加了一个🎉技能系统。不管是捕手还是躲藏者都有自己独特的技能哦,狙友们快来躲猫猫里一起体验吧~


随着躲猫猫一起上线的还有两张躲猫猫模式的地图,它们分别是新地图🎉「海底世界」和改版后的🎉「圣诞乐园」(仅适用于躲猫猫)。

「圣诞乐园」这张地图在改版后加入了更多灯光效果,并且开放了更多区域可探索,闪亮的圣诞树,旋转的摩天轮,梦幻的旋转木马,在浓郁的圣诞的氛围中,希望狙友们可以玩得开心、玩得尽兴、玩得爽!

=「东方古镇」重制回归 =

东方古镇位于戈壁深处,因其独特的地理位置而成为沙漠的商贸重镇。

千百年来,暗藏能量流动的四象建筑以及苍龙殿上紧闭的苍龙锁吸引了无数奇人异士前来探索和寻觅,他们惊叹于这些工艺的巧妙,也在当地留下了湟源排灯、临夏砖雕等独特的艺术作品,让古镇更添一份独特的气质。


生死1的老友们一定还记得这张经典地图吧,这次我们将它进行了高清重制。

除了保留大部分原地图的元素,我们还增加了一些✨彩蛋✨等待狙友们探索发现哦~

= 全新皮肤 闪亮登场 =


在时空缝隙的冲刷下,比伯的衣服如镀金般闪着金光登场。狙友们快穿起来在战场上闪闪发光吧!


劳伦父亲传承下来的战衣,穿上这款战斗服带着先人的意志继续战斗!

= 猎鹰密藏 时空回响 =

撕裂的记忆传来异时空的回响,这些强大的武器因为时空松动来到了这个世界,等待这些武器的将是全新的传奇故事!


这次我们将生死狙击1中的经典武器高清重制登场,⭐️「AWM 炎魔咆哮」⭐️「长刀 激光剑」等经典武器将在战场上重新绽放光芒!

= 重大优化 体验满满 =


我们对军团系统进行了重大优化,重点调整了军团任务及军团商店,狙友们可以参与体验我们优化后的军团系统哦~

= 精彩活动 =


生死传承,老兵归来!超多生死狙击1的经典角色武器会在这个版本上线,⭐️「AKM-朱丽叶」⭐️「M4A1-爱丽丝」等经典枪械都将在这个版本重制归来。


即将到来的端午假期,我们也推出了两款节日皮肤,分别是⭐️「NAR10-龙舟」⭐️「如意火铳 龙舟」

= 欢度六一 童趣一夏 =


儿童节即将到来,我们也特别准备了富有童趣的儿童节专属枪皮⭐️「FNFAL-苏打射手」,各位狙友们快来生死狙击2欢度六一~

快拉上朋友一起参与游戏,组团上分吧!

Time Treker - CALLMEBABA
  • Enhanced the attributes and skill strengths of the new character, Silver Hair Laurie (Unlock me quickly, baby! )

  • Fixed a bug where a large number of mutant monsters would suddenly flood into certain levels in the first area.
  • Balanced the experience value required for character upgrades.
  • Balanced the values of two pieces of equipment.



If you have any questions, please feel free to join DISCORD and give us feedback and suggestions.

Please WISHLIST us, Thanks!

Practisim Designer - AncientSky Games
  • New Functionality
    • Field of View Settings
  • Bug Fixes
    • Fixed weird cel shade behavior when switching to/from WSB
    • Fixed weird ADS lean after dismissing main menu
    • Fixed simplify background not working properly
    • Fixed face text to camera not working properly
    • Fixed Weird rotation when clicking on modifier to move a multiselected group
    • Removed table & barrels from PB Bay 3
    • Fixed steel plate numbering after exiting stage brief
May 15, 2024
Crossedland - Tasteful Soup
• Squashed some bugs
• UI updates
• Optimizations
• Humanoids that kill you now mock you after you die
May 15, 2024
Below the Stone - Andrew900460 .;UbErZ;.


Changelog:
# Alpha 0.5.4 - Hotfix

[Fixes]
* Fixed an issue with spikes being able to kill things after they have already died
* Fixed an issue where dead creatures could be "killed again" by certain effects like "burning". Leading to more than one loot drop for that creature.
Sky: Children of the Light - ThatSkyStellify


Hey everyone! It looks like you’ve been pretty busy setting up your Nests, so we wanted to share a quick update about the Season and related Nesting features, and what will be coming for it in the 0.25.5 update.

First, we have to say up front that it’s been a blast to see all the Nests you’ve been creating—honestly we’ve lost count of how many pictures we’ve posted on our team Slack channels of all the cool designs that you’ve been sharing with the community.



We’ve also been following your feedback about your experience with the Season so far, so the team wanted to share some insights about what’s coming up with the Season, your Nests, and the Nesting Challenge Board in the upcoming 0.25.5 update, and some of the long-term conversation around these for the future beyond the end of the Season.


What’s coming up for the Season in 0.25.5?
Well, here are a few improvements based on feedback you’ve shared with us.

Nests look too dark at night: We’ve adjusted the lighting to address that feedback, so your Nest should be a little bit easier to see when the stars are out.

Excessive bloom in dark areas: We got your reports about that too, and the update will have fixes to tone that down.



Items to unlock for currency in the Nesting Workshop were simultaneously featured to use in your Nest: Our apologies for that confusion! The items that are both in the Nesting Workshop lineup and featured in your Nest have been temporarily removed from the Nesting Workshop rotation until we can better clarify their availability.

(We made the rotation change independent of the 0.25.5 release, so that’s already in effect. Meanwhile, the fix for making these items available in a clearer way will come at a later date, so we’ll keep you posted!)

Will the Heart rewards in the Nesting Guide’s Challenge Board remain free after the Season ends? Answer: yep! The Challenge Board isn’t limited to just the Season of Nesting, so the challenges and the rewards will remain available to complete and unlock at your own pace long after the Season is over. In 0.25.5, we’ll remove the timer that appears with the Challenge Board to make that clearer. We’ve also seen some folks ask about the Nesting Guide and what some of the story is with them. That’s a fair question, which we hope the upcoming Seasonal Quests can help answer.



Also in the Works
One thing we know: Sky kids should be cuter when they sit on furniture. The animation team has made this a reality, so once 0.25.5 comes, Sky kids will properly curl up, stretch out, and lounge on their favorite furniture.

We’re also including a feature that we’re hoping will spark inspiration for everyone—a toggle to view other Nests. It’s similar to the function that allows you to see a range of Shared Spaces when you’re at a Shared Space Shrine.

You’ll be able to “scroll” through a preview that favors your friends’ Nests while also showing Nests of other Sky children too. It’s just a preview, though, so you won’t see anyone in this view, and they won’t see anyone who might be viewing their Nest through this toggle either. It’s also not a Player Creation toggle, so it won’t include an option to send Hearts.

What you’ll see in the 0.25.5 update is the first version of this view feature. We want to use your feedback as we keep building on it, so once the next patch goes live and you get a chance to try it out, let us know what you think in the #live-feedback channel on our Discord server!



Other Nesting Ideas
The community has been really creative both with making some amazing Nests, and with sharing some great ideas and suggestions too. We wanted to touch on a few of those real quick.

A couple suggestions we’ve seen is to add ways to specify how many of an item you want to get from the Nesting Workshop, and to add “save slots” so that you could have a couple different versions of your decorated Nest. We’ve also seen some players wanting to make their Nest a third option for a loading point in the game, alongside Home and Aviary Village.

First of all, we love that you’ve liked your Nest so much that you want it to be your “home base” in the game! We’ll be exploring what might be possible with these suggestions. Some of them would require developing additional tech that we don’t have right now, and there would be a lot of other design questions to answer first before we’d know if we could make Nests a loading point, so we can’t make any promises. Still, we’re looking into what might be possible!



There’s plenty of other stuff in the 0.25.5 update that won’t fit into this post (Days of Nature and Days of Color, anyone?), but we wanted to share at least a little bit of what’s coming in the second half of the Season. We can’t wait for everyone to try out the new quests and features and to hear your feedback about it. See you in the skies!


P.S. A special thank you to @johnsten and @rizawiza on Discord, @ponztare and @in_the_SKY_sega on Twitter, and @thatsocialkev and @lostgirlgaming on Twitch for sharing these great pictures of their Nests!
...