A new update with fixes and enhancements for all players is on the horizon, arriving on May 16th. This update will introduce several new parking spots across Nez Perce Valley and Transylvania, enhancements to binoculars, new taxidermy female taxidermy options, and more!
But the most exciting part? The arrival of the new DLC: Outfits Pack! This DLC will be available for purchase, with all details revealed upon release. Owners of the Map Pack 2 will receive the Outfits Pack DLC on launch day!
We are pleased to announce that The Braves is taking part in the "Endless Replayability Fest" festival, which is being held on Steam from May 13 to 20.
In honor of this event, we are excited to reveal another mysterious code to you: replayfest
Also, welcome to our Discord channel where you can find answers to your questions, meet other bravehearts exploring the expanses of Singoru, and just have a good time!
Patch Update 1.19 is now on the experimental branch and aims to resolve game crashes that can occur during auto saves and extended play periods.
If you're experiencing poor performance or the game crashing after playing for a couple of hours, please give this experimental branch a try and let me know if it improves your experience.
This has been a hard issue to resolve as I've not been able to reproduce the behavior in my testing environments. I am working on further optimizations, but I wanted to get feedback on the optimizations so far.
Thanks everyone for the great feedback and let me know if you're still experiencing this issue. As it doesn't affect everyone I'm trying to get a general sense of how many users are affected by these issues.
Please let me know in the below Steam thread, or in the experimental channel on Discord, if you encounter any issues while using update 1.19 on the experimental branch.
Fixed some Japanese localization errors (Thanks to koumu5611!)
Increased Player's range projectile fly speed by 17%
Forest level & Sleepywood fight
Improved many enemy animations, VFX, and environment textures.
Nerfed the frog-packed area on the 2nd level
Slightly increased the collectible ghost during the sleepywood fight
Slightly increased the vertical wind to help players get up onto the clouds in sleepywood fight
Fixed a bug where players could get stuck when falling after beating the sleepywood fight
Cave level & Demonlord fight
Fixed strange fire SFX after the lava area
Fixed some paths to prevent players from going the wrong way during platforming
Fixed a bug where players could get pushed down the terrain in Phase 1 Demonlord
Increased the duration of ground fire from demonlord for players to ignite
Toy level
Fixed a bug to prevent players from getting stuck around Tower's walls
Fixed strange camera damping during the UFO fight on the rising elevator
Fixed a bug where the UFO boss would fly too high or low
Removed the death fall at the purple elephant puzzle area
Added breadcrumb to improve navigation
Not all fixes are listed here. Big thanks to those who reported the bugs! If you find new ones or have suggestions, don't hesitate to reach out in the Discord or Forums!
- You can now sometimes find blackberries, rosehips and mushrooms on the Moor - ESC now closes the detail window (for consistency: it already closed terrain and verb windows) - You can order a greater variety of things from T.R.N and C&H - though they're of limited use until Cooking becomes possible - Orders from C&H now arrive quicker - and from T.R.N., even quicker - On fresh runs: a new tool in the Adept's Cell - Typo fixes (especially that # in the Mazarine Room)
As ever please let me know at support@weatherfactory.biz about any issues you spot - with log and save files is better, but I have a saved reply that lets me tell you where to find 'em if you don't know
Welcome to the fifth Update of SMITE's Year 11 - The Galactic Frontier!
This Update has a lot to offer, delivered directly from beyond the stars. We have a wide variety of balance including a pass on item procs, allowing new Gods to proc items with their attacks. We also have a rework of some of the Slash mechanics, and the return of the Odin's Onslaught game mode. Tack on new Cross-Gen skins from the Immortal Honor event, and you HAVE to check it out.
This tiny patch (version 240514.06) fixes one item and adjusts another:
Wayward plants - Plants that grow from sprouts were seen bolting from their pots into mid-air. They have been wrangled back into place now.
Purchased item alignment - Some of the apartments (Long Island City and Astoria in particular) placed recently purchased items closer to the bottom of the apartment screen than wanted. This caused, with some resolutions and aspect ratios, items to appear too low in the apartment. They were either not visible or hard to reach. All apartments have been aligned and should now make everything accessible.
Thanks again to our Discord community for quickly (and kindly) pointing out the errors of my ways. Please join the Discord to chat us up, say hello to fellow plant parents, and report any oddities that you come across.