May 12, 2024
ULTRAKILL - Hakita
  • Fixed Malicious Faces not taking initial impact damage from explosions when made vulnerable with gasoline
  • Fixed Streetcleaner flamethrower flames not causing see-through enemy outlines effect
  • Fixed Cerberus gibs not being deleted when intended
  • Fixed gasoline particles causing inconsistent fill when hitting multiple enemy hitboxes on the same frame
  • Fixed the HUD Background Opacity option not working on the Speedometer when using Classic HUD
  • Speedometer now has options for horizontal only and vertical only
  • Fixed 0-3 and 4-2 mid-level shops still playing/muting music
  • Fixed Mannequins continuing to be parryable after landing from a launch on Brutal difficulty
  • Fixed the Mover Arm breaking after letting go of a chess piece
  • Fixed 7-S pond not getting stained
  • Fixed Speedometer not taking into account objects the player is riding
  • Fixed SRS Cannon firing absurd amounts of simultaneous cannonballs when using a Dual Wield powerup
  • Fixed Sawed-On Shotgun playing the chainsaw spark particle effect during the core heat release animation
  • Made Rocket Launcher hologram display slightly dimmer
  • Made HUD weapon icon glow slightly dimmer
  • Fixed slide particles being blue when the player has dodge frames stored but is not currently invincible
Community Announcements - lynkpingame

Thank you all for playing Artifact Seeker!!
Thank you all for playing Artifact Seeker, we are glad to have so many players joining the community!!


We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including:
- New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)
- New Artifact backup system, to let some artifacts to have more different copies in the vault
- More blessing kind of affix that adds more fun to some certain synergy build
- New free character DLC that unlocks a paladin character who is capable of Holy and Defence
- New Skill Tree system
- Training Room, A place to test all buildings and skills
- Greater Rift, New mode that focus more on buildings
- New DLC - Legacy of Mortia which contain at least two new playable characters, new map Dwarf Kindom Mortia, new skills, new Boss, new Synergy, new events, new artifacts
- More events, more artifacts, more weapons, more affixes, more skills etc


And we will listen to the communities' voice and keep polishing the game.
Thank you all again!! It's great to have you all here!!!



NEW
- New character Amelia the Paladin.(Unlock on May 14th)
- New Talent tree system - Wheel of Stars, different characters can use a limited number of Talent Points to design different buildings on a rotatable wheel.(Unlock on May 14th)
- New Achievements
- New Paladin related artifacts
- New affix Freeze, When the frost synergy skill hits an enemy, there is an X% chance that the enemy will be frozen for 3 second, making the enemy unable to act.
- New affix Ice Crack, When a frozen enemy dies, the ice will shatter, causing damage equal to X% of the character's maximum health to surrounding enemies.
- New affix Culling, When the skill hits an enemy whose health value is less than a certain threshold, there is an X% probability of directly killing the enemy.
- New affix Culling Strengthen, The health threshold that triggers Culling is increased by X%.
- New affix Requiem, Each time a skill is released, there is an X% probability that it will directly kill a nearby non-boss enemy.






Adjust
- The endless mode is merged into one map, and there is no longer a distinction between forests, snow mountains and deserts.
- Reworked the logic of [S] Crescent Strike so that it now deals damage based on the actual collision.
- Adjusted the effect of Holy synergy by lowering the number of invincible shield layers provided by Holy Blessing at high synergy levels.
- Increased the base capacity of Holy Blessing by 8->10, and decreased the maxium invincible shield layers of Holy Blessing by 8->4.
- Reworked Frost Synergy so that Frozen skills no longer provide slow debuff and dot damage, but instead have a chance to freeze enemies.
- Increased the base damage of all Frost synergy skills.
- Adjusted the enhancement attributes of some Ice Synergy weapons.
- Adjusted the attributes of the artifact Frost Fairy Wings, and added Ice Crack to the fixed attributes.
- Adjusted the synergy of Shatter, now there will be an affix of culling .
- Adjusted the synergy of Death, now there will be an affix of Requiem.
- Optimised the display of Synergy cyclopedia.
- Optimised the UI of the character attribute


Bugfix
- Fixed an issue where Endless High Level items were overflowing with values.
- Fixed the issue that when selecting artifacts at the beginning of the game, filtering synergy could only filter to multiple synergies artifacts.


Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"
May 12, 2024
RplGen Studio - FatBro
1. Updated the project's blank page header with a design inspired by the recently popular kawaii-style text logos.
2. Improved English localization, supplementing the speech synthesis lib with English and multilingual sources provided by MS Azure.
3. Optimized automatic line wrapping to better conform to language standards when punctuation marks appear at the beginning or end of a line.
4. [Major Update] Added a new type of media, "Sprite" which allows for a simple and effortless implementation of character animations that follow the mouth movements during speech!
5. Other minor adjustments and debugging have been made.
SD GUNDAM BATTLE ALLIANCE - Will
GUNDAM BREAKER 4, the First Numbered Entry in the Series in Six Years, Launches Aug. 29.
Preorders are Available Now in Standard, Deluxe, and Ultimate Versions.

▼Release Date Trailer


▼New Gunpla
Check out these awesome new Gunpla coming to Gundam Breaker 4!

"Gundam Aerial" Suletta Mercury's Mobile Suit from The Witch from Mercury

"Darilbalde" Guel Jeturk's Mobile Suit from The Witch from Mercury

"Gundam Helios" Ryusei Fudou's Custom Gunpla from Gundam Breaker Battlogue

"Xi Gundam" Hathaway Noa's Mobile Suit from Hathaway

"RX-93ff ν Gundam" Based on the real statue you can visit in Fukouka, Japan

are all introduced in the latest trailer.

Furthermore, SD Gundam joins the series as not just playable, but full customizable!



▼Pre-order begins
Digital Ultimate Edition


Digital Deluxe Edition


Preorder now and get the reward!


https://store.steampowered.com/app/1672500/
New Gundam Breaker - Will
GUNDAM BREAKER 4, the First Numbered Entry in the Series in Six Years, Launches Aug. 29.
Preorders are Available Now in Standard, Deluxe, and Ultimate Versions.

▼Release Date Trailer


▼New Gunpla
Check out these awesome new Gunpla coming to Gundam Breaker 4!

"Gundam Aerial" Suletta Mercury's Mobile Suit from The Witch from Mercury

"Darilbalde" Guel Jeturk's Mobile Suit from The Witch from Mercury

"Gundam Helios" Ryusei Fudou's Custom Gunpla from Gundam Breaker Battlogue

"Xi Gundam" Hathaway Noa's Mobile Suit from Hathaway

"RX-93ff ν Gundam" Based on the real statue you can visit in Fukouka, Japan

are all introduced in the latest trailer.

Furthermore, SD Gundam joins the series as not just playable, but full customizable!



▼Pre-order begins
Digital Ultimate Edition


Digital Deluxe Edition


Preorder now and get the reward!


https://store.steampowered.com/app/1672500/
SD GUNDAM G GENERATION CROSS RAYS - Will
GUNDAM BREAKER 4, the First Numbered Entry in the Series in Six Years, Launches Aug. 29.
Preorders are Available Now in Standard, Deluxe, and Ultimate Versions.

▼Release Date Trailer


▼New Gunpla
Check out these awesome new Gunpla coming to Gundam Breaker 4!

"Gundam Aerial" Suletta Mercury's Mobile Suit from The Witch from Mercury

"Darilbalde" Guel Jeturk's Mobile Suit from The Witch from Mercury

"Gundam Helios" Ryusei Fudou's Custom Gunpla from Gundam Breaker Battlogue

"Xi Gundam" Hathaway Noa's Mobile Suit from Hathaway

"RX-93ff ν Gundam" Based on the real statue you can visit in Fukouka, Japan

are all introduced in the latest trailer.

Furthermore, SD Gundam joins the series as not just playable, but full customizable!



▼Pre-order begins
Digital Ultimate Edition


Digital Deluxe Edition


Preorder now and get the reward!


https://store.steampowered.com/app/1672500/
Vindictive Drive 2: Maidbot Archive - Bal Dev
  • Tutorial/Controls updated for new players
  • Removed compass, it was confusing
  • Replaced compass with a Task tracker
  • Minor fixes

I'll try to release a new area to explore and Ark Royal this week, thank you for playing.
With the Kickstarter going well in about a month, the new budget will guaranee much faster content updates, cheers!

My twitter
May 12, 2024
Snake Crush - sugarcanepublish
In this update, we've added the following new challenge mode modifiers:
Taboo Reinforcement, Snap, Arena, Firelight, Wood Release, Luck, Cheat, Great Serpent.

Additionally, we've optimized some memory leak issues.
May 12, 2024
Duel of games - 战力五亿的渣
Added a new fighter: NBA2K

First skill: Dribble/Dunk, Second skill: Fade Away Jump Shot

This fighter possesses a counter technique, capable of performing a back elbow strike when perfectly blocking,JUST DO IT!

The kill icon is the Los Angeles Lakers logo.

The death animation pays homage to the legendary Stuntman.
May 12, 2024
Living With Dragons - Abysmal Fury Games
Bug Fixes

  • Fixed a bug where if using keyboard and mouse the food will be placed on ground even if no food was there (this didn't seem to affect taming since the value of food was 0).
  • Fixed a bug where food would still be on ground even if depleted.
  • Fixed Melina to now give quest on first contact. Was stuck in the progression of quest even if quest wasn't obtained. It now works as it should.
  • Changed some controller UI functions.
  • Fixed issue that rarely occurs when 2 monsters get to the food at the same time. If food is finished the second monster will move on.
  • Added close button to the sleep screen. If it becomes unresponsive, you can now close it. Some players have experienced it getting stuck once every few in game days.

New Content:

  • Melina now sells monsters from Ironcliff once enough reputation is earned.
  • 6 Ironcliff monsters added.
  • Corral now has option to release monsters.
...