Some boss-level enemy NPCs become enraged as their HP decreases. ːsteamsaltyːSince this is early in the storyline, I've balanced it to avoid excessive difficulty.
Exploration Improvements
A minimap has been added. ːsteamsaltyːThe minimap system will be further enhanced in future updates.
New objects have been placed to provide hints about the location of key relics. ːsteamsaltyːRelic of Guidance: Changes color based on distance to the target relic. Refer to in-game descriptions for more details. ːsteamsaltyːRelic of Vision: Temporarily displays the full map and your current location.
New objects have been placed to grant a movement speed boost. ːsteamsaltyːRelic of Swiftness: Increases Marie's movement speed dramatically for 20 seconds.
Area Damage Attack Changes
Rocket launchers and radiation damage abilities now pierce through monsters, hitting all enemies in their path. ːsteamsaltyːPreviously, monsters in a line would act as shields for those behind them.
Monster Repositioning
More monsters will appear in temples and ruins.
The rewards for taking alternate routes or detours have been increased.
Equipment and Ability Acquisition
Prices for equipment and abilities available from vending machines have been adjusted.
Requirements for earning equipment and abilities through events have been revised.
Some boss-level enemy NPCs become enraged as their HP decreases. ːsteamsaltyːSince this is early in the storyline, I've balanced it to avoid excessive difficulty.
Exploration Improvements
A minimap has been added. ːsteamsaltyːThe minimap system will be further enhanced in future updates.
New objects have been placed to provide hints about the location of key relics. ːsteamsaltyːRelic of Guidance: Changes color based on distance to the target relic. Refer to in-game descriptions for more details. ːsteamsaltyːRelic of Vision: Temporarily displays the full map and your current location.
New objects have been placed to grant a movement speed boost. ːsteamsaltyːRelic of Swiftness: Increases Marie's movement speed dramatically for 20 seconds.
Area Damage Attack Changes
Rocket launchers and radiation damage abilities now pierce through monsters, hitting all enemies in their path. ːsteamsaltyːPreviously, monsters in a line would act as shields for those behind them.
Monster Repositioning
More monsters will appear in temples and ruins.
The rewards for taking alternate routes or detours have been increased.
Equipment and Ability Acquisition
Prices for equipment and abilities available from vending machines have been adjusted.
Requirements for earning equipment and abilities through events have been revised.
Fixed the issue where the UI is not displayed during automatic saving. Fixed an issue that required double-clicking to attack in some cases. Slightly increased the amount of wood resources obtained from logging. Adjusted and optimized the supplementary generation of trees and stone. And some minor adjustments.
Thank you so much for playing the game. And thank you for the positive feedback. Here are some of the changes that went live with v1.0.0.19 and v1.0.0.18
Fixed infinite sleep bug where players slept either for more than 2 days or forever.
Updated Coffee shop infinite transfers. Now it doesnt let players transfer infinite coffee cans to player inventory
Fixed performance and frame rate drops on closing Pause Screen
Added Bird Flapping sound controls in the Settings menu. You can now control the volume of Bird flapping.
Fixed a bug where Cinematic Trailer would blank out on Steam deck.
What is currently being worked on.
Key Remapping (This feature is still buggy and I cant push it live)
Ability to move placement items (some people want to move things around for better reachability, so i would like to work on it in the coming days)
An easy and hard mode where player can decide how long customers can wait.
I hope this gives people an idea about the game and where it is heading. Thank you once again for all the feedback.
Fix an error for the controller not working after I had implemented the SteamWorks API functions Fix the main menu not showing properly Fix the -16 error
Implemented languages: - English - Portuguese - German - Spanish - Russian - Japanese - Simplified Chinese - Korean - French - Italian
User interface improvements: - Size of skill icons - Purchase sound in hideout - Adjustment of the options menu - Font size and size of level up cards - Centralization of card descriptions