Vikings: Sex and Blood - Fartman
Finally the Vikings: Sex and Blood V.0.4update is done and shared on our Patreon. We are expecting to release the first Steam version in August or September.



This update took way longer than expected, as I spent a good deal of time enhancing already existing visuals and also did some changes to the code. Unfortunately, this means that this update will need to be a full download, we can do a patch for it.

A few new visuals from this update:

















Also, regarding future plans for the next update:

- add a building system: this would allow you to build your own houses and assign Love Interests to them. As we progress with the game and add new LI, you will need to build a house for them, in order to be able to interact with them.

- add a Fight mechanic: this will be needed for the raids that you will launch on other villages and towns of the realm.

- add the World Map: again, needed for raids.

- We will host a poll soon, to decide on witch characters will be the main focus of the next update content. Probably next week, "Fantasy Initiator" and higher tiers will be able to vote for Freya, Lei, Yrsa or Kai as the focused character.


V0.4 Changelog:


The First Raid - Get revenge for the attack on the village.

Training Events With Freya -- Test your might against the sword-maiden in a three-stage quest with six variations. Break Shields, Shed Blood and Make an impression.

A New Role In Town -- Obtain a position of influence in the village as Hilda's replacement. Manage resources in the storehouse as Krokr's very own Quartermaster.

A Brand New Love Interest -- Lei's been taken by the same marauders who invaded the village, only they escaped unharmed. Hunt them down and bring her back to safety.

Unraveling Kai -- New interactions that help to illuminate who she is and what her motivations are.

Astrid's Herb Quest -- Assist the village witch in acquiring a special herb, but be wary lest you end up somewhere frosty...

A Special Spying Event -- Observe Sindri in her quarters and begin a quest-line that's filled with spice!

250 new static visuals (for a total of 950 visuals)

11 new animations ( 40 total animations )

A rework of more than 300 visuals to increase the quality and design of the game.

Various rearrangements to the allocation of stats and relationship points to make the game flow better. We are continuously tweaking this process as time goes on and more content is added.

A Revamped Audio System : We've added over 40 theme-fitting songs for unique events; we've added over 100 SFX for nearly every event in the game (battle noises, doors opening, etc). We hope to continue adding more depth and richness to our sound design to further immerse the player in the savage world of Vikings: Sex and Blood.

Vikings: Sex and Blood V.0.4update is HERE
dusk shrouded - 666
Fixed some issues with spawning trees and rocks.
Optimized the AI behavior when teammates follow the player.
Optimized the logic of enemy generation.
Fixed an issue that could occur when using ropes at close range in certain situations.
Nekokami: Internship - The Prologue Adventure - Rocket-in-Bottle
This is a major update to Nekokami: Internship - The Dream Garden update!

The Dream Garden is a quiet sanctuary for Planetary Architects. In this secondary game mode, you can create your world peacefully, without objectives or mischievous cats or interruptions. You are the master of your dream, after all!


The mysterious Torii of the Dream Garden.

In Nekokami: Internship, you unlock more random Tiles for the Dream Garden by progressing in the main game mode - the Story Mode. In the full game, the Dream Garden will come with a wide array of options and have a unique system of progression.



Other changes in this major patch:
  • A Graphics option to remove visual effects that may cause dizziness
  • Further enhancement to the BGM system
  • Improvements in localizations

Nekokami, the full game, is approaching Early Access release as we continue to involve you, our player community in making the game the best experience possible. We thank you for your continuing support!

Oh we have an updated trailer as well!

School Days - pakyistudio
更新已发布,修复和优化了已知问题,内容如下:

  • 补充一些物品图标
  • 跑团前增加倒计时提示
  • 优化强化人格的操作
  • 优化自由模式中话术小游戏的动画速度
  • 修复人生轨迹中图片丢失的问题
  • 修复扣扣空间中按钮显示异常的问题
  • 修复扣扣空间中无法上传头像的问题
  • 修复期末总结中分数变化异常的问题
  • 修复奶奶任务奖励红扇子的效果
  • 修复手工小游戏结束时鼠标消失的问题
  • 修复考试小游戏中剩余步数为负数的问题
  • 修复杰哥动态的缩略图与大图不对应的问题
  • 支持在游戏中加入愿望单的功能~

如您还遇到其他问题或有其他建议,欢迎加入QQ交流群(545156679)向我们反馈!


感谢大家的支持!!

白雨工作室
May 11, 2024
Undeliverable Playtest - CodeChomper
Added difficulty to the food mode. Now easy and medium the damage is only cosmetic. Normal and expert engine damage will affect your speed and you will have to pay to repair the car.
May 11, 2024
The Emperor and State - Liac
English localization is still in progress, and currently, the demo does not support English. We sincerely ask for your understanding and patience.

Hello everyone,

The Demo has now been updated to version 0.296.

Bug Fixes
  • Fixed error codes [44-8], [D43Q], [51d], [295g], [63], [bug113ac8]
  • Fixed a bug where mood and stamina did not change after encountering dialogue events in the imperial garden.
  • Fixed a bug where the reported number of deaths on our side in battle statistics was incorrect.
  • Fixed a bug where some characters were too small in the state map's department information panel.
  • Fixed a bug in the state interface regarding inaccurate statistics for [This year's expenditure forecast].
  • Fixed some miscellaneous bugs

Improving
  • Improving the proposals' drafting process:
    1. Tasks delegated by the emperor will now be completed by the Chancellor.
    2. You can adjust the workload balance between the two sides at any time.
    3. The efficiency of completing strategy balls depends on the Diligence of the executing officials.
    4. Drafting cannot be delegated when there is no Chancellor in office.
  • Slightly reduced the probability of officials falling ill.
  • Other minor Improvings.

New Features
  • Added a feedback feature in the top right corner, allowing you to directly select recent saves when encountering bugs to send to the author with one click, and you can also provide specific details to assist in improvement. Thank you all for your active participation!

Early Access version coming soon! Feel free to add to your wishlist ↓
https://store.steampowered.com/app/2716930/The_Emperor_and_State/
Rise Of The White Sun - 白日升 - Maestro Cinetik
Dear players,

I am pleased to announce a fantastic new update! Playtesters were highly satisfied with it, so I believe you will love it too!

The main contents of this update are:

  • A better (by far) automation system
  • A large new scenario set in 1923, called United Front
  • A difficulty system reworked and balanced (thanks to 1 month of playtests)

A better (by far) automation system

Tired of repetitive actions? Bored with province development? Overwhelmed by managing a large empire?

Just delegate these tasks to the AI!
In fact, you're not delegating tasks directly to the AI, but whole characters management.
While this feature existed previously, it has been enhanced and expanded.

What as changed?

1) Now, you can delegate even your active characters to the AI. This can be reverted at any time, and if the AI hasn't utilized all of a character's QI, you can still utilize them during your turn to complete actions with the remaining QI.

2) The loyalty cost of delegating a character to the AI has been significantly reduced, so you no longer need to worry about using this feature.

3) You can still delegate characters from your reserve pool to the AI, which is essential for managing large multi-province domains. However, I've introduced two useful improvements.
(For those new to the game, the option to delegate characters from your reserve pool to the AI unlocks when you have 5 active characters.)

You can now assign these characters to specific provinces. These characters will appear in the province HQ panel, allowing you to interact with them directly. Additionally, I've implemented actions to facilitate the transfer of resources to them effortlessly.

How to decide what kind of action the AI should perform?

The behavior of characters when controlled by the AI depends entirely on their roles. I invite you to read this Steam guide about roles.

If you aim for province development, employ a statesman character. For combating banditry, deploy a police character, and so on.

A warlord character will prioritize cultivating opium and building the largest army imaginable.

How competent is the AI?

The AI's competence level is decent.
Playtesters were generally satisfied with it.
However, it's worth noting that I deliberately toned down its capabilities to ensure it doesn't match the opponent's AI.
Additionally, characters in the reserve pool will exhibit less responsiveness compared to your active characters when delegated to the AI.


United Front scenario

The new scenario spans from Sun Yat Sen's return to Guangzhou in 1923 until his death in 1925. Key events of this scenario include:

-The Beijing-Hankow railway strike
-The formation of the United Front between the Guomindang and the Communists
-The establishment of the Whampoa Academy and the presence of Soviet advisors in Guangzhou
-A merchant uprising in Guangzhou
-Conflict between Jiangsu and Zhejiang over control of Shanghai
-A new Zhili-Fengtian war leading to the collapse of the Zhili clique
-Feng Yuxiang's betrayal and the formation of the Guominjun

The Communist, Guomindang, and Zhili Clique factions are central to many events and dialogues in the scenario.

The Zhili Clique prompted me to extensively rework the automation system. Playtesters found managing large factions remarkably easy with the new system.

Navigating the challenges of holding together a large faction at its peak power and on the brink of collapse offers an engaging challenge. If you've ever been hesitant to choose a large faction, now is the perfect opportunity to do so.

Furthermore, the introduction of a new significant scenario necessitated adjustments to opponent AI. They should now be more proficient, especially those specialized in combating Communists in 1927. However, I'll rely on your feedback for further fine-tuning, as they may require additional playtesting.

Difficulty sytem

I recently introduced a difficulty system, and after weeks of playtesting, I made some slight improvements to it.

There are now five different difficulty levels:

Green: Designed for a relaxing game experience. Bandit generation has been reduced, and the maintenance cost of your armies is decreased.

Seasonned / normal: he default difficulty level, perfect for playing as a small warlord in the warlords melee.

Elite: The AI will field larger armies, reflecting historical accuracy. This level offers a challenging gameplay experience, particularly when playing as a major faction competing with other major cliques. It's also the difficulty level used for playtesting the game.

Dare death: The AI will deploy even larger armies and may receive bonus resources at times.

Generalissimo: At this level, you'll really notice the AI's advantage with bonus resources.
It's intended for seasoned players seeking an extra challenge.


Next steps

After such a big update, I will probably take a time to rest, coding smaller and more relaxing features.

In the to do list for next months (this is not an ordered list):

-Some more 1927 content.
-Some more guides and wiki entries
-Steam achievements
-Linking the event chains of the different scenarios
-A 1923 sandbox? (if you really need it)


Have fun!

Post Scriptum:
Don't hesitate to leave a comment below. Your feedback encourages us to keep improving the game, and we're excited to hear from you!
LoveCraft - developer.lovecraft
💃 The most beautiful dance of all time! 🕺

Hypno Mama - Cherry Kiss PR


Why wouldn’t you want a MOM they know exactly how to please you and they have just the right assets needed for the job~

Celebrate moms, MILFs, cougars, sugar mamas. These tried and true titties of the thoroughbred MILF are unparalleled remarkable works of art and yours to OWN.

If you haven’t ever given into the sweet temptation, now is the time as we have bundles with a WAPin’ 55% OFF price tag!

https://store.steampowered.com/bundle/41383/MOTHER_FUCKING_MANIA_30/
My Married Cousin's Need for Seed - Cherry Kiss PR


Why wouldn’t you want a MOM they know exactly how to please you and they have just the right assets needed for the job~

Celebrate moms, MILFs, cougars, sugar mamas. These tried and true titties of the thoroughbred MILF are unparalleled remarkable works of art and yours to OWN.

If you haven’t ever given into the sweet temptation, now is the time as we have bundles with a WAPin’ 55% OFF price tag!

https://store.steampowered.com/bundle/41383/MOTHER_FUCKING_MANIA_30/
...