The theme song "Memento" for Touhou Genso Wanderer -FORESIGHT- has been decided. The song will be sung by Nami Nakagawa, who is well known for her "Kamado Tanjiro No Uta" the Hearthmaker! The song is composed by Tatsuyuki Toyota, a well-known composer of the Toho Genso Wanderer series, and the lyrics are written by Yasuhiro Takaoki.
The theme song will be "Memento", an original song newly drawn for the event! The theme song "Memento" will be premiered in the latest trailer that will be shown at the booth on the day of the event! Please come to the booth and enjoy the beautiful, fleeting, and sad melody that is typical of the "Touhou Genso Wanderer" series.
Song: Naomi Nakagawa Official Site < Career > Tourism Ambassador of Ehime Prefecture and Cultural Ambassador of Uwajima City. Representative songs: "Kamado Tanjiro No Uta" and "Kamado Nezuko no Uta", insert songs for the anime "Demon Slayer:Kimetsu no Yaiba". Wrote and sang "Proud Hero", the ending theme song for the TV animation "The Legend of Heroes: Sen no Kiseki Northern War", and sang for Tales of, Taiko Drum Master, GOD EATER, NieR, and other series. As an "edutainer" who encourages children's shining growth and as an "artist lecturer" who gives lectures with singing, she is working with the philosophy of "making the world happy through art". Published a book "The Magic of the Voice to Make Your Wishes Come True" to make people happy with their voices.
< Comment > Since the series has been loved for a long time, I wanted to respect the world view of the series. I am sure that the song is filled with the feelings of many people, so I sang it with the "love" of many people and with respect for all the people who have been involved in the series. The ethnic chorus full of Japanese taste and the airy, gentle chorus are the key to connecting with the fantastic world of "Somewhere but Now. I hope those who listen will enjoy this mysterious fantasy world. We hope that those who are not feeling well will be cheered up and those who are hurting will be healed even if only a little!
Composer : Tatsuyuki Toyota Official Site < Career > Graduated from Osaka University of Arts in 2006, majoring in film sound. Studied composition techniques under composer and guitarist Hideaki Yahagi. After working on sound production for amusement machines, worked as a sound creator at Beck Corporation (now B.B. Studio Co., Ltd.), then took charge of many projects as a sound director/composer/sound engineer (Super Robot Wars series, Mobile Suit Gundam Battle Operation2 series / Touhou Genso Wanderer series). Based on jazz theory, he has worked on all genres of music, including orchestral rock, jazz, EDM, and ethnic music with a Hollywood flavor. In addition to creating sound effects using Foley, he is also a generalist who implements sound using various sound middleware (Wwise, CRI_ADX), Unity, and UE5.
< Comment > For the first time in five years, I have sung the theme song for the "Touhou Genso Wanderer" series. This time, the theme song is linked to the emotions of Reimu, the main character in the game, and I believe I have created a beautiful melody that complements the story. Nami Nakagawa sang vocals, Yasuhiro Takaoki wrote the lyrics, MIZ played Violin & Viola, and Masatsugen Watanabe played Cello. The collaboration of these wonderful players is also a must-listen! Whether you are playing "Touhou Genso Wanderer" for the first time or for the first time in a while, we hope you will immerse yourself in the world of "Touhou Genso Wanderer" while listening to the theme song!
Lyricist : Yasuhiro Takaoki < Career > sakushikaActivated as a "sakushika" to support business development and realization of dreams by clarifying and verbalizing thoughts and aspirations. In addition to producing the publication "AKASHI, a book that preserves living proof," he writes websites and LPs that generate results from empathy, and supports crowdfunding. He is also expanding his activities by providing lyrics as a songwriter and producing picture books.
< Comment > Thank you very much for allowing me to participate in the world of Touhou Project! From the story of "Touhou Genso Wanderer -FORESIGHT-", I strongly felt the bond with the fans who love the work, and I felt as if I had touched the origin of the work. Like the waves that come and go, our destiny may be constantly shifting and repeating itself. Encounters that color our lives, conflicts and human karma that continue through the ages. I wrote the lyrics for the universal wishes that people hold in the midst of these encounters. With fantastic and powerful music and Nami Nakagawa's beautiful voice, I believe that this work resonates a message that transcends time and space to the world. Reimu and Marisa's nostalgic yet new adventures will surely become unforgettable memories. Let's embark on a journey to the Genso Wanderer with this song!
All games and DLCs from The Coma universe are terrifyingly discounted, but only up to and including May 14! So, if you have never set foot into the horrifying mirror dimension, you can now visit Sehwa High and the Sehwa district at a particularly attractive price. Don't miss out on this!
On top of that, you can watch Headup's Julian and Tim play The Coma: Recut and The Coma 2: Vicious Sisters in the broadcast on the sale page. Come by and say hi!
See you in Sehwa High, friends! Minho, Dvora Studio & Headup
Dungeon Full Dive: Player Edition - txkgamingstudios
Greetings Adventurer!
Another week, another update ✨!
As our community continues to grow, we've been closely listening to your feedback and bug reports. We've been actively engaging with everyone on our Discord, answering questions & comments, and of course, exchanging with our fantastic community members.
💰Player Questionnaire: Win 20$!
We love to hear all your thoughts & feedback and to give everyone the chance to participate we have just released a new Player Questionaire for DFD and its development roadmap. Participate now to shape the future of DFD and to secure your chance to win a 20 $ Steam Gift Card! (One random participant will be selected).
At the same time, our dev team has been hard at work to resolve any potential issues and to improve your player experience. So, we're thrilled to unveil yet another update just in time for your upcoming weekend gaming sessions!
Here is what's in this week's update:
🗺️ A New Map: Breeze Islands
"Breeze Island" is a tiny Island notable for its many Windmills. A small market and mountainous terrain offer a good starting point for some adventuring.
⚙️ Improvements and Fixes
UI / UX
Improved sorting logic for entries of the Map Browser. My Maps Tab: Entries are now sorted by last changed ascending. Official Map Tab: Entries are now sorted by name ascending. Public Map Tab: Entries are now sorted by likes descending.
Improved sorting logic for entries of the Character Browser My Characters Tab: Entries are now sorted by last changed ascending. Official Characters Tab: Entries are now sorted by name ascending.
Added a new Info Popup when attempting to access character sheets of miniatures, that are owned by other players.
Improved the "unavailable" message inside the context menu "Full Dive" option, when attempting to Full Dive into a miniature that is not available for Full Dive,
Charactersheet
Corrected the AC Calculation for heavy armor
Corrected the AC calculation for unequipping armor
Gameplay
Fixed a bug where the context menu could become non-responsive (for example after deleting a map asset)
Fixed some floating assets on the "Elder Dragon Lair" Map.
Fixed some floating assets on the "Winter Festival" Map.
Fixed a Bug where the hover outline of a miniature could get stuck (after Full Dive).
Fixed a Bug where players were able to Full Dive into miniatures using the context menu even if they were missing rights.
Miscellaneous
Updated the in-game newsboard with the new player survey.
As always thank you for playing, we hope you enjoy your time in DFD and we look forward to hearing your feedback, thoughts, and ideas!
Dungeon Full Dive: Game Master Edition - txkgamingstudios
Greetings Adventurer!
Another week, another update ✨!
As our community continues to grow, we've been closely listening to your feedback and bug reports. We've been actively engaging with everyone on our Discord, answering questions & comments, and of course, exchanging with our fantastic community members.
💰Player Questionnaire: Win 20$!
We love to hear all your thoughts & feedback and to give everyone the chance to participate we have just released a new Player Questionaire for DFD and its development roadmap. Participate now to shape the future of DFD and to secure your chance to win a 20 $ Steam Gift Card! (One random participant will be selected).
At the same time, our dev team has been hard at work to resolve any potential issues and to improve your player experience. So, we're thrilled to unveil yet another update just in time for your upcoming weekend gaming sessions!
Here is what's in this week's update:
🗺️ A New Map: Breeze Islands
"Breeze Island" is a tiny Island notable for its many Windmills. A small market and mountainous terrain offer a good starting point for some adventuring.
⚙️ Improvements and Fixes
UI / UX
Improved sorting logic for entries of the Map Browser. My Maps Tab: Entries are now sorted by last changed ascending. Official Map Tab: Entries are now sorted by name ascending. Public Map Tab: Entries are now sorted by likes descending.
Improved sorting logic for entries of the Character Browser My Characters Tab: Entries are now sorted by last changed ascending. Official Characters Tab: Entries are now sorted by name ascending.
Added a new Info Popup when attempting to access character sheets of miniatures, that are owned by other players.
Improved the "unavailable" message inside the context menu "Full Dive" option, when attempting to Full Dive into a miniature that is not available for Full Dive,
Charactersheet
Corrected the AC Calculation for heavy armor
Corrected the AC calculation for unequipping armor
Gameplay
Fixed a bug where the context menu could become non-responsive (for example after deleting a map asset)
Fixed some floating assets on the "Elder Dragon Lair" Map.
Fixed some floating assets on the "Winter Festival" Map.
Fixed a Bug where the hover outline of a miniature could get stuck (after Full Dive).
Fixed a Bug where players were able to Full Dive into miniatures using the context menu even if they were missing rights.
Miscellaneous
Updated the in-game newsboard with the new player survey.
As always thank you for playing, we hope you enjoy your time in DFD and we look forward to hearing your feedback, thoughts, and ideas!
I've just returned from the expedition and I've already seen some comments with bug reports here in the forums. I decided to make some quick adjustments to this new patch thanks to Ali Akbar's observations.
Hotfix: *I've added a hotfix for the dark screens in the islet cave below the Geothermal Power Plant. Added another hotfix for the cutscenes when the player talks to the scientist couple *Text hotfix for all languages, with more adjustments in Portuguese and Spanish *Korean name input scene has been adjusted
General improvements: *Team formation scene redesigned *Redesigned save and load scene *DINOdex information adjustments for Prionosuchus and Procuhy