We've been quite busy behind the scenes and are very happy to announce that a large glider update is now available as a Steam beta! Not only have we added two new gliders to the fleet: ASK 21 and Antares 21E but we're also adding a full physics simulation for winch launches and glider aerotows. And we've been working on a number of glider fields as well which are coming soon.
With these new features you are now able to practice your flying skills in Aerofly FS 4:
Self launch
Winch launch
Glider aerotow
Gravity launch (Lukla? :D)
Start in the air to practice outlandings
Start on final approach for landing practices
Simulated engine failure and landing with pylon extended
Change-log 2024-05-10
Added Antares 21E self launch electric glider
Added ASK-21 twin seat trainer glider
Added glider winch launch, selectable from location menu at airports with dedicated winch launch positions or on any runway longer than about 600m.
Added glider aerotow launch, selectable from location menu at airports with dedicated aerotow launch positions or on any runway longer than about 400m.
Added assignment for Glider-Engine, Glider Hook and "Glider Action" which tells the winch or towplane to commence the launch
Added high detail glider airfield "Farrenberg", near Tübingen and Mössingen in Germany, with custom 3D buildings and objects and very high quality terrain elevation data at 1m resolution.
Added custom winch launch positions and aerotow launch positions to the existing high detail glider airfield EDST Hahnweide, SE of Stuttgart.
Added custom winch and aerotow launch positions for EDSP Poltringen, EDPA Aalen-Heidenheim, EDMT Tannheim, EDTM Mengen, LFNC St. Crepin, LFNS Sisteron and several other airfields.
Added glider variometer sounds are now adjusted by the optional assistance "auto-cockpit". On the ground the assistance mutes the vario sound automatically and turns the volume back up after the winch launch or when the aircraft is in the air long enough during aerotow.
Updated glider vario sound behavior and added speed command switching
New repaints:
Added 20+ new repaints for the 777
Added 20+ new repaints for the Q400
Added 5+ new repaints for the MB339
Screenshots of the new Gliders, Winch and Glider Tow
Progress has been slowed down a lot because of school and work, but now that I have a lot more free time, I have been working on the game, so take a look below at the latest devlog!
Marble Abduction! Patti Hattu - nilla bo billa ba balla
Finally it's here! We've hand-picked 15 stages to represent the flow of the game and give you an idea of the first few moments in the game, with a couple of stages from later in the game. We tried hard to have a demo that didn't drop you in with no idea how to play or didn't explain the features well enough, while trying to balance showing some of the levels where the game really opens up and starts to challenge you. There's obviously LOADS more levels in the final game but when you start getting into the grindset and trying to compete on the Leaderboards you'll think 15 is maybe too many!
We wanted to give you an update on what's been happening lately. We've made some adjustments to the game, including enabling Lovense integration and addressing some issues with the save settings. Lovense build confirmed that the game works with every toy, and if you don’t have one please check them out using our link with special discount: https://www.lovense.com/a/IncetonGames
We've received several messages about the promised cum option and new clothing. It's taking longer than expected because we're working on creating cum animations for each scenario: inside, outside, and idle while ensuring that the fluids look realistic. We don't want to publish something that's half done because that's not how we do this here, and I don't allow that! It needs to be perfect, and OUR own product. We don't want to buy it from someone else and at the end, the team is giving their best only because of you, our dear players!
As for the new clothing, we've made progress on some designs. However, it's a long process because each item needs to be adjusted for every character. We've included a few real-time in-game screenshots of the new clothing so you can see how exactly will it look. More information about the cum option and the availability of new clothing will be coming sometime next week! Screenshots link: https://drive.google.com/drive/folders/1Y6KdUnJu1hY6dUpHQRWytpRJ1BSi1wS7?usp=drive_link
In the meantime, we'd like to hear from you. We've created a form where you can suggest clothing ideas and other features you'd like to see in the game. We'll review all submissions and add the best ideas that align with our vision and capabilities: https://forms.gle/RzCSs4ZRwpzsEZot5
Thank you once again for your patience and support. We couldn't do this without you! :heart:
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