May 9, 2024
Depersonalization - moon shadow
Optimization: Updated Japanese translation
Bugfix: Fixed an issue where Carter's voice was missing
Bugfix: Fixed an error where player avatars loaded incorrectly when switching rooms in the editor
Bugfix: Fixed an issue with incorrect partener ending inheritance
May 9, 2024
SHMUP Creator - bulostudio
.hopefully fixes post-processing compatibility with some GPUs
Limbus Company - yumi

River Town Factory - f
Hello everyone, long time no see (๑╹◡╹)ノ. In this update, I'll be sharing the blueprint of the upcoming content with you all. This time, our blueprints can be shared and imported individually, so you no longer need to worry about which blueprint to use.

Added Features
  • Added blueprint sharing feature
  • Added new blueprint import feature
Blueprint Sharing and Import Methods:
1. (*Recommended) Share a single blueprint: In the game, you can click the share button, copy the generated blueprint data code to a text editor like Notepad, and share the text file containing the blueprint data with others. To import a single blueprint, you need to copy all the content from the text file storing the blueprint data, paste it into the game after pressing the import button, and it will be successfully imported.
2. Share the entire blueprint: You can find the blueprint file at this path: Navigate to "River Town Factory" in the game library → Right-click → Manage → Browse Local Files → Save folder → blueprint file. Note that this sharing method can only replace blueprints and is not suitable for importing or merging blueprints individually.

Translation Corrections
  • Fixed the error in English where the opening "Heirloom Bracelet" was described as "Heirloom Hracelet"
  • Fixed the issue in English where there was no spacing between task completion prompts
  • Fixed the grammar error in English in the birthday description on the calendar interface
  • Fixed the English introduction of Xu Fuchun, where "Lin Shan Shi" was corrected to "Lin Shanshi"
  • Fixed the English introduction of Cao Yunhui, where "Luwei" was corrected to "Lu Wei"
  • Fixed the English introduction of Hong Xian, where "LiYan" was corrected to "Li Yan"
  • Fixed grammar and syntax errors in the English storyline

Multilingual issue resolution
  • Fixed the issue in multiple languages where there was no spacing between the marriage status on the favorability interface
  • Fixed the issue in multiple languages where there was no spacing between the favorability increase/decrease prompts
  • Fixed the issue in multiple languages where there was no spacing between "Workshop" and "Year" on the save interface
  • Fixed the issue in multiple languages where there was no spacing between "Level" and "Exp" on the martial arts interface
  • Fixed the issue in multiple languages where there was no spacing between "Technique" and "Martial Arts" on the martial arts cultivation interface

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Recent Update Directions
  • Support for creative workshop image enhancement MODs Completed√
  • Sharing function for blueprints Completed√
  • Fixing known bugs *Long-term Task
  • Optimizing certain game content/features *Long-term Task
  • Support for script MODs in the Workshop *New addition to plans

=======================================================

If an exception occurs during game startup, you can quickly resolve it by referring to this link:https://youtu.be/FXISKz8QdhM?si=MT3IMWqoytElLB3k

We will continue to welcome and gather feedback and suggestions from everyone. Please feel free to share your thoughts with us through the following feedback channels!

Contact Us
Email:ifasupport@cedong.com.cn

https://discord.gg/Mq4uE4vr]
May 9, 2024
Pixel Composer - MakhamDev
Interface
  • Software now remembers the monitor it's closed on.
  • [Inspector Panel] Compact view trigger now shows up and applies to project attributes and metadata.
  • [Preview Panel] Add pixel grid.

Node

  • 3D rotation in the Euler unit now automatically converts the connected value to quaternion.

  • [Atlas set] Add an option to recalculate the position after applying a new rotation.

  • [FXAA] Add moer effect controls.

Bugs
  • Fix the error when loading a file with a custom rendering graph.
  • Fix node with custom rendering graph not included in the render tree.
  • Fix the junction not updating when the animation is playing.
  • [Downloader] Add an option to open the download link in the browser if the software can't download the file.
  • [Loop array] Output now duplicates data instead of referencing it.
  • [Splice Spritesheet] Fix output empty when either width or height is set to 1.
  • [Splice Spritesheet] Fix vertical orientation output error.
The Gap - CrunchingWnuk
You can see The Gap in action, played by @KingArgaroth, where he digs deep into the story and the mechanics, all while chatting with the devs.

The Gap is also on a -35% discount celebrating the A MAZE festival!
1BIT CASTLE REMAKE - kantal
Hey Gamers!

First of all, a huge thank you to everyone who has added 1BIT CASTLE REMAKE to their wishlists. Your support is invaluable, and we are truly grateful.

We are thrilled to announce that the 1BIT CASTLE REMAKE DEMO is NOW AVAILABLE for download directly from the Steam store page!

This demo serves as a vertical slice of the full game experience, providing you with a chance to:
🛡 Choose heroes and perks to battle a variety of monsters.
🏰 Defend your castle against waves of attackers.
🎨 Enjoy the stunning pixel-art views that bring the world of 1BIT CASTLE REMAKE to life.

We appreciate a pro-gamer approach, so it’s important to note that your progress from the demo will be saved! All the perks you've unlocked in the demo will carry over to the full version if you decide to purchase it (please do!) :)

We've designed the demo to give you a comprehensive look at what to expect in the full release. It includes all the heroes and monsters that will be featured in the game. For the purposes of this demo, we've capped the challenge at 10 waves. Successfully defeating the 10th wave will conclude the demo, but remember, the full game will feature an endless mode!

In endless mode, you will face an unending onslaught of foes, with the game's difficulty progressively scaling up. This will provide a constant challenge for those hungry for strategic gameplay.

Thank you again for your continuous support. We are overwhelmed by all the kind words and encouragement. Your feedback is incredibly important to us, so please don't hesitate to share your thoughts and experiences with the demo.

Stay tuned for more updates, and keep those defences strong!

May 9, 2024
乱斗先锋 - 鬼魂在流浪
修复了几个bug
Warhammer 40,000: Rogue Trader - Starrok
Lord Captains!

We have important news regarding mods - unfortunately, we've rolled out the Steam Workshop support feature a bit too early, before all legal issues connected to it were fully settled. For now, we will have to take additional time and temporarily shut it down until everything is fully resolved on the legal side of things. We currently do not know how long it will take, but we will do our best to get this feature up and running again as soon as possible. Stay tuned for further updates.

We thank you a lot for understanding, and apologize for the inconvenience caused.
Memory Quickie - Lubiii
  • Extreme difficulty added with own leaderboard
  • 2 new achievements for the Extreme difficulty scores
  • 6 new cards for more variety
  • Cards are now randomly selected from the whole pool
...