Mech Engineer - patgarret77
Hello!

Today we have some incredibly exciting news to share with you and our amazing Mech Engineer community worldwide.

It gives me so much joy to announce that Mech Engineer will be leaving Early Access on May 21st, 2024!
Thank you for all of your amazing support, constructive feedback and energy. The road to 1.0 has been a long one and after many new features added from your feedback, now including 64 large game updates – my vision for the full game is nearing completion.

I also wish to express my gratitude to our supportive and eager Beta test players, who have been jumping in early to test out the new features coming to the game on May 21st for everyone.

The key updates planned for 1.0 include:

  • Fully voiced Mech Pilots
  • In-game localisations added to our existing English + Russian language options.
    • Simplified Chinese
    • German
    • Brazilian Portuguese
    • Polish
    • French
    • Spanish
  • In-Game Achievements
  • Various Quality of Life updates to the interface and more we’ll reveal on May 21st in our full patch notes.

Here are some quick screenshot previews showing off the exciting localisation work, to ensure more players worldwide can jump in and experience the game at it’s best.









Thank you again so much for the continued passion and support as we move to this next phase in our journey. Keep your feedback coming and don’t forget to leave a message in the forums or join the Mech Engineer Discord to get further support.
May 9, 2024
Police Simulator: Patrol Officers - wladi | astragon


Fellow Officers,

it's a public holiday here, but the show must go on. That's why we just released the promised new hotfix, resolving a bunch of issues with NPCs, fixing many progress-related problems, hammering down on service personell not reaching their destination, and much more.

Check out the full changelog down below.

The next hotfix is already in development - more details soon. And if you didn't know it yet: The Highway Patrol Expansion is launching June 18th!

Changelog - Update 13.4.0

Gameplay
  • Fixed an issue causing many callouts to not appear anymore
  • Fixed show police presence task failing to progress at high crime areas
  • Fixed Liability Reasons to not be reset which might lead to wrong interaction wheel, grayed out options, etc.
  • Fixed accidents sometimes missing the driver
  • Fixed medics not taking slightly injured NPCs to the ambulance at crime scenes
  • Fixed that pedestrian criminals could be wrongly arrested for Missing Driver License
  • Fixed First Shift Introduction playing instantly
  • Fixed an issue with graffiti sprayers not running away anymore
  • Fixed CP loss upon ordering NPCs to evacuate the area after securing the crime scene
  • Fixed no injured NPCs appearing in Major Crime Scene scenarios
  • Fixed Major Crime Scene who were not finishable
  • Fixed that some element at the accident callout can not be captured by camera
Crash Fixes
  • Fixed a crash that occurred when medics arrived at the scene
  • Fixed a crash that occurred when medic leaves their ambulance car after arriving at an accident site
  • Fixed crash when letting a traffic car continue driving
  • Fixed crash when continuing after going game over, after an accident was accepted but one didn't arrive on scene yet
  • Fixed Injured NPC callout can create a crash when adding action to encounter report
Patrol Car & Traffic Car
  • Fixed vehicles staying in their place after being sirened
  • Fixed issues with tow trucks and EMS path finding
  • Fixed an issue with tow trucks spawning inside the player's patrol car
  • Fixed some parked cars not being interactable
  • Added spotlight to WPV patrol car
NPCs
  • Fixed several issues with floating NPCs
  • Fixed incorrect states of several NPCs
  • Fixed drivers not leaving their vehicle when involved in a passive accident scene
  • Fixed an issue that caused NPCs to take ages to get back to their vehicles after being let go
  • Fixed an issue with injured NPCs who were spawned at dynamic accidents, but being the same as the driver that causes them to spawn in the first place
  • Fixed NPCs talking to their phone while holding a wallet
  • Fixed First Aid Paramedic walking through patients on the ground
  • Fixed NPC circling around vehicle entry point
  • Fixed wanted NPC not moving or fleeing from player
  • Fixed wallet thieves to not be interactable after being tasered
UI
  • Fixed an issue with callouts not appearing inside the UI
  • Fixed an issue with the interaction wheel not appearing for vehicles involved in an accident
  • Fixed report intuitions are being triggered incorrectly with the progress at accident callouts
  • Fixed missing accident investigation options after interacting with NPC Drivers
Graphics & Game World
  • Fixed missing rear license plate in accident not breaking off and lying on ground
  • Fixed license plate to keep spawning at accident sites
  • Fixed multiple issues with license plates
  • Fixed some broken animations for NPCs
  • Fixed a bug where NPCs would be standing inside of cars instead of sitting while driving
Multiplayer
  • Fixed minimap not appearing on the client in Multiplayer
  • Fixed an issue causing desync between the server and the client on accident sites
  • Fixed highlight arrow to either be not visible for the client or not disappearing
  • Fixed clients callout progress is always zero
  • Fixed taking pictures of accidents by the client is not rewarded with SP
Sound
  • Fixed no voice-over playing during the first shift introduction dialogue
  • Fixed service vehicle siren sound effect being too loud
Modding
  • Fixed ELS and Siren mods not working anymore
  • Fixed ELS Sequence Modding could lead to a crash due to invalid data

https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/
The Colonists - codebyfire
Multiplayer Beta Week
Firstly, huge apologies, I've had to push back the release of multiplayer for a week to May 16, sorry to everyone looking forward to it. The good news though is that one of the reasons is the new multiplayer features being added which I think make both Co-op and PvP modes a bunch more fun and they just need a little bit more testing and refinement. Here's a quick overview:

Co-op Campaign
Grab a friend and play a short new campaign which includes both economic and military maps. Use the new Shared Storage Yard building to share resources and work together to achieve the mission goals. Compete on the leaderboards for the best shared colony strategies.

Time Limited Games
If you want to play a definitively shorter game or a longer game then set a in-game time limit and see who comes out on top by the end, with the winner having made either the most money or the points from...

Point Games
A new mode where points are gained for capturing runestones within your territory. Capture large runestones to double your points!

Public Beta Week
You can now playtest all these features on the new multiplayer beta on the development branch on Steam. All feedback is appreciated!


Patch Notes
V1.8.0.19
  • Fixed instance where bridge connection could be broken by placing a building between first tile of bridge and entrance of another building
  • Fixed floating watchtowers sometimes not unloading all construction resources when a boat docks
  • Fixed floating watchtower territory overlay graphics being a tile off sometimes
V1.8.0.18
  • Fixed display issue on DLC panel if all scenarios have been completed
  • Fixed colour unlock showing in game complete panel for main campaign missions
V1.8.0.17
  • Fixed potential display issue on DLC panel if all economic scenarios had been completed
  • Fixed it not showing your rank on the game complete screen after completing a campaign or DLC mission
  • Tweaked wheat farm numbers so that three fields are significantly more productive than two fields
  • DLC Mission 4 changes - tweaked end section with more rocks
V1.8.0.15
  • Fixed no audio on Linux
  • Fixed well animation
  • Fixed medals not showing on mission panel inside DLC games
  • Fixed issue of frontiers possibly not loading due to SSL certificate issue
V1.8.0.14
  • May Frontier
  • Fixed fish not appearing on random maps
  • Fixed challenge win screen showing bandaged bot
  • Fixed road and paths being able to placed underneath elevated track when there isn't room
  • Fixed bridge connection potentially breaking when removing adjacent building
  • Fixed rail bridges being allowed to be placed too low over roads, potentially causing printed bot routing issues
  • Fixed money graphs and income rates not working for random map games
  • Fixed bug with fishing spot if a queueing fishing boat was redirected by a change in priority locations
  • Fixed edge case where a resource would incorrectly by assigned to an expedition collection at Harbour B via a direct boat route from Harbour A and Harbour A had a storage only export rule for that resource
  • Fixed issue with very steep roads causing an issue with carrybots
  • Fixed walls being visible outside fog of war
  • Fixed numbers on input section of production graph for bridge construction yards
  • Fixed being able to select construction yard which is already assigned
  • Fixed clicking on assigned construction yard in bridge UI not jumping to location
  • Fixed clicking on assigned bridge in construction yard UI not jumping to location
  • Fixed tooltip incorrectly showing on elevated track sections
  • Performance improvement with large colonies with lots of full storage yards
  • DLC Mission 1 changes - moved crashed colony ship location so it's not so far away
  • DLC Mission 2 changes - added a little extra stone to starting island
  • DLC Mission 3 changes - tweaked small island shape and access
  • DLC Mission 4 changes - added more coastal rocks to end area, changed gold medal time
The Bridge Curse 2: The Extrication - matellion
We are extremely excited to announce that The Bridge Curse 2: The Extrication' is out now on Steam! PlayStation 5, Xbox Series X|S, Nintendo Switch, GOG, and Epic Games Store coming later this year.

Buy now:
https://store.steampowered.com/app/2331330/The_Bridge_Curse_2_The_Extrication/

Try to escape with your life in a first-person survival horror adventure set within 'Wen Hua University', renowned in Taiwan for its ghost tales & folklore. Play through the eyes of four distinct characters as you evade and confront terrifying ghosts, unravel mind-bending puzzles, and unearth a sinister conspiracy... Will you survive the night, or become the latest victim of the curse?

Class Is In Session... Intent on resurrecting a decades-old campus ghost story, a daring group of film club students orchestrates the 'Carnival of Horror ' within the infamously haunted 'Da Ren' building. As they begin to film, the line between fiction and reality blurs, and inexplicable events begin to unfold….

Outwit and Evade Relentless Pursuers: Formidable ghosts lurk in the shadow-drenched halls of Wen Hua. Stifle every gasp, swallow every whimper as the labyrinthine halls amplify every sound. Confront or divert your stalker's attention as you desperately try and survive the night.



A Memorable Cast of Characters: Play as four distinct characters and encounter memorable personalities as you navigate through each perspective, from the hilariously bizarre 'Sergeant Huang' to the bone-chillingly sinister presence of the 'Mad Ballerina'.



Explore a Harrowing Campus: Traverse winding corridors and navigate through a labyrinth of rooms in a beautifully realised Taiwanese university. Utilise the school map to uncover hidden pathways and escape routes while confronting the relentless terrors of your haunting stalkers.



Solve Mind-Bending Puzzles & Unravel a Chilling Conspiracy: Gather cryptic clues, unearthing artifacts and items scattered throughout the campus bringing you deeper into the hidden conspiracies rooted within Wen Hua.
Out now on Steam!

PlayStation 5, Xbox Series X|S, Nintendo Switch, GOG and Epic Games Store coming later this year.

Check Out the 'The Bridge Curse 2: The Extrication' Steam Launch Trailer:


Black Squad - madelcampo


New User Attendance Reorganization
▶ Event Period will start from May 9th to June 13th
▶ A Platinum character selection box has been added to the new user event attendance check.
▶ BATTLE PASS UPGRADE has been added to the new user event attendance check.



Other Fixes



▶ If you have ‘BATTLE PASS UPGRADE’ in your inventory, a usage question pop-up has been added to the season pass UI.
All competitive season winner tokens will be reset after maintenance on May 23rd.



New character update
▶ Sales of Jessica Archangel character begin.
※ Sales period: After maintenance on May 9, 2024 - until May 23, 2024 05:00 (UTC)





HORNET series 3rd update
▶ BLAZER R93 HORNET scheduled for sale



※ Sales period: May 15, 2024 - May 23, 2024 05:00 (UTC)
※ A random box of new weapon products that can be purchased at a discounted price once a day is added.
※ When purchasing this item, the permanent random box acquisition count for the series increases.
※ The permanent random box count is shared during the sales period for items of the same series.
※ Only Platinum ~ Diamond products can be obtained from the permanent box of this series.

May 9, 2024
DARKLIGHT - polytelygames
Fixed some pesky bugs.
Cluckmech Oasis - gct
The official version goes on sale in less than a day! Preview live launch!
Mad World - Age of Darkness - MMORPG - MadWorld
TIER6 Dungeon Update
Type
Name
Level
Difficulty
Act dungeon
Temple of Memory
88
Fear
Act dungeon
White Knot Cave
88
Fear
Contents dungeon
Standstill Forest
89
Fear
Combat
Den of sand robbers
89
Very Difficult

Balance
  • Two soul stones can now be equipped on two-handed weapons.
  • Item Option Revamp
    • The range of options increases with each level tier.
    • It can increase up to level 17.
    • Option changes apply to levels 98 to 120.
  • All attributes will be available in cloth, leather, and plate armor, with differences in maximum values depending on the type of armor.
Step
LV_S
LV_E
1
1
10
2
11
20
3
21
35
4
36
45
5
46
55
6
56
62
7
63
69
8
70
75
9
76
80
10
81
85
11
86
90
12
91
94
13
95
97
14
98
105
15
106
110
16
111
115
17
116
120

Bug Fixes
  • Fixed an issue where effects overlapping during gameplay would cause slowdowns.
May 9, 2024
Doom Sweeper - 高达大战宣克炅
Coming soon

Yamata(sister)
Get:GACHA——
May 9, 2024
美女,应接不暇 - huangtao
《美女,应接不暇》将于5月15日在Steam平台正式发售。这是一款结合了AI虚拟人技术的职场恋爱双题材互动影游,带来前所未有的沉浸式体验。玩家将扮演主角白奋斗,体验从基层到高层的职场挑战和多段情感故事。首周购买享限时折扣,快来加入这场浪漫的职场之旅!
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