May 8, 2024
Fight Crab 2 - nusso
Hi everyone,
Thank you for enjoying Fight Crab 2.
Today, we have updated to Ver. 0.7.11.5.

Ver. 0.7.11.5
Feature Changes
  • When two weapons are equipped, you can now throw one weapon at a time instead of throwing both simultaneously.
    Press the "throw weapon" button again to throw the second equipped weapon. This change has been made to avoid any input mistakes.
  • Added a max limit to crab's movement speed and acceleration.
Fixes
  • Fixed an issue that prevented users from completing the "Become the Tag-Team League Champion" mission.
Balancing
  • Adjusted several card's costs.
  • Adjusted the Electric Fan and other weapon's blowback as previously it would vary greatly from crab to crab.
We hope you continue to enjoy Fight Crab 2!
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May 8, 2024
Gunfire Reborn - Nona
Hi, folks! How is it going?
We have fixed issues such as crashes, black screens, and unresponsive controller buttons under certain circumstances. We have also added auto looting of Almighty Core and optimized startup pop-ups and other content.

  • Fixed the issue where entering the next stage or room would cause crashes and black screens under certain circumstances
  • Fixed the issue where controller buttons became unresponsive under certain circumstances
  • Fixed the issue where the text of Challenge Event was displayed improperly in Daily Challenge
  • Fixed the issue where enemies with [Immortal] could not be defeated
  • Fixed the issue where the sound effect of ice-surface traps played improperly under certain circumstances
  • Fixed the issue where the status of the deployment button for [Hound] was displayed improperly
  • Fixed the issue where [Matrix] blocked the attack from [Iron Wing] in Fire Mode
  • Fixed the issue where self-destruction of [Dimension Portal] was improperly accumulated in season task progress
  • Fixed the issue where cards summoned via [Astroforecast] could not cause elemental effect when [Zi Xiao] has level 3 [Perfect Deck]
  • Fixed the issue where the idle animation of [Tao] was displayed improperly under certain circumstances
  • Fixed the issue where the attack of [Iron Wing] in Fire Mode could penetrate barriers
  • Fixed the issue where [Wind God] acted improperly after transforming into the storm
  • Fixed the issue where the negative effects were not removed after the shield is decreased to 0 when carrying both [Overwhelming Shield] and [Reinforced Eggshell]
  • Fixed the issue where the ascension [Wildfire] was ineffective under certain circumstances
  • Fixed the issue where inscription enhancement of [Weapon Forge]([Mission from Above]) was ineffective under certain circumstances
  • Fixed the issue where enemies moved to improper areas in [Anxi Desert-Stage 1] under certain circumstances
  • Optimized the order of the startup pop-ups
  • Optimized the projectile performance of [Iron Wing] and [Hound]'s shoulder cannons
  • Optimized the drop performance of [Almighty Core]
  • Added the feature - auto looting of [Almighty Core]



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May 8, 2024
FRACTALS OF DESTINY - Krakatoa Studios
Hello Fractals of Destiny Players,

Sorry for the inconvenience, we have updating the game with some new adjustments as well as upgrading the game version to V1.0.8. The following updates are :
  1. Adding sign mark in submission monster and contract monster
  2. Adding waypoint mark on submission while player approaching the item in certain distance. Those item are :
    • Footprint in Unexpected Tragedy
    • Crystal in Shining Things
    • Eiqhar Fruit in Resident Cures
  3. Adding waypoint mark on prerequisite while player approaching the item in certain distance. Those item are :
    • Han's plant in Prerequisite - Collect Dr. Han Plant in Oasis
  4. Updating enemies from submission A Revealed Lies and A Legend of Pray to be more challenging
  5. Updating enemies from various contract to be a hidden boss with hard difficulty and more challenging
  6. Updated contract variant

Bug Fix & Optimization :
  1. Submission Bugs
  2. Contract Bugs
  3. Level Optimization

We hope you enjoy the new updates.
Sorry if we update gradually. We will update the game continuously to improve the experience.
Thank you.
May 8, 2024
The Demon Lord Dungeon - Good Day Black
debug
Terralysia - flav
* made level up ui layout more robust for different localizations
* changed final fireball level to three projectiles with small explosions
* increased fireball collision when the projectiles are larger
* shrunk the stranger collision capsule
* added objective area vfx
Fuga: Melodies of Steel 2 - kouhou
An illustration by CyberConnect2 staff released at the launch of Fuga: Melodies of Steel 2!
🎨Illustration by Miyoshi

Fuga: Melodies of Steel - kouhou
An illustration by CyberConnect2 staff released at the launch of Fuga: Melodies of Steel!
🎨Illustration by cham

LIFE EFFECT - Effect Studio
Good day everyone, dear friends. In this big update, you will see a new main character with new animations and abilities. At the start of the new game you are given a choice of 7 characters, 4 male and 3 female. The characters not only have new quality animations, but also new features, for example, you can now shoot while jumping and while running. The ability to crouch and shoot in this position has been added. In the future, these characters will get their own classes and skills.
A passive ability to produce resources according to their energy class has been added to pets, namely, at random times the pet will create a certain item in their body for you.
And this is only a small part of the information, as well as was carried out another optimization on the locations, added new items and quests.
I made a lot of corrections and improvements at the request of players, thank you all for the feedback. In future updates you are waiting for a lot of interesting things in the world of LE, but about it later. Subscribe to my networks, go to discord, we will communicate and make the game better and more.









Kaz's Adventure 2: Lost Souls - Harlow
It's Finally Happening!

Yes, your eyes do not deceive you, Kaz's Adventure 2: Lost Souls is close enough to completion we now know when it will be finished for certain this time, we also have new level environments and plot points to use in the upcoming trailer!


When will the game release?

At the moment we are saving the release date announcement for the final trailer but it will be within Q4 2024 for free.

When is the trailer releasing?

The trailer releases 17th June 2024 and will mainly focus on gameplay and never before seen environments.




Wishlist now:

https://store.steampowered.com/app/2147030/Kazs_Adventure_2_Lost_Souls/
Kaz's Adventure - Harlow
First of all thank you to all the feedback for the base game that has been shared via reviews on the store page and via YouTube videos, In Kaz's Adventure 2: Lost Souls I've used everyone's feedback to improve the quality and enjoyment that can be had from the game.

In the sequel you'll be adventuring through the underworld as Kaz searches to reunite with his brother and along the way you'll be able to speak with NPCs, I'm also happy to announce that their won't be any floaty physics, this game will also have a new art style and more character animations then before.

Kaz's Adventure 2: Lost Souls will feature 4 worlds to explore with 8 levels and completely new environments with planned extra levels and special bonus worlds being added post launch, this will also be the last Kaz game as I focus on new projects for everyone to enjoy, there is a chance Kaz can return but for now this game will feature the end to his particular story.

This game has been in the works for along time and on June 17th we will be releasing the final trailer before its release in Q4 2024 for free here on steam.



Wishlist Now:

https://store.steampowered.com/app/2147030/Kazs_Adventure_2_Lost_Souls/
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