Dungeon Fighter Online - DFO Neople

We will be performing a scheduled maintenance on MAY 14, 2024 (UTC).
Further details regarding the maintenance are listed below for your reference.

UTC (Universal Time Coordinated): MAY 14, 04:00 – MAY 14, 13:00
KST (Korean Standard Time): MAY 14, 13:00 – MAY 14, 22:00
PDT (Pacific Daylight Time): MAY 13, 21:00 – MAY 14, 06:00
EDT (Eastern Daylight Time): MAY 14, 00:00 – MAY 14, 09:00


< Contents & Events >
- Verge of Recollection
- Scholar Riki’s Research Support
- Exceed Your Limits!
- Need Any Customs?
- New Growth, More Support?!
- Growing Pains Begone! Option Growth Special Discount
- Seon Weekly Missions 2


< Sales >
- Mystical Arcane Box
- The New Mileage Shop #5
- Gold Goblin’s Golden Shop
- Sweetie Tehiti’s Sweet Amplification Support
- NPC Daphne Avatar Conversion


< Miscellaneous >
- VIP Premium / Arad Pass Update (Verge of Recollection)
- Coin Shop Refund System
- New Items will be added to the Coin Shop


< Changes/Fixes >
- Fixed an issue where the deletion date of the Arena Season Rewards was incorrect.
- Fixed an issue where untradable Golden Beryl were unable to be used for Option Growth.
- Fixed an issue where the Hair Avatar of 7th Rare Avatar Type B for the Male Priest was incorrectly applied.
- Certain terms on our website regarding items will be changed.
- Fixed an issue where the names of the Rare Weapon Clone Avatar were swapped.(60Lv, 70Lv)
- Fixed some minor text issues.


* Rewards for the following events will be given out during the MAY 14 maintenance.
- MAY 10 ExStream Rewards


Thank you.


- Dungeon Fighter Online Support Team
TH3-M15 GUILD - capybaraforge
Calling all Mercenaries,

We are excited to announce that TH3-M15 Guild will be launching on Steam Early Access on May 29th!

We have also prepared a new trailer for this release. Check it out!












We hope you are excited as we are in this upcoming month!

As we are finishing up parts of the new content, if you haven't tried out the demo yet. Please do so here!
https://store.steampowered.com/app/2602290/TH3M15_GUILD/


If you would like to also discuss anything TH3-M15 Guild, you are more than welcome to join our Discord!
Come chat with us!

Check out more of our content on X and Youtube as well!
JUNK! A Demo About Robots Playtest - Fairaday
Testing Spectator Mode
May 7, 2024
蜉光 Playtest - C
TEST0.4
May 7, 2024
What games does your dad play - 你老豆玩乜GAME - kcf1982


Update V2.1.8 - Added a new game, Casino Girls and Debug

New game - Lucky Card

Join Casino Girls in Casino Games Blackjack and Lucky Card

Debug
CosmicBreak Universal - nagasawa_cs
The details of the 5/8/2024 JST maintenance are as follows.

◆Hero Grapon Updated!
In the gold tier this update, Koharu Sado and Berylskid will be added!

Gold Pickup Period
After maintenance 5/8/2024 JST
Until maintenance 6/5/2024 JST

Hero Garapon details can be found here.



◆Garapon No. 21 Reissued!
If you missed it before, you can find Garapon No. 21 again this month!

Reissue Period
After maintenance 5/8/2024 JST
Until maintenance 6/5/2024 JST

Garapon No. 21 details can be found here.



◆Balance Adjustments
The following balance adjustments will be implemented.




◆Bug Fixes
The following bugs will be fixed.

・For Titania Genbu's [Genbu STONE WALL]:
‐A bug where summoned rock objects would hurt allies also has been fixed.



Thank you for supporting Cosmic Break Universal!
May 7, 2024
镖行天下 - koliking
1、对山寨产出的随机山货数量做了限制,现在某种山货单次最多随机到50个;
2、下调了在李家庄升级特质所需的启动好感,从200下调至100.
3、修正了升级特质所需好感异常,比设定的需求翻倍的bug。
现在升级特质所需好感为特质等级×20点。
4、修复升级特质时,后台会调用检测特质错误的循环代码,战斗资源导致配置较低的机器有可能出现卡顿的bug。
5、高家庄观潮碑启动好感从300点下调至200点,每次消耗从200点下调至100点。
6、下调了区家庄瀑布炼体所需的好感度,从每次10点下调至5点。
7、强化力敏体
现在每点力量额外提升2点精气上限。
现在每点力量额外提升0.2命中
每点力量提供的防御从0.2提升至0.4;
每点体魄提供的防御从0.8提升至1;
每点体魄提升的真气上限从4点提升至8点
每点灵敏提升的命中从1提升至1.2.
每点眼力提供的闪避从1削弱到0.95(虽然很小,几乎没有,但这是我表明的态度!眼力太强啦!)
8、修复路线面板路线进度条无法拖动的bug
9、修正了新版本后敌人属性未改动,导致海鲸和观星长老级以上的五阴剑诀伤害特别低的问题。现在NPC的五阴剑诀该有他应有的强度了。
10、限制了神兵阁、锦绣楼、天宝楼产出装备的词条。
现在3个门派铲除的装备词条等级不会大于装备等级+1了;
tips:原来的二阶兵器拥有六级词条,一刀回血几百的时代一去不复返了。现在门派产出的装备,二阶兵器最多3级词条,三阶兵器最多四级词条。..以此类推,五阶兵器才会有六级词条。(其他装备,饰品,也一样。)
11、修复孔乙己事件文字排布有误的问题
12、修复昨天重做的镖局自定义路线,闭关路线大地图马儿不显示的bug
13、取消了队伍与仓库交换道具时,队伍的锁定功能,现在仅有仓库可以锁定道具
14、新增功能-删除路线
15、优化了百货铺的界面注释
16、修复了在新游戏未使用锁定功能前,直接点击全部转移按钮会报错的bug。
May 7, 2024
Spectral Scream - Spectral Scream


Are you ready to enter the gates of Purgatory? 😈🔥
Scions of Fate - Scions of Fate
Dear, SOF

We will be performing maintenance at 19:00 PM (PDT) on 5/8.
The maintenance is expected to last approximately 4 to 5 hours.
Kindly find the detailed information below.

● Downtime:
May 8, 19:00 PM (PDT) – May 9, 00:00 AM (PDT)
──────────────────────────────────────────
[Details]
1. Give Your Regards~ Event
a) A Musk Flower
b) Gift for Village Chief
c) Mother's Day Event Quest
2. Rose, Cotton Candy Buff Items [NEW]
3. Premium Shop Update
a) Chest of Blue Birch
4. V-up Update
For details of the event, please visit our website
http://fate.netgame.com/
──────────────────────────────────────────
Regards
SOF Team
Skullgirls 2nd Encore - Liam
Hello

Today's beta update contains final tweaks and bug fixes to prepare for releasing this balance update on consoles soon. This is likely the final patch for this balance patch cycle. Full update notes will be compiled on our official forums closer to the release date after Combo Breaker 2024.



MISC / ALL
  • Reduced saturation and improved visibility on Hilgard's Castle Nightmare per player feedback.
  • Minimum scaling for starting a combo at max Drama (Undizzy) is now 45% instead of 35%.
    (... Crossing over into max Undizzy during a combo still immediately scales damage to 55% just as before in Retail)
  • Reverted armor damage reduction experiment from last update back to retail values.
    (... The differentiation is as follows: Armored normals take 100% incoming damage, and armored Special Moves and Blockbusters take 50% of the incoming damage. An exception is being made to Painwheel's Buer Overdrive Blockbuster so that she can reflect the full incoming damage back at attackers. Eliza's cHK and Sekhmet also do not follow these rules as an exception.)
  • Fixed a bug where the Drama / Undizzy bar would not update properly in rare occasions when Undizzy switched from a negative value to a positive value if both values had the same absolute value.
BEOWULF
  • While without his chair, The Hurting, he no longer takes damage from blocking bursts.
  • cMK no longer interacts with projectiles - Ms. Fortune's head no longer blocks the body from being grabbed off the ground by this move.
  • Mid-air finishers from Grab Stance no longer apply hitpause to Beowulf when hitting nearby assists. This ensures consistent timing when doing finisher + assist call combos, even if another enemy assist is nearby and struck by a finisher.
BLACK DAHLIA
  • Increased delay between the two hits of Ice Shot, making it more advantageous on block and freezing the opponent for a little longer.
  • When the first hit of jHK connects against a point character, the second hit will launch assists less high.
    (... This helps shots fired after jHK connect against the point character instead of having the assist character absorb the blow. Big Band is big (and band) and will likely still block shots from time to time.)
DOUBLE
  • Updated all moves that feature Valentine with her new updated design. Impacted moves: cHK, sLK, jMK, Nightmare Legion.
ELIZA
  • Fixed a bug where hitting Sekhmet with an outtake would not have her bounce off the wall after the last update.
  • Fixed a bug where Squigly's Daisy Pusher would not work correctly after hitting Sekhmet in the last update.
  • Fixed a bug where using Eliza's taunt with specific timing could cancel a friendly assist call.
MARIE
  • Extended sLK hitbox all the way down to the floor, to prevent it from whiffing against characters on the ground.
  • Improved Marie Go 'Round hitbox by extending it downwards towards the floor.
  • Improved sMP hitbox by extending it downwards towards the floor.
  • Reduced Marie Go 'Round (M) startup by 2F.
  • Fixed an issue where Marie was using some old temporary unfinished art when being bounced off the ceiling from Black Dahlia's Buck Shot.
MS. FORTUNE
  • Air Throw now properly starts Ms. Fortune off at IPS Stage 3 instead of Stage 2, which was not working correctly last update. This now only occurs if Ms. Fortune has her head removed.
PARASOUL
  • Reduce how long the Egret stays on the screen by 13F, when using Egret Dive.
ROBO-FORTUNE
  • When Robo-Fortune explodes from Systemic Circuit Breaker, her body double lands 6F faster to ensure she is safe from "PBGC" attempts which were made easier as a result of the Reaction Shot (pushblock) changes.
UMBRELLA
  • s.F+HP (Grow) damage reductions: 250x3, 400 → 200x3, 300
  • s.F+HP (Slam) damage reductions: 1100/1400/1700 → 1100/1250/1500
  • Slurp n Slide is now +1 on block when Umbrella is Satiated, down from +2.
    (... Reminder that Umbrella does not have a buffer to attack as soon as possible after this move ends.)
  • When using Tongue Twister or Salt Grinder in the same combo where the Hunger Meter was already raised, these moves deal 20% less damage.
  • When performing Taunt while Umbrella is in the Starving state, she will now feed Hungern a snack and enter the Satiated state.
    (... Unlike other taunts, this taunt cannot be cancelled - it is intentional.)
  • The following moves now launch heavier characters higher than before: Bobblin' Bubble, jHP (Overstuffed), Salt Grinder (Overstuffed).
  • Reduced the range of the initial command grab hitbox of Tongue Twister.
  • Reduced duration (80F → 40F) of Wishmaker capture when done while Ravenous.
  • Reverted a change where Umbrella would dismount further forwards when doing Slurp n Slide while Ravenous, since it was making some combos harder than intended.
  • Fixed a bug where the Satiated version of Slurp n Slide did not receive the damage boost listed in the last update notes.
VALENTINE
  • Reverted 4F increase in hitstun on jHK[1] back to retail values.



(Version number 3.7.7)
...