SirKwitz - Predict Edumedia
Hello everyone!

We're glad to share a peek into the steps of preparation of "SirKwitz," our educational game designed to make initiating in coding accessible and fun. Over the past months, our team has been dedicated to:
- refining the gameplay experience, ensuring each of the puzzles not only teaches core programming concepts but is also engaging and intuitive;
- testing extensively to guarantee that the user interface is clean and user-friendly – work in progress;
- making sure that our story-driven approach seamlessly integrates learning with fun;
- adjust the support areas based on the feedback we got from the first 10 testers;
- refining our tutorial system to make the learning curve smoother for beginners;
- adding more levels to expand the challenges and extend gameplay;
- enhancing graphics and animations to make our friendly robot and its environment more appealing;

Stay tuned for more updates!
The Last Warmage - bulletantgames
Hello!

Based on feedback, some players have found aiming to be difficult. Therefore, an aiming "laser" will be added to the demo soon, and the full game will also feature this option.
It will be optional and can be toggled on or off in the settings.

Thank you for your attention.
Have a nice day!
EarthKart: Google Maps Driving Simulator - ColdHut
Improved Flamethrower

Added Explore Map button to open Google Earth

Fixed Discord Link
Homeworld 3 - Gearbox_CM Noelle
Homeworld 3 will unlock across Steam at the same times world-wide.
There will not be pre-loading for Homeworld 3.

Homeworld 3 Advance Access will unlock May 10 at approximately 11am PT/2pm ET/18:00 UTC.

This is when Fig Backer and Fleet Command/Collector's Edition game keys will activate and those players can start playing! Pre-orders for Fleet Command Editions purchased through Steam will automatically be available through the Steam client at this time.
There's always the potential that something doesn't release at the exact time, so please give about an hour.

Homeworld 3 will officially launch May 13 at approximately 11am PT/2pm ET/18:00 UTC.

This is when Standard and Deluxe game keys will activate and everyone can play! Pre-orders purchased through Steam will automatically be available through the Steam client at this time.
There's always the potential that something doesn't release at the exact time, so please give about an hour.

Fig Backers: Gearbox will be sending emails containing digital rewards (Game Codes and/or Fig Rewards) about an hour prior to the Advance Access. These codes will not activate until May 10 at 11am PT/2pm ET/18:00 UTC.
For more information on Fig Rewards see this Steam Discussion Topic: ⁠https://steamcommunity.com/app/1840080/discussions/0/4353368787460181347/


3rd-Party Pre-Ordered Digital Rewards: While GBX does not own the delivery of these keys, we have made every effort to ensure that those keys would be delivered according the Edition level.

3rd-Party Pre-Ordered Collector's Editions: Please see this Steam Discussion Topic for more information on delivery. This impacts those who pre-ordered through 3rd-parties such as Amazon, Gamestop, Best Buy, etc.
https://steamcommunity.com/app/1840080/discussions/0/4353368163568771364/
May 7, 2024
Pixel Noir - Len
Another update comin'atcha!!

We Fixed:::

- Many of the events that result in soft-freezing due to a character not being able to get to their walking destinations.

- Push-able NPCs

- Minimal load time optimization chipping away at the further someone is in the game the longer the game loads (ie: in new game +)

- Fix to all ladder climb speeds to make sure they're all consistent

- Attempts to fix unable to collect certain trophies. Please report if you think you should have received a trophy from this version foreword. If you haven't received a trophy from save data before this update you won't automatically get the trophy. Only in starting a new game or actually getting the trophy for the first time after this patch or not is valid and it's what we are looking for to make sure this bug is fixed

- Attempt to fix the further someone is in the game the longer the game loads (ie: in new game +)

- Various object layering glitches.

- Typos!

Still to fix....

- CRDTech cards changing attributes every time the mini-game loads

- When you have the map toggled on then teleport to another scene, the map goes away, But if you talk to someone (any intractable) the map comes back

As always if you have a bug you want to talk directly to the devs about please join our discord server and tell us about them. It's fun, it's interesting and it's helpful to us having you the players contribute to the QA process!
ShowMeSpeed Playtest - blindxfish
I guess would be nice to have some competitive ambient regardless of the testing :)
There are some hidden achievements too ;)

Keep the race hot!
May 7, 2024
Paradise Beach Simulator - Teddy
🤩 We are so thrilled to have reached this first milestone!

Introducing a new project is always a bit nerve-wracking, and we thank you for the warm reception on Steam. 💪

It's time to move on and talk about... the demo.



If all goes according to plan, you'll be able to take your first steps on Paradise Beach in July 2024!

We are really looking forward to your initial feedback. 🙏

😎 With love and a bit of fine sand,

The Beardroid Games Team.
Genome Guardian - Alpherior
Genome Guardian is NOW AVAILABLE (30% OFF until 21 May)!


RELEASE STATE
Play from beginning to end with 25 turrets, 48 perks, and 100 Steam Achievements at launch...and by "end", I don't mean reaching wave 30 - your first win is just the tutorial.


FUTURE CONTENT
Largely depends on Genome Guardian's success. I'd like to double the amount of available turrets (25→50) & perks (48→96) before July, but this isn't set in stone. Updates will also be based on what players actually want. Some plans include:
  • Localization (only English currently)
  • Mac & Linux versions
  • New modes
  • "ENDLESS MODE" improvements
  • More uses for research (research sinks)
  • Addressing feedback, suggestions and bug reports!
DISCORD
Give me feedback & bug reports in the Discord. Also a fun place to talk about the game, discuss builds, and the #1 place to hear what I have planned or for easily getting in touch with me!
(There's also some quick polls you can fill out based on your play experience in #feedback-polls)


GET THE WORD OUT
Tell your friends, ask your favourite streamers to give it a try - make videos & stream it yourself! Lots of players = lots of expansive, game-changing updates from me!


PRESS KIT
Download
Genome Guardian: Prologue - Alpherior
Genome Guardian (the full version) is NOW AVAILABLE (30% OFF until 21 May)!

NOTE: The full game (linked above) is on a DIFFERENT STEAM PAGE!
Many people have the free prologue on their wishlist, but the game on this page will always be just a free introductory demo for the full experience - if you want the full game, buy or wishlist it on its own Steam page!


The following pertains to the full game:

RELEASE STATE
Play from beginning to end with 25 turrets, 48 perks, and 100 Steam Achievements at launch...and by "end", I don't mean reaching wave 30 - your first win is just the tutorial.


FUTURE CONTENT
Largely depends on Genome Guardian's success. I'd like to double the amount of available turrets (25→50) & perks (48→96) before July, but this isn't set in stone. Updates will also be based on what players actually want. Some plans include:
  • Localization (only English currently)
  • Mac & Linux versions
  • New modes
  • "ENDLESS MODE" improvements
  • More uses for research (research sinks)
  • Addressing feedback, suggestions and bug reports!
DISCORD
Give me feedback & bug reports in the Discord. Also a fun place to talk about the game, discuss builds, and the #1 place to hear what I have planned or for easily getting in touch with me!


GET THE WORD OUT
Tell your friends, ask your favourite streamers to give it a try - make videos & stream it yourself! Lots of players = lots of expansive, game-changing updates from me!


PRESS KIT
Download
FROM ASHES, BLOOM - Screenshakes
Hello!
First of all, thanks a lot to all of you who played the game!
Secondly, I know there has been a lot of issues with the game since launch and I finally took the needed time to fix those, here is the log:

Fixes
- Fixed the Tauroki crash
- Fixed the missing buyables for the Gardener
- Fixed the random crash once you have a lot of bullets
- Fixed a few minor bugs

Improvements
- Reduced the amount of bullets to improve performance (you'll still lag in the latest levels ngl)

Content
- A few achievements!

Have fun!
...