ColorBlend FX: Desaturation - Desaturation is out now!
Hello Splatians. Community member AirKris discovered a soft-lock down there in the Copper Mines...

Silly me, silly me! An explosive canister too close to a save checkpoint is definitely a recipe for save-file-apocalypse...

Anyways, this is now fixed!
Polylithic - darkfejzr
Hello fellow tribe members ːfireplacefireː
We are excited to present the first version of Sandbox mode for Polylithic!
Please note that everything is still a Work in Progress, but we would very much appreciate your feedback and ideas. The Sandbox mode is unlocked after the first migration quest and it completely generates a never-ending world with new gameplay features. We plan to improve the generation and add new biomes and settings in the upcoming releases.





Release Notes
  • New Sandbox Mode, unlockable by completing the first Migration Quest
  • (or loading a save that has it completed)
  • Increased the spawn distance for interactable objects
  • Adjusted camera parameters
  • Deer now run away further when struck from a distance
  • Markers can now be added to the map
  • Sub menus in the crafting wheel can now be backed out of without closing the wheel entirely
  • Adjustments to ingredient display in the crafting wheel
  • Newly placed items in the world will now load and unload with the terrain chunks
  • The character will no longer spawn inside rocks when starting a Sandbox world
  • New items: Food Stockpiles and Item Stockpiles, now constructible in Sandbox mode only
  • Stalk Cover has reverted to its previous construct
  • Clay no longer has anti-gravity properties
  • Tier unlock threshold in Sandbox reduced to 50% of items
  • The Shaman now runs when Migrating in Sandbox
  • Meadow mini-biomes and their flora including berries will be mixed in with the forests in Sandbox
  • Restarting in Sandbox no longer drops you in the middle of the Pacific
  • Adjusted some UI text in Sandbox settings



Please share your thoughts
Thanks for the support!

https://store.steampowered.com/app/1839060/Polylithic/
SUPER ALICE DOLLS - desuno(ですNO)
SUPER ALICE DOLLS has been released!
The game can be played to the end of the game, but we are planning to add more stages and gimmicks to the game in the future, and we will try to power up the current stages as well.
For this reason, we have taken the form of Early Access.
We hope you will stay with us!

If you have any requests for something you would like to see us do, please let us know.
・Steam's Community
・X:https://twitter.com/desuno
・Discord:We have a miscellaneous operation, but there are servers of Desunoya.
https://discord.gg/D8qtCnzP
We would be happy to receive your comments and suggestions.
Thank you for your cooperation!

We would also like to thank all those who participated in the offline events of Touhou Project and the Hakurei-jinja Shrine Festival!
If you are not sure how to activate your Steam key, etc! If you have any questions, please feel free to ask us.
Some of you may have passed on a few copies of the reserve from the printer.
We apologize if this applies to you, but we would appreciate it if you would contact us.
I apologize for the inconvenience and thank you for your cooperation.......!
Rock Star Life Simulator - cet
Dear Rock Stars, we are working on the secret dealer update that you have been eagerly waiting for in our game and promises you an exciting adventure full of surprises. We wanted to share some screenshots from our work with you.






Paraplasm: Beyond the Veil - danik
You can download and try the Paraplasm: Beyond the Veil demo from our store page! Don't forget to enter our Discord channel and leave feedback! Thanks!
City Transport Simulator® - VAhasenpanzer
Welcome to Pic of the Week #20! Today, we take a closer look at the intersections in City Transport Simulator: Tram and reveal the challenges and solutions we encountered during their implementation.

Week 20: Intersections



In Tramau, there are numerous intersections, and for good reason. Our goal with CTS: Tram is to provide a flexible network that offers many options for designing routes. Intersections allow for branching lines, creating a variety of different routes. However, integrating these intersections was no easy task and required extensive planning and adjustments.

Challenges of Switches
One of the biggest challenges was accommodating the different requirements of various vehicle types. In particular, we needed to find a solution to allow trams, which can only choose between left and right, to turn in different directions. While the ULF and the StadtRegioTram have three direction options in the IBIS (left, right, straight), the R2.2b only has the option for left and right.



To solve the intersection problem, we used two consecutive switches. The first switch allows the vehicle to go straight or turn right, while the second switch provides the option to go straight or turn left.



This configuration allows trams that want to go straight to choose left and then right. For a left turn, a tram selects the left direction twice, and for a right turn, it only needs to pass through one switch. These adjustments enable the R2.2b from Munich to now travel in three different directions.



Improved Control

Another significant enhancement was the implementation of key bindings for the switch controls, both on the keyboard and controller. This improvement will greatly facilitate the efficient use of the switch controls.



CTS: Tram will be released in 2024, and we look forward to sharing these exciting developments with our community. Stay tuned for more in-depth insights into the development process, exclusive features, and exciting updates. Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).

Sign up for the CTS: Tram newsletter, where we'll share exclusive insights, behind-the-scenes content, and much more – click here to join our mailing list!

https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/
Element Release: Water Territory 元素释放:水之领域 Playtest - Makoto Niijima
1. Optimize the user interface.
My Little Pony: A Zephyr Heights Mystery - Outright_Games_Social
Not long to go before you join your friend and help the ponies in the majestic cloud kingdom 🏰.
Add My Little Pony: A Zephyr Heights Mystery to your Steam Wishlist now 🎮🦄 and get ready to start the magical adventure on May 17th! ✨

Discover more💜🦄💜👉


#mylittlepony
#azephyrheightsmystery
Seal: WHAT the FUN - Seal: WHAT the FUN


Hey, Squads!

We are beyond thrilled to announce that Seal: WHAT the FUN EARLY ACCESS is OUT NOW!

Visit the store and get it NOW for a SPECIAL 25% DISCOUNT!

The FUN never stops so prepare for wacky mini-games, extensive customization, diverse rounds and intense competitions.

Looking to make friends and play together? Have burning questions or feedback to share? Want to showcase your wins? Join us on Discord!

Let’s rumble!
https://store.steampowered.com/app/2347910/Seal_WHAT_the_FUN

Keep an eye on our social media channels for more updates and exciting reveals:

Discord: https://discord.gg/sealwhatthefun
Twitter: https://twitter.com/SealWHATtheFUN
Youtube: https://www.youtube.com/@SealWhatTheFun

Seal: WHAT the FUN Team.
May 3, 2024
Panic Room 2: Hide and Seek - Evanesca


🧸 Calmness and a sober mind are appreciated at the mansion. Nothing affects the purity of the mind more than a good room environment, which pleases the eye and provides pleasant bonuses when taking tests. The Puppeteer has arranged a big clean-up of furniture and decorations. A great opportunity to buy valuable things and update decor. All decorations are 40% off for the next three days. 🖼
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