This is a minor update. Benchmark scores will not be affected.
Fixed
Fixed a rare issue where SystemInfo hardware information would fail to parse.
Fixed an issue where systems with the Microsoft OpenGL, OpenCL and Vulkan compatibility pack installed would incorrectly show as 'not supported' for Solar Bay and Wild Life Extreme.
Updated
SystemInfo updated to 5.72 - Updated CPUID module to attempt to solve an issue that could cause the scan to hang on some AMD-based systems.
FuryDough Demo build has been uploaded and is currently awaiting review on Steam! 🚀 After a year of tirelessly developing both the concept and code, with the invaluable contribution of a talented pixel art artist, I'm thrilled to give you a sneak peek into what's been brewing.
This short demo represents a labor of love, where every pixel and line of code has been carefully crafted to create an unforgettable experience. As a solo developer with a vision, it's been a journey filled with challenges, and I can't wait for you to embark on it with me.
But the journey doesn't end here. To stay in the loop and ensure you never miss out on any updates or announcements, be sure to Wishlist and Follow FuryDough on Steam. Your support means the world to me as I continue to bring this dream to fruition.
Thank you for being a part of this incredible adventure. Together, let's make FuryDough something truly remarkable! 🌟
- Fixed the problem of casual mode failure in some cases; - Modified to enable casual mode after dying once; - Fixed an issue that caused the game to be unable to progress during the final battle in casual mode in HC battles; - 修复在个别情况下休闲模式失效的问题; - 修改为死亡一次即可开启休闲模式; - 修复 HC 战斗中休闲模式在最终战斗时致使游戏无法继续推进的问题;
Arriving soon for the 15th Anniversary year, Train Simulator Classic 2024 takes you on a journey to five countries across over 450 km of rails. Read on to find out more about the routes included in this year’s refresh, the extras with the Deluxe Edition, and the new Rail Subscription option.
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Train Simulator Classic 2024
To celebrate 15 years of the simulation, this year’s route refresh features five countries with some of our most popular routes together for the first time. Explore the picturesque North Wales Coast Line in the UK. Travel through the Saxony countryside in Germany with Bahnsrecke Riesa – Dresden. Head to the USA capital and ride the bustling Northeast Corridor with NEC Washington DC. Race through breathtaking scenery in France with LGV Marseille - Avignon. And discover the stunning Alpine landscape of Austria with Mittenwaldbahn.
Deluxe Edition
The Deluxe Edition of Train Simulator Classic 2024 adds three additional locomotives and exclusive new scenarios created for this release. On these new scenarios you will take control of the futuristic looking Pennsylvania Railroad Class GG1 with its striking art deco shell on NEC Washington DC. Travel at high-speed aboard the DB BR 411 'ICE-T' with services on Riesa - Dresden or Mittenwaldbahn. And step on to the footplate of a British steam legend, the LNER Peppercorn Class A2 'Blue Peter' for a rail tour Special on North Wales Coast Line.
Rail Subscription
Get more out of Train Simulator Classic with the optional Rail Subscription. The perfect way to get started with the ultimate railway hobby, this new way to play includes the Train Simulator Classic 2024 base game along with a selection of curated routes and locomotives ready to play. Featuring community favourites and developer picks the add-ons will give you a wide range of experiences covering multiple eras, traction types and services. We’ll be revealing the routes and locos that will be in the Rail Subscription in the coming week.
Alongside all of this, you can also look forward to a free update to the base game at launch that features performance improvements and fixes from the recent Public Beta. The Beta will remain available up until the launch of Train Simulator Classic 2024.
Look out for more information on Train Simulator Classic 2024 in the coming weeks, you can also read an FAQ (external link) with more information.
Seablip is officially releasing on May 17th! As flags are raised for Seablip and Constitution Day, the national day of Norway! Raise your flag: Tell your dog and cat, tell your friends - tell everyone with a pirate hat - help me spread the word.
I have updated the previous teaser trailer: showing some fresh new content.
Hey everyone, I am so proud and excited to be able to release Seablip within weeks.
I think Seablip offers many hours of fun if you crave exploration, adventure, and a pirate challenge: Seablip is a little old school (like me) all hints do not come with flashy UI. There is no time limit in the game, so relax and enjoy, you will need to learn by trial and error.
If Seablip somehow fails to meet your expectations, please let me know - Seablip might not be a game for all, but during the EA period I will strive to make it fun for as many as possible.
The work is not finished, but it will be (extremely) refreshing (and inspirational) to work closer with you - the community.
When I started to work on Seablip, I was green. I had no experience. Well, I had a little art experience, but nothing professional. Over time Seablip has evolved a lot - much thanks to trusty supporters following along for the 5 years that have passed.
I look forward to making that connection stronger!
Q: What is the state of the game?
A: Seablip should run stable and smooth.
Q: How long is Seablip?
A: 15 hours is a good estimate! The estimate is going to be pretty vague. If you are a slow explorer like me, it will probably take longer - if you are a fearsome pirate hunter looking to complete all Bounty Quests as quickly as possible it might be a little shorter.
Q: Can you get achievements?
A: Yes!
Q: Can I make video content/stream the game?
A: Totally. Feel free to use the soundtrack in any video content about the game, as well! I fully support all fan-created Seablip playthroughs. All I ask is that you give proper credit somewhere.
That's all I've got for now! I can't wait to see what you all think of the game!!!