Echo Of The Wild Online - Masashi
.Fixed bug where player can not build on the ground
.Adjusted the weather system so that the player only takes cold damage in snow
Last Epoch - EHG_Steve
Bug Fixes

  • Fixed an issue where the second item suffix would sometimes not display.
  • Fixed an issue where item tooltip comparison always required Ctrl+Alt to see affix ranges, regardless if you had auto-compare enabled. It once again only requires Alt with auto-compare enabled.
It's a Gluttonous Life - Loneclaw
  • Texas Hold 'em has been updated to make Jasmine more likely to win, while still allowing even the unluckiest player to win every once in a while.
  • There's now a chance that Jasmine dares you to bet yourself against a special reward while playing Texas Hold 'em.
  • Minor fixes.
Dungeon Tavern - FlynnFlann
We've been hard at work with this update- not only adding tons of new content for you all to enjoy, but also overhauling and re-tooling a lot of what currently exists. We've taken the feedback we've received on the game so far and hope this update goes a long ways in making the game feeling intuitive and enjoyable!

NOTE, old saves are not compatible with this update. We are working to make sure that we can get to a point where future updates will not require save wipes, but for the time being, new saves will be required for this update. We overhauled a lot of the story content and added voice acting, so you'll want to see the new content anyways!

STORY:
  • Story content up until Day 4 has been added
  • Previously existing days have been reworked and given additional content
  • Story mode has some more branching choices- setting the framework for the relationship system coming in a future update

ART & ANIMATION:
  • 12 new sex animations have been added, including gay, lesbian, and futa animations!
  • Tavern environment assets have been updated and overhauled



GAMEPLAY:
  • New outside area added to the tavern
  • Guest character Kreyton, from Cloud Meadow will hang out in the new outside area (Kreyton lesbian animations will be added at a later date)
  • New consumable item- the donut
  • Characters can now give items as gifts, influencing the emotions of other patrons
  • Characters now have favorite items that will make them willing to do sexual activities
  • Treasure can be traded for beer, meat, or donuts with special NPCs



CONTROLS:
  • Keyboard & Controller support has been added
  • Steam Deck compatibility has been improved, we want the game to feel like a native console game on Steam Deck

GALLERY:
  • Further Updated Gallery UI & presentation
  • Temporarily set the gallery to start unlocked for this update, so people can see the new content faster.

SOUND AND AUDIO:
  • Partial voice acting has been added to the game! It is mostly in Day 1, but we will be adding voice acting to other parts of the game as the lines become available.

MISC:
  • Steam Trading Cards are now available- collect a full set to redeem special collectibles for your Steam profile such as emotes and backgrounds!
  • Cloud Saves are now supported on PC and Linux

Last but not least, the game will be discounted for the next week! If you were on the fence, or wanted to get the game for a friend, now is the time to do it! The other titles in the TinyHat adult games label will also be discounted, so go check those out too!

0.3.1h:
Celeste's hangout scene during the first day is now voiced
Updated some UI colors and fixed some presentation for console glyphs
Swapped the toggle command on input on controllers to X instead of Y

0.3.1g:
Fixed pixellation on Serania's group scene in Sandbox
re-enabled masturbation as an option for characters next to an existing sex scene

0.3.1f:
Added some animations to various UI elements

0.3.1e:
Giving a character an item they hate shows an angry emote
Fixed an issue with story mode content showing in sandbox

0.3.1d:
Updated some incorrect assets showing when going on an adventure

0.3.1c:
Fixed the missing gallery cards
Fixed wrong choice being shown for discussing Serania's proposition
More bug fixes

0.3.1b:
Moving disables the interaction menu.
Fixed visible UI when going on an adventure
More bug fixes

0.3.1a:
Fixed some minor bugs pointed out.
Betrayal Beach - Jared N
Greetings Survivors!

The game is now (just under) one week from launch! (If you missed it, the game is out May 6th.) I am very excited for you all to play the game. I have just updated the Steam page with an all-new trailer and screenshots, so check them out.

In the remaining days until launch, I am finishing up some final tasks as well as making promotional posts.
Again check out my Youtube, Tiktok, and Twitter.

Well that is all from me, see you in a week! Oh, also check out the new trailer on Youtube:
Apr 30, 2024
Cookard - alijaya
Hey everybody!

The Demo of Cookard is now available on Steam!
The game will be free at launch, this demo is just an appetizer for the full release :D.

Cookard is a cooking card game. You click, drag, and combine card to make baguette, wash dish, serve the customer, or buy the supplies! Later in the game, you will do the automation, slave hire the customer to be your worker generating electricity and using magnet to move stuff!

The full release will be on 10 May 2024. Don't forget to wishlist it, it will help the Steam algorithm to push this game up :D.
Apr 30, 2024
Surviving Ceres - Doobachoo
The demo for "Surviving Ceres" is now live~!

This is a very early demo that contains many placeholder elements. The first initial early access release is still quite far off and is expected sometime in 2025.

As a solo developer, I can not afford to just work quietly in the shadows until a release. I need players in the game as soon as possible and as much as possible during all stages of development.

You are my QA team and my creative directors. Your feedback truly matters.

Positive or negative, I want to hear from you. I know many amazing players who struggle with what sort of information to give for feedback to benefit the game. To that effect, I have created a short template of questions you can use to give feedback if you don't know what to say. For those who are comfortable giving feedback and suggestions without being prompted please feel free to do so in any matter you wish on any platform you wish.

If you need some guidance as to what feedback you could give please refer to this post in the forums: https://steamcommunity.com/app/2810070/discussions/0/4353368388525006345/


The current demo contains the Early Game systems. These are gather, craft, and build the starting point for your colony. You will need to manage your air, thirst, and hunger as you aim to reach sustainability with these aspects. You can automate resource collection, as well as unlock technologies to reach manufacturing and exporting. You will find a list of milestones to be completed in the "Mission Control Facility". Completing milestones will earn you funding you can use to unlock additional facilities and upgrades, as well as calling in supply ships if needed. Completing milestones and exporting goods back to earth are the main sources of earning funding.

The current demo only contains English, but over the next few weeks, I will begin to set up translations while reaching out to my bi-lingual contacts for help translating. I hope to launch additional languages as soon as possible to get more players in to give feedback.

If you would like to get a better idea of the game vision and my plans for the future with the game please refer to this thread in the forums where I outline each of the 4 phases of the gameplay loop. https://steamcommunity.com/app/2810070/discussions/0/4208119923881630676/


I hope you enjoy this early look at "Surviving Ceres", and I hope it makes you excited for the future to come. Thank you, and please feel free to give feedback on any platform you wish. However, for the most interaction with me and the game consider checking out the discord. https://discord.gg/WfbXE4cDVA

Good luck to you all, I hope you can survive.
Impact Trial: First Encounter - Prologue - Manuel Bacallado
Fixes in the menu and corrected a bug in the dialogue that popped up in the main menu.
Apr 30, 2024
Evil Mountains - Kalle
Good evening fellow survivors!
The last 7 days or so I have been working on some updates to the demo(and game) after feedback from streamers/influencers/youtubers and from personal test playing. A summary of the changes:

Bug-fixes:
Fixed the map so it's independent of weather events and time of day
Fixed the player marker on the map so it points in the direction of the player
Fixed so that smaller lakes also appear on the map

Made No-arms mortal
Made some changes to the crafting menu
Made some changes to rotating items in menus

Fixed bugs related to caves and water

Made some enemy adjustments

General overhaul of widgets

Other miscellaneous bug-fixes
Apr 30, 2024
Duck Creator - Weakfish Studio
https://store.steampowered.com/app/2967940/Duck_Creator_2/?snr=1_5_1100__1100&utm_source=steamwidget

Duck Creator 2 is Coming Soon with New Features, New Maps, New Hats, and MORE!

We need your ideas! We are developing new Multiplayer Modes, we need new ideas for both Multi and Single player, if you want to be involved in the development of the game you can contact us via community and discord! We care about your ideas, Greetings to the entire Duck Community!


Join to Discord!
Duck Creator 2 Store Page (Don't forget to add Wishlist!)
...