Apr 30, 2024
Cookard - alijaya
Hey everybody!

The Demo of Cookard is now available on Steam!
The game will be free at launch, this demo is just an appetizer for the full release :D.

Cookard is a cooking card game. You click, drag, and combine card to make baguette, wash dish, serve the customer, or buy the supplies! Later in the game, you will do the automation, slave hire the customer to be your worker generating electricity and using magnet to move stuff!

The full release will be on 10 May 2024. Don't forget to wishlist it, it will help the Steam algorithm to push this game up :D.
Apr 30, 2024
Surviving Ceres - Doobachoo
The demo for "Surviving Ceres" is now live~!

This is a very early demo that contains many placeholder elements. The first initial early access release is still quite far off and is expected sometime in 2025.

As a solo developer, I can not afford to just work quietly in the shadows until a release. I need players in the game as soon as possible and as much as possible during all stages of development.

You are my QA team and my creative directors. Your feedback truly matters.

Positive or negative, I want to hear from you. I know many amazing players who struggle with what sort of information to give for feedback to benefit the game. To that effect, I have created a short template of questions you can use to give feedback if you don't know what to say. For those who are comfortable giving feedback and suggestions without being prompted please feel free to do so in any matter you wish on any platform you wish.

If you need some guidance as to what feedback you could give please refer to this post in the forums: https://steamcommunity.com/app/2810070/discussions/0/4353368388525006345/


The current demo contains the Early Game systems. These are gather, craft, and build the starting point for your colony. You will need to manage your air, thirst, and hunger as you aim to reach sustainability with these aspects. You can automate resource collection, as well as unlock technologies to reach manufacturing and exporting. You will find a list of milestones to be completed in the "Mission Control Facility". Completing milestones will earn you funding you can use to unlock additional facilities and upgrades, as well as calling in supply ships if needed. Completing milestones and exporting goods back to earth are the main sources of earning funding.

The current demo only contains English, but over the next few weeks, I will begin to set up translations while reaching out to my bi-lingual contacts for help translating. I hope to launch additional languages as soon as possible to get more players in to give feedback.

If you would like to get a better idea of the game vision and my plans for the future with the game please refer to this thread in the forums where I outline each of the 4 phases of the gameplay loop. https://steamcommunity.com/app/2810070/discussions/0/4208119923881630676/


I hope you enjoy this early look at "Surviving Ceres", and I hope it makes you excited for the future to come. Thank you, and please feel free to give feedback on any platform you wish. However, for the most interaction with me and the game consider checking out the discord. https://discord.gg/WfbXE4cDVA

Good luck to you all, I hope you can survive.
Impact Trial: First Encounter - Prologue - Manuel Bacallado
Fixes in the menu and corrected a bug in the dialogue that popped up in the main menu.
Apr 30, 2024
Evil Mountains - Kalle
Good evening fellow survivors!
The last 7 days or so I have been working on some updates to the demo(and game) after feedback from streamers/influencers/youtubers and from personal test playing. A summary of the changes:

Bug-fixes:
Fixed the map so it's independent of weather events and time of day
Fixed the player marker on the map so it points in the direction of the player
Fixed so that smaller lakes also appear on the map

Made No-arms mortal
Made some changes to the crafting menu
Made some changes to rotating items in menus

Fixed bugs related to caves and water

Made some enemy adjustments

General overhaul of widgets

Other miscellaneous bug-fixes
Apr 30, 2024
Duck Creator - Weakfish Studio
https://store.steampowered.com/app/2967940/Duck_Creator_2/?snr=1_5_1100__1100&utm_source=steamwidget

Duck Creator 2 is Coming Soon with New Features, New Maps, New Hats, and MORE!

We need your ideas! We are developing new Multiplayer Modes, we need new ideas for both Multi and Single player, if you want to be involved in the development of the game you can contact us via community and discord! We care about your ideas, Greetings to the entire Duck Community!


Join to Discord!
Duck Creator 2 Store Page (Don't forget to add Wishlist!)
Stolen Memories - Изимов Алексей
Hello everyone! I want to thank you for your patience. I'm so happy to annouce that "Stolen Memories" is finally released!
Apr 30, 2024
Unknown FPV: FPV Drone Simulator Playtest - pipirssolutionsab
Fixed player name tag visibility online
Apr 30, 2024
Back To The Dark - Ringo
Dungeoneers! After further toiling in my alchemical workshop I am pleased to inform that an update to the dungeon shall be imminent with improved lighting to help guide your way. I have included a preview of such a change.


Be assured, though this is something of a subtle update, in my unaffiliated opinion it makes the dungeon more of a pleasing experience.


Additional to the lighting change are numerous performance improvements, and I have cast a spell upon the dungeon to enable highlighting of interactable items.

I shall do my best to have this update for you within the week!
Dimension Omega - AdriDev
- Better performance in Level 1
Cardboard Chronicles - dylsmack
We just added a bunch of fixes and quality of life changes, STEAM ACHIEVEMENTS, and a new secret area to discover in the Forest Level.
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