Apr 30, 2024
Terminator: Dark Fate - Defiance - Death
Attention fighters,

Terminator: Dark Fate - Defiance has rolled out an extensive multiplayer expansion. The latest update introduces several features aimed at enhancing strategic gameplay and fostering teamwork among players.


Update your game now to experience the new multiplayer features and embark on an epic journey in Terminator: Dark Fate - Defiance.

v1.03.971
  • Added two skirmish missions;
  • Added a brand new multiplayer map for Domination mode (Interchange 1vs1, Interchange 2vs2). Skirmish is planned to be added to this map later;
  • Added multiplayer missions, some of which with new game modes (Coop, Scavenger, Capture and Hold);
  • Option for Domination mode, when captured zones can bring additional command points;
  • Added descriptions of game modes for multiplayer and skirmish maps;
  • Added the damage modes option to multiplayer - Arcade and Realistic. In arcade mode, player and enemy units only receive 30% damage;
  • Additional variations of the Armored carrier trailer unit have been added to the starting sets of Domination mode units;
  • If the only opponent in a multiplayer game leaves the game, the remaining player is shown the victory screen;
  • Added a timeout for joining the lobby if the connection was lost;
  • Fixed a bug due to which the progress bar for installing C4 clients was visible on the server;
  • Fixed a bug with syncing fuel of units on the client;
  • Significantly changed the beginning of the campaign mission with the attack on the Main Integrator Camp (due to complaints that there was a misunderstanding of what to do in this mission). After the update, it is not recommended to use saves made on this mission in older versions;
  • Fixed a bug where the game might not launch if there are Unicode characters in the path;
  • Minor UI fixes;
  • Fixed several rare random crashes;
  • Fixed minor memory leaks;
  • Fixed a bug where, after loading, black spots could be displayed on the map instead of the correct textures;
  • Improved helicopter landing (an issue that made it too difficult to find a suitable place);
  • Slightly increased damage from hand grenades;
  • For Dozer without armor upgrades, the armor of the frontal part of the cab was slightly increased;
  • Fixed a bug due to which units inside the Armored carrier trailer did not receive experience for kills;
  • Fixed a regression that in a certain case (and only when using old saves) led to the appearance of enemy vehicles that cannot be attacked;
  • Fixed a bug due to which moving a unit by double-clicking did not work if there were too many slots on the right side of the Reinforcement screen;
  • Fixed a bug that led to negative values of resources received when selling or disassembling units;
  • In the campaign, a Heavy platform was added to the assortment of the Movement Outpost store (after Abiquiu);
  • Japanese brothers who help the player in the Nueva Tortuga mission are now using laser snipers;
  • In the Fort Worth mission, additional checks have been added to the exit area to exclude the exit of Charest and civilians;
  • Fixed that "Digital storm" could only be used once (then it stopped working);
  • Fixed an issue in the final mission where the allied Founders units could get stuck, which is why their evacuation was not counted.n, a Heavy platform was added to the assortment of the Movement Outpost store (after Abiquiu).
Total War: WARHAMMER III - CA_KingGobbo


Greetings!

We're excited to announce that Thrones of Decay, the latest DLC for Total War: WARHAMMER III, is OUT NOW alongside Patch 5.0!

https://store.steampowered.com/bundle/39887/Total_War_WARHAMMER_III__Thrones_of_Decay/

Check out the launch trailer below:



If you haven't already, you can check out the full patch notes in our blog post below to see the full list of changes coming in Patch 5.0.

📜 Patch Notes 5.0.0


It's been an absolute pleasure seeing your reactions to this new content as we've revealed it over the past few weeks, and can't wait to see how you get on playing as Tamurkhan, Elspeth and Malakai!

As always, we'll be listening out for your feedback after launch, so head over to the CA Community or the official Total War Discord server to share your thoughts.

If you run into any bugs or issues after updating, please report them in our dedicated bug reporting area of the CA Community.

Thanks once again for your ongoing support, and we'll see you on the battlefield!

—The Total War Team



⚠ IMPORTANT



If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.

If the issues persist, please visit our support site for additional troubleshooting steps and assistance.



🧱 MOD WARNING



Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.

For the latest news and announcements, drop by our official social channels. Steam Discussions X Facebook Instagram Discord
Apr 30, 2024
Farmer's Life - bartiss
Changes
- Wives have stopped sulking and can now find their way to bed instead of wandering around the house all night.
- Dogs and cats are no longer afraid to follow their owner inside the house.
- Ambrose now buys unwanted tablecloths and napkins.
- Moving curtains, furniture, and other furnishings no longer results in the displacement of nearby items.
The Hunt of the Blood Moon - MieskeB
For the last couple of years, we have been actively working on our game The Hunt of the Blood Moon! The Hunt of the Blood Moon is a first-person murder-mystery survival horror game where 10 players work together to uncover and kill the mysterious creature while trying to survive.

We are excited to announce our first alpha test! Our game has reached the alpha state. Thus it is now time to test the gameplay! Are you a passionate gamer who loves to explore new worlds and likes to give feedback?

We will be opening the game for a short timeframe for a select amount of people! If you want to be one of the first people to play The Hunt of the Blood Moon and help us improve our game by giving valuable feedback, you can sign up via this form: https://docs.google.com/forms/d/e/1FAIpQLSeYgfwg7-j4rF0hAymRVcdTCrfqTocK0dhFAU07vMlpCzs_Gw/viewform?usp=sf_link

Make sure to join our Discord server: https://discord.gg/2zxwNhhM6u
Apr 30, 2024
Pine Harbor - AN
- optimization improvement
- added more enemies during daytime
- during night limited enemies will be spawned. They are defeateable, but better run.
- AI improvement
- collision improvement
- weapon physics collision update
- damage from dead bodies bug - fixed
- gamepad toggle sprint - fixed
- added save dropped any items in any places
- now you can drop weapons too
- generator in shed updated
- added 'time' now you can see actual time of the day in inventory (also can be adjusted in settings - "dynamic UI" and "time format")
- added missing sounds
- added name of picked up items insted of 'item received'
- fixed missing items after restart game
after this update you will be teleported to bus station, everything else will remain the same.

(manual "save in slot" in development and will be added this week)
Apr 30, 2024
Night Raider - TSUKUYOMIC
*New system: Pets. The middle of the camp can consume materials to adopt a pet, which can help the player attack enemies, search boxes, light, provide a resurrection, and more. But if you want your pet to help you, you need to provide your pet with food to activate it. Pets will not be attacked by zombies, but will be attacked by humans and fall to the ground, once the pet falls, you need to help it to regain vitality.
*Command - Come back: The pet immediately comes back to you, can be used to immediately call the pet to the side, can also be used to unblock the pet in certain places.
*Command - Attack: Pets are capable of hunting down enemies in large areas and pursuing them over long distances.
*Command - Protection: Pets are only able to carry out a small range of enemies and tend to surround you to protect you.
*Command - Search: pets no longer attack the enemy, but look for the box to rummage, pet rummage after the completion of the box will be unlocked directly, you can open directly.
*Instruction - Stand by: The pet will remain in place and will not take any action.
*When you need to give a command to your pet, you can press [Z] to call out the Pet command menu. When you need to open your pet's backpack, you can press

, provided the pet is present.
*Dog collar stack maximum 1→3
*Pet food stack maximum 1→5
*Paint stack maximum 1→3
*New craft: Pet food, pet canned food
*Doctors are selling extra pet food
*The price of pet food is reduced by 50%
*The tripod accessory can no longer walk when aimed
*Adjusted some map layout
*In the mini map, the ICONS of large apartments are adjusted to a larger size, and the ICONS of villas are adjusted to a larger size
*Fixed a BUG where crafting item achievements would not trigger
*Modified the tips in the operation guide and added the pet section

Apr 30, 2024
Sect And Monsters - hewei
1.降低灵域幻境每层需要挑战的次数 ,额外增加绿色宝石掉落
2.神兽可以自动锁定灭世级别(解锁灵域幻境后可以)
3.武器阁增加词条数量排序 (解锁灵域幻境后可以)
Nuclear War Simulator - Severus Lupus
Hello Nuclear War Simulator fans.

Episode 4/6 of our video series is out now. This episode explores the damage nuclear weapons do indirectly. While the explosion, blast, and fireball have the capacity to destroy cities, fallout can destroy whole ecosystems.


When an atomic weapon explodes, the ash and dust sucked up into the atmosphere rains back down on vast swathes of countryside, contaminating everything it touches with radioactive material. This episode is all about how this phenomenon functions, studies about fallout, and what you can do to avoid it.
Outcore: Desktop Adventure - Doctor Shinobi
Do you like speaking Ukrainian or Hebrew and you're also unable to play games in English?

Well too bad because it means you can't understand these patch notes:
- Ukrainian localization now available (provided by PrismaLoc)
- Hebrew localization now available (provided by TeamKipod)
- Emotional support provided by your mom

Have fun!!!



Ohhhhhh, yeah.... by the way. I'm working on a new content update. Remember that weird door in the school chapter? Well, keep remembering it.

Here's a sneak peek of a new character that lets me get away with not being able to translate the new content
Gray Zone Warfare - MFG_Rick52
Gray Zone Warfare Is Now In Early Access!

Hey Everyone,

The moment is finally here – Gray Zone Warfare enters Early Access today.

After two years of relentless dedication to GZW, we're ecstatic to unveil our game to the world. Get ready for an unforgettable and tactical gaming experience.

Launch Trailer

Experience a visually breathtaking representation of Southeast Asia crafted with the power of Unreal Engine 5 and our proprietary engine, Skalla. Skalla harnesses cutting-edge technology, integrating authentic natural behaviors derived from real-world data, to deliver an unparalleled gaming environment.

Why Play Gray Zone Warfare?


Gray Zone Warfare immerses players in a first-person open-world tactical shooter experience, emphasizing realism. Players assume the role of a former special forces soldier, navigating through an unspecified country in Southeast Asia.

As an operator of a private military organization investigating an ecological catastrophe of unknown origin, the player embarks on various missions. With 150 missions, the game offers an immersive story that allows players to make decisions based on their moral compass or based on the attractiveness of rewards. While player decisions shape the branching storyline, engaging in missions isn't mandatory; individuals have the freedom to pursue their preferred activities within the game.

Encompassing a sprawling 42 km² map, GZW offers players unmatched freedom to shape their gaming adventure. Whether rallying squads for intense PvP battles or teaming up with friends for PvE missions and world exploration, the game presents a myriad of exciting avenues for enjoyment. Players can opt for either PvE or PvEvP servers, catering to individual preferences.

Play Alone or Play With Friends:
  • 3 factions with 16 players per faction
  • Play alone or squad-up with 3 of your friends
  • VOIP will be available to talk to anyone is close by
  • When you need a break from PvEvP, join your friends on PvE servers for a different pace of play
Advanced Ballistics System:
  • Utilizes latest technologies and physics calculations
  • Realistic effects of different ammunition impacting body tissue
  • Accounts for angles of deflection and penetration speeds through armor
  • Offers a wide variety of weapon modifications
  • Includes 8 highly customizable weapons with over 400 interchangeable parts
Intuitive Health System:
  • Simulates real symptoms of various types of damage
  • Requires specific treatment for each injury
  • Enter a state of incapacitation upon losing 50% of your blood, requiring revival by another player who must administer a blood transfusion to restore you to consciousness
GZW Game Editions


It's time to gear up and select the edition of your choosing right here:

https://store.steampowered.com/news/app/2479810/view/4164216798675757914?l=english


If you haven't signed up yet, you're missing out! Go HERE to sign up now!

What To Expect:
✅Latest #GrayZoneWarfare updates
✅Monthly Exclusive Dev. Interview
✅Creator's Corner: Highlighting top GZW videos by talented content creators
✅Fans Spotlight: Showcasing fan reactions of the month

Follow us on our socials for more updates and content:
Discord
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