According to our schedule, my pick Deathbulge: Battle Of The Bands isn't supposed to be up in the RPS Game Club until June. So why am I here telling you about it? Ollie couldn't do Sid Meier's Pirates! last month 'cos he was sick, and this month he's moving house or some other ridiculous made up thing that grown adults can no longer afford to do, so Deathbulge is stepping up to the plate. And it is kicking that plate into the outer atmosphere and playing a sick guitar riff. If you want to join in you can find Deathbulge on Steam.
Unveiled last night at the IGN x ID@Xbox Digital Showcase, Vampire Survivors has received a free new update called Laborratory (yes, with two 'r's). It includes one new character, one secret character, three weapons, one stage, and a bonus go-cart racing stage. But perhaps most importantly of all, Poncle say they'll answer the question that's been on everyone's lips: "Why is it called Santa Water?". This is something that's puzzled me since the game's inception, and therefore, I will be thrusting myself back into the game where there are, in fact, no vampires at all. I need to know.
Trailered last night, Centum is "an unreliable narrative-driven adventure where everything may be a lie", according to the Steam page. Does the suggestion that everything may be a lie also apply to the suggestion itself? Is this an unreliable Steam page? Perhaps the game is secretly a cheerful Playmobile platformer with plentiful ledge-assist, rather than a horrible point-and-clicker that starts you off in a dark cell with a bunch of obviously cursed artefacts, and gets steadily worse.
Every day, I wake up, and write about videogames, so it’s a strange feeling to realise I won’t be able to do that anymore, because videogames have been completed. Won. Done. Wonso. Doneso. Promise Mascot Agency is "the world's first (and best) open world mascot management crime drama." It's from Paradise Killer studio Kaizen Game Works Limited. You recruit Yokai-lookin' mascots. Yakuza are in it. You can upgrade your battered truck. You can play a tactical card game to help your mascots. Ikumi Nakamura, of Evil Within and Ghostwire: Tokyo art-fame worked on it. Quick! Someone arrest these reprobates for voter fraud, because no one game should tick this many boxes.
Palworld has teased four new beasts of burden for players to corral into their open world survival crafting sweatshops. The new pals are still unnamed but they appear to be the following: karate frog, confused peacock, dopey fungus, levitating sleeve creep. Within the confines of the arms manufacturing Pokélike, such creatures make sense. You can see them struggling to eke out an existence as a close personal friend of the player in the trailer below.
Wow, remember Starfield? I do, just about, although any interest in it feels like a distant dream now. But not to Todd Howard! The Bethesboss had a chat with Kinda Funny and confirmed that Shattered Space, the first big DLC for the brave little space RPG that could, has a release window of "in the fall". Shattered Space adds new locations and stories and gear, and is the sort of DLC that was announced before the game came out, and you got it bundled with some of the super mega hyper awesome pre-order editions (you can still get it bundled with the Starfield Premium Edition if you want to spend an extra 30 quid).
Before that, though, Howard says we should expect (via VGC via the video) "a big update that's coming really soon", and that "we redid the map stuff, so we have some city map stuff." This is the literal first thing I complained about when I reviewed Starfield. Vindication! This is one of a number of changes teased on Starfield's Reddit community at the end of last year.
Dungeons of Hinterberg’s alpine mix of dungeon-crawling and relationship-tending will be upon us this summer, with the fetching cel-shaded blend of Zelda and Persona now having a fresh release date announcement for July. Before then, though, we’ll all be able to spend a couple of days socialising and monster-slaying in the Alps next month thanks to a public playtest.
It’s been five years since Game of Thrones ended and a good while since we had a decent video game based on George RR Martin’s fantasy writings that aren’t Elden Ring lore. Yet it seems that Game of Thrones’ cultural cachet still has enough draw to inspire new games of its own. And not just an arguably underrated-if-also-not-particularly-great action-adventure RPG or fairly okay Telltale adventure game, either, but a whole honest-to-goodness Game of Thrones MMO currently in development, according to new rumours.
If you’re holding out hope for another Ori and the Blind Forest sequel after Will of the Wisps, bad news: it’s probably going to be a while. Developers Moon Studios have said they’re all-in on Soulslike action-RPG No Rest for the Wicked, suggesting that their “magnum opus” will be their focus for up to a decade.
Manor Lords developer Slavic Magic, aka Greg Styczeń, has laid out the broad strokes of the game's first proper patch in early access. This follows a boisterous opening weekend that has seen the new city builder top purchase charts on Steam, causing Valve's mighty servers to crumble under the strain like overloaded oxen.