Counter-Strike Nexon - The CSN:S Team


Show your family pride to receive an exclusive Nameplate!
We look forward to your submissions!

How to Participate
Post your Family Introduction on our Discord Channel!

Format Guidelines
  • Family Representative Info (Discord/Steam ID)
  • Family Name/Meaning
  • The rest of the information can be delivered however you like (screenshot, image, video, introduction post, etc.).

Rewards
  • Attendance Winners
    • Nameplate Creation Request Tickets will be given to two Families with the highest attendance during the event
    • All Family members will be given 10 Event Decoders.
  • Raffle Winners
    • Nameplate Creation Request Tickets will be given to three Families drawn from a raffle.
    • All Family members will be given 10 Event Decoders.

Duration
  • Event Period: 4/30 - 5/15 (Your attendance during this period will be taken into account)
  • Winner Announcement: 5/16
  • Information Submission Period: 5/16 - 5/29
  • Reward Distribution: 8/7 (All family members will receive their awards during maintenance that day)

Notes
  • Only one participation request can be made per family. (Any family member can apply)
  • Only Families with 3+ players can participate.
  • Those who use multiple accounts or are otherwise found abusing this event will not be eligible to win.
  • After selecting the winners, we will collect all necessary information through Discord.
Action Taimanin - -
Greetings Commanders.
The update for April 30th, 2024 is complete.
If the update hasn't been applied, please restart the game to apply the update.


1. Limited-Time Costume Repeat Package is now available!

The perfect chance to get a previously released limited-time costume!
Don't miss out on the "Native UFS" package which includes Saika's Limited-Time costume "Native UFS" and more!

※ Period: ~ May 14th, 2024, 01:59 (UTC)


2. Surprise Missions & Surprise Campaign #5 Commences!

Surprise missions and campaign will be held during the Seasonal Event!
Take advantage of the perks during the Campaign period to clear missions and receive rewards!

※ Please check the exact schedule for each week in the game.

◇ Surprise Missions
※ Event Period: ~ May 7th, 2024 01:59 (UTC)
※ Mission Details:
① Play Battle Arena
└ Mission Rewards: Material Kit (Normal) x 10 (play 3 times), Material Kit (High) x 5 (play 5 times)
② Use EXP Training Facility
└ Mission Rewards: Crystal Fragment x 2 (use 1 time), Crystal Fragment x 3 (use 3 times)
③ Use Skill Training Facility
└ Mission Rewards: Blank Emblem x 3 (use 1 time), Blank Emblem x 5 (use 3 times)

◇ Surprise Campaign
※ Event Period: ~ May 7th, 2024 01:59 (UTC)
※ Campaign Perks
└ Daily Quest item drop rate increase
└ Free Rotation Gacha switch


3. Suspension of cheating users

In order to create a healthy gaming environment, we have imposed disciplinary measures on accounts found to be cheating in the game.
The following 16 accounts have been suspended due to disciplinary measures.

***ck0mendes
***辰
**z
*爸
***nGroßvater112
***导演
***fus Gaden
***8541우유
***alaika
***mander7113234
***奶
***米大
***XIO
***CCCCCCCCQ
*君
***mander8635123

If you want to appeal the suspension, please contact support@gremorygames.com.

In order to protect the users who play the game fairly, GREMORY GAMES will continue to respond strictly to any unfair advantages acquired through improper means and actions.

Stay tuned!
Dragonheir: Silent Gods - 小愿望吴邪
Exciting news, Travelers!

Starting soon, there's a chance to summon Legendary Heroes like Felicity, Hochadir, Ripekas, Sagomir, Sutha, and Talwer in the Starlight Summon. Plus, expect 100 Starlight Stones as compensation sent via email to players limited to S1 character level greater than or equal to 3, and for all S2 and S3 ones.

The compensation will be saved from April 30th to May 10th and, as long as the newly created character reaches level 3, it can also be claimed. So claim yours before it's too late! 📩

PS. The probability of getting a Legendary Hero in the Starlight Summon is 0.2%! To get more details about the update, please check the in-game notice!

🚀 Dive Deep, Battle Peak!
#dragonheir #dragonheirsilentgods #downloadnow
🔥 Download Dragonheir NOW: {LINK REMOVED}
Apr 29, 2024
CATACLYSM: Even Angels Sin Playtest - Team Myster
  • Changed final encounter in 0-4R
  • Added an additional challenge to 0-4R
  • Changed both encounters in 0-5R
  • Removed a challenge from 0-5R
Apr 29, 2024
掼个蛋蛋 - gu47
因为不少玩家反映全屏模式并不好,因此改成了窗口模式,同时窗口大小可以自己调整
Apr 29, 2024
KitHack Model Club - HarvesteR
Hi Everyone,

Patch 2 is now live. This is another hotfix update to address the most pressing issues found during these first two weeks of Early Access.

We've got a number of general improvements, and most importantly, another considerable set of optimizations!

Here is the changelog:

Vehicle Editor:
* Fixed incorrect calculation of vehicle dimensions
* Added information about dimensions and part count to the Stats Toolbar details panel

Steam Workshop:
* Added a screen to allow configuring Tags before publishing a vehicle to the Steam Workshop.

UI:
* Fixed incorrect layout of several expanding tooltips in the Vehicle Editor
* Fixed non-appearing tooltip for the Aerodynamics Overlay button.
* Revised the text of several expanding tooltips, replaced mentions of keyboard controls with proper dynamic glyphs.
* Fixed incorrect layout of configurable inputs on several parts' context menus.
* Decal handles are now slightly smaller.
* The Chat Input text field no longer accepts linebreaks, as they caused unwanted breaks when submitting if the caret wasn't at the end of the text.

VFX/Graphics:
* Made the overdraw (dotted lines) of the Vehicle Editor ground plane more transparent against the vehicle.
* Fixed visible sky flickering when moving from light to shadow areas while looking up.
* Reduced the density of underwater fog.
* Reduced pop-in artifacts of vegetation.
* Fixed imposter LODs of parked cars around the map being visible on top of the higher detail LODs.

NPC Vehicle AI:
* Untasked NPCs will now at least maneuver to avoid terrain instead of burrowing headlong into it.

Audio:
* Fixed random popping sound in the Main Menu
* Environment ambience is now correctly controlled by the Environment volume slider.
* Road Traffic noises are now controlled by the World volume slider
* Vehicle Wheel skid sound is now controlled by the Vehicle volume slider
* Wheel skid sounds are less loud overall.
* Adjusted level of gas engine start/shutfown to better match the level of the idle sound.
* Adjusted the curve for engine load/rpm parameters so engines audibly rev up when accelerating.


Missions:
* Added additional hints to Glider Gold, and standardized the style of notification messages.


Performance:
* New terrain shading setup, significantly reduces baseline memory usage.
* The Vegetation system is now more efficient at releasing memory.


Happy KitHacking!

Cheers
Apr 29, 2024
Heroic Kingdom: Origins - LS_Duffmaster
Fixes:

  • Fixed an issue when pulling up map with potion wheel open, potion wheel would be stuck on screen.
  • Fixed an issue when locking an item, it wouldn't show it was locked until re-opening inventory.
  • Fixed battlemage weapon effect.
  • Fixed bandit bosses(tank/duelist) weapon effect.
  • Fixed an issue where elves would get stuck in idle loop
  • Fixed an issue where "Learned" melee abilities were not updating in the ability book once learned.
  • Fixed an issue where "Learned" magic abilities were not updating in the ability book once learned.
  • Fixed an issue where "Learned" ranged abilities were not updating in the ability book once learned.
  • Updated Tooltip for Hail of Fire Arrows.
  • Updated Tooltip for hail of Holy Arrows.
  • Updated Tooltip for Hail of Void Arrows.
  • Updated Tooltip for Hail of Fel Arrows.
  • Updated Tooltip for Hail of Poison Arrows.
  • Updated Tooltip for Hail of Frost Arrows.
  • Updated Tooltip for Poison Shot.
  • Updated Tooltip for Fel Shot.
  • Fixed an issue where mages were dropping health potions with incorrect scaling.
  • Fixed an issue where players couldn't sprint or perform actions after interacting with ability book.

New:

  • Updated tip backgrounds.
  • Added additional tips to the random tips.
  • Updated most icons in Void/Holy, Physical, Elemental, and Dark talent trees.
  • Updated most melee, mage, and ranged ability icons.
  • Started implementation of stat changes when mousing over an equipable item.
  • Updated all talent tree backgrounds, and talent icons.
  • Updated main menu visuals and background.
  • Changed Surface dweller champion to start with a 2h mace.
  • Changed Cavern dwarf Bruiser to start with 1H maces.
  • Chanced Cavern Dwarf Hero to start with 1h Axe and shield.
  • Added a secondary weapon to High Elf starting classes.
  • Added a secondary weapon to Dark Elf starting classes.
  • Added Sort option in inventory by Rank
  • Added Sort option in inventory by Type.
  • Added Sort option in inventory for Value.
  • Adjusted the amount of carry weight from strength to .25 from .5.
  • Increased Flame strike scaling: Intellect increased from 1 to 1.25 Strength/Dexterity increased from .5 to 1.25, added Wisdom Scaling of 5.
  • Increased Flame strike R2 scaling: Intellect increased from 1.5 to 2.25, Strength/Dexterity increased from 1 to 2.25, added Wisdom Scaling of 7.
  • Increased Ice strike scaling: Intellect increased from 1 to 1.25, Strength/Dexterity increased from .5 to 1.25, added Wisdom Scaling of 5.
  • Increased Ice strike R2 scaling: Intellect increased from 1.5 to 2.25, Strength/Dexterity increased from 1 to 2.25, added Wisdom Scaling of 7.
  • Increased Corrupted Blow scaling: Intellect increased from 1.25 to 1.5, Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Corrupted Blow R2 scaling: Intellect increased from 2.25 to 2.5, Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Scorching Blow scaling: Intellect increased from 1.25 to 1.5, Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Scorching Blow R2 scaling: Intellect increased from 2.25 to 2.5, Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Darkened Blow scaling: Intellect increased from 1.25 to 1.5, Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Darkened Blow R2 scaling: Intellect increased from 2.25 to 2.5, Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Glacial Blow scaling: Intellect increased from 1.25 to 1.5, Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Glacial Blow R2 scaling: Intellect increased from 2.25 to 2.5, Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Thunderous Blow scaling: Intellect increased from 1.25 to 1.5, Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Thunderous Blow R2 scaling: Intellect increased from 2.25 to 2.5, Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Chaotic Obliteration scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Chaotic Obliteration R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Incinerating Fury scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Incinerating Fury R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Shadows Embrace scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Shadows Embrace R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Frozen Assault scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Frozen Assault R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Static Discharge scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Static Discharge R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Fel Devastation scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Fel Devastation R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Blazing Devastation scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Blazing Devastation R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Darkened Devastation scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Darkened Devastation R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Icy Devastation scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Icy Devastation R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Static Devastation scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Static Devastation R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Brutal Corruption scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Brutal Corruption R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Brutal Inferno scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Brutal Inferno R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Brutal Darkness scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Brutal Darkness R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Brutal Tempest scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Brutal Tempest R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Increased Brutal Storm scaling: Strength/Dexterity increased from .5 to 1.5, added Wisdom Scaling of 5.
  • Increased Brutal Storm R2 scaling: Strength/Dexterity increased from 1 to 2.5, added Wisdom Scaling of 7.
  • Reduced Malgath's health by 70%.
  • Increased Malgath's level to 30.
  • Reduced Fire Hound HP by 25%.
  • Reduced Fire Hound Burn Damage from 5x's to 2x's.
  • Added additional Exiled Warriors around the exiled castle.
  • Added a textured background to player action bar.
  • Added a textured background to player status bar.
  • Added a textured background to abilities window.
  • Increased Barbed Shot scaling from 1.5 to 2.5.
  • Increased Tripple shot scaling from 1.25 to 1.75.
  • Increased Multi Shot scaling from 1 to 2.25.
  • Increased Rupture scaling: Strength/Dexterity increased from 1 to 2.
  • Increased Rupture R2 scaling: Strength/Dex increased from 1.5 to 3.
  • Increased Heroic Strike scaling: Strength increased from 1 to 2.5.
  • Increased Heroic Strike R2 scaling: Strength increased from 2.5 to 3.5.
  • Increased Mighty Blow scaling: Strength increased from 1.25 to 2.25.
  • Increased Mighty Blow R2 scaling: Strength increased from 2.25 to 3.25.
  • Increased Between The Eyes scaling: Strength increased from 1 to 2.25.
  • Increased Between The Eyes R2 scaling: Strength increased from 1.5 to 3.25.
  • Increased Devastate scaling: Strength increased from 1.5 to 2.5.
  • Increased Devastate R2 scaling: Strength increased from 2.5 to 3.5.
  • Increased Lacerate scaling: Strength/Dexterity increased from 1 to 2.
  • Increased Lacerate R2 scaling: Strength/Dexterity increased from 1.5 to 3.
  • Increased Crushing Blow scaling: Strength increased from 1.75 to 2.75.
  • Increased Crushing Blow R2 scaling: Strength increased from 2.25 to 3.5.
  • Updated enemy icons (rare/elite/boss/heroic).
  • Fixed element effects on knight assassin weapons.
  • Increased vitality scaling on health from 30 to 50 (this may be adjusted later if it's too much).
  • Updated icon for Normal/Hardcore/Heroic difficulties
Apr 29, 2024
Sect And Monsters - hewei
1. One click recast all (visible after unlocking the spiritual realm)
2. Reduce the materials required for gemstone enhancement
YAKIMOCHI STREAM - Asuka Factory
Pricia Defense - Asuka Factory
...