With the participation of Creative Director Guillaume Boucher-Vidal and content creator CohhCarnage, you will discover the new combat system of Outward 2 and how we improved from the original.
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Wishlist Lost In Prayer - a turn-based tactical roguelike set in heaven and hell where you can become anything that kills you.
Wishlist Witherbloom - a 1-4 players cooperative dungeon delving action RPG set in a forlorn world published by Nine Dots.
Added keybinding menu. Note: more bindings will be added over time. Some bindings are missing localised text & icons, this will be updated in a future patch.
Fixed Mooncalf double spawn.
Fixed overflowing string in job ui.
Fixed workshop wall obscuring inventory on ultrawide aspect ratios.
Fixed Fence loading incorrect dialogue at end of intro quest.
Family Land - Farmer Simulator - DRAGO entertainment
Hello Farmers! 🌽 🚜
As you know the development of our farming simulator game is going very well and we can't wait to show you how the game looks and plays right now. But don’t worry, soon you will be able to tell, as we are taking part in the Farming Fest and you will be able to see the State of development video which shows you how the game looks in its current state.
As we progressed with work we came to the conclusion that we want the name to reflect what feeling and atmosphere bring to you in our game. And the game (except farming of course) is about a man that inherits his Uncle's farm and moves from his big city life to once again discover the joys of living off the land and remembering what is really important. That’s why we decide to change the name of our game to:
With this change we want to bring you closer to William's family history and what was the relationship between John and his Uncle. But that’s a topic for a different devlog.
For now stay tuned for Monday's materials so you can see in a video how the game presents itself.
Have a great weekend! Family Land - Farmer Simulator team
Last week I mentioned that I had two big items and about 50 smaller items that I wanted to get done for the Kepler opt-in, plus another fast playthrough to ensure nothing major has broken.
The two bigger items took a bit longer than I expected, but they are now done. One was a new enemy attack, the other is a new side-quest that connects some story threads. That still leaves about 40 smaller items and a playthrough, but hopefully these will go faster and Kepler will be ready for opt-in in the next week or so.
We're continuing solving the issues you've submitted! As some of you have reached Harndean's liberation, we made it clearer that you need to defend it against a Brigand reclamation party before it's liberated.
Made Brigands send a reclamation party immediately when building a Belltower. This should make it clearer that liberation requires defending the village.
Added ability to interact with offline players' inventories.
Fixed Bronze crafting in Furnace (T2) and Smeleter (T3).
Fixed recruited villagers increasing their renown cost when leveling up, resulting in lost renown over time.
Fixed crash when building village improvements on the edge of a village.
Fixed a rare crash when using trading between player settlement and villages.