Rock, Paper, Shotgun

BlizzCon, Blizzard's annual get-together for fans of their games, was halted by the pandemic in 2020 and only returned as a physical event last year. One year later, it is cancelled again, Blizzard have announced.

Read more

Rock, Paper, Shotgun

BlizzCon, Blizzard's annual get-together for fans of their games, was halted by the pandemic in 2020 and only returned as a physical event last year. One year later, it is cancelled again, Blizzard have announced.

Read more

Rock, Paper, Shotgun

I never expected to feel genuine affection for Dr Robotnik, whose various level-ending wrecking balls and spiked doodads have killed me a million times over, but here I am sobbing like a banshee over the release of Dr Robotnik's Ring Racers, a free Mario Kart-alike created by Kart Krew, the fangamer team behind Sonic Robo Blast 2 Kart, using the Doom Legacy source port.

Read more

Rock, Paper, Shotgun

I never expected to feel genuine affection for Dr Robotnik, whose various level-ending wrecking balls and spiked doodads have killed me a million times over, but here I am sobbing like a banshee over the release of Dr Robotnik's Ring Racers, a free Mario Kart-alike created by Kart Krew, the fangamer team behind Sonic Robo Blast 2 Kart, using the Doom Legacy source port.

Read more

Rock, Paper, Shotgun

The announcement trailer for Lost Legions opens with a Roman Emperor bellowing “GIVE ME BACK MY LEGIONS” like a kid who’s just had his pudding taken away. I'd just had a big swig of coffee before watching, and was instantly swept off by visions of an apoplectic Roman bigwig rampaging through the forests of darkest Germania, gluing abducted legionnaires together into a sort of Octavian katamari... and then they revealed that it’s another open world survival game, with no less than two trailer beats dedicated to the act of hacking down a tree.

I mean no disrespect to developers Tarock Interactive - they're not to blame for my addled imagination - but there are many open world survival games and as a weary Ed Thorn recently noted, the majority are heavily frontloaded with wilderness carpentry. I don’t think survival games should emphasise wood-chopping in their announcement footage. It's like doing a Call of Duty montage of people getting shot three seconds from spawn. Still, if there's no katamari mechanic, the idea of raising a small army of mostly AI-controlled Roman soldiers behind enemy lines has a certain charm. Without further ado, here’s the trailer.

Read more

Rock, Paper, Shotgun

This week saw the first (small) look at the new and upcoming Hobbit-themed cosy life sim Tales Of The Shire, plus the news that Embracer group is splitting into three, including a Middle-earth And Friends group. We thus use this as an excuse to spend some time talking about The Lord Of The Rings games we'd like to see, plus our favourite Rings games from days gone by (and also Gollum, and also we do impressions of Gollum).

Nate has been playing an impressive number of games, including one that did not allow him to invent the stick and therefore hampered his progress. We also talk about AI NPCs again, because one of them tried to get James drunk. Plus: some lovely recommendations to round off your weekly pod (one of them is a long life meat product).

Read more

Rock, Paper, Shotgun

This week saw the first (small) look at the new and upcoming Hobbit-themed cosy life sim Tales Of The Shire, plus the news that Embracer group is splitting into three, including a Middle-earth And Friends group. We thus use this as an excuse to spend some time talking about The Lord Of The Rings games we'd like to see, plus our favourite Rings games from days gone by (and also Gollum, and also we do impressions of Gollum).

Nate has been playing an impressive number of games, including one that did not allow him to invent the stick and therefore hampered his progress. We also talk about AI NPCs again, because one of them tried to get James drunk. Plus: some lovely recommendations to round off your weekly pod (one of them is a long life meat product).

Read more

Rock, Paper, Shotgun

The announcement trailer for Lost Legions opens with a Roman Emperor bellowing “GIVE ME BACK MY LEGIONS” like a kid who’s just had his pudding taken away. I'd just had a big swig of coffee before watching, and was instantly swept off by visions of an apoplectic Roman bigwig rampaging through the forests of darkest Germania, gluing abducted legionnaires together into a sort of Octavian katamari... and then they revealed that it’s another open world survival game, with no less than two trailer beats dedicated to the act of hacking down a tree.

I mean no disrespect to developers Tarock Interactive - they're not to blame for my addled imagination - but there are many open world survival games and as a weary Ed Thorn recently noted, the majority are heavily frontloaded with wilderness carpentry. I don’t think survival games should emphasise wood-chopping in their announcement footage. It's like doing a Call of Duty montage of people getting shot three seconds from spawn. Still, if there's no katamari mechanic, the idea of raising a small army of mostly AI-controlled Roman soldiers behind enemy lines has a certain charm. Without further ado, here’s the trailer.

Read more

Rock, Paper, Shotgun

I think the stronger your interest in white goods becomes, that's how you know you're transitioning from a youngster to a slightly oldster. The first thing I did recently when I stepped into my friend's house was compliment him on his new washing machine. "A Samsung! Nice dials on this, eh?", I said as I twisted the dial and it pleasantly bumped from mixed to delicate wash. What can I say? I appreciate the mundane and the useful.

And from the times I've played Lethal Company, I've come to think it's also a game about appreciating the mundane, too.

Read more

Rock, Paper, Shotgun

I think the stronger your interest in white goods becomes, that's how you know you're transitioning from a youngster to a slightly oldster. The first thing I did recently when I stepped into my friend's house was compliment him on his new washing machine. "A Samsung! Nice dials on this, eh?", I said as I twisted the dial and it pleasantly bumped from mixed to delicate wash. What can I say? I appreciate the mundane and the useful.

And from the times I've played Lethal Company, I've come to think it's also a game about appreciating the mundane, too.

Read more

...