"Dice Assassin" is now available! This unique turn-based strategy game combines dice, cards, and board elements to bring you a fresh gaming experience like never before. Have fun playing!
BGM, SE adjustment System sound adjustment Correspondence to standing picture mouth movement Support for low-resolution monitor display problems Correspondence to startup error Other bug fixes
Fixed an issue where players were unable to move using the keyboard during the boss battle at the left door in the endgame.
Addressed various other minor issues and bugs for improved gameplay experience.
For any further bug reports or feedback, please visit the Steam discussion thread linked below. Your input is greatly appreciated in helping us enhance the game experience.
The loader only gets the exterior scene atm. If you love dockable weights,, the SV has them!
I removed some objects from the lunarsurface2242neonalleys scene. This scene is technically the "Daelonik Artworks neon ads demo scene". The objects I removed are mostly the buildings around the edges that make it feel like a dense skyline environment,, but,, now it's just a bit more like paris, and a bit less like manhattan. The result is much smoother performance on my 7800xt ,, which should make it more playable in general down to a 3060. The rockhopper can perform at lower framerates because it doesn't have a gimbal,,, but the gimbal system is tied to the framerate a little bit so terribly low frames result in input delays for the gimbal tilt. I have experimented a little bit with fixed update with this system, however I found it to be undesirable and found normal framerate gimbal update to be smooth and natural. This system and the flight recorder system function with a lot of jitter in the fixed update, which would be the expected "easy solution" to the possibility of framerate inconsistency, however my screen is at a 60fps update cycle and is very consistent so for these inconsistencies, the best solution is using your graphics driver or windows to set your fps to 60.