Maintenance has concluded as of 9:02AM PDT and the servers are available once more. We thank you for your patience. Mabinogi will have a scheduled maintenance on April 25th. During this time, the game will be unavailable. Maintenance is expected to begin at 5:00 AM PDT and last approximately 5 hours.
Please note that the estimated length of time for each maintenance is subject to change without notification.
-Time-
Thursday, April 25th
Pacific (PDT, UTC -7): 5:00 AM - 10:00 AM Eastern (EDT, UTC -4): 8:00 AM - 1:00 PM Paris (CEST, UTC +2): 2:00 PM - 7:00 PM Sydney (AEST, UTC +10) 10:00 PM - 3:00 AM (April 26th)
To address the following:
Weekly server upkeep.
Windows Update.
Pon reimbursement for the Style Tab changes. See below for further information.
Last chance to design your outfit with a floral side to it as the Florist Box has finished flourishing.
Note: The Name Change submission site will be unavailable after 5:00 AM PDT time, and will be available after the maintenance.
Pon Reimbursement: Due to the Style Tab becoming a free feature, players will be offered Pon based on the following duration criteria:
The remaining duration of character Style Tabs on an account, rounded to the nearest whole day.
Payment of 0.4 Pon/day, rounded to the nearest whole number.
Examples:
If a character has 3 days of Style Tab remaining, 2 Pon will be provided.
If a character has 10 days and 20 hours of Style Tab remaining, 5 Pon will be provided by the calculation of 0.4 Pon x 11 days = 4.4 Pon -> 5 Pon.
The duration provided by existing Premium/VIP service will not be included.
The duration of remaining Style Tab cannot exceed a total of 2500 days for the account. This means 1000 Pon will be the maximum amount of Pon one account can receive.
Additions: - Temperature (weapons firing and certain points change your temperature, and upon reaching above 100 degrees will start damaging the player) - Player outlines - 2-2 Ending - Sensitivity options - Difficulties "(Almost) Target practice", "Normal, "Hard", "Masochist" - Ship leaning in movement direction
The game will be upgraded to version 1.1.1.9 after the maintenance on 25 April 2024. The server will have maintenance at 2024/04/25 7:00 UTC. All players will be disconnected during the maintenance. To prevent loss of results, please exit the game early.
Fix
Fixed an issue where the player's equipment would briefly disappear when using "Back Step".
New Card Type:Tactical Card
In this update, Tactical Cards have been added to FSFR.
Tactical Cards will provide players with unique support in terms of skill points, allowing them to gain a tactical advantage in matches.
Unlike normal cards, Tactical Cards have only one Card Effect and can only be placed on dedicated Tactical Card slots.
A Tactical Card's Card Effect is considered a Main Attribute and can be upgraded in the same way as a normal card. You can upgrade your Tactical like normal cards, but you cannot acquire Tactical Cards through Card Exchange. Tactical Cards cannot be applied to Card Refresh either, as they do not have a Sub Attribute.
Tactical Cards will not take up any of the original three card slots, and you will be able to equip up to two non-duplicated Tactical Cards.
Five Tactical Cards have been added to the game in this update
Restore Tactical Card-Restore provides players with periodic Skill Points restoration.
Sturdy Tactical Card-Sturdy increases the player's skill point limit, and higher levels of Sturdy provide the player with additional Tactical Points.
Recall When equipped with Tactical Card-Recall, every time you spend Skill Points, you have a chance to get Skill Points back. The higher the level of the card, the higher the chance and amount of Skill Points returned.
Strom Tactical Card - Sturdy can provide players with a powerful offensive boost: every goal you score has a chance to provide your with a certain number of Skill Points.
Plunder When equipped with the Tactical Card-Plunder, every successful defensive move has a chance to restore a certain number of skill points to your.
*You can get Tactical Cards through Coin Card Capsule in the Mall, matches and event and more will be added to the Point Card Capsule and Card Shop in future releases, so stay tuned!
Log in between 4/25 and 5/30 to get a free Class D Tactical Cards!
New Character
Danilo Danilo is the last line of defence for the team. Not only that, but every time he manages to break his opponent's spear, he provides a strong boost to his teammates.
Capsule
Store
Pretender Alfa Pack&Time Limit Card Tony Pack&Alice Pack
Event
Tactical Card
Log in to the game and receive a free Tactical Card! 2024/04/25-2024/05/30
The Breaking Show has officially begun. In the cyberpunk metropolis of Celpolis, intelligent machines have long oppressed the living spaces of the underclass, leaving us jobless and desperate. Only you, the courageous "contestant" taking the stage, can prove to the world that humanity will not fail in this battle of willpower and wit. Whether you play solo or with a team, challenge powerful enemies, uncover the truth behind this competition, and hone your skills!
——"Rise up! Reclaim our dreams!"
The Early Access version of <Meta-Ghost: The Breaking Show> is priced at USD 17.99, and there will be a 10% discount for the initial launch, which will last for two weeks. According to our preliminary estimates, the Early Access phase of <Meta-Ghost: The Breaking Show> will last approximately 9-12 months. We will adjust the content based on community feedback and plan to complete some new game content according to our roadmap, which will be released later. Of course, due to the increase in game content and continuous operation optimization, the price of the official 1.0 version will increase to a certain extent compared to the Early Access version.
Early Access Version Content Includes:
4 playable characters with unique fighting styles and personalities
Single-player story mode difficulties 1-4: Qualifiers, Preliminaries, Eliminations, and Qualifying
Team mode difficulties 1-5: New difficulties 3, 4, and 5 added, with a maximum heat value of 12 for difficulties 4 and 5
New Drivers, Relics, and Random Events: Each brand's Drivers increased to 18, Fusion Drivers to 55 and Relics to 110, and more Random Events in the single-player Breaking Show mode to obtain these Drivers and Relics
Upgraded Character Development system: Operating System and Weapon Customization have been balanced, and Prosthetics now have various features such as Enhancement, Scrap, Reset (refine secondary attributes), and Assembly (synthesize a specific set of Prosthetics), helping you get more satisfying loots
New Machine Types: More new mechanical mobs and BOSSES await your challenge
New "Live Streaming Room" system with two functions: ① Live Streaming Room Upgrade: where players in the Breaking Show can unlock difficulties and earn rewards by completing main storyline tasks ② Live Streaming Room Moments: An in-game social feature to display personal information, post their own updates, view other players' messages, and more
Added Offline Game feature: Provides a completely offline mode for players who have unstable network environments or server fluctuations. However, to prevent piracy, players still need to perform an online verification when starting the game, and the progress of offline mode will be completely independent of online mode. We hope players can understand.
During this intense development rush, we have also made optimizations to game performance and servers. Based on the experience gained from the prologue version, we have optimized server-side code, fixed some bugs that could cause network congestion, and significantly improved performance in team mode due to synchronization volume optimization. Of course, the release of the Early Access version brings challenges to us, and we are eagerly looking forward to seeing if these results can be verified after a large number of players enter the server. As an online-enabled game, we will continue to focus on server maintenance and optimization in the future, and strive to provide players with the best possible gaming experience.
Finally, we would like to showcase a new Taisuke skin that comes co-branded with Alienware - Alien Walker. Here's a concept design image:
In January of this year, we conducted a playtest, and hundreds of players actively participated in the test, providing us with a lot of feedback. We would like to express our sincere gratitude to these test players. We hereby announce that each player who participated in the playtest can directly receive a redemption code for the Alienware co-branded skin [Alien Walker] mentioned above. Please follow the steps below to claim it:
1. Please join our official Discord and send a private message to the official staff [Shadow itself] on Discord, please note "Meta-Ghost Playtest Reward" 2. When sending a private message, please send a screenshot of the Steam personal information page (as shown below, it needs to include the Steam ID information in part "2" of the picture), and the staff will uniformly verify whether you are a player who participated in the playtest
3. Once the verification is complete, the staff will send you the skin redemption code via Discord private message. You need to manually redeem it in the "Esc" → "Redeem" function in the lounge interface, then you can use it immediately.
※The deadline for claiming this reward is 10:00 PM EST time on May 23th. Please contact the staff to redeem it in time! This limited edition skin cannot be purchased directly with in-game currency. You will also be able to participate in our upcoming events to obtain free codes for the (limited) Alien Walker skin and redeem them in-game. Event details will be announced in the next announcement, so stay tuned!
Inventory Update - Inventory now has some interactive elements - Map updated
Floppy Disc added to the world - Save Game now requires a Floppy Disc
Main Menu updates Game Intro Video can now be skipped by pressing Enter Game now Auto Saves player progress after the introduction level Audio updates Optimizations Bug fixes