Hello everyone, Thank you for continuing to support 'The Devil Within: Satgat!' The following has been updated in the latest version of the game on April 19th GMT+9 (version: 0.5.57.36858).
[Changes and Fixes]
Fixed an issue where the UI for the skill tree tutorial does not work as intended with a gamepad.
We hope you continue to enjoy 'The Devil Within: Satgat.'
We are super happy to let you know that the new build is now available on the Default branch! In this build, we are fixing a huge set of biggest issues, that were recently reported to us. Tackling the corrupted saves was our highest priority and we are really glad that we have been able to remove the two most common causes behind them.
Of course, we keep tracking all the data and the reports that are coming from you. Your help in this regard is invaluable. Thank you for your incredible support! We hope that you will have even more fun with Infection Free Zone now after the stability of the game has been improved.
Changelog
Critical Issues
An issue with disappearing buildings which were potentially causing corrupted saves has been fixed,
An issue with tiles full of water which were potentially causing corrupted saves has been fixed,
An issue with crashes occurring after screen resolution change has been fixed,
An issue with crashes occurring after encountering new events has been fixed,
An issue with workers getting stuck in buildings and not finishing adaptation has been fixed.
Other Issues
An issue that allowed changing time speed with the opened research panel has been fixed,
An issue that displayed an incorrect squad count has been fixed,
An issue with small buildings' deconstruction time being longer than expected has been fixed.
OSM-generated walls that were overlapping roads are now removed to ensure that entrances to certain locations are accessible,
An issue with navigation after deconstruction has been fixed,
Issues with camera after zoom-in and zoom-out during map loading have been fixed,
An issue with the military refueling from the player-controlled HQ has been fixed,
An issue with the clock image showing an inappropriate season has been fixed.
Added to the game
A new POI Color scheme has been added,
An ability to zoom out to the Map Expedition View during HQ Selection has been added,
We have added the map data to the set of data that is being sent to us from Bug Reports. It should help us a lot with the analysis of the issues you report to us.
Balance changes
The squad's scavenging speed has been increased by 30%,
The swarm spawning mechanic has been rebalanced. The first swarm won't be coming to the player on day 7/8 by default but will start spawning after the player reaches a certain Zone size.
The farm building cost has been changed from 4 wood/2 tool to 4 wood/1 tool,
Feel free to share your feedback with us regarding this newest update! Let us know how you feel about the recent changes and if you want to discuss them with other players, join our Discord Server!
The Albion Europe server is in Open Beta, and it’s absolutely teeming with life. Solo players and guilds alike are busy building up this one-off version of Albion, and until 10 UTC on April 23 you can join in for free and earn the exclusive Duelist vanity set!
This vanity set transforms your character into a dashing but deadly combatant, ready to strike down those who cross you, and can only be earned from the Albion Europe Beta. Once unlocked, it can be used on any server - so even if you don’t plan to make Albion Europe your main server, there’s no reason not to jump into the beta and pick one up before it ends.
The Albion Europe Beta also offers massive progress buffs to all players, along with Premium status and 2000 Learning Points - meaning you’ll have no trouble catching up if you join now. The beta ends on April 23 at 10 UTC, so jump in this weekend and secure your Duelist vanity set!
Greetings, Feudal Lords! Today marks a special occasion as we unveil the third episode of our Developer Diaries, tailored especially for our veteran players. This episode may be slightly shorter, but its message is profoundly important.
Reflecting on the spring of 2023, when we first announced the revival of Life is Feudal: MMO, we were astounded by the enduring passion that remained for the game, what's more, the help that we received early on, and that we still receive now, has contributed massively to the direction that we are taking the game.
We want to do more than just thank you, so with our Steam launch, we're introducing the Balance Restoration Campaign.
This campaign enables you to convert all of your previous contributions (what you put into the legacy version of the game) into LiF Coins, which can be used towards the game's subscription, allowing you to return to the lands of Life is Feudal: MMO.
Acquiring your LiF Coins is simple. Log in to your https://ltg.com/ account, merge your legacy Life is Feudal: MMO account and you’ll receive your LiF Coins.
How many coins will you get?
How many coins will I be able to get? The answer is simple, however much you put into the game before it was shut down in 2021, no more, no less.
Remember, unlike with the previous F2P version of the game, the subscription unlocks everything, including skins and other rewards.
You can find more detailed instructions for claiming and using the LiF Coins in the link that we’ve put in the video’s description.
Make sure to become part of the Life is Feudal: MMO community by joining and following us on our official platforms:
Gladiators, the new XCV Arena Season is here! Get ready to fight for amazing rewards!
Be tough and brave to prove your worth and unlock new abilities, Arena Warden’s Assistance and Gladiator's Wrath PvP skills, and the exclusive Dragonborn's War Armor costume to match your collection!
This season only, the prize-winning gladiators will receive 1.5 times more “Imperials of Greatness”! Also the amount of Knowledge for victories in the arena will be increased by 2 times!
In addition, the first two weeks of the Season will award all gladiators with x2 Imperials of Greatness in daily rewards: - from 19.04 00:00 CEST to 26.04 00:00 CEST in Arena 5x5 - from 26.04 00:00 CEST to 03.05 00:00 CEST in Crucible 4x4
The new Arena Season, 19.04 12:00 CEST – 17.05 12:00 CEST, brings in the following modes: - Arena 2x2 - Arena 5x5 - Temple of Seals 3x3 - Crucible 4x4
Learn more about the Season rewards from the Arena in-game menu!
We have some great news. With the latest update, Crossout now supports Nvidia Ansel. Thanks to this, the game now has a full-fledged photo mode! It will allow you to easily make professional in-game screenshots of the beautiful views of the Wasteland.
The Nvidia Ansel technology is available only with Nvidia GPUs series from GTX 800 and higher.
What can you do with the new photo mode
Capture high-definition in-game shots
Capture HDR images
Display a grid of thirds for convenient frame composition
Control a free camera and adjust the view angle and FoV
Apply more than 20 filters. From black and white and night vision to adjusting depth of field, contrast, brightness and many other settings
How to use
To use Nvidia Ansel you need to install GeForce Experience. Then make sure that the “Ansel” section in the general settings of GeForce Experience says “Ready”.
And that’s it! Now you can just launch Crossout and press Alt + F2 (by default), and the photo mode interface will open.
We hope that the new feature will inspire your creativity, and we will be looking forward to seeing your screenshots. See you in the Wasteland! For more information on Crossout, follow these channels:
🎉 Ready to party with a bang? It's time for another thrilling Spin Party! 🎈 Only from now until April 21st at 6am UTC, spin 3 Love Spins and score a FREE TRIPLED JACKPOT SCRATCH CARD with an epic 2.2 BILLION CHIPS JACKPOT! 💰 Hurry, grab your Love Spins and dive into the Spin Party TODAY! Let's kick off the celebration! 🎊 Prizes will be delivered on April 21st. Don't miss out!
Tower Walker: MMO Grind Simulator - Raptor Claw Games
Here are the patch notes (1.0088.4715):
Fixed issue with Frozen Northlands Brutal Dungeon not unlocking correctly
Fixed issue with "Auto restart dungeon" in Task manager not working correctly (It was always enabled for all characters at all time even when turned off)
Tweaks to "Vampire King" boss encounter, slightly increased boss damage
"Glimmerpass mastery" now affects automatic item locking to protect all items enchanted to +40 instead of normal +20 (This is to make "Auto sell mode" useful again)
"Wand of Redflame" is now auto item locked as a legendary weapon
Dungeon floor fast travel buttons now appear at the start of the attunement process