Rock, Paper, Shotgun

If you somehow haven’t fallen down the Balatro hole just yet, that slope is about to get a whole lot slippier. The mesmerising roguelike spin on poker is easy enough to lose an entire afternoon to by itself, but now it’s been combined with the granddaddy of all computer-related procrastination: classic Windows Solitaire.

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Rock, Paper, Shotgun

Former PS4 hit Ghost of Tsushima is the next big PlayStation exclusive to make the leap to PC, and it’s bringing some extra PS-shaped features with it. The game’s Director’s Cut - representing the fact this re-release will include its Iki Island expansion and co-op mode - will be the first game that lets you earn PlayStation trophies from your PC, if you so wish.

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Rock, Paper, Shotgun

Despite military sim series Arma and its zombie survival spin-off DayZ having their de facto home on PC, developers Bohemia Interactive opted to snub us keyboard-and-mousers for their post-DayZ game Vigor. The free-to-play survival shooter hit early access on Xbox way back in June 2018 - almost six years ago - and subsequently made its way to PlayStation and Nintendo Switch. And yet, for more than half a decade, no whisper of a PC release was heard - until now, that is.

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Rock, Paper, Shotgun

The Anniversary Edition of Braid was originally announced almost four years ago, and originally meant to be out sometime in 2021. As such, the latest delay to Jonathan Blow’s time-rewinding puzzle-platformer - which sees its date pushed back two weeks into the middle of next month - feels like a relative drop in the hourglass.

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Rock, Paper, Shotgun

Larian aren’t just not making Baldur’s Gate 4 – they’re treating Baldur’s Gate 3’s success as an opportunity to develop their own intellectual properties, with two new games in the works. These games will build on the “sensibilities” of Baldur’s Gate 3 in being “immersive experiences shaped by your choices”, but by the sounds of things, they won’t be adaptations of anybody else's narrative or setting. Divinity: Original Sin 3? It’s the obvious call, but come now, free your mind. How about a kart racing game, Larian, or a banging old school mascot platformer? When are you going to make a platform game, Larian?

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Rock, Paper, Shotgun

As you may know, the network this site belongs to is for sale.

To help us with our impending separation from the ReedPop business we are detaching some systems and services from the ReedPop brand.

One of those systems is our reader accounts system which powers profiles, comments, subscriptions, and newsletters on this very website.

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Rock, Paper, Shotgun

Here at the Electronic Wireless Show podcast we're nothing if not ready to jump on a bandwagon, and the hottest wagon in town right now is the Fallout TV show. We've watched varying amounts of Amazon's new adaptation of Bethesda's favourite post-apocalyptic RPG baby, so there are some mild (but not total) spoilers within, as we talk about the show, the show biffing the leaving-the-vault-moment, the best things about the games, the Righteous Gemstones, and how good Walton Goggins is just, like, in general.

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Rock, Paper, Shotgun

If the purpose of a tech demo is to induce a flash of thinking "Hey that’s neat," then I’d be lying if I said Nvidia’s Covert Protocol – a playable showcase for their AI NPC tool, Avatar Cloud Engine (ACE) – hadn’t worked on me. If, on the other hand, it’s to develop that thought into "Hey, I want this in games right now," it’s going to take more than a slightly stilted natter with an aspiring bartender.

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Rock, Paper, Shotgun

The problem with deciding to play every single Nancy Drew mystery puzzle game for a column is that, because they have been coming out since the 90s, Her Interactive have built up enough steam that I may never catch up to the front of the plucky citizen detective train. They have today announced a release date of May 7th for Nancy Drew: Mystery Of The Seven Keys, along with the official trailer.

This time Our Nance is heading to Prague, for a sort of old-world-meets-new story about hacking, medieval myths, and a stolen necklace. Nancy is hired to find said heirloom, and interview a bunch of suspects, one of whom is creepy puppet guy up there (there are no screens of Nancy because she never actually steps out from behind the camera in these games; she may as well be a cryptid). I realise this may not be of interest to regular readers of this site, but while I may not have seven keys, I do have one to the back end of this website, so nobody can stop me.

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Rock, Paper, Shotgun

Friends, I have officially discovered another game I can play with my life partner, who regards most games with enormous suspicion and fatigue. That game is Morels: The Hunt 2, released this week, and as you might guess, it is about finding and identifying various species of mushroom in lush, photorealistic wilderness locations. There are also unicorns, crystal skulls and robot parts. Slightly confused by the unicorns, crystal skulls and robot parts, if I'm honest. It feels a bit like developers Abrams Studios are unconvinced as to the popular appeal of mushroom hunting, and have garlanded the concept with random mythology so as to widen the Venn diagram overlap between "fungi fans" and "people who want to live in cyberpunk Narnia".

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