Here at the Electronic Wireless Show podcast we're nothing if not ready to jump on a bandwagon, and the hottest wagon in town right now is the Fallout TV show. We've watched varying amounts of Amazon's new adaptation of Bethesda's favourite post-apocalyptic RPG baby, so there are some mild (but not total) spoilers within, as we talk about the show, the show biffing the leaving-the-vault-moment, the best things about the games, the Righteous Gemstones, and how good Walton Goggins is just, like, in general.
If the purpose of a tech demo is to induce a flash of thinking "Hey that’s neat," then I’d be lying if I said Nvidia’s Covert Protocol – a playable showcase for their AI NPC tool, Avatar Cloud Engine (ACE) – hadn’t worked on me. If, on the other hand, it’s to develop that thought into "Hey, I want this in games right now," it’s going to take more than a slightly stilted natter with an aspiring bartender.
The problem with deciding to play every single Nancy Drew mystery puzzle game for a column is that, because they have been coming out since the 90s, Her Interactive have built up enough steam that I may never catch up to the front of the plucky citizen detective train. They have today announced a release date of May 7th for Nancy Drew: Mystery Of The Seven Keys, along with the official trailer.
This time Our Nance is heading to Prague, for a sort of old-world-meets-new story about hacking, medieval myths, and a stolen necklace. Nancy is hired to find said heirloom, and interview a bunch of suspects, one of whom is creepy puppet guy up there (there are no screens of Nancy because she never actually steps out from behind the camera in these games; she may as well be a cryptid). I realise this may not be of interest to regular readers of this site, but while I may not have seven keys, I do have one to the back end of this website, so nobody can stop me.
Friends, I have officially discovered another game I can play with my life partner, who regards most games with enormous suspicion and fatigue. That game is Morels: The Hunt 2, released this week, and as you might guess, it is about finding and identifying various species of mushroom in lush, photorealistic wilderness locations. There are also unicorns, crystal skulls and robot parts. Slightly confused by the unicorns, crystal skulls and robot parts, if I'm honest. It feels a bit like developers Abrams Studios are unconvinced as to the popular appeal of mushroom hunting, and have garlanded the concept with random mythology so as to widen the Venn diagram overlap between "fungi fans" and "people who want to live in cyberpunk Narnia".
If you'll be hiding from the sweltering sun in July (I say, daring the fates to try to spite me by delivering a cracking summer), good news: you won't be the only shadow-dweller. The fascinating Schim finally has a release date, July 18th. It stars a little shadowy soul trying to reconnect with its human by hopping from shadow to shadow through city streets, farms, factories, and parks bustling with life and moving parts. See how it works in the new trailer below!
1000xResist, from Vancouver-based sunset visitor 斜陽過客, is one of those high-concept sci-fi yarns that easily unravels into a million, bewildering threads of ambition and inspiration. Let me try to pack the premise, at least, into a clean paragraph: you are the Watcher, a clone of the immortal ALLMOTHER, who herself is the sole survivor of a disease spread by the arrival of enormous aliens, the Occupants. The ALLMOTHER's many clones reside in an underground bunker, the Orchard, while their deified parent fights the Occupants elsewhere. Your job within the Orchard’s theocratic hierarchy is to relive and interpret the ALLMOTHER's memories of life before the fall, a thousand years ago.
Blackbird Interactive, the team behind upcoming strategy game Homeworld 3, have released details on both the planned roadmap and the game’s chunky-looking collector’s edition, ahead of the game’s release next month, 13th May.
The roadmap details three pieces of paid DLC for the year ahead, plus an additional planned paid piece in 2025. This is alongside several free content updates. Together, they’re all targeted at fleshing out the game’s ‘War Games’ three player co-op mode. Specifically, the roadmap details new playable factions, starting fleets, challenges, emblems, and maps.
Nowadays, I'm more than happy to sacrifice high frames and a big screen for the comforts of the Steam Deck. I like lounging on the couch, the light forearm workout, and heating my room in only a few minutes. So it's good news that Moon Studios' upcoming ARPG No Rest For The Wicked will be playable on launch for Deck, the ROG Ally and other handhelds. Minimum PC specs also don't look too taxing, but those after the shiniest-looking game on recommended hardware may be in for a shock.
Slavic Magic, the sole creator behind anticipated (sub genres forthcoming) strategy game Manor Lords, has written a transparent and refreshingly to-the-point blog post on Steam addressing both expectations and future updates. Specifically, Slavic Magic aka Greg Manor Lords has taken time to outline exactly what his game - currently the most wishlisted on Steam, ahead of Hades 2 - isn’t>.
Bethesda's very own Mr Handy (director and executive producer) Todd Howard has addressed the controversy surrounding the Fallout TV show's treatment of Fallout backstory, reaffirming the canonicity of Obsidian's Fallout: New Vegas and promising that Bethesda and Amazon are being "careful" to maintain consistency between the games and the TV series. Are you new to this latest lore scandal? Watch out for Fallout Season 1 spoilers ahead, then.