RAIDBORN - Markus
Small hotfix now live. Here is what changed:

  • Fixed incorrect and repeated display of the savegame compatibility warning
  • Fixed error resulting in item loss when loading old savegames with upgraded Raidblade sword
  • Added safety measure to prevent item loss when loading invalid items
  • Fixed Raidblade sword not loading correctly
  • Fixed an exploit that would refund skill points that were converted to learning points when respecing skills
Nora Wanna Rise - Kramer McBarrette
Hello everyone,

We're excited to present to you Patch 1.0.1, which primarily focuses on resolving a few minor bugs to enhance your gaming experience. Here are the details:


Bug Fixes:

- Fixed an issue where players could encounter sporadic crashes during transitions between certain zones.

- Resolved a bug that caused incorrect display of certain UI elements on screens with specific resolutions.

- Fixed a lighting issue in certain particular zones.




We appreciate your patience and continuous support. Please continue to provide us with your feedback to help make the game even better!


The development team
Apr 18, 2024
Sheba: A New Dawn - Kashkool Games
Date: 18th April 2024 (UTC)
Version: 1.0.6.5

Hot Fix changes:
  1. Enhanced the camera path movement while triggering a switch.
  2. Fixed bug where some switch triggers were not saving properly.
  3. Fixed bug while changing switch trigger state (on/off) and their VFX.
  4. Fixed bug where player debuffs status where not loading properly.
  5. Fixed bug where enemy debuffs showed up in the player's HUD.
  6. Fixed bug where in-game menu tabs where not opening when clicked using the mouse.
  7. Fixed bug where Skill Scrolls were not useable after loading a game.
  8. Fixed bug where selling a gem at the shop results in selling the first gem in the list.
Nora Wanna Rise - Kramer McBarrette
Patch Note Version 1.0.1

Hello everyone,

We're excited to present to you Patch 1.0.1, which primarily focuses on resolving a few minor bugs to enhance your gaming experience. Here are the details:

Bug Fixes:

- Fixed an issue where players could encounter sporadic crashes during transitions between certain zones.

- Resolved a bug that caused incorrect display of certain UI elements on screens with specific resolutions.

- Fixed a lighting issue in certain particular zones.


We appreciate your patience and continuous support. Please continue to provide us with your feedback to help make the game even better!

The development team
Nora Wanna Rise - Kramer McBarrette
Patch Note Version 1.0.1

Hello everyone,

We're excited to present to you Patch 1.0.1, which primarily focuses on resolving a few minor bugs to enhance your gaming experience. Here are the details:

Bug Fixes:

- Fixed an issue where players could encounter sporadic crashes during transitions between certain zones.

- Resolved a bug that caused incorrect display of certain UI elements on screens with specific resolutions.

- Fixed a lighting issue in certain particular zones.


We appreciate your patience and continuous support. Please continue to provide us with your feedback to help make the game even better!

The development team
Apr 18, 2024
Beautiful Light - Matavatar
Greetings operators.
Today, we're excited to update you on our recent work! In this development update, Psychoghost reveals insights about our latest game features, including a new map in the work, a weather system, the random artifact discharge event, the mysterious black squad, and much more...

DEV UPDATE PRESENTED BY Psychoghost


PREVIOUS DEV UPDATE :
https://www.youtube.com/watch?v=1sQHgAfRE84

DEV TIMELINE
Stay updated on the development progress with our dev timeline.
>>> https://deepworlds.studio/dev-timeline

STAY TUNED
Follow us on our socials for more updates and content :
Club Koala Playtest - Club Koala Team
Whatsup Playtesters

Exciting News! Join Us for Club Koala's Exclusive Island Building Event!

We're thrilled to have you join us on our journey! As we continue to explore the world of Club Koala, we're excited to introduce our biggest event yet: the Club Koala 7,000USD Island Building Challenge!
In appreciation of the incredible support from our community and partners, we're opening Club Koala's BIGGEST event with amazing rewards!
Event Highlights:
  • Top Prizes: The top 3 winners will receive $7,000 each, while 4th–10th place winners will receive $100 each in our exclusive island construction challenge!
  • Build Your Dream Island: Create an extraordinary island in Club Koala and submit your entry on our official Discord, #island-submission! The event will run until April 28th.
How to Participate:
  1. Get Started: On the second day in Club Koala, you'll receive a large sum of in-game coins in your daily treasure chest located in the main city.
  2. Shop and Build: Use your in-game coins to purchase items from the in-game store and create your magical paradise!
  3. Submit Your Entry: Share your island creation on our Discord's #island-submissions channel by April 28th (submit a video of your island alongside your in-game ID in #island-submissions)
  4. Judging Process: The Development team will select 20 finalists within 2 days after the event ends. The finalists will be those who accumulated the most votes on Discord.
  5. Top 10 Finalists: The community will select the top 10 entries during the public voting period.
  6. Top 3 Announcement: On May 7th, the top 3 entries will be announced after a comprehensive review.
  7. Claim Your Prize: Prove the originality of your video (game ID + account information) to receive your prize after the 8th of May
Tips & Tricks:
  • Bonus points for creating a captivating storyline for your island!
  • Bonus points for community engagement—share your island on your social media accounts and tag the official Club Koala social media accounts (Twitter, Tiktok, Facebook, Instagram, Youtube) + #ClubKoala
  • Submit a video that is at least 3 minutes long.
  • Protect your privacy by safeguarding your personal information.
Disclaimers:
- Club Koala reserves the right to disqualify any cheating behavior and maintains all interpretation rights.
- By participating, you grant Club Koala rights to your submitted content, which may be used at our discretion. While "Club Koala, Team" does not own your content, "Club Koala" retains rights to publish it as needed.

Get ready to build, create, and compete in the Club Koala Island Building Challenge! We can't wait to see your amazing creations! Head over to the official Club Koala Discord #island-submissions to indulge in a journey that is beyond imagination.
Kingsgrave - Amber Jam
We're closely monitoring your feedback and reviews, and we understand that certain aspects of the game may be causing inconvenience. Therefore, we've decided to announce that we are currently preparing several updates, with one of them releasing today! We have also prepared a list of those aspects we are going to fix.

The list of changes for the update that will be released in several hours:

  • Fixing an issue with optimization and FPS drops on PC.
  • Fixing an issue with save resetting at the end of the game after pressing the "Continue" button.
  • Fixing an issue with missing icons and fog on the map.
And this is the list of the known issues that will be resolved in the upcoming updates:

  • Fixing an issue with SFX.
  • Implementing balance adjustments.
  • Improving optimization for Steam Deck.
  • Adding support for PS4/PS5 controllers.
  • Adding optimization for stick control.
  • Adding "Settings" to the pause menu.
We also want to thank you for your support and engagement. Please stay tuned for the coming updates!

https://store.steampowered.com/app/2644360/Kingsgrave/
Distant Bloom - cruz.segovia.ardiz
  • Fixed an issue where the crew's wishes were being reset upon having completed the main story.
    Wishes regarding decorations and repaired artifacts should be restored to their previous state but food items will unfortunately have to be re-gifted to the crew in order to be updated correctly.

  • Fixed an issue where the Elder, Usluk and Kei’ki were sometimes not spawning in the base properly after having completed the main story.

  • Fixed an issue where planting plots accessible after the main story were not displaying their compass markers.

  • Fixed an issue where some map markers were overlapping.

  • Fixed an issue where ruin markers were not displaying correctly on the map screen.
    Due to the circumstances around this specific issue, save files where the ruins in the Carved Slope have already been explored might not have that ruins specific map marker update correctly.

  • Fixed issues where certain paths could avoid loading triggers, causing some areas to not load in properly.
Deep Rock Galactic - GSG_Aaron

Hello Miners,

We’ll be broadcasting our On the Horizon stream in just a week! You can expect lots of new details on Season 05, updates from our Ghost Ship Publishing titles, and more on Rogue Core. We’ll be going live on Thursday, April 25th at 14:00 CEST (UTC +2). You’ll be able to tune in on Twitch and Youtube. If you’re not able to catch it live, don't worry! A recording will be available after.

We’ve got the full agenda to share with you here. Please note that all times below are approximate, and in Central European Summer Time (CEST / UTC +2).

  • 14:00 - Welcome!
    CEO Søren Lundgaard and CCO/Game Director Mikkel Martin Pedersen say hello and introduce the stream.
  • 14:10 - Deep Rock Galactic: Survivor
    We’ll bring on Funday Games to talk about the launch of DRG: Survivor, what they’re planning for Update 2, and how they’d like to see this game grow in the future.
  • 14:25 - SpellRogue
    Next, we'll talk to Guidelight Games to take a look at SpellRogue's ongoing development. Tim and Thorbjørn will discuss their journey since launch, including the two previous updates, and a glimpse into what's next for SpellRogue.
  • 14:40 - Dinolords
    Northplay’s going to take the stage to show their brand-new trailer for Dinolords, and talk about how things are going with the game’s development.
  • 14:55 - Living Roadmap - Rogue Core and beyond
    We'll zoom out and look at Ghost Ship's long(er) term roadmap, including Rogue Core, Deep Rock Galactic, and all the Ghost Ship Publishing titles.
  • 15:15 - Spotlight on Season 05
    Mikhail “Mike” Akopyan (Lead Game Designer) joins Mikkel to reveal lots of new details about what’s coming in Season 05, including some screenshots of what we're working on.
  • 15:45 - Q&A time
    Mike and Mikkel take some time to answer some questions! You’re welcome to tune into the chat feed and ask them something.
  • 16:00 - The end
    That’s a wrap! We say thanks and close down the stream and go home. Maybe have a beer after. Who knows.
Editor's note: We've updated the schedule as of April 24th.

Once again, it’s all going down on Thursday, April 25th at 14:00 CEST.
Hope you can join us!

With Love,
-The Ghost Ship Crew

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