Spiral Clicker - galdon2004
Spiral Clicker 0.49 is here. This one adds several character's conversations and the long awaited convo reset button so you can see character's scenes again without needing to do a pearl reset.

Here's what's new in this version of the game:

- 9 convos added for Raven.

- Convo reset button added to all profiles.

- 9 convos added for Angie.

- Art for Elkantar updated.

- Dr. Denza added to game.

- 5 CGs added for Dr. Denza.

- 9 convos added for Holi.

- 9 convos added for Iris.

- 9 convos added for Darlene.

- 9 convos added for Eliza.


Additionally, the steam page for Spiral Clicker 2 was just approved!

Spiral Clicker 2 is a sequel that takes place about 200 years after the events of Spiral Clicker 1, and will feature a new spell system that allows you to alter the bodies and minds of girls in conquest, including Bimbofication, Petrification, Love spells, and more...

If you're interested, check out the steam store page! The more wishlists we can get, the stronger the launch will be.

https://store.steampowered.com/app/2559110/Spiral_Clicker_2/
Chicken Coop - coolofchickencoop
🐔🌟 Exciting News: Chicken Coop Demo Now Available! 🌟🐔

Attention all aspiring farmers and animal lovers! We're thrilled to announce that the demo version of Chicken Coop is finally here, ready for you to dive into the whimsical world of farming fun!

In this delightful demo, you'll get a taste of farm life as you build structures, plant crops, and care for your adorable chickens. Explore the colorful surroundings, interact with charming farm animals, and experience the joy of nurturing your very own farm.

Please note that this demo is a preview of the full game and some features may not be complete. However, it's a fantastic opportunity to get a sneak peek at what's to come and provide valuable feedback to help shape the final release.



Whether you're a seasoned farm sim enthusiast or a newcomer to the genre, there's something for everyone to enjoy in the Chicken Coop demo. So grab your pitchfork and get ready to embark on an unforgettable farming adventure!

Download the demo now on Steam and start building your dream farm today. Don't forget to wishlist Chicken Coop to stay updated on future news and releases. Happy farming! 🌾🚜

HEARTSHOT - Peter France
Another small update for ya!

We've decided to switch weapon interactions (grabbing clips, pulling slides, grabbing ammo from your belt) from the grip button to the trigger. This should fix some common grabbing-the-wrong-thing issues. If you'd like to keep the old controls, this can be reverted in the new "Controls" menu.

(0.2.4) Changes:
-Fixed two-handed weapons turning upside down when gripped with left
-Changed grabbing controls (Weapon interactions now use trigger! Can be reverted in settings)
-Added Left-Handed Mode
-Improved sound design for weapon/attachment handling
-Added “Bass Boost” option in Audio Menu (for small speakers, particularly the Vive)
-Various minor fixes

We're also doing devlogs! Feel free to check out the latest one here.

Cheers!
Virvius - Enfenyx
Log - 04/17/24

Notes: I want to thank you for your continued support on the project, every bit of feedback is vital to this project. After an exhausting few days, there are a few things I touched up on.
  1. I now have revised the player movement, this needs to be thoroughly tested out on mouse/Keyboard and Controller. At the moment, speed itself hasn't changed but, the movement should be more responsive, accurate and now has momentum built in. This has also changed how the swimming behaved and the ability to launch the player up out of the water near a ledge, So my personal response is that I didn't enjoy using the controller before, but now after the refactor, I enjoy using the controller and should feel better on Steam Deck, especially with the new button mapping!

  2. Enemies are now less spongy. This feedback was more in consideration of the shotguns. Before the damage was per bullet which required a clear shot for the kill and if some bullets missed then the enemy would be required to take more damage. Though the shotguns emit 7/14 bullets per shot, now only one bullet counts towards the damage and this one bullet does maximum damage as if all bullets hit the enemy making the kill much more impactful.

Both the EA and Demo have been updated with these changes, Feel free to express any thoughts or concerns or any other game inquiries to the Steam Discussion board or Enfenyx Gaming - Virvius Discord Server. I would love to hear from you!


ADDED/CHANGED FEATURES
  1. Revised player movement with momentum.
  2. Less spongy enemies with shotguns.
  3. Strafe jumping option removed from options/command menu.
  4. Weapons are now available to be key mapped.
  5. Made non secret weapons more revealing in levels.
  6. Added more ammo/health to a few levels.

GAME FIXES
  • Player can die randomly in griever cave in level 4.
  • Reduce damage taken while Punisher power is active.
  • Punisher animations were super slow. (after player movement revision).
  • Waterfalls in Level 4 are moving upwards instead of down.
  • When player jumps into water Velocity is too high (after player movement revision).
  • Crates in level 6 acid switch room with nuclear box on top had no collider.
  • Swim sound does not play when swimming above water.
  • Player Isjumping state shuts off when player touches wall or ceiling.
  • Diabolic error in unity regarding the Quaternion Look rotation vector being out of range.
  • Diabolic stop moving after load of level 5 battle arena.
  • In level 4 tower had broken textures.
  • Bosses were still gibbing after previous updates.
  • Enemy gibbing is much more difficult to do (outside of powerups).
  • Refactored the rain UI trigger so it checks the player better.
  • Allowed brightness to increase more and make it a float value instead.
  • Changed the default option values.
  • Photon Cannon out of ammo when grabbing berserk stops weapon from shooting.
  • Players get stuck going into water at rock secret in level 2.
  • Toned down minigun recoil again.
  • Adjusted dive force and water gravity (after player movement revision).
  • Reduced lava damage and removed damage sounds if player has divinity power.

GAME ISSUES
  1. Frames per second affects distance of grenades shot.
  2. Player can survive Lasers with full armor and health.
  3. Berserk powerup falls through floor in level 6.
  4. Crushers in level 6 can catch player with god mode causing the player to get stuck.
  5. Number of Enemies killed in level doesn't match the total number of enemies in the level.
  6. Noticeable jitter on moving platforms.
  7. Enemies stick to player on Level 6 Main Elevator.
  8. Enemies have a late animation call when they are damaged or just died.
  9. When saving and loading at mini boss level 5 the battle music doesn't play.
  10. Sword sometimes doesn't collide with enemy.

UPCOMING TASKS
  • Find other alternatives for weapon sounds.
  • Add more dmg animations to randomize animations.
  • Make the screen red when obtaining Punisher Power.
  • Change weapon wheel selection movement from keyboard to mouse.
  • Design better visual textures for the game.
  • Add barely surviving health to empower the player.
  • Add health based enemy pushback, instead of a damage timer.
  • Design a runic key as a key alternative.
  • Runic Key needs to implemented into UI.
  • Add 3-1-3 movement to enemies.
Sinister Night 2 - 562547667
各位玩家好,
之前我们封禁了一批外挂,4.17日晚服务器遭受不明来源的DDOS攻击。但这不会影响我们打击外挂的决心,我们会很快对服务器进行升级,以进一步防范网络攻击和外挂。
任何检测到的外挂账号,依然会进行永久封禁处理。
虽然我们只是一个小小的独立游戏团队,但是既然选择了做竞技游戏,就一定要给各位热爱不祥之夜的玩家一个公平的环境,我们会和不法分子死磕到底。希望大家在这个关键时候给与我们一些理解和支持,稍作忍耐。

以上,
不祥之夜系列制作人红薯生
Edge of Reality - coffeemean


Friends!
Greetings from the Valkyrie Initiative team.

We invite all fans of adventure games with horror elements into this grim, beautifully hand-drawn fairy tale.

https://store.steampowered.com/app/2420350/_/

This story takes place in a village inhabited only by children who follow savage pagan traditions. Assume the role of a young witch named Kyrphel and experience all the hardships of witch life, discover the secrets of ancient rituals, explore the village and interact with its inhabitants.

Witchcraft, rituals, lies or sincerity - do whatever it takes, since the fate of the entire village depends on whether you succeed in the Great Ritual or not.

To celebrate the release, please watch the trailer before taking part in the Great ritual!



This project was developed by The Growing Stones, who spent two years gathering inspiration from fairy tales, myths, ancient religions, and beliefs in proud solitude.

Feel free to ask questions
Feel free to share your impressions and thoughts about the game on the Discord server.
Treasure Hunter: History of Monastery Gold - ademard
Easter weekend is coming! Time for holiday adventures and special bonuses! Thematic surprises await you on the updated map. Be prepared for colourfull eggs, rabbits, carrots and Easter cake. Each item has its own special sense. Collect treasures and be rewarded with an amazing quadcopter. That will expand your capabilities in future explorations. Every treasure can be exchanged for new clothes to emphasize the status of a cool explorer. Join the celebration and become the owner of nice bonuses! 🐣



Let the month be filled with surprises and fascinating excavations!

Best regards,
Ulab Games Team
Apr 17, 2024
Farmer Toon - thetechinox
Patch 79.2 :

Minor adjustments :
  • Added a quest for beginners (in the tutorial) to learn how to plant a seed in the greenhouse.
  • Animal names will now be blue/pink according to the animal's gender.
  • It's no longer possible to join someone in the town center (was causing bugs that were too serious for what this feature brought).

Fixes:
  • When a player disconnects when the server is Off, his presence is properly cleaned to prevent him from getting the "you're already connected" message when the server becomes available again.
  • The NpC who proposes the cow contest now disappears after entering a cow.
  • Fixed a bug on twin animals (store and release buttons could invert).
  • Fixed a bug that prevented the player from talking to the NpC after riding a mount in the town center.
  • Fixed (again) a bug that caused the game to crash when the player returned from the city center.
Apr 17, 2024
Dungeon Slime Hero Playtest - ZaLoS
0.3.10
-Fixed dialog box canvas scaling
-Default quality set to high
-increased chance of health drops in room rewards
Rescue Lucy 2 - coffeemean


Friends!
Greetings from the Valkyrie Initiative team.

We invite all fans of adventure games with horror elements into this grim, beautifully hand-drawn fairy tale.

https://store.steampowered.com/app/2420350/_/

This story takes place in a village inhabited only by children who follow savage pagan traditions. Assume the role of a young witch named Kyrphel and experience all the hardships of witch life, discover the secrets of ancient rituals, explore the village and interact with its inhabitants.

Witchcraft, rituals, lies or sincerity - do whatever it takes, since the fate of the entire village depends on whether you succeed in the Great Ritual or not.

To celebrate the release, please watch the trailer before taking part in the Great ritual!



This project was developed by The Growing Stones, who spent two years gathering inspiration from fairy tales, myths, ancient religions, and beliefs in proud solitude.

Feel free to ask questions
Feel free to share your impressions and thoughts about the game on the Discord server.
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