A new update has come to SoulQuest to fix some errors and rebalance asked by the community. Thank you guys so much for the support SoulQuest has been having this year.
Changes made:
- Added a zoom-out effect for platforming scenarios so players can get a better look at their surroundings. - Increased the difficulty of the final boss. - Increased air attacks style. - Decreased "million stab" damage. - Added a cooldown for aerial "million stab" - Completing the current dialog now doesn't stop the voice audio. - Corrected some misspelling errors. - Added the function of running with the d-pad by double tapping a direction. - Added the Join the Discord button on the main menu.
This story takes place in a village inhabited only by children who follow savage pagan traditions. Assume the role of a young witch named Kyrphel and experience all the hardships of witch life, discover the secrets of ancient rituals, explore the village and interact with its inhabitants.
Witchcraft, rituals, lies or sincerity - do whatever it takes, since the fate of the entire village depends on whether you succeed in the Great Ritual or not.
To celebrate the release, please watch the trailer before taking part in the Great ritual!
This project was developed by The Growing Stones, who spent two years gathering inspiration from fairy tales, myths, ancient religions, and beliefs in proud solitude.
Feel free to ask questions
Feel free to share your impressions and thoughts about the game on the Discord server.
Thanks to everyone who is supporting us through the purchases, this is the last chance to get a copy of the old game, the Steam team wanted me to make it clear that we are removing this title from sale. If you missed the initial announcement I have explained why we are removing it from sale and what will happen next here is the article https://steamcommunity.com/games/1720510/announcements/detail/7674771615657696543
Discover New Scenes and Beyond! Introducing our latest addition: 26 brand-new 3D digital girls have joined the library. UI Interaction Enhancement makes navigation smoother and more intuitive. Other bug fixes
Missed the Easter event? Still feeling hoppy? 🐇 For a limited time only, hop into the in-game cosmetic store 🛍️ and grab your very own bunny hat! 🎩 Don't miss out on this bouncy opportunity!
The hats will be available: 📅 17/04/2024 - 29/04/2024
Here's your chance to support the developers and look adorably bunny-ish at the same time!
Update details
Here's the updated devlog with the changes wrapped in the Steam list format:
Update on mining rig and boat attachments
We felt like the mining rig was not up to our standards and wanted to give it more love in the style of a new information screen that explains to you in detail how much your mining rig is producing! We also made changes to how the ores drop and where you place it makes an impact. Each of the regions in the game, for example, grass, autumn, spring, and snow, have different possible ores that are included in the yields that can be mined.
Boats now also have 3 new items that can be attached to them with an advanced workbench:
2 motors with different fuels
A storage that allows you to pack extra for the trip or bring home a bigger fishing catch
Bug fixes
Here are also bug fixes that we managed to fix:
Chest found from Treasure map will no longer respawn
Fixed bug where adding batteries to mini turret would make them empty
Fixed bug on steam inventory where keys would show up as duplicate
Fixed an item duplication exploit when placing item
Made farming collar harder to obtain
Applied fix for players using exploit to create clones of themselves
This story takes place in a village inhabited only by children who follow savage pagan traditions. Assume the role of a young witch named Kyrphel and experience all the hardships of witch life, discover the secrets of ancient rituals, explore the village and interact with its inhabitants.
Witchcraft, rituals, lies or sincerity - do whatever it takes, since the fate of the entire village depends on whether you succeed in the Great Ritual or not.
To celebrate the release, please watch the trailer before taking part in the Great ritual!
This project was developed by The Growing Stones, who spent two years gathering inspiration from fairy tales, myths, ancient religions, and beliefs in proud solitude.
Feel free to ask questions
Feel free to share your impressions and thoughts about the game on the Discord server.
Hi guys, hope you missed me :) After long time, I again found motivation to work on this game, because I encountered some problems, that needed to be repaired.
I also created public github repository that I would like to use as bug tracking for you guys. So with that, you can help me with finding bugs, problems or share your ideas for the game improvement. However, you need to have a github account to post something.
Changes:
What's new or changed?
Dialog system (Used only on the first and last map)
Make the first and "between" map hopefully more first time user friendly
Cursor now changes, when you point at something interactable
Little bit changed the game ending
New title graphics in the main menu
New splash screen :O
Bug fixes
Fixed a bug, where you need to watch intro for the bossfight each time, when user launches the game
Fixed a bug, where sometimes the game respawns you at the start of the last map after dying during the bossfight
Fixed an issue with camera sensitivity, where it would change along with current framerate
Fixed issue with traps, where it wouldn't register all the key presses, same with shooting photos during the bossfight
Made the flashlight a lot brighter, so it's now easier to navigate maps
(Almost) Fixed camera showing the moving animation even when staying still
Readjusted default settings
That's all guys. Hope to see you soon :D It took me this long, because I'm currently working on a new game, so I won't probably work on this game for some time, because I want to focus on that new one. Stay tuned for more updates.