Apr 17, 2024
Empires Shall Fall - weirdpenguingames
Patch 1.1.1:
Some of the Japanese translations have been improved

Patch 1.1.2:
Corrected some honorific expressions in the Japanese dialogues

Papa's Freezeria Deluxe - Flipline Studios


We've teamed up with Makeship once again to create a brand-new Radlynn plushie! We have two weeks left to get this plushie into full production, and they're available for a limited time only! If you're interested in getting a Radlynn plushie of your very own, we could use your help!

Click on the image above or this link to view the campaign on Makeship:
https://www.makeship.com/products/radlynn-plush



Radlynn has arrived, making her debut in magnificent plushy form. No longer confined to waiting in line to place an order, she now eagerly awaits your support for her new plushy campaign.



This aficionado of all things radish is dressed to impress, donning her beloved shirt paying homage to the infamous Radley Madish. Radlynn, with her knit cap pulled low, would be delighted to lounge on your shelf as she enjoys her tiny (and removable) cup of Dr. Cherry.

When the campaign is 100% funded, the Radlynn Plushie is guaranteed to go into production. These plushies are only available for a limited time, so if you're interested please give us a hand and make this happen! https://www.makeship.com/products/radlynn-plush

Artificial Wings Playtest - nori942
更新開發環境到Unity 2022
各種相關調整及問題修正
Tickle Magnet - oblesklk
Features
  • Added new content to the work study program. Curious characters may get visited by Professor Robinson while performing their work study program duties. Those interested in running the study get to interview two fellow students: one female, one male and perhaps put them into ticklish situations.
  • Added a raspberry tickling scene in an Autumn date.

Bugs
  • Fixed a misspelling in the Thanksgiving event if the player chooses Autumn.
  • Changed in game sprites for Professor Robinson to better match her artwork.


Dune: Imperium - Dire Wolf CS


🚧 Heads up! 🚧
  • Skirmish leaderboard services will undergo brief maintenance on 4/18 at 10am MDT.
  • Leaderboards may be temporarily affected (scores may not update immediately, or may not load) but will be updated after the maintenance window as needed.
Apr 17, 2024
Lighthouse of Madness Playtest - flyingjackstudios
teste
Military Conflict: Vietnam - waki
[Game]

- Added new weapon M1919A6
- Fixed possibility to sprint while being crouch
- Fixed bug when viewmodel bodygroups were not reset after switching weapon so new weapon could appear with wrong bodygroups
- Fixed skin of a thrown an-m8 smoke was incorrect, css thrown model doesn't have proper skin
- Fixed bug when colorable smokes appeared with wrong initial skin

[Workshop]

- host_workshop_collection command renamed to workshop_start, host_workshop_collection now downloads items from a specified workshop collection

[Server]

- Reworked gas grenade damage, now it can hurt any allowed creature. Also damage radius now grows over time, more or less following particle.
Player damage timing may be a little different now
- Fixed bots not bringing the binoculars to their face when calling an airstrike

[Client]

- Fixed graphical glitch with 3d skybox on usns card map if r_3dsky_draw_last is enabled
- Fixed mistake in viewmodel matrix which caused ssao or dof on viewmodels to flicker
- Fixed rendering issue with skybox while watching death animation if r_3dsky_draw_last is enabled weapons with custom skin now appear correctly in loadout selection menu
- Fixed bug when 21:9 aspect ratio was appearing in windowed mode on resolutions smaller than 1920x810
- If there is no supported resolutions for given aspect ratio then selecting None will set resolution to 1024x768 instead of triggering D3D9 error
- Fixed getting stuck in holding breath after death

[Shader]

- Changed final blending mode for volumetric light to reduce amount of flickering pixels visible

[Miscellaneous]

- Reduced shimmering around sniper scope when dof is disabled by switching to different downsampling method which seems to not affect perfomance too much

[Maps]

- USNS Card improved performance
- Cao Lang Rice Fields added more foliage and bug fixes

[Weapons]

- M1919A6 light machine gun added to the game
- M656 sniper rifle increased accuracy
- Fixed certain weapon particles rendering through the wall
Apr 17, 2024
Viridian Sage - eldertreegames
  • many graphical improvements
  • stability fixes
Do Not Feed the Monkeys 2099 - l_olivan
Hey, Members! 🐒

This is an official message from the Primate Observation Club: our 2nd DLC, the Four-Cage Gourmet Pack, is OUT NOW on Steam! 🐵

Four-Cage Gourmet Pack

https://store.steampowered.com/app/2555210

To enjoy this second DLC, you must first install the free first DLC called Two-Cage Seasoning Pack. Once installed, you can now turn on all your cages and start sorting things out.

It's time for more cages, more secrets, and more content with this premium package. The Four-Cage Gourmet Pack includes four new cages, each with a different story and twist, as well as unique puzzles to discover, such as a Multivision cage featuring two live streams.



Now, you can have a total of 6 new cages (DLC 1 + DLC 2) to continue maintaining order for those not following the rules. Remember that to enjoy this second DLC, you must first install the free first DLC called Two-Cage Seasoning Pack. Once installed, you can now turn on all your cages and start sorting things out.

Download the Four-Cage Gourmet Pack right now and happy spying members! 🙊

Once again, we thank you for your continued support.
Att. The Primate Observation Club
Godot Engine - Akien
It's been a while since our previous maintenance release for Godot 4.2, but the wait should be worth it!

We've had ample time for bug fixes to be tested in 4.3 dev snapshots before being backported to the stable branch, which means that the new Godot 4.2.2 is significantly bigger than the usual patch releases.

150+ contributors submitted more than 400 improvements for this release, which makes it pretty significant as far as patch releases go. You can review the complete list of changes with our interactive changelog, which contains links to relevant commits and PRs for this and every previous release.

See the release notes on the Godot blog for more details.

The illustration pictures used in this announcement is from RAM: Random Access Mayhem, a top-down roguelike shooter where you take control of diverse robotics enemies. RAM won the Audience Choice award at the IGF 2024, so be sure to wishlist and follow that upcoming Godot game!

https://store.steampowered.com/app/2256450/RAM_Random_Access_Mayhem/
...