The Braves - Mary
Hello, Brave One!

Thank you for supporting and believing in us through this stage of the game and for becoming ever stronger! We trust you fill find a use for these items! Come back to the full version of the game, we will surely be waiting for you!



This is a list of rewards that you can receive if you played The Braves: Beginning and complete the tutorial in the full game.

Also, we would like to remind you that The Braves: Beginning closes on April 22, 2024, at 14:00 UTC.
Apr 17, 2024
Quatro! - CyberMakesGames
  • Improved stability in worse network conditions
  • SetVar/GetVar functionality restored
  • Fixed static variables not set correctly in editor
  • Fixed potential game breaking while drawing cards from clients
  • Re-Added missing button sounds for menu

The Cursed Legacy - Nuci
Information added to the objective.
  • Banishment and ritual => Book: Banishment and ritual
  • Attic key help: I indicate the rooms where to look for a book or document.
  • It is specified that the location of objects is random. (In the same area.)
Jotunnslayer: Hordes of Hel - Adr_Grindstone
Hey warriors!

The recently announced Jötunnslayer: Hordes of Hel is making its way to the WASD Live Show in London this April!

Take this exclusive opportunity to meet fellow god-like warriors in person and experience this new roguelike horde arena survival firsthand at the Truman Brewery in London, UK, from April 25-27.

If you're in town, mark your calendar and embark on your first hazardous quest through the dark realms of Norse mythology for the first time!

Find us at the Grindstone stand at WASD, located in the T2 Playable Hall - stand T2.5.
See you there!





单词涂图乐 - 呆看山月风雷
根据玩家反馈的建议,在设置新增了“界面视觉设置”的新功能,可在其中对游戏进行单词记忆时所使用的面板上的字体、面板、选项卡等主要视觉元素的颜色和透明度进行自定义设置。另外谈谈后续的一些更新计划,目前游戏的音效体验仍然较差,也没有音乐元素,后续将会对这方面进行调整补充。但由于近期工作开始繁忙,很多工作只能钻空闲时研究,更新时间是不好说的。
Rotwood - Klei-JoeW


Rotwood is coming to Early Access April 24th at 10 am PDT.

With the help of our community, we've received super valuable feedback from our focused playtests, and the demo landed us among the most played and wishlisted games of Next Fest.

We've been hard at work to prepare Rotwood for the next phase of the development with Early Access, a process we've used since 2012 with games such as Don't Starve and Oxygen Not Included. We love building games alongside our fans and this one is no different.

Once again a huge thank you to everybody who has participated during the playtest or checked out the Next Fest Demo. We couldn't be here without our fans and we look forward to continuing this journey through Early Access and beyond.

General FAQ
How much is it?
Rotwood will release with an Early Access price of $10.99 usd. This price will be raised through Early Access until its final price to be determined at launch. We do this as a reflection of the content available in the game also being less than launch and in appreciation of your support.

What Platforms?
Right now Rotwood is available on Steam PC only. More platforms will come throughout Early Access but we do not have an ETA at this time.

What Languages?
Shortly into Early Access, we will provide support for community-created language packs. In addition to this, the game will have a set of official translations although the list of languages available at launch has not yet been finalized. 

Early Access FAQ
Why Early Access?
“Since 2012, Klei has used Early Access as part of our process to gather feedback and develop in collaboration with players, producing games like Don’t Starve Together, Oxygen Not Included, Invisible, Inc., Hot Lava, and Griftlands.

By releasing this game in Early Access, we hope to continue to grow our community and get more people involved in its development.”

Approximately how long will this game be in Early Access?
“We still have a lot more in store for Rotwood, and we plan to continue growing and updating the game throughout 2024 and into 2025. Our Early Access periods generally last from one to two years.”

How is the full version planned to differ from the Early Access version?
“The plan for the full version of Rotwood is to add more Bosses, Weapons, Armor, Biomes, and customization options. The game has most major features in place and we expect that most of development time will be focused on additional content and complementary systems.

Toward the end of Early Access, we will focus on additional quality-of-life and fine-tuning to prepare for launch.

Mod support and language options are also very important to us, so we expect to have workshop support and additional supported languages by launch or shortly after that.”

What is the current state of the Early Access version?
“The Early Access version of Rotwood releases with 4 Biomes each including a unique final Boss and Mini-boss encounters.

Players can select from 4 major weapon classes, each with their own unique fighting style. As players progress through the Rotwood, they will unlock new weapon variations, armor, powers, biomes, and various customization options for their character and their town.

Combat in Rotwood is designed to be deep and rewarding, with a high skill ceiling. Mastering each weapon class, armor, power ups, biomes and 4 levels of difficulty per biome, we expect the Early Access version of the game to provide anywhere from 10-25 hours of gameplay. Completionists may find they spend many more to take on Rotwood's toughest challenges.”

Will the game be priced differently during and after Early Access?
“Yes, the price of Rotwood will increase in steps during the Early Access period, as well as when the game officially launches out of Early Access.

Initially, the price has been set for the current content and playtime available in Early Access. As we continue to add value to the game throughout Early Access, we will be incrementally raising the base price at key milestones.

We want to ensure players who support the game early on get the best value, while also fairly reflecting the increased scope and content as development progresses. Rest assured we will provide ample advance notice before any price increases take effect.”

How are you planning on involving the Community in your development process?
“Player feedback is critical to our development plans in Early Access. While we have a creative vision for the game, it is important to us that we coordinate with players to ensure that Rotwood delivers what players want from the game.

We have several ways for players to reach out to us with suggestions, feedback, and bug reports:

We also post regular status updates as well as long-term development goals throughout Early Access to keep players informed of the development team's priorities and plans for future updates.”

Welcome to Rotwood
The world has been thrown into chaos, and it's up to you and your friends to battle the corrupted beasts of the Rotwood. Upgrade your gear, choose your preferred weapon, and sharpen your skills to defend your safe haven.

Rotwood is about getting better, getting stronger, and taking on challenges you once thought impossible. Featuring rich and varied fighting mechanics, play solo or co-op with up to three other friends to battle your way through the Rotwood and its increasingly frenzied inhabitants.

Surviving the Rotwood is no walk in the park. It’s going to take practice, strategy, and skill to take on the game’s most challenging encounters.

Complex and Rewarding Combat

Button mashing and decent gear will only get you so far. You will need to make use of your skills and whatever you can gather before venturing too far into the Rotwood.

Choose your target and fight your way through interesting encounters that increasingly demand timing, creativity, and skill to reach your quarry – a corrupted beast that will put your abilities to the test.

Tools of the Trade

Master a collection of weapons to stomp your way through the Rotwood, or play to your strengths and stick to your favorite. Rotwood offers a variety of weapons that each offer their own unique and interesting ways to bash, smack, skewer, and blast your foes.

Practice and perfect multiple combo abilities for each weapon to reach your destructive potential. Discover different armor and weapons, and design your own builds to maximize your chance of success.

Battle Bosses

Gather your friends and equipment then set out to face each boss on their own turf. Collect the rewards, get stronger, and master your weapon to take on bigger, badder bosses and their minions.

A New Hunt, Every Time

Each time you venture out into the Rotwood collect and combine interesting powerups and abilities offered throughout your hunt. Choose your gear and strategize your choices to create insane builds that probably shouldn't be allowed.
Community Announcements - Jerulchen
Hello, Agent.

Thank you for all the feedback you've provided. We have made some fixes and adjustments and have rolled out an update.

  • Fixed an issue where some NPC dialogues could not be completed.
  • Reduced the health values of some bosses at lower difficulties.
  • Added controller button prompts to some interfaces.
  • Optimized the text descriptions of some attributes.

We will continue to improve the game. Thank you for your support and companionship.
Apr 17, 2024
Roll & Ball - spanghlee
Upd --> 1v1 Online
Fix --> Some defensive plays
Fix --> More balanced SPD
Apr 17, 2024
A New Leaf: Memories - Seikto
Hello, New Leaf Farmers! 🌱 Patch 1.01 is UP.
First and foremost, a huge thank you to everyone who has supported our game and shared their feedback. Your insights, both positive and negative, have been invaluable in shaping this update. We're excited to share several game enhancements designed to enrich your farming experience. Let's dig into the details of what's new in the latest patch!

🛠️ Game Mechanics Updates 🛠️
  • Stamina Overhaul: We've made some great adjustments to the stamina system! Now, harvesting crops will no longer reduce your stamina. Additionally, we've decreased the stamina required for other demanding tasks like mining and tree cutting. Farm away with less fatigue!

  • Increased Mobility: Feel the need for speed? We've increased your character's running speed to help you navigate your farm quicker than ever.

  • Smooth Actions: The timing between actions has been improved, allowing for a more fluid experience when performing repetitive tasks like chopping and mining.

  • Pause and Plan: In solo mode, time will now pause whenever you are navigating any UI menu, giving you a moment to strategize without pressure.

🎨 Visual Improvements 🎨
  • Natural Beauty: We've toned down the wind animations on trees and grass to create a more calming and less distracting environment.

  • Sunny Days: The sun's position has been adjusted to accurately match the compass, enhancing the game's realism and immersion.

🖥️ UI Enhancements 🖥️
  • Revamped Journal: The Journal window has been redesigned to clearly explain the benefits you gain with each level, including increased stamina and chances to perform actions without depleting stamina.

  • Save Button: By popular demand, a save button has been added to the settings window for easier game progress management.

  • Inventory Clarity: We've adjusted the grid texture in the inventory to enhance readability of item descriptions.

  • Seed Insights: Seed descriptions now include growth times and clearer seasonal warnings, helping you plan your planting more effectively.

  • Interaction Feedback: We've refined the outline effect when you double-click items to make it more distinct.

🔧 Bug Fixes 🔧
  • Fishing Frustration Fixed: Resolved an issue where characters could get stuck while fishing with no stamina left.

  • Level Up Lag: Fixed a bug that caused the game to hang during the level-up process.

  • Bus Bug: Corrected a rare problem where the bus would get stuck outside the mines area.

  • Shadow Adjustment: Fixed an unnatural shadow around the player's head.


🚧 Ongoing Improvements 🚧

We're not stopping here! Our team is actively working on further enhancements, including:
  • Input Optimization: We're refining the input methods for keyboard, mouse, and controller.

  • Minimap Development: A handy minimap is on its way to help you navigate your farm more easily.

  • Animal Care Alerts: Soon, you'll receive notifications about your animals' feed status to ensure they're always happy and healthy.

We hope you enjoy these updates as much as we enjoyed developing them. Keep the feedback coming, and happy farming! 🌻🚜
Do Not Feed the Monkeys - Amber Jam
Dear club members,

We're exited to introduce Kingsgrave, a gloomy adventure inspired by classic Zelda games. Gain more power and obtain new combat skills as you explore the fractured land, slay foes created by plague, solve puzzles and rebuild villages. Reclaim your realm!



What awaits you on this thorny path:
  • Gather resources, reconstruct buildings, and restore subjects' houses, while defeating enemies to revive the realm and restore its prosperity. Your strength grows with each restoration, solidifying your reign as a wise monarch.
  • Slay plague creatures, purge the land of monsters, and sharpen your combat skills to protect your subjects and restore life to the wastelands. Equip yourself with powerful gear to overcome any foe.
  • Traverse forests, deserts, volcanoes, and catacombs in an interconnected world. Solve challenging puzzles, uncover hidden paths, and navigate perilous terrain on a journey worthy of a true king.
The fate of the realm hangs in the balance, awaiting the guiding hand of a true sovereign. Will you answer the call and lead your people to triumph, or will you allow darkness to consume your lands? The choice, dear ruler, is yours to make. Let the legacy of Kingsgrave begin!

Get the game with a 10% launch discount now:

https://store.steampowered.com/app/2644360/Kingsgrave/

See you,
Primate Observation Club
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