Set in 1975 on an oil rig in the Scottish North Sea, horror game Still Wakes The Deep is less about supernatural events, and more about the people who experience them. Here, that’s Scottish electrician Caz McLeary and the crew of the Beira D rig. In bringing the rig to life, The Chinese Room turned to archival footage, oil and gas legislation, blueprints, and photographs. For lead designer Rob McLachlan, though, it was conversations with former platform workers that painted the clearest picture of what life on the rigs was really like.
As a big fan of Ori And The Blind Forest, I am very> excited for Moon Studios' new venture No Rest For The Wicked, an online ARPG which swaps the cutesyness of Ori and that ickle wickle forest for top-down fights against abominations slathered in muck and entrails. A new early access release trailer highlights said fights, alongside the devs saying that there's going to be no microtransactions, no always-online requirement, and no anti-cheat software bundled in. I don't want to speak too soon, but so far, it looks like we're onto something pretty darn good here.
I've been watching this year's ostensible "major" news developments - the launch of a Fallout TV show, the impending release of Elden Ring: Shadow Of The Erdtree, to pick a couple - with a sense of zealous disapproval and weary resignation as to the hubris of human beings. Do these brazen publishers and developers not know that this, the year 2024, is the Year of Shadow the Hedgehog?
Sega said as much only a few days ago. They've announced a series of fan celebrations for Sonic Adventure 2's Ultimate Lifeform, beginning in the traditional style with a Shadow-themed MotoGP bike and an associated LEGO tie-in. And now, the earth quakes underfoot as we learn via The Hollywood Reporter that Keanu Reeves, forgotten star of 90s romantic drama A Walk in the Clouds and also those recent John Wick films, will play Shadow in the forthcoming movie adaptation Sonic 3.
I remain the least qualified person alive to appraise Manor Lords an actual strategy game – my village stewardship is proving inept, even by medieval posho standards – but I have> delayed economic and social ruin long enough to know it runs well on the Steam Deck. Just as it’s smooth low-end performer on desktops, Manor Lords can easily keep its head above 30fps in handheld mode, and that’s usually more like 40-45fps with the right visual settings.
Still, there’s scope for it to become a much more Deck-friendly game, if not by its April 26th release date then hopefully at least during its early access phase. Faster performance would be nice, sure, but what this citybuilder-meets-RTS-battler really needs for optimal portability is a more refined set of controls.
I sort of reject that the Fallout TV show has Easter eggs hidden in it because it, as a whole, is the equivalent of one of those fancy Hotel Chocolat ostrich-sized patisserie collection bastards that cost 40 quid. However. Eagle-eyed viewers of the Fallout show noted that episode 6 gives you a number for Valt-Tec that you can actually get in touch with - 213-25-VAULT (or, 213-258-2858). Charges apply, as well as international codes if you're outside the US, which makes it 001-213-258-2858.
If you text the number you get a reply from Vault-Tec saying "The next available appointment is 33 weeks from now, please stand by!" (handily captured by X user FanaticalGuy cos my response hasn't come through yet). And then the significantly less immersive "Reply Y to get recurring marketing and other texts from FallOut", which is quite funny. There is speculation that this is just a reference to Vault 33, the vault where main character Lucy was born and raised. On the other hand, 33 weeks from now is November, the month when both Fallout 4 and Fallout 76 came out.
Just Cause developers Avalanche have become home to the latest union in the games industry, with over 500 staff at the Swedish studio set to be covered by a new agreement formed with local labour unions.
The former president of Blizzard has suggested that players should have the option to tip developers after finishing a game. That’s on top of paying $70 for the game in the first place, mind.
Co-op smash-hit Lethal Company has received its first update in a couple of months, and it’s a biggie! Version 50 brings a new map and some new creatures to contend with, alongside some changes that make being a shovel-wielding monster-slayer or speedrunning the game a bit less easy.
Fallout: London, the Fallout 4 mod set in a post-apocalyptic English capital that’s large enough to effectively be its own game, has been hit by an indefinite delay just two weeks from its planned release date. The reason? Fallout 4’s long-in-the-works next-gen update is now due to drop just two days after London’s planned launch date, which its fan devs say will “simply break” the ambitious project.
My city has become far too egalitarian for the Icebloods. Marxist policy choices mean the faction are now protesting in my coal mines, shutting down a vital heat pipeline and fomenting further dissent among the now freezing broader populace. It is, regrettably, time to talk. They want me to pass the Apex Workers decree, a darwinian shift towards culling the weak while enhancing the strong. That’ll mean a tasty increase to production efficiency, so I’m not complaining - but the Technocrats will, so the vote won’t pass unless I can persuade the Machinists, their less extreme cousins, to support the bill. Not to worry: I promise the Machinists they can choose the next law we vote on, and watch a chunk of undecided voters shift towards implied eugenics.
The Frostpunk 2 beta has rammed home how different my role is to Frostpunk 1’s dictator. I’m more of a smooth talkin’, palm-greasin’ mayor tasked with keeping a dozen ideologically-opposed plates spinning above a city that could be one harsh blizzard from disaster. I like it, even though at times this jaunt to the a-popsicle-ypse can feel less like solving a crunchy puzzle and more like wading through politics soup.