Welcome, everyone! Get ready to immerse yourselves in the unparalleled, mysterious depths of the ocean with AquaFantasia. Join us as we launch on April 29 and experience tranquility and relaxation alongside adorable fish in our enchanting underwater realm. Dive into a game where calm waters and serene adventures await you. We look forward to sharing this unique aquatic journey with you!
We're excited to announce that the demo for Winds of Arcana: Ruination will be available starting April 20th!
With this demo, we wish to deliver a slice of the weapon system, soul crest system, exploration, enemies, bosses, and pretty much the whole game!
So make sure you try the demo once it's out and do let us know your feedback either through Steam discussions or you may join our discord and let us know your thoughts there.
We’ve been crafting with love and can’t wait to show you guys what we have, so stay tuned and mark the date!
From now on, when nominating a new mayor in a province, there will be consequences related to the candidate's fame, power and ownership of the province.
If the replaced mayor is too popular or current mayor of the province, they will seek a way to join another party.
The weekly mayor replacement limit has been reduced from 2 to 1.
The effect of candidates' fame in mayoral elections has been readjusted.
The fame selection algorithm of new candidates has been adjusted, it is possible to see candidates with more stable fame.
Each party now loses or gains between -1% and +1% of vote in a random city every week. Thus, the votes of the parties can dynamically increase or decrease independently of the player.
The Red Party will now increase its vote share over time. (Let me know in the comments if you don't like this part!)
Ten new colours to choose from as party color.
One new advertisement option has been added.
Adjusted the price and reward of existing advertisement options.
Advertising on billboards in player-owned municipalities will cost 30% less than in non-player-owned municipalities.
Fixed a game loading process that caused the game to crash.
Changes in the new version: * The game has fixed a number of minor bugs and translation errors. * The game has a border around the game area. * The game uses a new engine with more effective and in some cases sharper rendering. * The game no longer supports custom user profile names (old profiles will retain their names). * The game uses Steam API v1.55. * Windows version requires Windows 10 or higher. * Windows version no longer supports 32-bit executable. * Windows version uses DirectX11 instead of DirectX9 with greatly increased efficiency. * Windows and macOS versions have better support for windowed mode, and the game window can be resized. * macOS version requires macOS 11 Big Sur or later. * macOS version has universal binary and supports both Intel x86-64 and Apple Silicon. * macOS version uses Metal instead of Open GL when running on Apple Silicon. * macOS version uses AVFoundation instead of Open AL when running on Apple Silicon. * macOS bundle is signed and notarized.
The old version of the game is still available under "legacy" beta branch. The old version can be run on Windows XP and higher (64-bit as well as 32-bit).
Let’s switch things up this time and take it to the next level!
Create your favorite piece of equipment or artwork inspired by the characters or locations in N-Age Awakening. Don’t forget to add your own personal touch! Check the link for more information:
Remember, your passion and talent could leave an indelible mark on N-Age Awakening. So go ahead, embrace the game, and claim your well-deserved place in the spotlight!
On 15 April, the Sacred Hunt came to an end, but the champions of Jhebbal Sag will only slumber for so long…
Return to the hunt and earn unique rewards from 1 – 10 May
Any event items you have already collected will remain in your inventory and can be used when the event returns, which it will do at least once more in Chapter 4.