Apr 15, 2024
Paradaice: Shock Arena - rukito
👾 New April updates from our last development Sprints!!!

MAPS
  • New TUTORIAL map. We started to rebuild the initial map that explains all the basic mechanics.


  • Improvements on BUNKER map, almost in its final form now.


  • Renewed ASTROS map 👽.


  • New concept art for Tutorial map, next map to be renewed.


GENERAL
  • Improved General bots AI. Fixed cases of stucks for long time.
  • Changes on wheels physics for cars! Improved car alignment and wheels ground positioning. Smoother feel while driving.
  • Improves on weapons visuals particles. Fixed explosions not instantiating.
  • Added new Icons for Abilities.
  • Fixed UI bugs on menus navigation and visuals.
  • New and improved car models on Characters: FARKAS & GREKK.



  • Fixed joystick navigation on main Menu.
  • Added more new Icons for weapons.


CYA NEXT TIME!
SMITE 2 - TitanAaeri
SMITE 2 FOUNDER'S EDITIONS ARE NOW ON SALE!
Built from the bottom up, SMITE 2 is a true sequel to the 3rd-person mythological MOBA you've been waiting for!

Click here to pick up your Founder's Edition now!
Apr 15, 2024
NIRAVASI - I only play Jockey
Changes
The Perfection Complex
After a lot of feedback and redesigns, the 6th level of NIRAVASI, The Perfection Complex, has received a massive overhaul. The newest iteration of this level is no longer a purely linear experience and now offers players a variety of new secrets and puzzles to explore. Here's a list of what you can find in the newly updated version of AEON's lair.

  • A brand new wing of The Perfection Complex: The Management Wing.
  • Additional rooms and secrets within all wings of The Perfection Complex, such as the Factory and Processing Wings.
  • New tile puzzles that change how you approach certain areas.
  • New secrets and lore entries to be discovered.
  • Removal of AEON monitor detection mechanic. You may now freely read those computer terminals without a crazy robot interrupting you.
  • Revelations on what happened to ALL of your missing crew.
  • BIG visual updates to the look and design of The Perfection Complex.
  • Overhauled/Improved narrative direction of The Perfection Complex
This is just a small list of what you can now find in The Perfection Complex. So go ahead and enjoy exploring the new base of operations of our malefic AI overseer.

New Ending: The Path to Enlightenment
Patch 1.1. introduces a brand new ending to NIRAVASI focusing on the mysterious entity that infects the land itself. By making use of the Vigarium Artifacts you find along the path of your journey, you may yet uncover the sinister secrets laying beneath each of the game's levels (and the dark entity in control of them).

Improved Quality-of-Life
Also coming to Patch 1.1 are improvements to the quality-of-life of the game's levels themselves. Listed below are all the examples I can think of:

  • Old Hanirr: New geometry to better indicate where the entrance to the Stepwell of Dhara Hanirr is.
  • Stepwell of Dhara Hanirr: Redesigned puzzle needed to access the "Why?" room.
  • Ishani Bazaar: Added new passageway between the western district of the bazaar to find another path towards Lotulanda.
  • Lotulanda: Redesigned narrative approach to the Management Wing of Lotulanda to better allow players to continue exploring the area before ending the level.
  • The Aruvi District: Add new section in the Tekmo Tower to allow the player to skip a floor.
  • Palace of Nira Ishan: Added stairwells in the courtyard to allow players to reach the top floor of the palace easier.
Updated Endings
The Path to Enlightenment isn't the only update involved with the game's endings. Several updates have been made to ensure players can now properly access the game's Normal, True, and Secret endings. Additional, Vigarium Artifacts now play an additional role in providing players a different ending depending on how many artifacts they've collected.

New (and updated) Music
Thanks to the hard work of Adam Halpin, NIRAVASI's composer, the game now has an additional 5 musical tracks to work with, as well as updates to a few of the already existing tracks. Here's a list of the new songs you can find in-game:

  • Homecoming
  • Perfection
  • Throne of Humanity
  • Desperate Assault
  • Symphony of Hearts
Additional Fixes
NIRAVASI Patch 1.1. also features additional bug fixes and changes to improve the game's experience. Unfortunately, Patch 1.1. includes so many that it's incredibly difficult to list them all done. However, I'll be keeping a close on things in the future and willing to make updates if necessary.
Surmount: A Mountain Climbing Adventure - Indiana-Jonas


Recently we sent out a very exciting announcement telling you that the game would be coming out on May 9. That's no longer the case. BUT we are not coming to tell you bad news today, we're not delaying. In fact a small miracle has happened.

The game has gone gold and we have decided to release it earlier than expected on May 2 on Nintendo Switch and PC (Steam and Epic Games Store) for $14.99 with a 10% launch discount.

So see you on the mountain soon(-er than expected)!

- The Surmount Team
Zombie Survivor: Undead City Attack - victoria
Hey gamers, we have thrilling news for you! "Zombie Survivor: Undead City Attack" is Joining the Steam FPS Fest!

Get ready for an epic adventure at the festival! Join the Zombie Survivor: Undead City Attack community at Steam, play the free demo, and enjoy the FPS adventure that awaits!
SMITE® - TitanAaeri
FOUNDER'S EDITIONS FOR SMITE 2 ARE NOW ON SALE!
Built from the bottom up, SMITE 2 is a true sequel to the 3rd-person mythological MOBA you've been waiting for!

Click here to pick up your Founder's Edition!
CRUX - blackoutsoftworks
NEW WEAPONS

While CRUX's Unholy Trinity provides solutions to every range of engagement, there's other ways to provide these solutions. So, more weapons that provide these different solutions are here!
You'll still be limited to 3 weapons, but you can swap your guns for new guns within the same class.
The new weapons will be unlocked by default for everyone. The aim is not to provide better weapons, but rather different, equally strong, options to suit different playstyles and different perk loadouts.

The classes are as follows:
Ballistic: Shotgun
Energy: Plasma Rifle
Explosive: Rocket Launcher

If you head to the Weapons Workbench in the Blood Temple, you'll find our...

NEW WEAPONS!

Flakker (Ballistic)
The Flakker is an explosive shotgun that provides a new way of dealing with waves, and synergizes with different perks.
Primary Fire: 7-pellet pattern dealing 70dmg + 175aoe
Secondary: Single grenade which explodes after 18 meters dealing 60dmg + 160aoe in a small radius

Blaster (Ballistic)
The Shotvolver is a hybrid between a shotgun and a revolver, great for the sharpshooters out there who can click on heads better than anyone out there.
Primary: 4-pellet pattern dealing 120dmg
Secondary: Slug shell dealing 80dmg with a 3x headshot multiplier

Thunderbolt (Energy)
The LG is a powerhouse of single target damage. Instead of firing projectiles, it fires a straight lightning strike continuously dealing huge damage.
Primary: Continuous beam dealing 450DPS with 18m range
Secondary: Heat Blast that deals huge area damage in a short range, but can only be fired when the LG is at maximum heat!

Plasma Carbine (Energy)
The Plasma Launcher transforms the energy weapon slot into an sniping machine.
Primary: large slow projectiles dealing 50dmg+30aoe
Secondary: a wide piercing projectile that cleaves through enemies and deals damage over time

Pulverizer (Explosive)
Rapid fire explosives that let you spread out the explosions everywhere!
Primary: Rapid fire rockets dealing 25dmg+45aoe
Secondary: Slow projectile that deals continuous damage to everything in its path

Grenadier (Explosive)
Grenade launcher meets burst rifle?
Primary: Three grenades shot in quick succession dealing 30dmg+45aoe
Secondary: Sticky grenades which sticks to enemies and environments and continuously explodes over a period of time

Other changes:

Rocket Launcher
Remote detonation now increases area damage of the rocket from 80 to 130
TAGLINE - Play "TAGLINE"


Eat. Sleep. Run. Repeat!

Alex and Oscar here with some new content and bug fixes. Quickplay, a restart key, and the mysterious mouse clicking bug!

We are introducing QUICKPLAY in this update; a new option on the main menu which allows you to play any challenge you've encountered in the story. You'll be able to pre-select abilities and swap saves if you want to change your character upgrade status. Your global high scores will be tracked on this page.

Smaller updates include the much requested restart key. Hold down TAB (bindable) to instantly restart challenges and task terminals, no more fumbling through the pause screen! A fair amount of players reported mouse clicks not registering in game. This ended up being an issue tied to windows witchcraft. Please report if the issue persists!

We've got a small but mighty list of bullet points this update!
  • Added QUICKPLAY to the main menu, find challenges in any save file to unlock them here!
  • Added a RESTART button, holding this down will restart challenges and task terminals.
  • Fixed a bug where mouse clicks would not register for certain players.
  • Fixed a bug where certain bindings would be overridden when loading into zones.
You all have been incredibly helpful; please keep your eyes open for any further issues and let us know on our discord server. Feel free to post your times on our Speedrun.com page and share your progress with us! Keep sending us your feedback and help us out with a positive review. Thank you all for the support!


See you at the finish line,
The NOTH Team
Apr 15, 2024
Sect And Monsters - hewei
1.可以重置英雄 返还升级经验
Stealth Assault: Urban Strike - victoria
Hey gamers, we've got an electrifying update for you! Brace yourselves as "Stealth Assault: Urban Strike" storms into the Steam FPS Fest!

Become part of the action-packed "Stealth Assault: Urban Strike" community on Steam to claim your copy to dive into the thrilling FPS experience that awaits!
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