We apologize for disappointing those who were looking forward to Peacemaker: Bloody Emperor. After careful consideration, we have decided to delay the release of this game in order to achieve the quality we are striving for.
Originally, we planned to develop Peacemaker: Glorious Princess and Peacemaker: Bloody Emperor in parallel and release the former in May 2024 and the latter in September. Glorious Princess will be released on schedule, but our expectations for the quality of these two games are much higher than we originally thought. Therefore, we have decided to develop Bloody Emperor steadily rather than in a rush.
Finally, we apologize again, but we also promise to make Peacemaker: Bloody Emperor the best it can be.
- Bug fixes. - Removal of activities that cannot be performed in the demo. - Added golems. (explanations) - You can now choose whether you want written puzzles. - Aiming can now be reversed.
I am currently working on AI sound voice. This is still a work in progress.
I did change some of the code for the Grenade, work in Progress
Changed AI hit damage to use a bone damage system with random numbers.The headshot can be highly lethal now, but it will also not cause excessive bleeding after being shot.
A new mission, Operation Falcon Horizon, is now available on a new map.
I also added a new weapon, FN FAL, to the game.You will find this weapon in the family tree of battle rifles.
If you continue to report issues by submitting tickets, we will work together to fix them. I appreciate your cooperation.
The latest patch for Lost Castle addresses a game breaking bug for players on Steam and on Epic that prevented you from dealing any damage in multiplayer.
Thank you all very much for your patience and your support for Lost Castle.
Patch Notes:
Fix the issue in the multiplayer mode where players were unable to deal damage.