Skulls of Olympus - dynamicvoltagegames
Adds two new regions/characters +more monsters/weapons!

Improves the pause menu

Adjusts karma settings

Fixes a lot of audio issues
Closure - TylerGlaiel
Hi, Tyler here! Computers have changed a lot since we launched Closure back in 2012. Monitors have more pixels, there's more controllers, there's more than 256mb of ram to work with, windows has gotten worse, and much much more. Technology marches on!

Over the years, Closure has gained a number of technical issues due to some of these advancements. From minor ones like the resolution being incorrect on launch to major ones like the shaders being broken on some graphics cards, its made the experience of playing this game on PC uh, less than ideal. For some people it was actually a smoother experience running the PS3 version of the game on an emulator than the official PC port! I mean, I am impressed that it runs well on emulator, I did some WONKY stuff to get the game running on the PS3.

The project file for the game had also atrophied a lot (it was referencing a lot of files on the desktop or C drive of the PC I made the game on, and as such would not build on any newer PCs without recreating that environment exactly, a task that became increasingly impossible as libraries updated and sdks became deprecated). As such it became impossible to actually fix new issues that popped up.

Anyway, thanks to Ethan Lee (flibitjibibo) we got the game building again and updated a bunch of outdated tech to fix a whole ton of issues related to it, so I give you, the 2024 Maintenance Update! This is purely a technical update, the goal is to make running the game smoother on modern hardware, not to remaster the game, so there are no gameplay changes.

(If for whatever reason you want to remain on the previous build of the game (October 2013), you can subscribe to the beta branch labeled "legacy_oct_2013" on steam to update back to that version)

Also if you're curious what I've been working on these past few years, go wishlist Mewgenics!

PATCH NOTES

MAJOR CHANGES
  • A large number of issues related to windowing / fullscreen / high-res monitors have been fixed
  • Shaders (graphical effects, including ones related to collision detection) should now behave consistently on all graphics cards.
  • The Mac version is back! At least, on the pre-apple-silicon macs. (anything with an M1 or later chip is not supported)
  • You can reset the save file from the main menu now! (Gonna be honest, I'm not sure why I even thought this was okay to omit back when we did the pc port...). You're welcome, speedrunners
  • The steam cloud save file name was made consistent between mac/linux/windows. If you had an existing save file, the new version may not be pointing to it by default. If for some reason you want to play on your old save file instead of playing from scratch again, you can point the game at it via the settings file (new savefile name is closure_001.sav, previous on some platforms was cloudsave_closure_001)
  • A typo in the dev commentary was fixed (Job Schubbe -> Jon Schubbe)

BORING TECHNICAL CHANGES
  • Updated from SDL to SDL2. Ironically I know SDL3 is on the way soon, but SDL2 should solve most of the compatibility issues related to windowing, fullscreen, DPI scaling, controller input, etc.
  • Shaders ported from Nvidia CG to GLSL. Nvidia CG was discontinued a long time ago and did some weird stuff on some graphics cards, so porting them all to GLSL should make them behave consistently everywhere and not have that issue where some GPUS would make you fall through the ground.
  • A number of link and runtime dependencies were removed, less DLLs are included with the game.
Apr 14, 2024
Trans Ops - Transitional Operations - Trans Ops
SteamCore Pro added.

This is a big update to the game. As of right now this affects joining matches and returning to the Simulated Lobby. This is much faster, and connections don't drop off for a second. In the future Lobbies won't be simulated and Steam account info will be visible in game. So much can be added with SteamCore.


--------------------------
Fixes/Working:

  • Sessions show correct number of players in them.
  • Fixed Crosshair dot, larger size.
  • Fix FFA end game scores when "returning to lobby."
  • Remove R2 from deploy menu, causing player to respawn. Fixed? Need to test.
  • Stats/playtime, need to test again.

--------------------------
Lobby Screen:

  • Leaderboard button added. This button works leaderboard under Contruction.
  • Settings Button Added. You able to set graphics, key bindings, and sensitivities in the lobby now.
  • Team switching work continued. Teams should be set on join we will test this next test. This is just code not visual yet.
  • Match points to win and round time add to match info window.

--------------------------
Maps:

  • Fixed Trans Arena music and announcer replicated.
  • Camp Confusion. Rebuilt lighting. Replicated missile drops and air riad fixed.
  • Fixed Hidden Parts able to get inside wall killzone 1 near ex barrel. fixed on both maps, Also spot near armory.
  • Add new music.
  • DragStrip fires replicated.
  • Waco fixed all lighting to lumen ray traced shadows, fixed SUV collision, draw call on cars turn off
  • Fixed fires, and boom box.



--------------------------
Weapons:

  • Tightend hip fire bloom on all weapons.

  • Added M4 Custom
  • Added M16A1S Custom
  • Added M16A1
  • Added Mac10
  • Added AK74u - May not keep, working on animations in blender.



--------------------------
Character Selection:

  • Fixed Character Select Music and Explosion
  • Changed Character Selection Code again.


A lot of issues are going to get cleaned up in the next few updates. Then I'm going to be working on adding IK Bones to the characters so the move more fluid. Dedicated Servers coming soon! Real soon...
LipTrip ~My Boss Is My Heat Suppressant?!~ - Master
"LipTrip ~My Boss Is My Heat Suppressant?!~"is officially released!
10% discount sale for first week!




SukeraSomero's debut work, "OshiRabu: Waifus Over Husbandos" is at its
biggest discount ever, with 50% off! The sequel, "OshiRabu: Waifus Over
Husbandos ~Love・or・die~" , is also available at a 40% discount. Don't miss
this chance!

https://store.steampowered.com/app/1233270/_/
https://store.steampowered.com/app/1644150/_/

Enjoyable as a casual omegaverse yuri game, this game is available in
Japanese, English, Simplified Chinese, Traditional Chinese, and Korean.
People from various backgrounds can enjoy it.
Elara: A Coding Adventure in Space - albrow
This update includes a brand new mechanic, crates! G.R.O.V.E.R. can pick them up and drop them with the new pick_up and drop functions. This also comes with two new levels that utilize the new mechanic. Stay tuned for more levels that use crates in the future!



  • Added two new levels: "Blocking the Way" and "Clear a Path" (now levels 8 and 9).
  • Added two new functions: `pick_up` and `drop` that can be used to interact with crates.
  • Removed the "Pressing Buttons" level (previously level 5). It was removed to make space for the new levels and because it was too simple. The subsequent level "Let Me In" does a perfectly fine job of introducing the buttons mechanic.
Handsome Me with 100 Girlfriends! - K+C
Because we are stupid, there are many bugs of varying degrees in the game. After being fixed overnight, it has been updated.
Please pay attention to the specific update method!
Please be sure to update the latest game before eating the latest pudding to play effectively!

The following is a brief description of the problem solved:
0.Crash problem
1. Picture exchange of neighbor girl and executive massage
2. Take the neighbor girl to the hotel. The neighbor girl does not show up at the hotel, but the executive will show up at the hotel.
3. If you give a massage to an executive without settlement, it will get stuck.
4. Some minor issues
Apr 14, 2024
HopDodge - HopDodge
New Menu, some other fixes
FateChessboard - taecg
  • New: [Relic: Bone Club] At the end of the turn, if there are no cards in hand, gain strength.
  • Adjustment: Tip text size increased for clearer visibility.
  • Adjustment: [Skill: Coin Tower] changed from consumption to destruction after use (to prevent coin farming).
  • Adjustment: [Skill: Invincibility] The number of layers gained is no longer related to rage, but is directly received.
  • Adjustment: Traps and towers will no longer take thorn damage when attacking enemies with thorns.
  • Adjustment: The position of monsters will not change due to changes in the land tile positions.
  • Fix: [Skill: Shockwave] will not be able to open tiles with flying monsters above them.
  • Fix: Errors caused by internal random seed.
  • Fix: The issue where the points of [Relic: Horn] did not reset after battle ends.
  • Fix: The problem where [Event: Grandfather's Gift] could not be exited.
  • Fix: Various reported bugs.
Apr 14, 2024
Mole Royal - hungrycatsgames
Localization

  • Games is only available in English.
Apr 14, 2024
Idle Weaponshop - Deki
New Content:
- A new Commission system where you can take out contracts to provide permament upgrades has been added and can be unlocked from the Retirement tree at 1 million reputation

Minor Changes:
- The Retirement button now shows at all times and will either show you how close you are to unlocking it, or how many points you can earn currently.
- You will now unlock an additional bench slot for every active worker slot you earn.

Bug Fixes:
- A minor fix to daily dungeon relic drops being off by a weekday
...