Warframe - bloates


The patron saint of Orokin assassination meets unrelenting desert fury in the latest Prime Resurgence rotation!

Inaros Prime and Ash Prime enter Prime Resurgence with their Prime Weapons and signature Prime Accessories. Add both to your Arsenal instantly through the power of Regal Aya.

Cat Warfare - Not-So Classic Games
[Added]
- Added new UI for cat patterns.
- Added small UI text for custom UI.
- Added new gear `Drone`.

[Updated]
- Updated main font.
- Updated how catTags are displayed.
- Updated team balancing.

[Fixed]
- Fixed non-Despawning projectiles.
- Fixed non-Despawning explosion effects.
- Fixed voice chat error spam.
- Fixed missing scenes.
- Fixed team balance option.
- Fixed big-head mode when dealing with score based gamemodes.
Alaloth: Champions of The Four Kingdoms - Eldacar
CHANGELOG
Changed
  • Had massive reworks of texts in Codex as part of a huge iteration and proof reading to move on with localization. Changed lore of Houses, Clans, mobs and general lore
  • Changed Frostjaws jump attack into a charge-like skill, passing through the player and moving over a greater distance.
  • Moved barks for limited access to sub locations in “Mystic Court” night from player to guards, and updated texts.
  • Improved walkable path and gatherables' position inside all main Fighting Areas
Fixed
  • Fixed Affliction ability VFX ending earlier than the 10 sec window in which its effects are applied.
  • Make floating animation of boats loop more seamlessly.
  • Removed temporary visual artifact on the player after using Charge skill.
  • Adjusted NPC’s barks in Hashak Arena.
  • Fixed Fighting Area difficulty icons not deploying the boss variant in World Map.
  • Fixed spawn of duplicates for pawn merchants in World Map.

Follow our official channels to stay up to date:
Like Alaloth on Facebook
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Check out our Steam page



https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/
Apr 11, 2024
Nasty Zombies - Con No 1
New

  • Added inverted Y axis support.
Apr 11, 2024
Under The Yoke - Priory_Dev
A few fixes for you tonight:
Feasts are once more fully functional including being able to use items across multiple states of wear.
Villagers will no longer consider everyone under the sun to be their cousin.
Animals will now produce meat at a higher pace, with it ticking up by 1 per turn until they hit their maximum yield, only losing produce when they go without food. Young animals will still produce far less meat but will more consistently have meat on them for butchery.
Fixed a crash caused by villagers attempting to continue a failed courtship, possibly the cause of some random crashes.
Disabled the social interaction button when an interaction was not selected which would cause a crash.
Note
Villagers and Characters do age, their sheets don't update in real time in order to save on resources. Age isn't often an important factor in gameplay and moving a character or closing the village view will update their sheet to reflect their current age.
Destiny 2 - Piñata Colada Slurpee
This Week in Destiny, we’ve been busy! Not only did we launch Destiny 2: Into the Light, but we also gave you all a sneak peek of what's coming with The Final Shape. So, let's talk a bit about it, shall we?

  • Prismatic summary.
  • Destiny 2: Into The Light is live!
  • Pantheon starts April 30.
  • Heads-up-display changes coming with The Final Shape.
  • Weapon drops rotating soon.
  • Kilts for Kids returns.
  • The weekly Player Support Report.
  • And the Artist and Movie of the Week winners.

Click here to read the rest of the TWID!
WolfQuest: Anniversary Edition - loboLoco
We're delighted to announce this game update, v1.1.2, released 11 April 2024, for WolfQuest: Anniversary Edition!

NEW: HELLROARING MOUNTAIN DLC MAP
Hellroaring Mountain rises above the Yellowstone River in north-central Yellowstone, several kilometers west of Slough Creek. The largest granite mountain in the park, Hellroaring overlooks the Black Canyon of the Yellowstone and, further south, the rolling hills leading up to the Blacktail Deer Plateau. This DLC is available for purchase for USS10. In the game, start a new game, select Hellroaring Mountain Preview, and click the Purchase button (or the Preview button to load the map for a 10 minute test session).

Features:
* 8x8 kilometer map (almost 30% larger than the other WQ:AE Yellowstone maps).
* Most of the map is within Yellowstone National Park, where wolves are protected, but the map extends about a kilometer north of the park boundary into the Absaroka-Beartooth Wilderness.
* The full arc of quests, from learning to hunt through raising pups. (That currently brings you to Endless Summer, but once the Saga is completed, it will be available here as well as in other maps.)
* Wolverines. These feisty competitors are mainly found in the high country north of the Yellowstone River. They will put up a fierce fight over carcasses.
* All the animals found in other Yellowstone maps, except beavers. (They don't live in this area, not enough slow creeks.)
* Fifteen new achievements.
* Over 30 new dreams featuring Hellroaring animals and landmarks,

IMPROVEMENTS:
* Elk Hunt: Adjusted elk speed logic so it's easier to catch up to the herd and stay with the herd without excessive sprinting.
* Elk Hunt: Adjusted damage dealt by elk to wolves -- it's now higher when elk have high stamina and gradually drops as those drop. (This was already occuring, but now the min and max effects are much greater. The goal is to reward patience, chasing the herd to tire them out, and to identify the weaker elk -- the latter has been too quick and easy to do.)
* Elk Hunt: Reduced odds of stumbling on most elk (but greatly increased them for bull and spike elks, the odds were extremely low for them.)
* Multiplayer: Reduced rival wolf multiplier during den raids a bit, when there are only two players in the game.
* Modest reduction in size of rival wolf raiding partly in multiplayer, based on number of players in the game.
* On all maps, moved rival pack homesites so hexes can be claimed, and NPC wolves should usually not be beyond world borders. (Only applies to new games).
* Increased minimum number of dispersal groups on each map.
* Reduced maximum health penalty a bit for elk in April and May.
* Revised some code for toggling den scent glow in different seasons (should not have any visible effect).
* Cougar: Increased movement speed during charge attack.

BUGS FIXED:
* Fix some packs missing homesite on upgrade save to pp
* Persistent packs: Disbanding packs sometimes are not instantly removed when jumping ahead to next year.
* Dispersal wolves move back and forth between hexes to much.
* Summer pup can carry grizzly bear skull, though it's awfully big for them.
* Lost River: Dispersals still getting into ranch area.
* Pups will circle predators at too long of a distance.
* Cougar charge attack has an indefinite duration.
* Idle music plays for a second when doing emotes while moving.
* Some cougar vocalizations are too quiet.
* HUD becomes visible after screenshot when HUD is hidden by dreams.
* File sync misses info when game starts with sync disabled.
* World Map locator maps don't update when moving to another map.
* Chat panel disappears when HUD is hidden.


See all patch notes at our Knowledge Base.
Skullgirls 2nd Encore - hiddenjesse
Hello,

A small patch to address two outstanding issues that have been reported by the community. If you are still experiencing the issues described below, you can report bugs in our official Discord or on our official forums.

Discord: https://discord.com/invite/skullgirls

Skullheart Forums: https://skullheart.com/


ACHIEVEMENTS
  • Fixed an issue preventing the Toil and Trouble achievement from triggering.
PERFORMANCE
  • Further performance optimizations for some new graphical effects that were implemented in the last update.


(Version 3.6.11)
SGS We The People - Stramb
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954.

https://www.youtube.com/watch?v=K2KnY_6kRqg

https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/
SGS Battle For: Stalingrad - Stramb
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954.

https://www.youtube.com/watch?v=K2KnY_6kRqg

https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/
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