[color=#ffae42]▶ New Contents ‘Break Challenge’ has been added. [/color]
‘Break Challenge’ Dungeon can be entered by the new NPC <Break Challenge Entry - Queen> at ‘Noah's Museum’ Town.
Entry NPC <Break Challenge Entry - Queen> is displayed to the character of 95lv or higher who has cleared the ‘And Holy Lance’ Quest.
‘Break Challenge’ contents have been added to the Game Farming Guide, UNION Watch - Dungeon Mission, and Achievement.
‘Break Challenge’ Achievement Main Reward: ‘Name Tag Ticket: Signet of the One who Chained Up Gluttony’, ‘Glutton King's Trigger Random Box’
[color=#ffae42]▶ 4 types of ‘Break Challenge: Fly King’ themed Dungeon have been added. [/color]
‘Break Challenge: Fly King’ themed 3 Elite Dungeons and 1 Challenge Dungeon have been added.
‘Infinite Gluttony ticket’, which is the entrance material for Challenge Dungeon, is acquirable from Elite Dungeon.
3 types of Break Challenge Elite Dungeon can proceed consecutively when clearing the dungeon, by [Proceed to Next Ops].
Elite Dungeon [Proceed to Next Ops] Order: Campus of Singing Deception → Flesh-eating Streets → Island of the Strong
[Dungeon Information]
*Basic Resurrection Restriction count is 3 times and Basic limit time is 5 minutes, without proceeding to ‘Chapter of Infinite Gluttony’ Challenge Dungeon's restriction adjustment.
[Clear Rank Reward by Dungeon]
*[color=#5f95cc]Clear Rank Reward[/color] can be acquired at a set probability depending on the clear rank.
[color=#ffae42]▶ Restriction Adjustment System has been added to the ‘Break Challenge’ Dungeon. [/color]
Challenge Dungeon of ‘Break Challenge’ can adjust the dungeon difficulty by restriction adjustment, and the acquirable point is changed when clearing the dungeon depending on that.
[Restriction Adjustment Details]
*Depending on the restriction adjustment, some abilities in the character information window > Details within the dungeon may appear as negative numbers or the character's damage may be applied as 0.
Please note that this is a result based on restriction adjustment and is not an error when using the game.
The acquired challenge Point from Dungeon Clear is not accumulated but will be renewed as the Best Point within the period.
Acquired challenge Points can be checked at 'My Point', at the bottom left of the dungeon entrance screen.
Point Reward is acquirable according to the obtained challenge Point.
Main Point Reward Item: Glutton King's Trigger Box (Epic), Glutton King's Memory Crystal, Chromatic Phase Essence, Sticky Residue
Point Reward is acquirable per challenge point reward, once per character.
Challenge Point and Reward acquire count is reset on every Saturday at AM 4:00.
[color=#5f95cc]2. New Trigger[/color]
[color=#ffae42]▶ 2 types of New Trigger have been added. [/color]
‘Gluttony Execution’, and ‘Infinite Gluttony Execution’ Trigger are acquirable by playing Break Challenge ‘Challenge Dungeon’ or crafting and opening ‘Glutton King's Trigger Random Box’.
‘Gluttony Execution’, and ‘Infinite Gluttony Execution’ Triggers are acquired with an unappraised status when initially acquired, and Tuning Option and Fixed Granted Option are granted when proceeding with Identify Item.
[2 types of Trigger]
[color=#ffae42]▶ Trigger Fixed Granted Option has been added. [/color]
Fixed Granted Option is at the top of the Tuning Option, and a total of 10 options are available with grades of 6 (Grade 1~6).
The probability of the appearance of all fixed granted options and grades is the same, and the same options can be obtained as duplicates.
The fixed granted option cannot be checked on an item that is in an unappraised state and can be checked when appraising the item (identify item).
[Fixed Granted Option Type and Grade]
[Glutton King's Trigger Box Specification]
[color=#5f95cc]3. Trigger Tuning Transfer[/color]
[color=#ffae42]▶ The Trigger Tuning Transfer System has been added.[/color]
‘Trigger Tuning Transfer’ is a system that allows you to transfer the tuning option of a trigger to another trigger.
Available items for Trigger Tuning Transfer: ‘Gluttony Execution’, ‘Infinite Gluttony Execution’
It can be proceeded by right-clicking the New Consumables Item ‘Trigger Tuning Extractor’ for Trigger Tuning transfer, or NPC <Crafting/Salvaging/Tuning Transfer - Allan>.
Tuning information of ‘Extract Target Gear’ can be transferred to ‘Transfer Target Gear’ at the Tuning Transfer System window.
When Tuning transfer, Credits and ‘Trigger Tuning Extractor’ Item is consumed.
When Tuning transfer, ‘Extract Target Gear’ is destroyed, and the tuning count of ‘Transfer Target Gear’ remains the same as before tuning.
While using the tuning transfer system, Item Remove, Sort, Appraisal, Costume Locker Open, and Search functions cannot be used.
[color=#5f95cc]4. Trigger Fuel System Removal[/color]
[color=#ffae42]▶ The Trigger Fuel System has been removed. [/color]
The effect activated through Trigger fuel activation has been transferred to the Basic Option.
The Original Trigger ON/OFF button has been changed to a preset button.
The supply source where trigger combustion can be obtained has been removed from existing content.
Craft machine - Trigger Combustion Recipe, NPC Shop, Monster drop, Reward and more
‘Trigger Combustion’ and ‘Trigger Combustion - Boost’ Items have been changed to be available for sale at the shop.
The ‘Trigger Combustion - Epic’ Item has been changed to be unavailable to trade on the Black Market.
Items registered in the black market before the maintenance on 4/11 (Thursday) will be rejected after the maintenance. You must receive the rejected 'Trigger Combustion - Epic’ item to re-register the items in bulk.
The New Craft recipe has been added for the 'Break Challenge Trigger Material Selectable Box' that uses the ‘Trigger Combustion - Epic’ Item as a material.
The ‘Gluttony King’s Memory Crystal’ item has been sent by mail according to the trigger fuel figure activated before the maintenance on 4/11 (Thursday).
[color=#ffc000]Activated Fuel Figure[/color]
[color=#ffc000]Given Item[/color]
0
x0 Glutton King's Memory Crystal
1-6000
x3 Glutton King's Memory Crystal
6001-12000
x6 Glutton King's Memory Crystal
12001-20000
x10 Glutton King's Memory Crystal
Trigger Fuel System-related contents have been removed from the game guide.
Some of the UNION Watch missions have been changed according to the removal of the Trigger Fuel System.
[color=#5f95cc]5. Item Appraising System Improvement[/color]
[color=#ffae42]▶ The Item Appraising System (Identify items) has been improved. [/color]
Item appraising effect pops up when right-clicking the unappraised item has been removed.
When clicking the [Identify Item] button in the inventory, the total appraised cost of all unappraised items in the inventory is now displayed.
Appraisal of items in inventory has been changed to be completed immediately once pressing the OK button in the appraised price combined cost information window.
▶ <Operation : Flame Wave>'s 'Mirror Hell: Bihyung' HP 15% Pattern's difficulty has been alleviated.
▶ NPC <Craft/Salvage - Allan>'s name has been changed and the function has been added.
Change: <Craft/Salvage - Allan> → <Crafting/Salvaging/Tuning Transfer - Allan>
New System ‘Trigger Tuning Transfer’ is available by consuming Material Item and Credit with corresponding NPC.
▶ he sales period of Pet Transmitter - Mini Flame's Daughter Pickup has been changed. Sales will end once the schedule is finalized.
[color=#5f95cc]Bug Fix[/color]
▶ An error that Boss Monster Belphegor's invincibility in 'The Nucleus of the Machine' dungeon is not unlocked intermittently has been improved.
▶ An error of intermittent frame lowering in the 'Mirror Hell: Bihyung' Dungeon in <Operation: Flame Wave> has been alleviated.
▶ An error that monster 'Evezoni' becomes invincible at a certain physical strength status in the 'Centum Culvert (Reverse)' Dungeon has been fixed.
▶ An issue that the ‘Receive Friend Invitation’ ON/OFF setting is being reset intermittently has been fixed.
▶ An issue that some UI windows are exposed abnormally in some resolutions has been fixed.
▶ An issue that the 'GET!' text is being displayed in the dimensional distortion field pattern of some dungeons has been fixed.
▶ BGM of 'Mirror Hell: Bihyung' and 'Mirror Paradise: Bihyung' dungeons from <Operation : Flame Wave> has been modified.
▶ Typo in the tooltip if the 'Burning Throbbing Heart' Item has been amended.
▶ After using Lucy Character's ultimate skill, the phenomenon of the invincibility effect disappearing when using a specific skill has been improved.
▶ While playing Harpy Character's EP.19 The Sun that Rose Again - The Last Threat' dungeon, the phenomenon of boss battle scene dialogue being skipped has been fixed.
▶ An issue with the Solomon Outfit Skill effect is not being displayed in Yuri Character <EX Phase Flip>Skill has been fixed.
▶ An issue that the 'Red Death' Monster in Sylvi Prime Agent Promotion Dungeon stops intermittently has been fixed.
Illusion-Type monsters, such as "Nightmare Magician," are finally here! Joining the fight are "Chimera the King of Phantom Beasts," that grew powerful over a long period of time, the new ace card of the "Altergeist," "Altergeist Adminia," and the arch-enemy of "Visas," "Veda Kalarcanum"! Moreover, new powerful additions to "Rescue-ACE," "Purrely," and "Mikanko" are here too! Let's create a new era with seasoned rivals from past battles!
Hello everyone, we're pleased to announce that after a good amount of beta testing, our new psychological horror, yuri visual novel / adventure game "House of Chavez" is coming out on Steam: https://store.steampowered.com/app/1965960/House_Of_Chavez/
the game is planned to go live the 22nd of this month!
The game will have two characters you can fall in love with, Dolores and Silke. They are both different in how they act and look, and they each have secrets from their pasts. Can you uncover their secrets and finish the story with them still alive?
Based on feedback from beta testers, we have added two difficulty modes. In Easy (the default) you can skip the minigames immediately, while in Normal you can skip them only after you fail them three times. Of course, the game is an adventure game so there will be puzzles to solve and things to interact with in the environment. If players get stuck, a game guide will be published to help them out.
Last but not least, the game will feature several spooky situations and scenes, relying more on the psychological aspect, the fear of the unknown, , rather than showing lots of blood and violence.
Hello everyone, we're pleased to announce that after a good amount of beta testing, our new psychological horror, yuri visual novel / adventure game "House of Chavez" is coming out on Steam: https://store.steampowered.com/app/1965960/House_Of_Chavez/
the game is planned to go live the 22nd of this month!
The game will have two characters you can fall in love with, Dolores and Silke. They are both different in how they act and look, and they each have secrets from their pasts. Can you uncover their secrets and finish the story with them still alive?
Based on feedback from beta testers, we have added two difficulty modes. In Easy (the default) you can skip the minigames immediately, while in Normal you can skip them only after you fail them three times. Of course, the game is an adventure game so there will be puzzles to solve and things to interact with in the environment. If players get stuck, a game guide will be published to help them out.
Last but not least, the game will feature several spooky situations and scenes, relying more on the psychological aspect, the fear of the unknown, , rather than showing lots of blood and violence.
Hello everyone, we're pleased to announce that after a good amount of beta testing, our new psychological horror, yuri visual novel / adventure game "House of Chavez" is coming out on Steam: https://store.steampowered.com/app/1965960/House_Of_Chavez/
the game is planned to go live the 22nd of this month!
The game will have two characters you can fall in love with, Dolores and Silke. They are both different in how they act and look, and they each have secrets from their pasts. Can you uncover their secrets and finish the story with them still alive?
Based on feedback from beta testers, we have added two difficulty modes. In Easy (the default) you can skip the minigames immediately, while in Normal you can skip them only after you fail them three times. Of course, the game is an adventure game so there will be puzzles to solve and things to interact with in the environment. If players get stuck, a game guide will be published to help them out.
Last but not least, the game will feature several spooky situations and scenes, relying more on the psychological aspect, the fear of the unknown, , rather than showing lots of blood and violence.
Tales of Aravorn: Seasons Of The Wolf - Winter Wolves
Hello everyone, we're pleased to announce that after a good amount of beta testing, our new psychological horror, yuri visual novel / adventure game "House of Chavez" is coming out on Steam: https://store.steampowered.com/app/1965960/House_Of_Chavez/
the game is planned to go live the 22nd of this month!
The game will have two characters you can fall in love with, Dolores and Silke. They are both different in how they act and look, and they each have secrets from their pasts. Can you uncover their secrets and finish the story with them still alive?
Based on feedback from beta testers, we have added two difficulty modes. In Easy (the default) you can skip the minigames immediately, while in Normal you can skip them only after you fail them three times. Of course, the game is an adventure game so there will be puzzles to solve and things to interact with in the environment. If players get stuck, a game guide will be published to help them out.
Last but not least, the game will feature several spooky situations and scenes, relying more on the psychological aspect, the fear of the unknown, , rather than showing lots of blood and violence.
Hello everyone, we're pleased to announce that after a good amount of beta testing, our new psychological horror, yuri visual novel / adventure game "House of Chavez" is coming out on Steam: https://store.steampowered.com/app/1965960/House_Of_Chavez/
the game is planned to go live the 22nd of this month!
The game will have two characters you can fall in love with, Dolores and Silke. They are both different in how they act and look, and they each have secrets from their pasts. Can you uncover their secrets and finish the story with them still alive?
Based on feedback from beta testers, we have added two difficulty modes. In Easy (the default) you can skip the minigames immediately, while in Normal you can skip them only after you fail them three times. Of course, the game is an adventure game so there will be puzzles to solve and things to interact with in the environment. If players get stuck, a game guide will be published to help them out.
Last but not least, the game will feature several spooky situations and scenes, relying more on the psychological aspect, the fear of the unknown, , rather than showing lots of blood and violence.