Darfall - Wrymn
Hello everyone,

It's me, Lukas, and in today's devblog, we're excited to share insights into the redesign of the main menu, the introduction of new loot chests and their mechanics, and the introduction of hero class-specific quests!

Main Menu

Our main menu redesign aims to set the tone for Darfall, capturing the essence of our world through both visuals and music. We envisioned the menu as an “iconic” view that immediately immerses you into the game's atmosphere.

The Portal

Initially, we explored the idea of a demonic portal, visualizing the invasion's onset. This concept featured an army of demons pouring out, set against the backdrop of Darfall Wastes.



You can see the initial sketches, then the 3d model and finally how would it look like in the menu.

While looking amazing, even though this was far from final art, we wanted to try another perspective, which would more capture the actual gameplay and main goal of the game.

City Under Siege

Our next idea brought the focus to a city under siege by the undead.

This direction required experimenting with various architectural designs to find the right fit for Darfall, exploring different perspectives to achieve a balance between scale and detail.



We then needed to capture the best point of view, to create a sense of scale, while being able to show off the undead army.

You can see we even modelled the entire scene, this is so we can dynamically adjust the camera to check all of the angles, which would be very problematic with concept art only, as you need to redraw basically entire scene each time you want to try a new perspective.



The final product, thanks to Dalibor's exceptional talent, not only showcases a city fighting against the undead but also embodies Darfall's color palette of blue, orange, and purple.

This, combined with the main theme music and dynamic menu animations, aims to be a memorable first impression for you.



Hero Class Quests

We're also introducing unique quests for each hero class to enhance their distinctiveness and provide engaging objectives within survival maps.

Each hero has one unique quest that can be completed on any survival map, the quest always fits the thematic of that hero.

Magus

For the Magus class, exemplified by our main character Ardan, the quest involves a corrupted obelisk that you must cleanse using your magical abilities.

This mission tests your ability to defend against demonic assaults while maintaining your focus on the obelisk. Moving out of obelisk area will decrease the quest progress, so stay close!



Slayer

Kalen, our Slayer, faces a formidable demon lord powered by demonic sigils.

You must disrupt this power sources, facing lesser demons after each sigil, before confronting the demon lord himself and having a “nice conversion” with him (using your Greataxe).



Ranger

Nariel, the Ranger, is tasked with finding and purifying a mutated ancient tree and its guardian.



Then you need to track the beast and end its misery. But be prepared, it won’t be an easy fight.



Quest Design

You can also see behind the scenes into the initial design of all 3 quests done in Figma. As with any mechanics, we always design the concepts in whiteboard first to get the flow and details down before actual implementations.



Treasure Chests

To add depth to the looting mechanics, we've introduced three tiers of treasure chests: Poor (Gray), Fine (Green), and Epic (Purple), each offering loot of varying quality and difficulty to access.

Nature Chests

These forgotten chests, found throughout the map, require keys for access, which can be discovered in monster camps or crafted, adding a layer of strategy to your exploration.



Orc Chests

Protected by orc warbands, these chests vary in difficulty, with the most valuable ones located within heavily guarded orc fortifications, challenging you to engage with fort defences and orc warlord in combat.



Undead Chests

Situated in undead territories, these chests demand a resource sacrifice for their treasures, introducing a tough decision-making aspect to your looting strategy.



You can pick any of 3 resources offered you wish to sacrifice, which will open the chest.



To make the exploration more interesting and reduce the amount of times you need to return to base to heal up or get energy, there will be also rare spawns of healing and energy fountains.



There are many, many new additions to mechanics and map features, but we want to leave some also for the next devblogs, right?

Visit in Paradox Interactive HQ

Lastly, we had the pleasure of visiting Paradox Interactive HQ in Stockholm, discussing Darfall's future and how we can make it the ultimate RPG city-building experience for you.

However, we all got surprised by sudden snow haha! 😃



Thanks for reading this update. We're eager to share more with you in our next devblogs.

Lukas and rest of the team from beyond the darkness of Darfall
Apr 10, 2024
FOBIA ...worse than fear. - J.A Digital Animation
OFFER OF THE WEEK 40% discount!
Ends Monday, April 22 at 7 PM..
BECROWNED - ParadizzZ
Hi friends, thank you all so much for your feedback and support.

We are actively continuing to work on the game itself and its mechanics.

Today we have an important news.
Work on the future demo version of the game is almost complete. In it we will show an extensive segment of gameplay, including a variety of locations and much more. The demo will show a large adapted excerpt from the middle of the game.

We are currently finalizing some mechanics for the demo, finalizing locations, and completing many technical tasks for release.

Expect a release date for the demo version of the game to be announced soon. Thank you for your incredible support! Don't forget to add the game to your wishlist so you don't miss the demo release.

And here are screenshots from the upcoming demo. What do you think of them?









Alchemia Story - Alchemia Story Team

At the request of New Rich Ork, a collector of rare items, the explorers arrived at a Mamono market.
Apparently, a lot of items are bartered there.
New Rich Ork also came to the market with plenty of goods to trade, but there were more interesting items he had expected.
And so, he needed more goods to barter and asked for the explorers' help. However, the method was quite unexpected...

Will the explorers be able to fulfill his request?

*For more information about New Rich Ork, please check past events, such as Anniversary Party! and Dragon E Egg Z, from the album. (You can see the album even if you haven't participated in the events)

Dates (JST)
Start: 2024/4/10 (Wed) 18:00
End: 2024/5/15 (Wed) 13:59

How to Participate
① Let's join the Event from NAVI!
Accept the event "Other World Mamono Market" from Navi and select "Move" to start the event!

1.Open "Navi" from the Menu on the left.
2. Accept "Other World Mamono Market" from the Event tab.
3. Select "Move" to start the event story and move to the event map.
*Please note that you have to clear "Main quest Ch.14 The two maids" to join this event.

② Let's collect event items!
You will have a chance to get "Copperpa Copper" and "Copperpa Copper Lump" by defeating certain Mamonos on the event map.

Area
Lv
Mamono
Part 1: Beg
-
Copperpa
Part 1: Int
-
Copperpa
Part 1: Adv
-
Copperpa
Part 1: Super
Lv60 or higher
Copperpa
Part 1: Hell
Lv70 or higher
Copperpa

③ Progress the event and you will be able to trade the items you collected with other great items!
*You can collect up to 99999 items in the event.

Event Panel Mission is here!
You can get rewards by clearing missions related to the event quest.
During the event, tap the icon on the left of your screen to display the missions.

Event limited item

The special rewards for this event are Clay Body and Treasure Chest!!
Get them and take nice pictures!



Notes
*The event period is subject to change without notice.
*There are no voices in this event.
Apr 10, 2024
NosTale - Anime MMORPG - [CM] Daveius GF


Cute pets and powerful partners are waiting to greet you on the new NosWheel! Spin the wheel with two stages between 10th April (11 AM) and 13th April (11 AM CEST) and pick up one of many amazing items!


Luck in Two Stages!

This special Wheel of Fortune has two stages, each of which has fantastic prizes in store for you. If you manage to collect four keys in stage 1, you’ll have the chance to try your luck in stage 2 for 15 minutes. There are extra special treasures awaiting you in stage 2, and you’ll have a higher chance of better prizes, with each spin on costing 47 NosDollars.

Prizes in Stage 2:
  • 16th Anniversary Rainbow Cake
  • Baby Panda
  • Gingerbread Slinger Pur/Gingerbread Warrior Par/Gingerbread Mage Pir
  • Otter
  • ... and much more!
Prizes in Stage 1:
  • Wood Elf Archer Forga
  • Alitus Prototype
  • Maru’s Specialist Partner Card
  • Little Princess Venus
  • Mother Nature’s Rune Pack
  • Fairy Booster
  • ... and much more!

Remember you’ve got to spin it to win it!
The NosTale Team

Crystal Horizons - DoubleCrescent
Hey all! For this update, I've got a short gameplay video to share!

We've finally got audio in a presentable enough state to show off, although we're still working hard to adjust timing, pitch and volume for our sound effects. I'd like to remind everyone that development footage is not final, and much of what you see and hear may be replaced as we continue developing Crystal Horizons!

I won't talk much more today; please enjoy the video, and I'll see you all next week!

CockHero Battle Rookie - Adam_Connor
Delve into the immersive experience with your sugar mommy Peni, who is waiting for her boyfriend. Meanwhile she practices her huge dick for an upcoming cockhero battle with her boyfriend as he returns. Find out about her relationship as the game progresses into something naughty and horny.
Apr 10, 2024
Timeline 拯救存档 -Manage your game save - ccc
修复了教程卡住的 bug
Phantasy Star Online 2 New Genesis - [PSO2_Moderator]


Train up eligible classes to get phantastic rewards!
This time the two eligible classes are Ranger and Bouncer!

Duration
From the end of scheduled maintenance on 4/10/2024 (Wed) (PDT) until the start of scheduled maintenance on 5/7/2024 (Tues) (PDT)

Task Progress Campaign
During the campaign period, train the eligible classes to get rewards such as Build Parts that you can use in your Creative Space, accessories based on the class symbol marks, and more!
You can also receive the SG Legacy Coordination Badge (Hair) by training the eligible classes to level 80!


Ranger Icon Badge

Bouncer Icon Badge

BP: Ranger Commemorative Plate

BP: Bouncer Commemorative Plate

SG Legacy Coordination Badge (Hair)

Precautions
  • The content and schedule of campaigns may change due to unforeseen operational reasons. Thank you for your understanding.
  • Please note that items distributed in this campaign may also be distributed in other campaigns.

Rekesh Gaal - kardapolovworkshop
This is a small update that fixes bugs found in the latest Big Update #1.

- fixed a bug with a drop in FPS in a foggy area
- fixed a bug with updating the energy received from items when leveling up
- fixed a bug in the inventory when a dagger is equipped when the bag is full
- added a health potion and a bow in the first corridor, thereby slightly reducing the difficulty of the game at the start
- fixed a bug in the second large camera when too many enemies were running towards the hero

Important announcement. I have created topics in general discussions where you can talk about problems and difficulties in the game or ask any question regarding the game.


Be sure to update the game!


I'll continue to release updates and add content so you can enjoy the game.


With respect to the players, Mystic Blade
...