Easy VTT - Patriarch
Update v1.1

  • 35 new Music Tracks added.
  • Hotkeys List now displays all available hotkey functions, such as rotation and flip.
  • Various Interface tweaks.
  • Dice Roller result format updated - now shows each die roll in addition to the total.
  • Dice Roller no longer populates a 0d0 if no custom die rolls are saved.
  • Measurement tokens can now toggle "Hidden From Players" and "Grid Snapping"
  • Notification Window bug fixes.
  • Notification Window can now be resized to display 1 to 10 lines at once - See Hotkeys list.
  • Chat Box functionality updated, allowing users to see more or less rolls.
  • Windowed Mode can now be scaled to any resolution size.
  • Fixed an issue where Dice Rolls were behind or off the screen due to Window Resolution Size.
Thank you for playing Easy VTT!
Monsters of Mican - Skittzo
This update introduces 4 new monster types:

- The Jarl
- Lost Sole
- Cheese Wiz
- Muffin Man

They will spawn throughout the game in appropriate locations for their levels. And of course in the Monster Rush zone.


Also as requested I have added a new menu feature in the abilities screen- an ability bar manager. It allows the user to slot in abilities far more easily, or clear already assigned abilities.

-Fixed a minor issue with selecting the next character while using the quick spell menu, this should no longer be possible
Apr 9, 2024
Center Station Simulator - addis_
Addition :
- You can pick up objects by having the sphere in hand
- Added the name of the item in the hand
- Added keyboard shortcut to jump

Fix:
- Translation of the aluminum piston into the milling machine
- It is no longer possible to teleport a sphere that is occupied in a location
- Quantity problem when first building the flour mill
- Price of cement €20 => €15
- Increase in the % of vegetables and fruits purchased by customers
- The flour carton can only store 9 flours: 10 => 9
Apr 9, 2024
Grand Soul Story - MoonSoulGames
- Fixed several small bugs.
- Added a brand-new sequence for one of the game's endings.
Merchants of Rosewall - BigBlueSkyGames
Greetings, Merchants!

We've recently shown off the 5 playable Heritages your merchant can be in Merchants of Rosewall; Giants, Corkgnomes, Elves, Dwarves, and Orcs.

Which will you choose?







-------

Nadifa welcomes you to the Grand Parade, our first major location reveal!



If you want to see more major locations and game features in Merchants of Rosewall, join your fellow merchants in Discord to participate in our community polls and follow along with all the latest dev updates.

https://discord.com/invite/99FwFMjqY5

We hope to see you there!
Solium Infernum - Chan
Greetings, Fiends!

We have news from the deepest, most vacuous pits of Hell…

Prepare to delve deeper into the infernal machinations of Solium Infernum with a DLC expansion! Within the DLC’s dark confines, you will find a plethora of new content, including the arrival of Belphegor, the Paragon of Impiety, of whom is now playable in conquest of the Infernal Throne.

New Archfiend: Belphegor
Belphegor, the embodiment of Sloth and Indolence, has emerged from the abyss to stake claim to what is rightfully his. With cunning strategies and a legion of devoted servitors at their command, Belphegor is poised to challenge the established order and reshape the very fabric of Hell itself… From the comfort of his Stronghold, of course.



New Chronicle! Empires of Ash
A new Chronicle scenario for Belphegor. While the rest of the Archfiends scheme and squabble over trinkets, Belphegor's ambition is nothing less than to refute the Tyrant Himself. Before he can turn his attention heav'nward, Belphegor must first subjugate Hell and bring all before him choking to their knees. This strategic map is designed to push the Despoiler's genius and his Dark Pylons to the limit.



New Dark Art + Ritual! Dark Pylons
Harness the power of Dark Pylons to exude your influence across the blasted wastes of Hell. These sinister structures serve as conduits for your infernal energy, extending your reach and control over key strategic locations.



New Archfiend Legion! Servitors of Belphegor
Belphegor's personal legion, the Servitors of Belphegor, stand ready to enact their master's will. With a relentless devotion to their Archfiend, these infernal warriors will strike fear into the hearts of all who oppose you.

More information on Belphegor will be released in an Archfiend Reveal coming next week!

Step forth Archfiend and wishlist Belphegor, Paragon of Impiety now:

https://store.steampowered.com/app/2893270/Solium_Infernum__Belphegor_Paragon_of_Impiety/

AND… A Patch With New Content for All Players!
Alongside the release of the Belphegor, Paragon of Impiety DLC, we will also be pushing a patch live that has a handful of content, some feature-work and a major balance pass. Which, naturally, all players will have access to, regardless of whether they possess the DLC or not!

Embrace the following additions to your infernal arsenal:
  • New Place of Power! Bronze Pyramid: In the belly of the pyramid lay a cache of metals from which my employer would melt and form the alloys of a war machine. Securing them would not be easy, and I was the twelfth demon commissioned -and the only one still upright- to take these materials by force. Later, I would learn that twenty-seven other were approached after my recruitment. Had I known my employer’s desperation, I would have negotiated myself a more lucrative arrangement.
  • New Legion! Bane of the Righteous: Do not underestimate the effects of these creatures, my dear lord. Your suggested disposal disheartens me. Failure at one’s job does not grant that one the ability to circumvent authority. I may lack the physical means to lean your actions, though I do possess a prowess above strength. As such, I have made this letter public, and I presume you will stay your ground while the Choir works toward a more accommodating solution.
  • New Praetor! Queen of the Damned: She wields two blades that move with such rapidity that the eye cannot discern one from the other. Nay only a shimmering haze is apparent before the pointed screech of pain is elicited from her opponent. She does not dispatch quickly, preferring to bleed her antagonist slowly and seems to draw strength from the agonizing decline in strength that follows each surgical cut. Doom by a thousand cuts has never been more real in the Grand Arena than when the Queen performs her dance.
  • New Praetor! Temeluchas: Stand aside for he, Temeluchas, is the vessel chosen to bring my wrath. When my mouth speaks, Temeluchas will be the cudgel that strikes the heads of my enemies. When my mouth falls silent, he will seek out those I shall speak against next. He will wear my seal upon his breast and will carry my authority over all the Underworld. He is the sharpness of my tooth and the broad muscles of my tail.
  • New Artifact of Pride! Feretory of False Prophets: Find me your wanderers, your crazed, your men with signs. Feed me your women, their legs, their hopes and sighs. Cut my strips and I will speak of things supposed to be, but never you listen for my thin tongue can only placate me.
  • AI Difficulty Levels + Improvements: Face even greater challenges with new AI difficulty levels, tailored to test your infernal cunning to its limits. Coupled with a tonne of improvements to Archfiend AI.
  • Improved Tooltips and Encyclopaedia Updates: Expand your knowledge of the infernal realms with updated tooltips and encyclopaedia entries, providing deeper insights into the strategies and lore of Solium Infernum. We have included improvements to Ritual Resistance, in particular!
  • Deep Balance Pass: We've been through the entire game prodding and poking to tighten up a number of areas in Hell. Thanks for everyone's feedback here!
  • And a bunch more! Full patch notes to come with release.
ALSO, There's a Hotfix Incoming Today!
That's right! Before any of you ask... there’ll be a Hotfix going live later today that will include steps towards mitigating abuse of Ritual Framing against Pandemonium. So keep your All Seeing Eyes peeled!

See you, and our boy Belphy, in Hell on April 23rd!

<3 LoG

https://store.steampowered.com/app/2893270/Solium_Infernum__Belphegor_Paragon_of_Impiety/
Apr 9, 2024
Deck Defenders - EmuPanda
Patch Notes Beta 1.0.15.3

Features/Updates
- Added a new notification for joining the Discord
- Added a new offers button in the Hub to show the current offer
- Setup tokens to now require you to own the card before unlock additional ones
- Added a 'New!' animated tag to cards in your collection that are new
- Added an indicator to the collections button when you unlocked a new card
- Nerfed Berserker Gauntlets to only grant Haste instead of also giving Power
- Added a new 'Mission Complete!' label to the mission complete banner in the battle
- Increased the chances of getting a major mission from 10% to 25%
- Increased the speed of the missions menu scroll speed
- Replaced the loading screen with a more traditional loading wheel
- Improved the variety of mission rewards to not be so same-y

Fixes
- Fixed an issue with claiming essences taking too long
- Fixed an issue with Chain Lightning's lock time
- Fixed an issue with some effect animations not lining up with unit deaths correctly
- Fixed an issue with AI not playing Spearman correctly
- Fixed an issue where the AI's simulation of the card 'Fetch' was way too CPU intensive
- Fixed an issue where the Welcome Bundle notification would show even if you already bought it
- Fixed an issue where sometimes the end turn button was still active after the game had ended
- Fixed an issue where sometimes you'd see a disconnect error after you surrendered
- Fixed an issue where Tinkerer's Workshop would show you your total keys instead of how man you actually acquired
- Fixed an issue when re-entering the game on Android after the app was unfocused
- Fixed an issue where some missions weren't starting correctly
- Fixed an issue where AI errors could crash the server
- Fixed an issue where a buildings progress bar wasn't always accurate
- Fixed an issue where after claiming the shards from the shard mine the upgrade bar wasn't updating
- Fixed an issue where the leaderboard starts at '0' instead of '1'
- Fixed an issue where the 'Cursed' effect icon didn't have a transparent background
- Fixed an issue where Bloodlust didn't trigger the Power Up animation
- Fixed an issue where the Power Down animation didn't play when the Battalion Leader died
- Fixed an issue where the AI would play the same equipment on a unit that already had equipment
- Fixed an issue where the AI would play Arrow Barrage for no reason
- Fixed an issue where sometimes the AI would play beneficial spells on it's opponent's units
- Fixed an issue where the AI would play Invisibility Potion for no reason
- Fixed an issue where the Welcome Bundle open animation wasn't showing correctly
- Fixed an issue where backing out of the purchase menu would leave up the loading spinner
Apr 9, 2024
ChildStory - Oliver Orangers
Some errors leading to crashes have been fixed. The music in the main menu has been changed!
Thanks to those who write to me about errors, this hotfix came out thanks to you!
Apr 9, 2024
The Courage to be Disliked - myigloo
Sorry there is a bug in the previous version, which makes it impossible to proceed the "roast the walnuts" task. Now it's fixed.
Apr 9, 2024
Fool's End - Aloon
-More sound effects added for the snake enemy.
-Minor stability improvements.
-Logo updated in main menu.
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