Extraction Force - Ace
minor development update // changelog for build 0.4.7.
  • Fixed UI not scaling properly when playing on Steam Deck.
  • Code cleanup and optimization.
  • Added an auto-tooltip widget at the player initial input screen when the game is running on Steam Deck. This should prevent players from getting stuck at that screen.
  • Adjusted game options that are available to the player from within the main menu in order to resolve a bug with settings not properly translating into the game.
  • Fixed an issue with the visual appearance of the BOOT CAMP button on the main menu that caused players to believe their mouse cursor was stuck.
Apr 6, 2024
AI War 2 - x-4000 (Chris McElligott Park)
New AI War 2 build! https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion_Part_II#5.595_Deprotect

This one has a mix of fixes and improvements from Dismiss, and Sidekicks updates from Badger. The biggest changes in here are things to help with memory usage in extreme scenarios (think thousands of Dark Zenith in battle at once, that sort of thing).

Enjoy!

Heart of the Machine private testing will resume in... "soon" amount of time! I am goin gto go out on a limb and say that it may be within the next 3 weeks for real this time. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ Feel free to go to our discord https://discord.gg/arcengames and post here: ⁠⁠https://discord.com/channels/240637654717300736/1225940358052188252 if you're interested in being a part of one of the phases of testing in the future. There is now a direct signup form here: https://forms.gle/sYj9hH3Bh2TJ2Hbx5
Murder Miners - bigdaddy2
Gamenight is starting now!, today we are doing a public beta test of a new Update 40 beta build!

To join, right click Murder Miners in Steam, and click "Properties", in the menu that opens go to the "Betas" tab and switch the drop down to the "update40-beta" branch.


Join us to ask questions and have fun, the host is Starfy!
You can unlock the new Spiral Helmet in Gamenights.
Join the Purple "Gamenight" lobby at the top of the list!

Gamenights are hosted every week so stay tuned for more gamenights. Also don't forget to join the Murder Miners Discord to join us in voice chat and say hello!

Or watch the Stream:
https://youtu.be/JRvLrRK264M
Murder Miners Hub Discord: https://discord.gg/f2ardab

Thanks to Bunny Dudette for making our gamenight art.
Terrors of War - hetkigames
The research feature has been added! Any unit or building in the tech tree can be unlocked via research or building certain buildings. Still need to code where certain upgrades would buff certain unit stats but no big deal... ;)

WACKY WONDERLAND WOLLOP: A 3D PLATFORMER FOR THE AGES GAME OF THE YEAR GREATEST GAME OF ALL TIME : THE GAME Playtest - xxxcrazymikexxx on twitch
Some minor bugfixes.

This is more or less "Feature Complete." I might add some more details to the houses in Sun Temple World, but otherwise the main focus is to squash bugs and QOL fixes.

:)

Let me know what you guys think!!! Feedback of all kinds is super helpful (including "this level is oto hard" or "this is impossible" or "this is stupid and not fun").

thank you!!
Apr 6, 2024
Wizard's Wheel 2 - windingclock
Features
* Cloud integration for Leaderboards and Promo Codes [BETA].
- Two Leaderboards added thus far. Leaderboards are cross-platform, and require an internet connection.
- Promo Codes can now be added through the cloud, removing the necessity for hard coded promos.

Minor Updates
* Sound sliders graphics have been updated.
* Fix for some previous challenge timelines showing incorrectly.
* Otherwordly Relics added to the second timeline selection list with necessary statue level.
* Fix for the travel animation looping.
* One additional recipe added at the Alchemist.
* Incubation and Training pet traits have been slightly buffed.
* Forgetting Stones and Pet Lures are now eternal.
* Button added to feed all visible eggs (typically 7 at a time) to pets.
* New weekly challenge content.
The Voidness - Lidar Horror Survival Game - steelkrill
Hello everybody. I hope you are all doing well!

Just done some little updates and fixed in The Voidness. In the upcoming weeks, will be releasing a bigger update and will try to fix the controller issues and making the game fully compatible with Steamdeck. Stay tuned!

Update v1.1 includes:
- Updated some sounds and audio in the game.
- Updated some bug fixed and issues in the game.
- At certain places a big red box was appearing which was removed.
- Updated the enemies AI for better navigation.
- Updated the particles time when they are removed.
- Some jumpscares have also been updated.
- Fixed some issues where the game was crashing at certain levels.
- Done some in-game optimizations.

Thank you all for your support, I really appreciate it so much! Hope you all have a great day.
Infinity: HexaDome Tactics Playtest - Féline_Dion
Closed Beta Patch Note
0.2404.8 – April 6th

🐛 Bug fixes

  • Fixed Tactics with multiple targets costing Cheers for each target affected.
  • Removed UI Scaling in settings, as it is currently bugged and not usable.
  • Fixed Pick and Ban Sponsor displayed when Pick and Ban starts while player was already in Pick and Ban vs a Bot.
  • Fixed Character name tag sometimes displayed over an HexaDrop in challenges.
Playcraft - Zeroneus
Hey Playcrafters,

Fix snap mode changing when should not
Ctrl+z can now cancel moving an item (in addition to escape)
Fix sliders value when resetting
Fix Hide quotes does not save in the settings
Fix glowing grass

Time to create!
Apr 6, 2024
Adrift in the Backrooms - Xp4nd
Added indicating crosshair when looking at objects you can interact with
Modified interaction with elevator buttons and keypads to make it better
Made players list more reliable
Try at fixing some cases where inventory items disappear on level change
Made overall improvements to the games performance
Inventory can now be opened with tab, players list is moved to inventory and player is able to move while having inventory open
...