It’s been a little while since we checked in with a Stampede: Racing Royale Dev Log. At the end of last year, we spoke about how our team would need more time in the lab to cook up exciting stuff for Stampede, and deliver something big for 2024. Well, we’ve been cooking! Let’s get stuck in…
Xbox Insider Program
For the first time since last October, an early version of Stampede is available to play right now, through Xbox Insider Program! It’s available on Series X|S and Windows PC, for free, with no Game Pass subscription required. If you’re unfamiliar with Insider Program, don’t worry – here are FAQs that totally break down how to access the game and what you can expect.
Bringing Stampede to multiple platforms has always been our ambition, as we want as many folks as possible to be able to race and battle together. Xbox Insider Program gives us the chance to take that first step into multi-platform play. Much like last year’s Steam playtests, Insider Program allows our team to get familiar with developing and publishing a game on a new system, whilst also giving players a sneak peek at what’s to come, via a work-in-progress build, so we can gather your feedback and continue to make improvements.
If you checked out Stampede last year, a quick glance of the game on Insider Program will tell you a lot has changed! The team here have made major strides with the game, adding a huge amount of new content and experiences, as well as improving performance across the board.
Play on Insider Program for a first look over 450 customisation items to unlock (compared to around 60 last year!), and show off your look on an expanded set of maps, including the new ‘Dockyard Dash’ racetrack. The new Challenges, Season Pass, and Kart Mastery features all give you fresh ways to earn rewards, and the new Special Events feature delivers unique Stampede scenarios to take on.
That’s just scratching the surface of what’s been changed, and we’re so pleased to have been able to introduce lots of content and changes that Steam playtest players were calling for in 2023. It’s important for us to show that your feedback has – and will continue to be – listened to, as we build Stampede: Racing Royale together. Sounds cheesy, but it’s true!
What About Early Access?
Whilst we’re delighted to reach this new stage of Stampede’s journey, that doesn’t mean we’ve lost sight of what’s up ahead. We know the Insider Program plans may raise questions around Early Access, so we’re here to answer ‘em.
Xbox Insider Program does not change our plans or timeline for Stampede’s Early Access, coming in the first half of this year, and it’ll be on Steam. Our plan remains the same, and going live on a new platform provides a chance to run important tests and processes that help us nail the Early Access launch.
What you can play today on Insider Program is a first look at what we have planned for Early Access. Much of what you see on XIP will be maintained, but we’re also already gathering reports, feedback, and ideas from players, to help us make more improvements as soon as possible. We’ve already had productive chats with players in Stampede’s official Discord server on pesky bugs, future ideas, and plenty more. Come hang out!
So, jump in and tell us what you think – oh, and get yourself an exclusive reward, to be delivered once Early Access is live, just for playing on Insider Program! Consider it a token of thanks for your support so far. We couldn’t have got to this point without your help, and we’re excited for what’s to come.
A brand-new destination is in the works, and can be played in a sneak peek in the new game mode called Krosmic Mode.
More information will be coming (very) soon: click here.
2. GENERAL
Chapters three and four of WAKFU Season have been added.
Each chapter comes with a season fight in the Time Portal and its own Battle Pass:
Chapter 3 will start on Tuesday, April 9 and end on Tuesday, May 7.
Chapter 4 will start on Tuesday, May 7 and end on Tuesday, June 4.
3. CLASSES & HEROES
3.1. MULTI-CLASS SPELLS
Albueran Magic
The spell damage boost is now limited to +100%.
3.2. CRA
Blunderbust
Blunderbust was able to loop infinitely with certain spells. We've modified how Blunderbust Restraint works as a result.
Ether Spell
Blunderbust Restraint
New Effect
Your hero consumes a maximum of one DART AURA per release until the end of the turn.
3.3. IOP
Stalaktoss Glaive
The main change concerns Stalaktoss Vigor, given that this skill had become nearly indispensable in decks. Its effect has now been transferred to the hero's base passive.
Base Passive
Dephasing no longer lowers your hero's attack.
Skills
Stalaktoss Armor
New Effect
Your hero consumes a maximum of one DART AURA per release until the end of the turn.
Percentage of ATTACK as ARMOR: 25%
Stalaktoss Vigor has been replaced by Stalaktoss Cloning.
When your hero ends a move:
Summons one Ice Clone on their original position.
Limit: 3 times per turn.
Ice Clone
DEPHASING, DEPHASING MASTERY
SPAWN: Gains 20% of your hero's ATTACK.
END OF TURN: Self-destructs.
Spectral Armabladegeddon
Skill
Spectralization
Now limited to 1 time per turn.
4. EQUIPMENT
4.1. ARMBANDS
Oiled Armband
New Effect
+10% ATTACK to your companions.
5. COMPANIONS
Dark Vlad
New Effect
ATTACK: +25% ATTACK while in play.
Delta, Nugget, Tika and Yaki
Flying
New Effect
Cannot ATTACK or be ATTACKED by an opponent.
6. PVE
6.1. IOP
Stalaktoss Glaive
Ether Spell
Dephased Glaive
The target can now be any of your characters, and not just your hero.
7. PVP
7.1. CRA
Spells
Blast
Does 21 DAMAGE.
Draw 1 spell.
Exploding Arrow
Damage: 29 → 34
Fire Gauges: 2 → 1
Reserve AP: 0 → 1
Oiled Arrow
AP Cost: 3 → 2
Damage: 19 → 5
Fire Gauges: 0 → 1
Biting Arrow
AP Cost: 2 → 3
Damage: 3 → 13
Blunderbust
Attack Damage: 25 → 23
7.2. ENIRIPSA
Tamashi Amber
Nocturian
New Effect
While in play: +21% ATTACK to your hero.
7.3. XELOR
Spell
Exactitude
New Effect
-1 ACTION POINT to the cost of this spell per spell in your hand.
Confers SHIELD on your hero and +1 Reserve ACTION POINT.
AP Cost: 7 → 8
Ether Gauges: 1 → 0
7.4. COMPANIONS
Cadence
Health: 60 → 82
Attack Damage: 10 → 15
ASCENSION (8) and SPAWN: Plays 2 times per turn.
8. ERGONOMICS
The keys associated with default shortcuts have been changed:
Deck editor → [ i ]
Quest logbook → [ A ]
Story mode → [ Q ]
The shortcuts used to open interfaces can now also be used to close them.
In combat, clicking on a spell then on another properly selects the second spell, instead of putting the first back in the hand without selecting the second.
8.1. MOBILE
It is now possible to cast a spell or summon a companion in combat by "clicking" on the element, in addition to dragging and dropping.
The end-of-combat interface is now bigger.
9. SYSTEM
Next-level real values are now shown in the item upgrade interface.
The game automatically checks its data integrity when first launched after an update.
9.1. MOBILE
If the connection is lost while downloading game data, it is now possible to retry the download without having to relaunch the application.
10. BUG FIXES
10.1. GENERAL
Some effect descriptions are now displayed as percentages.
The customization tutorial no longer points to the Dialog section.
This change solves a soft lock issue.
10.2. CLASSES AND HEROES
Tamashi Opportunity
Correctly summons Nocturians, even if the target dies from the attack.
10.3. EQUIPMENT
Flaming Crossing, Lightning Crossing, Rainy Crossing and Rocky Crossing
The crossing spells are now treated as applicators.
10.4. COMPANIONS
Percedal
Percedal's Fury
Can no longer select a cell occupied by a mechanism to teleport the target there.
Justice
The Orb of Justice properly prevents opponents from using their reserve.
10.5. PVE
Brutal Rebound
The Critical Effect skill now works properly.
Surokan Push
The spell is now treated as a CONSPIRACY spell.
Mounted Dogsbody
Rage no longer does damage to all mechanisms and characters besides the target.
10.6. PVP
Temporal Catalyst Sinistro
The description now shows the correct REBOUND value.
Julith
The AP reduction works properly.
Arcone Mortis
The heal effect's trigger is no longer activated improperly.
10.7. STORY MODE
Chapter 8 (Ogrest) no longer improperly blocks progress in Story Mode.
10.8. QUESTS
Princess Princess Piggy and Bworks Afoot!
These quests can no longer have challenges.
A Tall Order
The customers' voices have been fixed.
10.9. SYSTEMS & IMPROVEMENTS
The description of the Health Steal effect has been changed.
Ghosts no longer trigger affinities.
10.10. ACHIEVEMENTS
The achievement "Endure 50 putrid spells" has been fixed.
10.11. MISCELLANEOUS
Some prisms are now accessible.
The cutscenes can now be skipped by holding down the Escape key.
11. KNOWN ISSUES
The maximum bonus assigned to the following rings is not correct:
Hello warriors! The time has come to start studying the blade in Gladio Mori Demo. The demo has full multiplayer functionality, one arena and three weapon sets for you to choose from.
Since I am not familiar with the process of releasing a game, I have not prepared enough time for the game review, so the game is still under review and I‘m sorry that the date of release will be delayed.
Myth of Empires will undergo a temporary maintenance on 10:30 - 11:30 April 3 UTC (one hour). Make sure to log off before then to avoid any losses. Maintenance time may be extended as needed. Thank you for your understanding.
Bugs Fixed:
1. Fixed some terrain issues at -225,361 on Dongzhou map 2. Fixed the wrong item attributes when Buy Back them at the Guild Depot 3. Fixed some known issues that are causing client crash
Good day! Hot Fix for a crash introduced in yesterdays rollout! Carry on liberating soldiers.
Fixes
Fix for a common crash which occurred when accessing the Acquisitions menu
Known Issues (Unchanged from patch 1.000.200) These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Game might crash when picking up a snowball or throwing back a grenade
Various issues involving friend invites and cross-play:
Cross-platform friend invites might not show up in the Friend Requests tab.
Players cannot unfriend other players befriended via friend code.
Players cannot unblock players that were not in their Friends list beforehand.
Players cannot befriend players with Steam names shorter than 3 characters.
Explosive weapon stats include only direct hit damage but not explosive damage.
Explosions do not break your limbs (except for when you fly into a rock).
Planet liberation reaches 100% at the end of every Defend mission.
Drowning in deep water with a Vitality Booster equipped puts Helldiver in a broken state.
Stratagem beam might attach itself to an enemy but it will deploy to its original location.
Some player customizations (like title or body type) may reset after restarting the game.
The thunderous applause from Thundergard Stadium still echoes after Ranked Season 31. As you count your Glory, and claim your Ranked Rewards – get ready to begin the climb once again with Season 32! 📈
This new season is hotter than ever with the introduction of the new rotating Seasonal Ranked Queue. Now, it’s rotating Game Modes each month during the season, starting with 1 Stock 3v3 Crew Battles.🥊
And this weekend, we’re celebrating WrestleMania 40 by hosting a sale on all Brawlhalla x WWE items!🤼
At the beginning of every season, there is a soft Elo reset, your placement matches are reset, and you receive Glory – the currency you earn by playing Ranked.
We hope you enjoy the new season!
Soft Elo Reset Formula
Soft Elo Reset is based on your current Elo at the end of the season.
1v1 and 2v2 Personal Rating
Under 1400: New Elo = Old Elo
Over 1400: New Elo = 1400 + (Old Elo – 1400) / (3 – (3000 – Old Elo) / 800)
2v2 Team and Legend Rating
2v2 Team & Legend Ratings have been brought closer to 750.
Under 2000: Elo = (Elo + 375) / 1.5
Over 2000, we aggressively brought you back down as a way of resetting the top tiers.
Glory Earnings Calculation
Glory earned is based on a combination of your Highest Peak Rating (highest 1v1, 2v2, team, or Legend rating/Elo) and total Wins. This was designed in order to reward both skill and dedication for those who pursue Glory.
You gain 20 Glory per win up to 150 wins, which gets you 3000 Glory. After 150 wins, each subsequent win gives you slightly less.
Note: There is a minimum requirement of 10 games played to be eligible for Glory based on your rating. For help estimating your Glory Gained or New Elo after the reset go to: http://brawlhalla.com/glory-calculator/ Placement Matches
Players beginning their Ranked climb have 10 placement matches to better determine their skill level and starting Elo.
Each season, for Ranked 1v1 and Ranked 2v2, your first 10 matches will serve as placement matches that will have a greater effect on your rating than normal games. Your rating will be hidden until after you have completed your placement matches for that queue.
Valhallan Rank
Valhallan Rank will open on April 17th at 10am ET. To become Valhallan, players must be Ranked in Diamond, have at least 100 wins during the Ranked season, and attain a rating among the top players in their region.
Each region has a limited number of Valhallan positions:
US-E / EU – Top 150
SA – Top 100
SEA / US-W – Top 50
AUS / JPN – Top 25
SAF – Top 15
ME – Top 25
These numbers are based on each region’s population and will be considered for adjustment on a seasonal basis.
Unique Valhallan Rewards
After ranking up, players will immediately receive the Valhallan Avatar, Loading Frame, and Season Title Reward.
Valhallan Loading Frame:
Unlike other Ranked Loading Frames, the Valhallan Loading Frame can only be used while the player is currently in the Valhallan rank. Players are granted it immediately upon achieving Valhallan, and if they are pushed out of Valhallan rank, the Loading Frame will be revoked when the daily reset occurs (9am UTC/5am EDT/2am PDT).
Valhallan Title Reward:
Players are awarded a Title immediately upon achieving Valhallan. Each season will have a unique Valhallan Title Reward. The Title is never revoked, regardless of rank.
Valhallan Avatar:
Instead of an Avatar that upgrades at the end of each season, the Valhallan Avatar is awarded immediately upon achieving Valhallan.
The Valhallan Avatar has two states: active and inactive. The active Avatar is rewarded immediately upon achieving the Valhallan rank but can be downgraded to the inactive “Fallen” state if players fall out of Valhallan rank when the daily reset occurs.
To reactivate the Avatar, players need to reach the Valhallan rank again. Players will retain ownership of the Avatar between seasons, but it will be in the “Fallen” state at the start of every season.
Ranked Borders from Season 31
If you placed Gold, Platinum, or Diamond at any point in the season, you are given a Ranked border based on your highest rank that other players can see in the match preview screen. These will last for one season and will be updated again after the new season comes to a close.
Your border from any previous season does not carry over or have any impact on your current border reward.
Ranked Avatars from Season 31
Ranked Avatars include prestigious versions for those who’ve placed in high ranks during previous seasons. For example, if you placed in Platinum last season and Gold this season, you’ll receive the upgraded versions of the Competitor’s Badge and Gold Emblem. You will still have your original Platinum Emblem Avatar from previous seasons.
You must play a minimum of 10 games to receive Ranked Avatars / Borders at ANY rank.
Competitor’s Badge: Awarded to anyone who plays 10 Ranked Games or more.
Gold Emblem: Awarded to players who finish at Gold or above.
Platinum Emblem: Awarded to players who finish at Platinum or above.
Diamond Emblem: Awarded to players who finish at Diamond.
Upgraded versions of Ranked Avatars are awarded to those who have earned the same Avatar in any previous season.
For players who have reached the 5th Tier of an Avatar by reaching a certain rank or higher for five total seasons: the 5th Tier of that Avatar will stay in your inventory permanently! Congratulations on your achievements!
The 6th Tier Avatar, for those who have reached a certain rank or higher for six total seasons, will take on a brand new look! These Avatars will grow more and more prestigious with each subsequent seasonal repeat up to Tier 10, at which point the Tier 10 Avatar will remain in your inventory permanently.
In short, every 5 Tiers of Avatars, you’ll keep the most awesome, most decked out version permanently, and then start work on a new version for subsequent tiers for 6-10, 11-15, and so on.
Players can continue to earn Glory mid-season and earn exclusive Title Rewards. With every new season, the Seasonal Ranked Queue’s Elo will do a full reset.
Beyond glory there is immortality! In Mallhalla, in the “Ranked” tab, players can spend their hard-earned Glory to purchase Skyforged Colors, Weapons, UI Theme, Emotes, and Sidekicks. Skyforged Colors are only usable on Legends that have reached level 5 or greater.
Players can also purchase Goldforged items, which require the purchase of the Skyforged version of the same item. Show your strength with these exclusive Ranked items!
Season 32 introduces a monthly rotating Seasonal Ranked mode. First up, get ready for a unique variation of Crew Battles! Get the team together and put your skills to the test in these mythic 3v3 matchups. Each player only has 1 stock, so if a player gets KO’d, it’s up to the rest of their team to seize the victory. Knock out all 3 of your opponents to come out on top! This weekend, to celebrate WrestleMania 40, all WWE Crossover items will be on sale! Unlock all the WWE Superstars in Brawlhalla at a discounted Mammoth Coin price beginning on Friday, April 5 at 5am ET, until Monday, April 8 at 4:59am ET.
The full list of sale items includes:
The Rock Epic Crossover – “Can you smell what The Rock is cookin’?”
Sporting his signature weapon the “People’s Elbow,” The Rock is ready to battle the competition.
John Cena Epic Crossover – “You can’t see me.”
The leader of Cenation is ready to adjust some attitudes.
Becky Lynch Epic Crossover – “I am The Man.”
Watch out for her Manhandle Slam as Becky Two Belts dominates the arena.
Xavier Woods Epic Crossover – “Power of positivity!”
With his team mates Big E and Kofi, Xavier is bringing a New Day to the ring!
The Undertaker Epic Crossover – “Death waits for no man.”
Equipped with his signature weapon, “The Last Ride,” The Deadman will bring down any challengers!
Roman Reigns Epic Crossover – “Unleash the Big Dog into the ring!”
The Big Dog uses even bigger punches to take out his enemies.
Asuka Epic Crossover – “The Empress of Tomorrow will take you down.”
No one is ready to cross paths with The Empress of Tomorrow!
Macho Man Epic Crossover – “I’m the cream of the crop!”
OOOOOH Yeah!!! “Macho Man” Randy Savage will show why he is the king of the ring!!
The free-to-play Legend rotation for this week features Scarlet, Jaeyun, Azoth, Teros, Red Raptor, Reno, Queen Nai, Artemis, and Onyx!
Scarlet – A former women’s boxing champion from England and head of the Royal Airship Navy, Scarlet used her ingenuity and knowledge of steam powered machines to build her own Rocket Lance and Hammer to take into battle.
Jaeyun – The legendary mercenary who has traveled across the Old Kingdom on the back of his dragon turtle companion Imugi, Jaeyun has discovered new riches and sights in Valhalla! He brings the Greatsword and Sword to battle in the Grand Tournament.
Azoth – Devoted acolytes bring this brilliant and ruthless lich lord to life again (and again) in Valhalla to do battle with Bow and Axe.
Teros – This Minotaur is indifferent to the rules or intent of the Tournament. Instead, he takes savage joy in all the battles while crushing his opponents with Axe and Hammer.
Red Raptor – Armed with Garuda’s Core Orb and Squadron Strikers Battle Boots, The Last Sentai fights in the Grand Tournament, but hopes for a chance to save the souls of his lost teammates.
Reno – Four arms, compound eyes, fearlessness, and an added dose of genius make this Chitnoid Gunslinger the greatest bounty hunter this side of the Pecosid asteroid belt. He’ll take on any job with his trusty Blasters, and loyal Orb companion.
Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
Artemis – After traversing the universe in search of her rival Orion, Artemis has ripped open a wormhole into Valhalla. She is ready to fight with her Rocket Lance and Scythe!
Onyx – The powerful Guardian and Protector of Castle Batavia, Onyx has been offered a place in Valhalla and now defends it ruthlessly with her Cannon and Gauntlets.
Get an amazing 50% discount on the NosMerchant Medal between 3rd April and 5th April (11 AM CEST respectively). As a buyer, this gives you access to the NosBazaar at any time on general maps, while as a seller it allows you to sell up to 100 items simultaneously. Grab your medal today and enjoy these amazing benefits!
Start your days with Eternal Return and get juicy and hot rewards! All you have to do is log in to the game during the event period below.
1. Event Period - Every morning at 11 AM - 3 PM from Thurs, April 4th to Weds, April 10th (UTC)!
2. Details - Log in during the event period to get rewards!
Collection Period
Reward
Thursday, April 4th 11 AM - 3 PM (UTC)
100 Event NP (7 Days)
Friday, April 5th 11 AM - 3 PM (UTC)
1,000 A-Coin
Saturday, April 6th 11 AM - 3 PM (UTC)
100 Event NP (7 Days)
Sunday, April 7th 11 AM - 3 PM (UTC)
1 Research Center Data Box
Monday, April 8th 11 AM - 3 PM (UTC)
1 Skin Data Box
Tuesday, April 9th 11 AM - 3 PM (UTC)
1 Key
Wednesday, April 10th 11 AM - 3 PM (UTC)
100 Event NP (7 Days)
*Event Notes - Rewards will be delivered to your mailbox immediately upon access, and you'll have 1 day to claim them. - Rewards that are expired will not be reissued. - Please restart the game if you have not received your reward.