Mythical - Whome
We're happy to announce the release of a new Environment, "Adventurer's Folly!"

A Dungeon has been found and you can send your Creatures to investigate for Honor and Resources. Watch out though, if the dungeon is deep, they may never return!
Apr 1, 2024
Slugmania - xddddxxxxx
We are releasing an unexpected update, with new challenges, a new game mode and a few bugfixes.

  • ADDED iron-slug mode
    Pick your favorite slug and get them through the finish line. No maggots, no do-overs!
  • ADDED completion percentage
  • ADDED new challenges
    4 unique runs, for a total of 7, featuring slug breeds and moves unavailable in classic/endless mode.

Apr 1, 2024
Slay the Princess — The Pristine Cut - Black Tabby Games
Fixed a bug where an end game Princess sprite was placed too high on the screen.
SolForge Fusion - Stone Blade George


Tracking down bugs, implementing your feedback, and working to make SolForge Fusion better every day!

Game Improvements
  • Card text updates.
  • Reclusa ascension upgrade changes (Also ascension UI change).
  • Encased Spell Level 3 now gives you a Spawn of Reclusa!
  • Removed ascension levels that webbed minions
  • The campaign has special playmat art based on map position.
  • Fixed being unable to right-click to magnify card tooltips in the campaign map.
  • Fixed armor not being applied after undo.
  • Added a news button.
  • Filter clears when leaving the collection.
  • The cosmetics screen reflects the cosmetics you own.
  • Foiled cards can now be seen by opponents in online games!
  • Harbinger Staff will not be able to repeatedly trigger the creature in the same lane as the staff.
  • New Reclusa card art (now with 100% more arachnophobia).
  • Nova Elementalist and Seruzal plus cards (Rumblespark and Night Aspect) will now transform multiple times! but when transforming from creature to exalt the triggers are not showing but you are able to click on a lane.



Reclusa's Brood

Venture into the shadows of Reclusa's lair, where you can find brand-new artwork depicting the terrifying abilities of this monstrous spider and her brood. It's pure nightmare fuel from artist Aaron Nakahara.



Developer Broadcast

Check out our first Developer Broadcast on Steam and Download the Demo for Free!

https://store.steampowered.com/app/2400960/SolForge_Fusion/

Don't Forget to Join Our Discord

Meet the developers, join the community, get SolForge news straight from the source!

Chef's Adventure - Wafobi
Now the big chunk of an update is here.
Took two month but here we are.

Added controller support ( all three types hopefully correctly ) can't change the mapping for now but that will be something for the future.

Also paralax background in two of three levels.

Enjoy and keep jumping.
Apr 1, 2024
AChat - rbskft
New costumes

Apr 1, 2024
A Buttload of Free Games - Sebastian Scaini

About
Play over the other bards without getting caught! Keep an eye and an ear out in case they notice something's up.

Gallery

Apr 1, 2024
Moto Knight - Captain Danger
Thanks to everyone who downloaded Moto Knight and brought back feedback and bug reports! You guys had a lot of great ideas, and I'm hoping to implement a lot of fun additions - but for now, here are some immediate improvements!

GAMEPLAY
  • Removed fall damage
  • Launching pads can no longer be activated by passively holding “jump” button
BUG FIXES
  • Fixed visual errors on corners of objects
  • Fixed camera following into out of bounds regions
  • Removed “(DEBUG)” text from gameplay window
  • Launch pads cannot be used after death
SUPPORT
  • Removed unused assets, reducing overall project size
Apr 1, 2024
Scourge Of War - Remastered - norb


Life is absolutely crazy! You just never know what is going to happen or where things will end up. I find myself with extra time as I have 3 months to find a new job. So I am interviewing and trying to fix SOW bugs. The main issue is around switching the guts of MP still. It's been a headbanger, but I finally found the culprit today and it's a huge relief. There is still cleanup, but this is the last bug that would prevent a wimpy early access release.

It's hard to not just rewrite everything, you really want to when you are looking at code you wrote many years ago. It's just not practical though. The first release will have just a few enhancements as we are really doing a port and removing a bunch of garbage no longer needed. We hope to have many release as we move forward and full Steam support in every way that makes sense.

We hope for a June release, so keep your fingers crossed!
Space Saga - Space Saga
Space Saga launches you into a captivating universe from the start. As intrepid spacefarers, you explore uncharted territories, engage in epic battles, and forge alliances, immersing themselves in a richly detailed storyline.

What We've Achieved:

  • Fleets AI: we have implemented AI in fleets. These fleets have become smarter and more adaptive, capable of autonomously gathering resources, engaging in strategic battles, and making crucial decisions to ensure their survival in the harsh environment of space.

  • Global Map Generation: the introduction of a dynamically generated global map adds depth and realism to the game. You will be able to explore a vast, ever-changing universe. With each new journey, the galaxy unfolds in unpredictable ways, offering endless opportunities for discovery and adventure.



  • New Ships — Loopsians: we are constantly expanding our arsenal of spacecraft, offering you a choice. From sleek fighters to the new lineup - Loopsians. Each new addition brings unique capabilities and customization options, allowing players to tailor their fleet to their playstyle and strategic objectives.


What's Coming in May:
  • Crafting: you will be able to use your accumulated resources to create new, upgrade existing equipment, and customize your ships to improve their performance in battle. This addition promises to deepen the gaming experience and give you the opportunity to chart your own path among the stars.

  • Global Economy (Work in Progress): this ambitious feature aims to simulate the complex interplay of trade, commerce, and diplomacy, allowing you to influence markets, establish trade routes, and shape the economic landscape of the Space Saga universe.

Coming soon, we will be unveiling updates regarding our future global plans. We continue to develop the game, working on gameplay, rich narrative, and other features. As the universe expands, you will embark on an unforgettable journey through the stars.
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