Adventure of Rikka - The Cursed Kingdom - PoorlyDrawnSquid
  • Fixed an infinite shard glitch where you could open a chest over and over again.
  • Fixed an issue in the lava biome where a chest was on the wrong layer so the player would just walk over it.

Big thanks to Mara Vertin for reporting these issues.
The Time I Have Left - Ground Game Atelier
WORLD PREMIERE!

The world has spoken! It's time for The Time I Have Left to modernize itself.

Since we don't want to be left behind by the times, we have decided to skip ahead and release THE TIME I HAVE LEFT - REMAKE, a glorious quintuple A reimagining of the unreleased classic with all the modern features you all want and love!


Take a look at our new trailer, and don't forget to wishlist now on Steam to get EXCLUSIVE REWARDS*!

From the ashes of fixed camera angles and turn-based combat, true modernity will rise!

*There are no actual rewards

---

Happy April Fool's Day from the team!
Kemet X - info
🏺 Step into 'Breakthrough: Kemet X' and marvel at the royal splendor of Queen Tiye! Theonel Studios has meticulously recreated her bust from the Neues Museum, Berlin, bringing a piece of history to your screen. As you await the game to load, plan your own expedition to see her monuments in person at:

🇩🇪 Neues Museum, Berlin
🇪🇬 Egyptian Museum, Cairo
🇬🇧 British Museum, London
🇫🇷 Louvre Museum, Paris
🇺🇸 Metropolitan Museum of Art, New York

Embark on a journey rich with history. Are you ready to rule like a queen? 👑

Breakthrough: Kemet X - Episode 1 - Jaraqo's Dream - Coming Soon!

#KemetX #QueenTiye #AncientEgypt #GamingHistory #Breakthrough #Nubia #ArtInGaming #JaraqosDream #ComingSoon 🎨🎮
Girls of The Tower - hkokjoy5
系统优化与修复:
  • 部分界面ui调整
  • 新增战斗时日志面板开启状态的保存功能
  • 装备转职道具的随从不受圣物加成影响的问题修复
  • 教学模式中在宝石镶嵌界面可以拖动棋子的问题修复
  • 羁绊最高等级胜利的成就完成条件的问题修复
  • 临时回城镇时事件刷新的问题修复
  • 高级羁绊转职道具卸载后羁绊图标残留的问题修复
  • 天使之息在生命源泉数量为1时效果不生效的问题修复
  • 部分情况下羁绊总数统计的问题修复
  • 部分情况下冒险团和玩家羁绊升级的问题修复
Terminus: Zombie Survivors - In-geon [Longplay Studios]
Hey everyone!

I'm excited to announce that the V0.9.10 for Terminus: Zombie Survivors is now live!

This update includes major additions as follows:


New Endings



I've added four new types of endings, adding to the previous options of reaching the Terminus and escaping by boat. Now, you can escape the city by helicopter, join a fortified house, develop a vaccine, or reclaim the city to secure your victory!


New Locations





Discover four new types of locations: military base, checkpoint, helipad, and research center. The military base and research center are designed to be much larger than any of the locations introduced before.

Alongside these, you'll find new zombies (soldier zombies and scientist zombies), military trucks and vehicles, and items including assault rifles, grenades, and MREs. I encourage you to take advantage of these new items to survive in more diverse ways!


Fortified House Revamp



I've revamped the fortified house to allow its quests to be undertaken multiple times. More than 20 new quests have been introduced!

Furthermore, the fortified house now offers an expanded array of services to assist in your survival. Whether it's upgrading your weapons or getting medical treatment, there's a lot more to explore and benefit from.


Controller and Steam Deck Support



Terminus: Zombie Survivors now supports controllers and the Steam Deck. Implemented through Steam Input, this allows for compatibility with a wide range of controllers. New features such as a controller tutorial and text enlargement for small screens, like the Steam Deck, have been added.


Sandbox Enhancements



New sandbox options have been added to adjust the turn time scale and the number of NPCs and fortified houses. Additionally, the ability to save and load your sandbox configurations has been introduced!

With seven new achievements and several gameplay enrichments, there's plenty to discover in this update. For a comprehensive list of all the new features and improvements, please check the full patch notes below!


📌Note: V0.9.10 will be the final version before we move out of the Early Access phase. I'm putting in my best effort to finalize the game, aiming to deliver the highest quality experience possible. As a result, the beta period might extend a bit longer than usual. I'll provide detailed information about the official release in due course.

I greatly value your feedback. If you have any thoughts or suggestions while playing, don't hesitate to reach out via discussions, comments, or email at contact@ingeongames.com.



Thank you for your continued support!

Best,
In-geon


Full Patch Notes:

[expand type=details]
Art
  • Improved the character and furniture overlap when sleeping in tiles with furniture.
Backend
  • Updated to the latest version of Steamworks SDK (1.58a).
Bug Fix
  • Fixed an issue where turning off movement animations could cause map outskirts to display incorrectly in large places.
  • Fixed a crash that occurred when four people moved in a car simultaneously.
  • Corrected the bug where the effects of the gourmet trait were incorrectly applied to drinks.
  • Fixed a bug where bloodstains did not appear inside buildings.
  • Addressed the issue where the dropdown menu in the sleep popup sometimes did not close popup.
  • Fixed a bug where paths were not immediately updated after breaking furniture.
  • Resolved a bug where the inventory opened with the context menu still open when using the pick up (G) shortcut.
Content
  • Added new locations: Checkpoint, Military Base, Helipad, Research Center.
  • Added new zombies: Soldier Zombie, Scientist Zombie.
  • Introduced 4 new endings: Helicopter Escape, Joining a Fortified House, City Reclamation, Vaccine Development.
  • Added 17 new items: Assault Rifle, Grenade, Body Armor, MRE, Emergency Drinking Water, Helicopter Flight Manual, Research Notes, Antigens, Aluminum Hydroxide, Saline Solution, Zombie Head, Synthesizer Module, Bioreactor Core, Flag, Framed Picture, Family Locket, Wedding Ring.
  • Increased the number of quests available in fortified houses to 22.
  • Expanded the types of assistance available in fortified houses to 26.
  • Added 7 new achievements. (The existing 'Trustee' has been replaced with 'Helping Hand'.)
  • Added the 'Helicopter Piloting' survival skill.
  • Introduced 2 new vehicles: Military Vehicle, Military Truck.
  • Added crafting recipes: Synthesizer Module, Flag.
Feature
  • Added controller support. All controllers supported by Steam Input can be used.
  • Added the ability to enlarge text for better readability.
Gameplay
  • Changed the fuel capacity of portable generators from 7.2 to 9, and the fuel consumption rate from 1.4 to 1.2.
  • Changed the increase in movement AP due to the weight in the inventory by strength ability to a percentage (10%).
  • Increased the AP recovery per health ability from 0.4 to 0.5.
  • Agility ability can now reduce movement AP by up to 25%.
  • Added a 0.5 increase to night vision when observation ability is at 5.
  • Changed the minimum morale recovery from novels to 0.1.
  • Saline solution can now be used instead of rubbing alcohol to craft bandages.
  • If there's a rag, you can store zombie heads in the inventory.
  • Flags can be used to set up 'bases'. Bases increase AP recovery and slow morale decrease.
  • Adjusted the encumbrance of tactical backpacks from 2.5 to 2.4.
  • Adjusted the sprain's AP cost for movement from a 20% increase to 25%.
  • Adjusted the overall XP of achievements based on their completion rate.
  • The number of set bases and the trust level with fortified houses are now included in the score.
  • Changed permanent death option to give 1.5 times the total score instead of a fixed score.
  • Adjusted item score and ending scores.
Performance
  • Improved rendering methods to enhance FPS in large locations.
  • Reduced the delay when opening and closing doors and windows with many zombies present.
Sandbox
  • Added the ability to save and load sandbox settings. Added an option to adjust the in-game time progression per turn (10 minutes - 3 hours).
  • Added an option to adjust the number of NPCs and fortified houses (0% - 300%).
Sound
  • Added ambient sounds. (Vaccine Synthesizer, Antigen Extractor, etc.)
  • Added sound effects. (Assault Rifle, Grenade, etc.)
UI
  • Improved the crafting UI to allow multiple craftings at once.
  • You can now craft from the inventory.
  • Changed NPC interactions from modal to context menu.
  • Added the ability to sleep by clicking on furniture with a sleep bonus.
  • Added a scrollbar to the sleep popup when adjusting turn time to shorter intervals in sandbox options.
  • Displayed the throwable range in throw mode.
  • Made the height of guide popups adjust according to the text length.
  • Added icons and descriptions to the tooltip for stopped crop growth.
  • Added icons to the tooltips for medicines that treat conditions.
[/expand]
闲置神话 - 狮子
# 物品栏道术排序,还给大家
Crossout - Faley016


Hello, survivors!

The “Frostbite Assault” season isn’t over yet, and we’re eager to make something new for you. So we decided to add a little, just a liiiiitle FIRE. Welcome to the new season called “Firestarters strike back”! This is serious. Odegon will not forgive any jokes. And you can’t insult her, the Wasteland won’t survive another cataclysm.

Let’s take a look at what awaits you in this update.

Increased size of teams in missions
Console players have only recently received the ability to fight on a common battlefield, so we decided to take it a step further. Now, survivors from all platforms can participate in 32 vs 32 battles. We’re not sure your mind can handle it, but nothing can stop us now!

A common queue for armoured cars and armoured aircraft
To evaluate the scale of the new battles, we removed all the “armoured cars only” modes. Now, armoured cars and armoured aircraft will ALWAYS fight together. We advise you to look at the weather map and look up at the sky before you go into battle.

Crossplay for PC
Crossplay is cool, for sure. But we’ve received a lot of questions like: “What about PC? Will there be crossplay for this platform?” And now we can say: “Yes”! Through complex calculations and unique solutions, we were able to add the possibility of crossplay between Steam Deck and ASUS Rog Ally. We don’t really know why.

New Lucky paws prize drawing options
You have highly praised the “Wasteland of Wonders” promotion, where you could win valuable prizes for the earned “Lucky paws”. We have decided to expand the pool of prizes and in the near future, the prize drawing will include bans for 1, 3, 7 and 14 days. If you’ve been hooked by the game and all this time you’ve wanted to touch the grass, this prize drawing is perfect for you. And if you lose, you’ll have to play again: while others are banned, you have to level up.

Lucky paws in clan modes
Also in this update, we decided to find another use for the paws. Now players will be able to spend them in Clan Wars as well. The mechanics are simple: each player sends Lucky paws to a common team pool. Whichever team collects the most Paws this way wins the match. We are confident that this change will make Clan Wars more accessible to all players.

Friendly game.
The newcomers say that our game is not very friendly towards them. We have analyzed their feedback, and now we expect that Crossout will be much friendlier for them. For this purpose, we changed the names of certain game modes: “Raid” became “Cutie little raid”, “Patrol” became “Sweet patrol”, and the modes “Get the scrap metal!”, “Get the wires!” and “Get the batteries!” turned into “Get the cute scrap metal!”, “Get the cute wires!” and “Get those little sweet batteries!”. Also, just in case, the “Clan wars” mode was renamed to “Sandbox scuffle”. This is only the first step, in the future we can change the names of the parts as well if you like these changes.

Balance change
Every day we receive numerous messages from you where you say that balance needs to be corrected. It’s just impossible to avoid these comments. After much thought and speculation as to why you don’t like it, we have finally managed to find the perfect option to solve this problem.

Here’s what the Balance used to look like:



And this is what it looks like now:



We hope that you are now satisfied.

Parser
We revert all changes applied to the “Parser” shotgun to the state when it first appeared in the game.
  • Durability increased from 290 to 320 pts.
  • Reload time reduced from 2.8 sec. to 2 sec.
  • The time to fully charge a shot reduced from 1.5 sec to 1 sec.
  • The time to hold a full charge before firing increased from 1.5 sec to 2 sec.
  • Added the ability to purchase weapons in the in-game store for crosscrowns.
Community manager’s comment: one of our coworkers has been screaming about Parser being imbalanced for so long that we decided to bring it back to its original state so he would stop screaming and finally reach level 30.

Comment of the lead developer: Alright, I’m going to code it.

Crossout merch store
Always wanted to wear merch with your favourite character? Or even cuddle with this very character while you sleep? We believe that dreams should come true, so we’re opening our own merch store! We won’t spoil the surprise and won’t tell you about the entire selection we have for you just yet, but at the very least you'll be able to purchase a dakimakura with Scar AB! How can you resist something like that?

You will be able to see all this beauty and buy it in all shopping malls around the Wasteland in 2055.

To brighten up your wait, we are giving all players a gift when they enter the game — 1 unit of Engineers badges, Scrap Metal, Copper, Wires, Plastic, Electronics, Batteries and Uranium ore!


For more information on Crossout, follow these channels:
Apr 1, 2024
Dragonero - Drestsi
  • Added enemy Health bar in battle
  • Added mouse tooltips about Statuses that affects characters in battle
  • Added mouse tooltips about statistics in Character Selection
  • Improved Quest Tracker: when you are moving in worldmap, an arrow will tell you where the tracked quest is located so you can move accordingly
  • Intro Cutscene removed from New Game. You can view it through a dedicated Main Menu button.
  • Fixed graphics in some cutscenes
  • Fixed UI graphics in World Map and Dungeon
Amusement Park Simulator - SlosFet
I recently increased the parking lots but forgot to increase customer count. So with this update it just fixed!
Kings Call - wzzh
Dear players:

We will conduct a maintenance update from 4:00 to 6:00 PM on April 2nd, 2024, Beijing time. During this period, the game will be inaccessible and we are sorry for the inconvenience caused.

The following are the main contents of this maintenance:
1.Add some new activities.

See the pictures for details. The activity content is subject to the game content. The official has the final right of interpretation.












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