Mar 30, 2024
Forza Motorsport - T10Yaachts

Forza Motorsport Update 6 introduces significant changes to Car Progression that give you the freedom to build cars your way. Career Mode welcomes the Combustion Tour and 4 Spotlight cars that invite you to explore different engines, and 4 more new-to-Motorsport vehicles are headed your way via Car Pass. All this and more available when the update goes live!

Mar 30, 2024
CONVRGENCE - NikZ
Hello, hunters!

CONVRGENCE is rapidly approaching its release, which means I have less and less free time. Nevertheless, I've managed to write a new diary for you, because I believe that today's topic is especially important for understanding the game's structure. Today, let's talk about locations.


World Structure

Let's start with the main point: CONVRGENCE is neither an open-world nor a semi-open-world game. You will always explore relatively small locations, moving between them via loading screens.
However, unlike many other similar games, visiting the same location each time will provide a unique gameplay experience thanks to procedural generation. Entering what seems to be a familiar area, you still won't know where to go or where the extraction point is; how many enemies you'll encounter; or what loot you'll find.

Thus, even a single location can offer many hours of gameplay due to its endless replayability and sense of unknown (players of my previous game - Paradox of Hope - won't let me lie). In CONVRGENCE, there will be two such locations available at the start. Additionally, at least two more will be added during the early access phase.

And of course, players will have a safe place - a separate location where they can rest between their outings. Now, let's take a closer look at all these locations.


Garage Cooperative

The Garage Cooperative is the first location that will be available to all players starting from the first reputation level. Its name speaks for itself. Here, you'll explore endless rows of garages forming a true maze where even experienced hunters can get lost. Bandits who have taken a liking to this place certainly won't contribute to peaceful exploration and artifact hunting.

Some players have mentioned that they enjoyed the gameplay of Paradox of Hope but found the game too scary. They couldn't handle the tight spaces and darkness of underground tunnels, especially the monsters unexpectedly jumping out from around the corners. The Garage Cooperative location is a perfect fit for such players. You can exclusively go on raids there, and then CONVRGENCE will play out somewhat like Escape from Tarkov, with only humans as your opponents.

Tip: Be sure to search the car trunks - that's where you'll find the most valuable loot!




Underground Facility

The Underground Facility is the second location accessible upon reaching the second reputation level. And this is no coincidence. Raids to this location are much more challenging and require careful preparation. The abandoned underground has become a refuge for demons - mysterious creatures that have overrun Chernokamensk after the Zone formed. During the day, they hide there from sunlight and sleep in their improvised lair.

Those who enjoyed the claustrophobic locations of Paradox of Hope will feel right at home in the dark corridors of the Underground Facility. Although, perhaps, they have become even scarier... If you enjoy testing your nerves, you can exclusively go on raids here, and then CONVRGENCE will play out very similarly to its predecessor.

Tip: Stealth is your key to successfully completing a raid in the Underground Facility. It's better not to make unnecessary noise and awaken the demons.




Hunter's Base

The Hunter's Base is a safe place - your hub in the Chernokamensk Zone, where you will spend time between raids. Here you can: sell the loot you found to the local trader - Zakharich, and purchase everything you need with the proceeds: guns, ammo, equipment, supplies, and much more. Practice your shooting accuracy at the shooting range and compete with other players. Relax in your personal room and maintain your weapons.

Unlike the hideout in Paradox of Hope, the Hunter's Base in CONVRGENCE is bustling with activity. Here you will encounter other hunters, each busy with their own tasks. You can even find a bar at the base! However, it's currently under renovation but will surely open its doors in one of the future updates.

Tip: Don't enter unfamiliar doors without knocking!




Future Plans

As I mentioned earlier, during Early Access, the initial list of locations will be expanded by at least two more. They will also be procedurally generated, significantly increasing the gameplay hours in CONVRGENCE. The first of these locations is the Woods.

The Woods will be much larger than the Garage Cooperative and the Underground Facility, and of course, this location will be less "corridor-like". There, I will try to get as close as possible to the formula of a large semi-open location.

As for the second new location, I won't say anything yet, except that it will be about vertical gameplay. But as a developer, I can't wait to work on it, and I'm sure you'll love it too.


Conclusion

That's all for today.

I hope the third diary gave you a complete understanding of how CONVRGENCE is structurally organized, what locations will be available at release, how they differ from Paradox of Hope, and how the game will evolve in terms of locations later on.

I also hope you enjoyed the new screenshots. If you want, you can compare them with the old ones and see how much the game has advanced graphically over the past six months.

Add the game to your Wishlist and join our Discord; the release of the game is just around the corner!



https://store.steampowered.com/app/2609610/CONVRGENCE

Project Zero - Beginner Games
Hello everyone!

I've been hard at work on several enhancements to improve the gameplay experience for the next playtest. The date is still TBD, but you will be the first to know when it's set.

Here is most of the things I have worked on this month,

  • Fixed an issue where new players couldn't proceed to log in or register.
  • Fixed an disconnect issue which happened sometimes randomly.
  • Added a notification system for client updates, which will only show up in the main menu.

  • Worked on Castle a bit. Here’s a glimpse of the work-in-progress. (Changes are likely as development continues.)





  • Added Bullet Penetration System to add depth to combat situations. (Not fully complete.)
  • Optimized code performance all around for smoother gameplay.

That is all for now. Have a great rest of your day and see you on the next development update!

Stay connected with Project Zero:

- Wishlist and follow Project Zero!
- [[url=https://twitter.com/ProjectZeroEU]Project Zero Twitter[/url]]
- [[url=https://discord.gg/BYCzkHH5WS]Project Zero Discord Server[/url]]
- [[url=https://patreon.com/project_zero]Patreon[/url]] (If you want to support PZ development and see more development updates!)

https://store.steampowered.com/app/2257910/Project_Zero/
Mar 30, 2024
Pirates Journey - Raxert
https://store.steampowered.com/app/2099670/Pirates_Journey/

Ahoy Mates!

There will be a few hotfixes coming before the next big update. One of them is Hotfix 1.42

* We received notifications from some players that they could not collect the flags of enemy bases when they raided them.

With this update, you can collect flags when you raid enemy pirate bases. Each Enemy base has its own flagpole. The collection option will appear in front of the flagpoles.

* Enemy raids on our pirate camp at regular intervals have been improved.
Instead of raids from a single area, you can now raid from any entrance to your pirate camp.
The Raiders are more diverse now.



Mar 30, 2024
Project Hunt - projecthunt2022
Bugfixes

- Fixed a bug where attacking animals would continue to attack the player after death
- Fixed a bug where players could not receive mission completion rewards if their pockets were full of items.
STAR WARS™: The Old Republic™ - SWTOR Community Team


Hi folks!

We’re coming up on the tail end of Q1 for 2024, and there’s quite a lot that’s happened since my anniversary post last year. We’re seeing new players and returning players jumping into SWTOR, so I wanted to provide a recap of what’s been happening in the game since Update 7.4 went out in December.

Dev Streams

We kicked off the year with a dev stream, hosted on February 14th, that gave a glimpse into what content players could expect with Game Update 7.4.1. We’ll be doing the same with Game Update 7.5, which we expect to host sometime in April!

PvP Season 5 “Pirate’s Plunder”

Season 5 began February 27th, giving players who enjoy a PvP mode opportunities to earn rewards like new armor, decorations, and a new Flair called “Pirate’s Bounty.” The season will run for 12 weeks!

Game Update 7.4.1

We just released our latest update on March 12th! Game Update 7.4.1 “Building a Foundation” features Galactic Seasons 6, the debut of a narrative feature called Date Night, and we opened transfers to our Shae Vizla server that is hosted in the Asia-Pacific (APAC) region.

Galactic Seasons 6 comes with a breathtaking new Copero Stronghold that can be earned from the reward track. All the details can be found here.

Date Night Missions are a replayable, multiple-outcome cinematic feature, and the perfect treat for story-driven players seeking opportunities to develop deeper relationships with their romanceable companions. These weekly repeatable missions feature Theron Shan, Lana Beniko, Arcann, and Koth Vortena to start. Our goal is to release 1-2 Date Night Missions alongside Galactic Seasons and eventually have a polished and unique scene for every romanceable companion.

When 7.4.1 went live on March 12th, we opened character transfers to the new Shae Vizla APAC server:
  • From now until April 12th, Subscribers who have been consistently subbed since January 2nd will receive 16 free transfers.
  • From now until June 10th, Subscribers will have 50% off (500CC) these transfers.
  • There is a 15 million credit cap per character transfer.
  • Characters must be at least level 20 in order to qualify for a transfer.
Transfers can be requested and processed here.

The Cartel Market offerings for this update include Ahsoka™ inspired armors, new weapons (my personal favorite is the Prime Centurion Vibroblade), and a Copero themed Utility Bundle that would match perfectly with your new Stronghold!

Other Updates

  • We updated our SWTOR Launcher to present information more efficiently. We'll be making a similar update to the Steam launcher in the near future.
  • Players who have a Preferred account can post in the Introductions, New Player Help, and Bug Reports sections of the SWTOR Forums.

What’s coming up?

I can’t spoil too much, of course, but we did tease a little about what’s on the horizon for Game Update 7.5. First, the new story content is named “Desperate Defiance,” and we will be returning to Hutta!

Players familiar with SWTOR know that we have seasonal events such as Nar Shaddaa Nightlife (summer), Feast of Prosperity (Autumn), and Life Day (holiday). Clearly, one season is missing. Happy to say that the team is also working on a new Spring event that will be debuting with 7.5! More details to come, but what I can say is that players will have a pretty cozy time with it.

Lane Vizla has been up to a lot in our last few updates, and with 7.5, players will see all of her story missions come to fruition.

We’ll be going over the above and more in further detail with the Game Update 7.5 dev stream. We are tentatively scheduling this coming April, so stay tuned for more announcements!

Thank you for reading and I’ll see you all soon.

-Keith
Forza Horizon 4 - T10Yaachts

Join Playground Games for a full preview of the Horizon Race Off series update for Forza Horizon 5!

Mar 30, 2024
Parts Unknown International - Highdev777
Please have your update settings for the game set to automatic we are constantly making updates to the network.
Mar 30, 2024
Beach Club Simulator - AGRO
-Save problem after opening club is Fixed
-Player loading position bug is Fixed
-Loading club counter objects bug is Fixed
Journey to the West Survivor - irislinnnn
1. Shortened the shooting range of evil gods and farming long-range monsters;
2. Enhanced the difficulty of Endless Mode after 20 minutes;
3. Fixed Sand Monk Salted Fish not exploding;
4. Fixed the achievement of Little Dung Demon could not be completed;
5. Fixed Yang Jian’s talent cannot be activated (if the talent cannot be activated, you can reset the talent to fix it);
6. Fixed Dragon Girl’s unlimited talent cultivation.

Thanks for you love and support to us. If you have any problem or feedback about Journey to the West Survivors, please tell us in DISCORD.
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