Added: Quick toggle function for enabling/disabling AI skill delegation in the battle interface.
Added: Point and quality sorting function to the character creation interface, optimizing the selection experience and slightly improving the aesthetic usability of the character creation interface.
Fixed: Issue where the overview list in character creation did not fully display the selected starting items.
Fixed: Issue where after executing actions like interrogation in the dungeon, the first person was always reselected.
Fixed: Issue where previous saved prisoner data still existed in the dungeon prisoner interface after switching saves.
Fixed: Issue where some archery skills did not play animations or text after being dodged.
Optimized: Balanced the volume of some music to prevent excessive loudness.
With this, the testing phase of Version 0.3 is nearing its end. This will be the final patch update for Version 0.3, and we sincerely thank all the players who participated, as we received a lot of thoughtful feedback and suggestions.
In the next month, our focus will be on developing the new major Version 0.4. For Version 0.4, we will address various issues exposed in Version 0.3, such as unclear guidance, numerical instability, and lack of diversity in combat gameplay strategy, by optimizing and redesigning.
Version 0.3 will still remain open for exploration, and Version 0.4 will be incrementally updated based on the Version 0.3 PlayTest, expected to meet everyone by the end of April. Please stay tuned.
DLC「Another Season Episode」Chapter 4 is now officially released on steam! This update include: ・fixing live2d, cg and part of the scenario performance ・Added English& Chinese language for Chapter 4 *You can download the DLC for free on our steam page! *You need to finish the main story first to be able to access to the DLC chapter.
Thank you for playing ♡beAt! series and hope you'll enjoy the game! Please stay tune for more news and we'll see you soon.
The demo has been updated multiple times since its original release. Some of the updates from the original release include:
* Multiple bug fixes (too numerous to include or remember) * Random number generator fixed; Cultists don't throw daggers nearly as much (usually) * Updated "physics"; IE: Andy doesn't slide around as much as before. * "Splash" screens added to tell more story for the game between some levels. * A "Loading" screen that shows Andy's location in the map and to give the player some details and to take a breath. * "CONTINUE" option that lets you continue from the last level you left on, whether by choice or running out of lives. Resets score to 0 so for those high score hunters be sure to do a cannonball run! * Slam firing! : Andy can now use a button combination to slam fire his shotgun. For getting out of a jam!
FULL GAME UPDATE:
The full game has had level 2 revamped and replaced with a better level. The first was built before I had coded the enemies or decided what they were. This caused me to have to "patch" the level and make it playable, but not fun. The new level has an enemy swap to be more appropriate for the space in the game and is more open even if it still is maze-like!
The game's release date is still tentative, but as progression is made it will hopefully be soon!
Thank you everyone who has downloaded and played Andy Blast Vs The Forces of Evil and I hope you try it out again with all the new features!
Buckshot With Friends now has a new card system which gives you unique abilities at the table
New Card Skills:
Heal Card - Heal yourself
Bucket Card - Equip a bucket on your head, protecting you from the next lethal shot
Skull Card - Makes the next shot 100% live dealing guaranteed damage.
Airshot Card - Fire the next shot into the air
Changes / Fixes:
changed character to a new horror clown
ui will now display when you are immortal and cannot take any damage
player nameplates now display status effects such as (healing, protected) etc
fixed spelling error in option menu 'default' for microphone device
fixed issue where sometimes game audio option wouldn't be applied correctly
What's coming next?
Instead of taking longer on a patch, we've given you the first set of changes planned to hopefully improve the gameplay and add unique skills that you can use at the table. The next set of changes are targeted to add Steam Workshop support allowing you to create custom game presets that will allow you to tweak the game rules etc.
1. Archive backup has been changed to once every 20 minutes, which can backup up to 5 2. Modify the method of restoring backups and follow the instructions to restore archives
📅 On April 22, we will publish a major SimRail update that will add a functional ETCS level 1 and 2 system and a new route - a test track in Żmigród, where you will have the opportunity to learn how to use new functionalities. There will also be many new signal boxes - including on railway line 62, as well as numerous fixes to the errors you reported.
🚂 But that's not the end of surprises! Our first DLC - Cargo Pack - will also be released on the same day. You can add it to your Steam Wishlist today so you don't miss anything!
Due to recent technical issues with “Arena of Slavs” daily quests used to renew at 10:00 (UTC +3). We have successfully fixed the problem, meaning that as of tomorrow (precisely on the night of Mar. 3031), the daily quests will continue to renew at midnight as intended.
Thus, the current daily quest timer has been set back to midnight, making it difficult to get your dailies done on time. Which is why we have decided to issue a compensation promo code:
SC30MARCH-SORRY
The promo code expires on 31.03.2024, 23:59 (UTC +3), and can only be redeemed once on your account.