The Jackbox Party Pack 7 - maxachs
Are you a streamer who wants to try out the Jackbox games for your next community stream? Then you're in luck! Whether you go live with your friends in Discord or play with your viewers in the chat, many games from Jackbox Games offer you and your viewers a unique experience that no other game can offer. In this article, we will introduce you to the games that are best suited for live streaming on Twitch.



Game
Title
Player Count
Recommended for Streaming
Drawful 2
Standalone Game
3-8
Yes
Quiplash
Standalone Game
3-8
Yes
Fibbage
Standalone Game
2-8
Yes
You Don’t Know Jack Classic Pack
Standalone Games
1-3
No. Your keyboard is your controller!
Quiplash 2 InterLASHional
Standalone Game
3-8
Yes
You Don’t Know Jack 2015
The Jackbox Party Pack
1-4
No
Fibbage XL
The Jackbox Party Pack
2-8
Yes
Drawful
The Jackbox Party Pack
3-8
Yes
Word Spud
The Jackbox Party Pack
2-8
Yes
Lie Swatter
The Jackbox Party Pack
1-100
Yes
Fibbage 2
The Jackbox Party Pack 2
2-8
Yes
Bidiots
The Jackbox Party Pack 2
3-6
Yes
Bomb Corp.
The Jackbox Party Pack 2
1-4
Voice chat required
Earwax
The Jackbox Party Pack 2
3-8
Yes
Quiplash XL
The Jackbox Party Pack 2
3-8
Yes
Quiplash 2
The Jackbox Party Pack 3
3-8
Yes
Trivia Murder Party
The Jackbox Party Pack 3
1-8
Yes
Guesspionage
The Jackbox Party Pack 3
2-8
Yes
Tee K.O.
The Jackbox Party Pack 3
3-8
Yes
Fakin’ It
The Jackbox Party Pack 3
3-6
No
Fibbage 3
The Jackbox Party Pack 4
2-8
Yes
Survive the Internet
The Jackbox Party Pack 4
3-8
Yes
Monster Seeking Monster
The Jackbox Party Pack 4
3-7
Yes
Bracketeering
The Jackbox Party Pack 4
3-16
Yes
Civic Doodle
The Jackbox Party Pack 4
3-8
Yes
You Don’t Know Jack: Full Stream
The Jackbox Party Pack 5
1-8
Yes
Split the Room
The Jackbox Party Pack 5
3-8
Yes
Patently Stupid
The Jackbox Party Pack 5
3-8
Voice chat recommended
Mad Verse City
The Jackbox Party Pack 5
3-8
Yes
Zeeple Dome
The Jackbox Party Pack 5
1-6
No
Trivia Murder Party 2
The Jackbox Party Pack 6
1-8
Yes
Role Models
The Jackbox Party Pack 6
3-6
Yes
Joke Boat
The Jackbox Party Pack 6
3-8
Yes
Dictionarium
The Jackbox Party Pack 6
3-8
Yes
Push The Button
The Jackbox Party Pack 6
4-10
Voice chat required
Quiplash 3
The Jackbox Party Pack 7
3-8
Yes
The Devils and the Details
The Jackbox Party Pack 7
3-8
Voice chat required
Champ'd Up
The Jackbox Party Pack 7
3-8
Yes
Talking Points
The Jackbox Party Pack 7
3-8
Voice chat required
Blather 'Round
The Jackbox Party Pack 7
2-6
Voice chat recommended
Drawful Animate
The Jackbox Party Pack 8
3-10
Yes
The Wheel of Enormous Proportions
The Jackbox Party Pack 8
2-8
Yes
Job Job
The Jackbox Party Pack 8
3-10
Yes
The Poll Mine
The Jackbox Party Pack 8
2-10
Voice chat recommended
Weapons Drawn
The Jackbox Party Pack 8
4-8
Voice chat recommended
Fibbage 4
The Jackbox Party Pack 9
2-8
Yes
Junktopia
The Jackbox Party Pack 9
3-8
Voice chat recommended
Nonsensory
The Jackbox Party Pack 9
3-8
Yes
Roomerang
The Jackbox Party Pack 9
4-9
Yes
Quixort
The Jackbox Party Pack 9
1-10
Voice chat recommended
Dodo Re Mi
The Jackbox Party Pack 10
1-9
Yes
FixyText
The Jackbox Party Pack 10
3-8
Yes
Hypnotorious
The Jackbox Party Pack 10
4-8
Voice chat recommended
Tee K.O. 2
The Jackbox Party Pack 10
3-8
Yes
Timejinx
The Jackbox Party Pack 10
1-8
Yes
The Jackbox Party Pack 3 - maxachs
Are you a streamer who wants to try out the Jackbox games for your next community stream? Then you're in luck! Whether you go live with your friends in Discord or play with your viewers in the chat, many games from Jackbox Games offer you and your viewers a unique experience that no other game can offer. In this article, we will introduce you to the games that are best suited for live streaming on Twitch.



Game
Title
Player Count
Recommended for Streaming
Drawful 2
Standalone Game
3-8
Yes
Quiplash
Standalone Game
3-8
Yes
Fibbage
Standalone Game
2-8
Yes
You Don’t Know Jack Classic Pack
Standalone Games
1-3
No. Your keyboard is your controller!
Quiplash 2 InterLASHional
Standalone Game
3-8
Yes
You Don’t Know Jack 2015
The Jackbox Party Pack
1-4
No
Fibbage XL
The Jackbox Party Pack
2-8
Yes
Drawful
The Jackbox Party Pack
3-8
Yes
Word Spud
The Jackbox Party Pack
2-8
Yes
Lie Swatter
The Jackbox Party Pack
1-100
Yes
Fibbage 2
The Jackbox Party Pack 2
2-8
Yes
Bidiots
The Jackbox Party Pack 2
3-6
Yes
Bomb Corp.
The Jackbox Party Pack 2
1-4
Voice chat required
Earwax
The Jackbox Party Pack 2
3-8
Yes
Quiplash XL
The Jackbox Party Pack 2
3-8
Yes
Quiplash 2
The Jackbox Party Pack 3
3-8
Yes
Trivia Murder Party
The Jackbox Party Pack 3
1-8
Yes
Guesspionage
The Jackbox Party Pack 3
2-8
Yes
Tee K.O.
The Jackbox Party Pack 3
3-8
Yes
Fakin’ It
The Jackbox Party Pack 3
3-6
No
Fibbage 3
The Jackbox Party Pack 4
2-8
Yes
Survive the Internet
The Jackbox Party Pack 4
3-8
Yes
Monster Seeking Monster
The Jackbox Party Pack 4
3-7
Yes
Bracketeering
The Jackbox Party Pack 4
3-16
Yes
Civic Doodle
The Jackbox Party Pack 4
3-8
Yes
You Don’t Know Jack: Full Stream
The Jackbox Party Pack 5
1-8
Yes
Split the Room
The Jackbox Party Pack 5
3-8
Yes
Patently Stupid
The Jackbox Party Pack 5
3-8
Voice chat recommended
Mad Verse City
The Jackbox Party Pack 5
3-8
Yes
Zeeple Dome
The Jackbox Party Pack 5
1-6
No
Trivia Murder Party 2
The Jackbox Party Pack 6
1-8
Yes
Role Models
The Jackbox Party Pack 6
3-6
Yes
Joke Boat
The Jackbox Party Pack 6
3-8
Yes
Dictionarium
The Jackbox Party Pack 6
3-8
Yes
Push The Button
The Jackbox Party Pack 6
4-10
Voice chat required
Quiplash 3
The Jackbox Party Pack 7
3-8
Yes
The Devils and the Details
The Jackbox Party Pack 7
3-8
Voice chat required
Champ'd Up
The Jackbox Party Pack 7
3-8
Yes
Talking Points
The Jackbox Party Pack 7
3-8
Voice chat required
Blather 'Round
The Jackbox Party Pack 7
2-6
Voice chat recommended
Drawful Animate
The Jackbox Party Pack 8
3-10
Yes
The Wheel of Enormous Proportions
The Jackbox Party Pack 8
2-8
Yes
Job Job
The Jackbox Party Pack 8
3-10
Yes
The Poll Mine
The Jackbox Party Pack 8
2-10
Voice chat recommended
Weapons Drawn
The Jackbox Party Pack 8
4-8
Voice chat recommended
Fibbage 4
The Jackbox Party Pack 9
2-8
Yes
Junktopia
The Jackbox Party Pack 9
3-8
Voice chat recommended
Nonsensory
The Jackbox Party Pack 9
3-8
Yes
Roomerang
The Jackbox Party Pack 9
4-9
Yes
Quixort
The Jackbox Party Pack 9
1-10
Voice chat recommended
Dodo Re Mi
The Jackbox Party Pack 10
1-9
Yes
FixyText
The Jackbox Party Pack 10
3-8
Yes
Hypnotorious
The Jackbox Party Pack 10
4-8
Voice chat recommended
Tee K.O. 2
The Jackbox Party Pack 10
3-8
Yes
Timejinx
The Jackbox Party Pack 10
1-8
Yes
Mar 28, 2024
EbonSide - Distant Thunder
Hello everyone! DT Here.

I have exciting news to bring the update with beastmaster back!

I have been going through a heavy state of depression as of these pass couple of months, and I do
apologize for abandoning Ebonside for so long. But, I have returned with a new motivation!

So expect some new things coming to Ebonside!

Things that are not fixed currently:

  1. Fishing is still bugged.
  2. The Monster Hunters guild still only has 1 tier
Suicide Squad: Kill the Justice League - RS_Cain
Season 1 is live! With The Joker, a new Elseworld, new gear, new missions and more all available for free to players who own the game, it’s the perfect time to jump back into the Elseworlds and see what the Season has to offer.

The Season 1 patch also brought with it plenty of gameplay changes and fixes, that has improved key issues for a number of players.

State of the Game

Following an extended maintenance window, we’re thrilled to see so many players enjoying The Season of The Joker. For those of you who were waiting to get online during our maintenance period, thank you for being patient and we hope that you’re enjoying it.

There is plenty of new content to discover with the launch of Season 1, and we hope that the fixes introduced in this patch will allow players to enjoy it as seamlessly as possible!

We believe the fixes to issues relating to logging in, multiplayer sessions and load times have improved these issues for many of our players, but if you are still experiencing these issues, please head to our Bug Reporting Website and report your issue.

We are continuing to look into a number of fixes that could not be included in this update, such as fixes for Raising Hell issues, further multiplayer and server stability issues and more.

Lastly, we’re aware of a couple of issues that have appeared since the patch on Tuesday, namely that some players have been experiencing disconnects while playing, and that Incursion Missions are not visible on the map for some players.

We released a server hotfix on Tuesday evening that we believe has resolved the disconnects and we’re continuing to look into the missing Incursion Missions. This issue doesn’t affect Season 1 Incursions, so there’s a host of new missions for you to tackle while we investigate.

Tips for the new Season

As you take the fight to Brainiac this Episode, you’ll encounter some new Incursions! These Incursions have just one objective: kill some bad guys, but each of the three will feature a different group of enemies to fight! With such a variety of battles, it’s important to have the right gear for each Incursion, as each will require a different playstyle and set of tools.
  • Laugh Riot will have you battling hundreds of Grunt enemies, meaning that area of effect attacks are just what you need! Polka-Dot Man’s Spotty Explosions can decimate swathes of enemies at once, making it the perfect crowd control for this mission, and Dr. Poison’s Maru II Injector’s Alt Fire will spread Poison to many Grunts at once, leaving them easy to finish off! With this many poisoned enemies, Pay It Four-Ward turns kills into lots of damage for… More kills!
  • Knock ’em Dead pits you against Brute enemies of all kinds: Tanks, Bombers, Destroyers and Choppers! With enemies this tough, you’ll need some powerful single target damage to take them down. Merlyn’s Blinding Shot will deal a lot of Critical Hits, and reduce the damage that those terrifying Destroyers deal to you, and Acu-Punch-Ture will boost your Crit Damage sky high, allowing you to take down some giants.
  • Imposter Syndrome features Infused enemies, meaning you’ll be fighting against the power of the Justice League. We can borrow a bit of Batman’s power, however… the power of prep time! As a side effect of the changes Brainiac is making to his forces in Episode 1, Batman Infused enemies are particularly vulnerable to the Deep Freeze Affliction, so equipping your gear with this Affliction mean you’ll be icing them like cupcakes. Flash Infused enemies take bonus damage after you Counter an enemy to charge your Speed Force Decoupler, so ‘Called Shot’ is perfect for a Counter build to make sure you’re always dealing maximum damage.
We look forward to hearing about your adventures in Metropolis in Season 1 over the next few weeks!

See you in Metropolis
Darroch & the Rocksteady Team
Hajis هاجس - vioegames
Hi everyone :D,

A minor update on Hajis:

- 4th floor's kitchen redesigned to avoid Juwaira getting stuck behind the door.
- Objective lists updated.

Enjoy :)

-Nawaf
Mar 28, 2024
Company of Heroes: Europe In Ruins - Europe In Ruins Mod
Hi all,

We ended up taking a little bit of time off from development over the winter months but are now back and have been hard at work cooking up a new update for you all to enjoy.

Update R061 is a relatively big one too, and introduces a whole array of improvements to our fledgling AI (compstomp) mode, as well as a first implementation of an all new Soviet Urban Combat Doctrine alongside a number of other smaller fixes and changes.

With this update going live, we're pleased to say the Soviet faction is now fully in place, though it is of course still very much in beta so do bear with us while we iron out the kinks in terms of bugs and balance issues.

A big thank you to Olazaika and Jstek in particular for making this new patch happen, and to all of you for your continued support and interest in the mod without which we wouldn't still be developing this mod 15 years on after it was first released!

Expect to see some more PvP games happening european evening time in the next weeks as we betatest the new doctrine, and otherwise feel free to just jump in anytime for some compstomps instead ;). For any help with the mod, questions or suggestions on design and balance, do check out our discord.

- The EIR team


Full R061 changelog:

General
Various improvements to AI (see below)
Fixed a bug with map positions affecting pop calculation
Fixed a bug preventing small AI games being played on larger player maps
Fixed a vCOH bug causing games crashes
Added 6p and 8p Amfreville (thanks to Ivsh)
Added 2p Road to Carentan
Discord integration for enhanced matchmaking currently in private beta testing
Migrated certain tasks in launcher to leverage more reliable Steamworks integration
Numerous launcher bug fixes and QOL updates

AI Enhancements
AI now has access to a limited number of powerful offmap abilities with more expected to be added over time now that the base framework of how these are to be coded has been laid down. AI difficulty tiers Easy, Normal, Hard, Expert have been reworked to allow additional accessibility for newer players while providing additional challenges to seasoned veterans.

Americans
Greyhound Spahis reward unit:
Health reduced to 350 (from 450)
Weapon penetration values reduced to more closely match that of a regular greyhound

Armor doctrine changes:
  • Armored Fist: Scatter bonuses removed from halftrack aura, sight and range bonuses increased instead.
  • Rangefinding:
  • Calliope Barrage Now effected by Pour it on Em cooldown bonus. Improved vs garrison and bunk cover
  • Now also allows units with the upgrade to have gunner loss criticals repaired
  • Let em Have it: New ability for Riflemen with the BAR upgrade. Allows them to significantly increase firepower for a short period on their BARs, but will then lose the weapons for the rest of the match.
  • M9 bazooka: rear critical damage increased to 60 (from 40)
Panzer Elite
Fixed a bug with the elite grenadier reward unit not having any sound

Soviets
Various soviet model and skin changes (with thanks to Volsky)
Katyusha: barrage range reduced to 125 (down from 250)
M1938 Mortar: population cost increased to 4 (from 3)
SU-76: population cost reduced to 5 (from 6)
PPSH suppression values reduced to 0.001/0.0015/0.0025 (from 002/003/005)

Speznaz spotter:
  1. Sight radius increased to 55 (from 45)
  2. Detection increased to 17 (from 12)
BA64:
  1. Sight radius increased to 70 (from 55)
  2. Detection increased to 25 (from 12)
T-70:
  1. Health increased to 500 (from 400)
  2. Damage increased to 90 (from 60)
T60:
  1. Health increased to 425 (from 350)
  2. Weapon cooldown increased to 4 - 5 (from 2 - 2.5).
  3. Damage increased to 20 - 25 (from 10 - 12.5)
T34-76mm:
  1. Penetration values increased to 0.83/0.92/1 (from 0.72/0.83/1)
  2. Penetration tables against various targets rebalanced

Bugfixes:
  1. Attempted to fix a bug with treadbreaker not working on the Sherman Emcha and T70
  2. Fixed a bug causing Rasputitsa not to trigger
  3. Fixed a visual bug with the za rodinu on T34s
  4. Fixed a number of unlocks not working on the T34-85 in breakthrough

Breakthrough doctrine:I
IS2: move speed increased to 5 (from 4.1)

Handheld AT changes:
VPG grenade: removed 100% critical chance. Now has 40% engine critical chance on yellow health, 50% destroyed engine critical chance on red health.
PTRD:
  1. Deflection damage multiplier reduced to 0.25 (from 0.35)
  2. Max range reduced to 37.5 (from 40)
  3. Reload duration increased to 7 - 8 (from 5 - 5)
PTRS:
  1. Cooldown duration multiplier reduced to 0.5 (from 0.66)
  2. Deflection damage multiplier reduced to 0.15 (from 0.35)
  3. Pentration values reduced to 0.6/0.8/1 (from 0.85/1/1.1)

Urban Combat doctrine:
Is now available for selection, includes various infantry centered combat buffs as well as new units such as SU-85, KVs (1, 2 and 8!), Shturmoviki assault infantry and Shtrafniki conscript units.
Rapid Reload ability cooldown reduction for KV2 reduced to -15s (from -30)
Reworked SU-85 penetration tables so that it no longer has a 100% pen rate
Klaus Veen's Treason - Max Payne
Stability
  • Fixed a rare server crash when a player was in pre-death state and the round restarted during that period
  • Fixed very rare instances of kick vote permanently preventing a player from re-joining, if a level change has occured shortly after a kick vote

Gameplay
  • Fixed Don glow sometimes missing
  • "Can I play, daddy?" achievement no longer requires you to open your profile menu to unlock
  • Changed default clue glow start delay to 6 seconds (t_dev_clue_glow_start_delay)
  • Changed default non-Doctor Radar ability cooldown to 25 seconds (t_radar_cooldown)
  • Potentially fixed all cases of becoming a Zombie in the beginning of a new round
  • Zombie Don syringe model will no longer keep floating mid-air after dying
  • Updated pseudo names

UI
  • Added a separate color and sound for Detective Radar event
  • Fixed round end panel showing lots of duplicated kills in Annihilation
  • Increased fidelity of HUD game event icons

Maps
  • Major optimizations across all maps
  • Updated Don spawn positions
  • Updated Zombie Don syring spawn positions


Thank you for sticking with us!
Mar 28, 2024
PickCrafter - Havi
Hi PickCrafters!

In today's hotfix we're addressing a few issues related to Events:

Changelog
Fixes
  • Fixed an issue where Eggs weren't being shown from previous placements
  • Fixed an issue where Bunny Creeps weren't appearing during Egg Hunt Event
  • Fixed an issue where Witch Creeps weren't appearing during Spooky Event
  • Fixed an issue related to Egg Bundles when Elite Membership is active
  • Fixed an issue with Meatloaf's Party Chest
  • Fixed an issue related to Egg Chests
Feedback
We are actively monitoring player feedback and bug reports!

Make sure to report any issues you may find and certainly share your feedback about the update on our Discord or here on the Steam Forums

Discord: https://discord.gg/pickcrafter

Stay awesome and happy picking!
- Team Fiveamp
Mar 28, 2024
Vellum - Blueteak
Happy Launch Day!
We wanted to get a quick update out to address some slight pain points and squash some bugs.

General Fixes
- Green's Inkling companion should be much less likely to die while Transformed, and will revert to Base form if taking enough damage
- Bosses (especially Raving - Klastron, Splice - Crumbul) should now always arrive ready to fight!
- Adjusted size scaling of some Splice Boss spells
- Boars' charge effect radius has been reduced and should feel more accurate
- Scribes who complete the 9th Tome for the first time will now see the appropriate Lore Page when returning to the Library
- Signature Inks can now be unlocked using Controllers
- Navigation fixes in the Cosmetics UI
Outpost: Infinity Siege - AlphaHydra
Commanders, we appreciate your patience.
We have recently deployed a patch that rectifies various crashes and bugs. Also, we are foucusing on the following issues that have been widely discussed by the player community:
1. We are endeavoring to alleviate the issue of the game's early stages being excessively grind-heavy.
2. We are working on enhancing the rewards from combat encounters during Exploration Days.
3. Efforts are being made to optimize the time distribution between exploration and tower defense activities.
Furthermore, we are actively engaging in discussions to refine the Co-op gameplay experience.
We kindly request additional time to address these matters.

The specific update log is as follows:

[Patch Notes] v1.0-83fd346.2024.0329.03

Character
1. Characters' default stamina has been increased by 100%.
2. Excessive camera shake during sprinting will no longer disrupt the sprinting action.
3. The stacking limit for "Metal Scrap" and "Basic Material" has been increased to 100.

Outpost
1. The ammo capacity for "Titan Spike" has been raised from 15 to 50.
2. The "Ammo Producer" now requires 100 units of materials instead of electricity to manufacture ammo.

Enemy
1. The appearance rate of the "Missile Tank" has been decreased.
2. The visual indicators of "Kronos" weak points have been improved and changed to red.
3. The eyes of "Kronos" have been designated as weak points.
4. The damage mitigation on non-weak points of "Kronos" has been reduced.

Game Pace
1. In the main mission "Rescue," players can now obtain all necessary crafting materials for the "Light Gun" through exploration.
2. In the main mission "Nebulas," players can now obtain all necessary crafting materials for the "CIWS" through exploration.
3. "Small Generator" and "Power Converter" are now by default unlocked, eliminating the need for research.
4. The power consumption for "Bypass" will no longer increase with usage.
5. Rewards from "Bypass" will no longer include miscellaneous ammunition and coins.

Level Design
1. On Recovery Day, players can now skip preparation time in Command Mode (Enter Command Mode to find a skip button).
2. Item spawn locations have been optimized, significantly decreasing the chance of items appearing in rare or hard-to-reach places.
3. The probability of encountering "Regular Exploration" missions on Tour Mode's exploration days has been substantially increased.
4. The probability of "Danger Ahead" missions appearing on Tour Mode's exploration days has been slightly increased
5. The drop rate for "Keycards" has been increased, which will now spawn in more locations.
6. The Merchant will no longer appear in "Border Woodland" but will be active in "Snow Ruins" and "Old Axizus."
7. At the start of Recovery on Recovery Day, the direction of enemy attacks will be indicated.
8. A tutorial prompt regarding Endless Mode will be displayed once when it is unlocked.
9. The turret combinations in the "Snow Ruins" highlands have been optimized.

General
1. Explosion and hit effects have been optimized to mitigate issues with light pollution.

Audio
1. Sound effects for the enemy "Pursuers" have been enhanced.
2. The volume of gunfire sound effects has been adjusted.
3. Issues related to audio decay and volume balance have been addressed.

BUG Fix
1. Fixed an issue in Tour Mode where players' equipment had a chance to disappear upon entering the next exploration day.
2. Resolved a problem with the "Small Generator" not fully recharging when using an Amplification Battery before proceeding to the next day.
3. Fixed a bug in story missions where items recovered through a container would not be stored in the inventory.
4. Corrected an issue where using "Recovery Gloves" for auto-pickup would interrupt and disable Sprint.
5. Fixed the inability of the "Pack Mule" to jump.
6. Addressed the problem where mechs obtained from Challenge Events did not benefit from the Core Output damage bonus.
7. Resolved the issue with the "Repair Muzzle" not being installable in the main mission "Outpost 11."
8. Fixed missing physical collisions for some models in "Windy Desert."
9. Corrected the problem where Envoys' beacons destroyed in Endless Mode would not respawn in the subsequent wave.
10. Fixed abnormal exploration data on the Tactical Map in "City Ruins"
11. Addressed occasional anomalies with sound effects.
12. Adjusted the excessively loud music volume in cutscenes.
13. Fixed the occurrence of water sound effects during movement on non-rainy days.
14. Resolved the issue of low voice chat volume among players.
15. Corrected anomalies in some NPC communication sound effects.
16. Fixed the abnormal aggression of "Tank" targeting core towers.
17. Partially resolved the pathfinding AI issues with "Tank" during Exploration Day in "Border Woodland."
18. Addressed the bug in the game's tracking mechanism for homing missiles.
19. Partially corrected instances where Points of Interest (POIs) in "Border Woodland" would occasionally appear below ground level.
20. Resolved a text error confusing Electro Orbs with Electro Hammer.
21. Fixed an animation issue in the backpack interface.
22. Addressed a problem in "Outpost Edit Mode" where player could accidently overwrite an Outpost layout by giving multiple layouts the same name.
23. Fixed a Co-op issue preventing clients from reconnecting if disconnected with the room set to certain specific options.
24. Resolved the search function anomaly in the "Joint Operation" interface.
25. Corrected a scene anomaly in the Co-op client's character selection interface.
26. Fixed the duplication of Yoshida Ryuji in the base mission “At Least I Have A Job” at the Trade Port.
27. Resolved the misplacement of NPC [Levi] in base missions.
28. Addressed the issue where the buff effect of the risk event "Attack Up" did not apply to Guardian under certain circumstances.
29. Fixed an issue where editing outposts in broadcaster mode would default to the standard outpost during combat.
30. Fixed the issue where footsteps sounds were incorrect in multiplayer mode.
...