Mar 27, 2024
High Fructose Playtest - cantero.chris
If you jump in the air and dash you enter into slo motion mode.
Mabinogi - Elebon
Happy 16th Anniversary Milletians! We wanted to celebrate this anniversary with additional buffs to help you in your Fantasy Life!
Event Buffs
Event Dates: Wednesday, March 27th, 12:00 PM PDT - Thursday, April 4th 11th, Before Maintenance

Update: Due to the postponement of the Irusan's Check-in Attendance Event, we've gone ahead and extended the 16th Anniversary Buffs for another week! Enjoy your 2x Buffs of AP, EXP, Stardust, and more!
  • During the entire event period, the following benefits will be active:
    • 2x Combat EXP
    • 2x AP
    • Baltane Elite Mission Level Cap Boost (Increases level limit to 200)
    • Echostone Advancement Success Rate +10%
    • Stardust Increase Level Success Rate +5%
    • 2x Stardust Boost
      • Material rewards from completing Society Sponsorship Quests are doubled.
    • 2x Spirit EXP
      • The Weekly cap for the Spirit EXP is also doubled.
{LINK REMOVED}
AutoForge - Jasson
After a small mishap, I'm happy to announce that AutoForge now has a 10% launch discount for the next week! I apologize to everyone that bought the game right at launch and didn't get this discount. Fortunately, you can refund the game and repurchase AutoForge for the discounted price.

Thank you to everyone that has bought the game and is supporting our small two man team! We look forward to working with the community to make AutoForge the best it can be.
Sprocket - Mushy
Hi all,

The last two months have been spent fixing and polishing 0.2 to get it ready for testing.
I've fallen short of the end of March deadline and don't quite have an enjoyable version for you yet.
It's about to begin a closed-alpha test, limited to a handful of community contributors.
Once the closed alpha is finished, the open-alpha will begin and allow you to finally get your hands on 0.2.

Open Alpha
There's still so much more left to do, and I much prefer developing along side you all in frequent updates instead of bi-monthly dev logs. I'll be putting an unfinished, but still enjoyable build up on a new Steam branch. It wont have all the features we currently have in 0.128 initially, but they should be reintroduced quite quickly over time.

Here's what to expect:
  • The vehicle editor including geometric internals and all of its rewrites.
  • Standard sandbox testing of vehicles, excluding enemies to fire at.

Here's what will be missing, to be added over the course of the public alpha:
  • Backwards compatibility - Your old designs wont be usable in the alpha.
  • Tank combat - The new damage model isn't quite ready yet.
  • Enemy tanks - AI isn't fully functional.
  • Scenarios - Dependent on tank combat and enemy tanks.
  • Rivets - I'm replacing the tedious rivet placement with a more enjoyable and optimized system that's integrated with freeform. Including an automatic rivet generator made possible with the freeform rewrite.
  • Individual component saving and loading - This is being replaced with a new system which also lets you save multiple regular parts, preserving their structure. Allowing things like particular interior layouts to be reused across designs.
  • Several parts - HVSS, spare tracks and spare wheels.
  • Fender generation - To be brought over to 0.2 with a more flexible system.
  • Clutch braking powertrain

Progress
The lack of new features recently creates the perfect opportunity to mention some of the smaller quality-of-life features which haven't been significant enough to be mentioned in the the previous dev logs.

  • Reversable suspension arms and editable suspension arm length. Not currently applicable to single arms but the potential is all there.

  • All parts are now able to be mirrored. You can select multiple parts and hit 'F' to manually flip them and disable future auto-flipping.

  • Holding control while rotating parts toggles snapping.
  • Moving a part will now move all parts attached to it. Useful for parts on fenders.
  • The part repositioning and mirror toggle is now per-compartment and is saved with them.
  • Freeform delete, fill and extrude actions now support mirroring.
  • Track wheel grouping can now have an offset.

  • Holding control while selecting in freeform will now select entire plates.
  • Ammo racks are now extendable lengthwise.

  • Overlays are now toggled between via buttons instead of a dropdown. They're hotkeyed via the number keys now.

  • Exhaust effects have received a makeover.

  • Armour plate thickness is now visible in exterior view:

  • Freeform edges are now permanently visible when editing faces and edges.

The date of the public alpha depends heavily on the results of the closed alpha.
The closed alpha is purely checking for any game-breaking issues so as soon as it's got the ok, the open alpha can begin. I'll give you an exact date shortly before then.

- Hamish
Old World - Fluffster
Test Branch: 1.0.71689 Test 2024-03-27

Design
  • Bonus tech cards position and cost in the tech tree reorganized
  • Free units now unlocked on a different tech than the one that would allow that unit to be built. Free Longbowmen, Crossbowmen and Dromon cards now grant 2 units.
  • Improved scaling of diplomatic event chance with number of AIs
  • Marriage events now only occur for the leader and their children
  • Added Greedy to Seven Sins trait group and removed Extravagant
  • Removed turn delay on more event bonuses when No Undo is enabled

New Events
  • A More Disciplined Approach
  • Battle Diary
  • Emergency War Taxes
  • Enough Missiles to Block the Sun
  • Learning From Our Mistakes
  • Masquerade
  • Taking the Reins
  • The Fluffy Bunny
  • Whispers from the Gods

Programming
  • Worker AI improvements
  • Improved AI consideration for connecting its cities to foreign cities
  • AI no longer spends orders to place military units on city sites when it has not yet met any opponents
  • Removed explicit construction states asset definitions for wonders that shouldn't have one

UI
  • Research choice event no longer appears. Research popup shown on trying to end turn without having selected anything to research.
  • Map Editor now handles setting DynastySites for defining where a dynasty will start from
  • Improved Hall of Fame column header formatting
  • Improved tooltip for heir naming options
  • Renamed Enlist Next to Enlist Next Kill
  • Units that level up no longer wake up. This fixes auto-heal getting canceled on level up.

Bugs Fixed
  • Fixed clergy reminder text reference
  • Fixed network multiplayer with non-internal mods
  • Fixed an issue with loading modded games for network play
  • Fixed issue with premade maps where all dynasty sites were given to an AI nation rather than random city sites based on development
  • Fixed some button clicks not triggering button audio
  • Fixed errors on leader selection screen after coming from the scenario selection screen
  • Fixed single player start menu sometimes not showing character portraits
  • Fixed an issue with the way player starting tiles are picked to include any dynasty starting tiles
  • Fixed automated icon showing on city list
  • Fixed free extra action effectUnit load/save inconsistency
  • Fixed mod error notification when no mods loaded
  • Fixed null exception on shutdown in hotkey manager
  • Fixed yield modifier bug
  • Fixed invalid index exception
  • Fixed text preventing tooltips from locking in some cases
  • Fixed tooltips incorrectly stating that the Pious trait increases the chance of a pagan religion spreading
  • Fixed techs being able to give invalid bonuses i.e. courtiers in No Characters mode
  • Fixed Capture Buhen goal in Pharaohs of the Nile scenario 1 not triggering when moving a unit into the city when it has no HP
  • City tooltip fixes
  • Added Victory point level backwards compatibility (so that existing games don't have their VPs changed)
  • Default AI Dynasties option is hidden when No Characters is enabled
  • Text and event fixes
Fiesta Online NA - CM_Anubis


Hello Isyans!

Find here what is going to be done during the maintenance.

Chonk Chongus has been plotting a new heist this year and is now ready to unleash his wrath upon Isya! This time, be wary as he has a new family named La Cosa Chongus which is made of fierce bunny henchmen and...Raul's sheep!



Easter Event
  • Raul has returned to Isya and will be staying longer for Easter. This time, he lost his Sheep as they got captured and forced into Chongus family! Talk to Raul to start these new questlines:

✨ (Event Quest) You are not qualified to watch the sheep
🎁 Reward: Frankie the Smiler (Permanent)



✨ (Event Quest) You are not qualified to watch the sheep 2
🎁 Reward: Mickey the Sheep (Permanent) or James the Pitch Black (Permanent)



✨ (Event Quest) Calm down, Raul
🎁 Reward: Enhancement Package (Grade 01 – 06)

🎉 Raul's Red Eye - Decreases the breakage rate by 100%.
🎉 Raul's Blue Mile - Decreases the chance of Enhancement Level degradation by 100%.
🎉 Raul's Gold Nine - Increases the success rate by 25%.

  • A new event Kingdom Quest has been added “La Cosa Chongus”. Available for level:

⚔️ Lv 1 – 35
⚔️ Lv 36 – 70
⚔️ Lv 71 – 106
⚔️ Lv 106 -140

  • Exchange the “Stolen Eggs” from the Kingdom Quest “La Cosa Chongus” for Easter Rewards at the NPC “Maresca”.

ℹ️ Note: The [Event] Easter Hunt Fighter One-Hand Sword Pack can only be opened by Fighters.
ℹ️ Note: [Event] Easter Hunt Cleric Hammer Pack & [Event] Easter Hunt Cleric Mace Pack can only be opened by Clerics.

  • Raul is back to bring you a 15% success rate on top of any stones used during enhancing.
  • A server boost of +50% EXP/DROP will be available until April 3rd 2024 at 1 AM PDT.

Worldboss Schedule

  • After the community vote, the new Worldboss schedule has been set as follow (Server Time:

⏰ Hellgate King Helga – 18h00
⏰ Malephar, Euryale, Pirra & Doom Guardian – 10h00 & 18h00
⏰ Shaman Khazul – 18h00
⏰ King Albireo – 10h00 & 18h00
⏰ Chimera – 18h00
⏰ Succubus Queen Karen, Pamelia of Red Fire, Incubus Agole & Incubus Rock – 18h00
⏰ Amatheon Corrupted – 18h00

Fixes

  • The buff “Teva’s Blessing” has been fixed and will now give the proper bonus as described.
  • A bug where the skill “Light Orb” wasn’t increasing the damage of Party Members in Spiral Tower has been fixed.
  • Several Client Crash Fixes have been addressed.

Changes

  • The following items can now be stacked to 100:

💯 Herb Leaf
💯 Herb Stem
💯 Herb Root
💯 Goblin Herb
💯 Wasteland Herb Root
💯 Sticky Herb's Root
💯 Medicinal Petals
💯 Captain Nelson's Compass
💯 Geranium
💯 Violet
💯 Ramsear
💯 Topaz
💯 Ruby
💯 Sapphire
💯 Eucalyptus
💯 Rosemary
💯 Basil
💯 Marigold
💯 Beast Head
💯 Summoned Beast's Tail
💯 Summoned Beast Fighter's Tail
💯 Summoned Beast's Tooth
💯 Mermaid's Scale
💯 Copper Bar (Highest Quality)
💯 Silver Bar (Highest Quality
💯 Gold Bar (Highest Quality)
💯 Poisonous Toadstool
💯 Rare Mushroom

  • The display of the production requirements for “Spell Scroll: Magical Defense (Tier 7)” has been updated.
  • The Raid Mode has been further optimized.

See you ingame!
Your Fiesta Online team

Hazeron Starship - Haxus
Ringworld Seasons
"It is always summer on ringworlds but the plants have their flowers. Think of it as early summer."

I could not be satisfied with this. After mulling over several possible ways to induce seasons on a ringworld, I settled for modulating the day length as follows.

Shadow panels now modulate the width of the sunlight gap, down to half the normal day length in winter. This is done continuously around the ringworld so all four seasons are present all the time, each in a different quadrant of the ringworld.

When a stargate is opened the shadow panels retract to their summer configuration, with maximum aperture. This means you can no longer look up to see when the shadow panels are in position to open a stargate. Instead the obelisks at the corners now show a light at the top when the shadow panels are in position to open a stargate.

The Control Center story chapter was updated to impart this information.

Ringworld Shadow Panel Connecting Cables
The shadow panels orbit independently of each other. They should be interconnected to give them a coherent structure.

Cables were added at the corners to connect adjacent shadow panels. These "cables" appear to be very thin; they are 90m in diameter. They look as thin as hairs on the statue at the control center if you actually see them.

Potted Plant Growth
Potted plants should grow.

Potted plants now start as a tiny seedling. The plant grows to full size in 5 minutes for ground cover, 10 minutes for shrubs, and 20 minutes for trees. They flower at that time. That is also the first time the plant can be harvested. A potted plant can be harvested every 10 minutes after that.

Tropical and Polar Latitudes
Tropical and polar latitude calculations should consider axial tilt. Current calculation is still a holdover from before worlds had axial tilt.

Done. This will affect existing worlds.

Atmosphere Density Description
Improve atmosphere description with some adjectives at key transitions.

Atmosphere density description now includes these terms. This only applies to worlds in the inner, habitable, and outer orbit zones. Frigid and inferno atmospheres are never breathable or ok for plants.
  • Vacuum = 0% density, not breathable, no plants
  • Trace = 1% to 9%, not breathable, no plants
  • Very Thin = 9% to 14%, not breathable, plants ok
  • Thin = 15% to 39%, breathable but not good enough for a homeworld, plants ok
  • No density term = 40% to 70%, breathable, plants ok
  • Thick = 71% to 85%, breathable but not good enough for a homeworld, plants ok
  • Oppressive = 86% to 100%, too much pressure to breath, plants ok

System Survey Information
Show world season, axis and period information on reports.

City reports now show the season in the header information.

Survey scan and XML export now contain the following information.
  • Suns - Axial Tilt, Orbital Period for companions.
  • Spherical Worlds - Axial Tilt if not a planetoid, Orbital Period, Rotation Period if not a planetoid
  • Ringworlds - Orbital Period, Day Period





Community Announcements - CM_Anubis


Hello Isyans!

Find here what is going to be done during the maintenance.

Chonk Chongus has been plotting a new heist this year and is now ready to unleash his wrath upon Isya! This time, be wary as he has a new family named La Cosa Chongus which is made of fierce bunny henchmen and...Raul's sheep!



Easter Event
  • Raul has returned to Isya and will be staying longer for Easter. This time, he lost his Sheep as they got captured and forced into Chongus family! Talk to Raul to start these new questlines:

✨ (Event Quest) You are not qualified to watch the sheep
🎁 Reward: Frankie the Smiler (Permanent)



✨ (Event Quest) You are not qualified to watch the sheep 2
🎁 Reward: Mickey the Sheep (Permanent) or James the Pitch Black (Permanent)



✨ (Event Quest) Calm down, Raul
🎁 Reward: Enhancement Package (Grade 01 – 06)

🎉 Raul's Red Eye - Decreases the breakage rate by 100%.
🎉 Raul's Blue Mile - Decreases the chance of Enhancement Level degradation by 100%.
🎉 Raul's Gold Nine - Increases the success rate by 25%.

  • A new event Kingdom Quest has been added “La Cosa Chongus”. Available for level:

⚔️ Lv 1 – 35
⚔️ Lv 36 – 70
⚔️ Lv 71 – 106
⚔️ Lv 106 -140

  • Exchange the “Stolen Eggs” from the Kingdom Quest “La Cosa Chongus” for Easter Rewards at the NPC “Maresca”.

ℹ️ Note: The [Event] Easter Hunt Fighter One-Hand Sword Pack can only be opened by Fighters.
ℹ️ Note: [Event] Easter Hunt Cleric Hammer Pack & [Event] Easter Hunt Cleric Mace Pack can only be opened by Clerics.

  • Raul is back to bring you a 15% success rate on top of any stones used during enhancing.
  • A server boost of +50% EXP/DROP will be available until April 3rd 2024 at 1 AM PDT.

Worldboss Schedule

  • After the community vote, the new Worldboss schedule has been set as follow (Server Time:

⏰ Hellgate King Helga – 18h00
⏰ Malephar, Euryale, Pirra & Doom Guardian – 10h00 & 18h00
⏰ Shaman Khazul – 18h00
⏰ King Albireo – 10h00 & 18h00
⏰ Chimera – 18h00
⏰ Succubus Queen Karen, Pamelia of Red Fire, Incubus Agole & Incubus Rock – 18h00
⏰ Amatheon Corrupted – 18h00

Fixes

  • The buff “Teva’s Blessing” has been fixed and will now give the proper bonus as described.
  • A bug where the skill “Light Orb” wasn’t increasing the damage of Party Members in Spiral Tower has been fixed.
  • Several Client Crash Fixes have been addressed.

Changes

  • The following items can now be stacked to 100:

💯 Herb Leaf
💯 Herb Stem
💯 Herb Root
💯 Goblin Herb
💯 Wasteland Herb Root
💯 Sticky Herb's Root
💯 Medicinal Petals
💯 Captain Nelson's Compass
💯 Geranium
💯 Violet
💯 Ramsear
💯 Topaz
💯 Ruby
💯 Sapphire
💯 Eucalyptus
💯 Rosemary
💯 Basil
💯 Marigold
💯 Beast Head
💯 Summoned Beast's Tail
💯 Summoned Beast Fighter's Tail
💯 Summoned Beast's Tooth
💯 Mermaid's Scale
💯 Copper Bar (Highest Quality)
💯 Silver Bar (Highest Quality
💯 Gold Bar (Highest Quality)
💯 Poisonous Toadstool
💯 Rare Mushroom

  • The display of the production requirements for “Spell Scroll: Magical Defense (Tier 7)” has been updated.
  • The Raid Mode has been further optimized.

See you ingame!
Your Fiesta Online team

Hoofobia - deathyell
Motion Blur Update:
By popular request, motion blur has been disabled as a temporary solution before adding a 'motion blur slider' to the settings.

Patches:
  • Fixed issue where you could walk out of the map and into the void on all Forgotten Tracks levels.
  • Improved issue where deer die standing up in Hit And Run
To Be In Love With Girls Group - 2042300492
The updated version 1.0.2 of "To Be In Love With Girls Group" includes the following content
1. Add fast forward function to secondary video playback
2. Other known bug fixes
...