Just pushed a quick hotfix to the demo that should alleviate some of the windows crashes, although I won't gurantee it fixes all of them. It also adds localized winds, incidentially.
I'm going to have to look into this more in the future, but for now exporting the game in debug mode appears to have fixed a lot of the crashes I was getting on my laptop, and doesn't have much of an effect on gameplay. Literally speaking, the game is gonna theoretically run a little slower and be ~20mb larger but neither should really be noticable.
Fixed an issue where the host sometimes couldn't move after starting an expedition
Added a sound for quest progression and quest completion
Reduced the number of kills needed for the Low Health Whirlwind quest from 40 to 30
Updated the actual names of each world
Added statistics and high scores by character in the Almanac under the Characters section
Added Rune Re-Roll and Rune Fusion tabs in the Rune Forge
Rune Re-Roll: On each rune you can choose one affix to re-roll. You can re-roll it infinitely, but once you re-roll it once the other affixes are locked and cannot be re-rolled on that rune.
Rune Fusion: You can fuse together 3 unwanted runes to create a new rune. The new rune level, type, and rarity are randomly chosen from the sacrificed runes, but the rarity is also increased by one level.
Tunguska: The Visitation - Enhanced Edition - Rotorist
- Fixed a bug with player standing up from crouching every time he opens inventory
- Fixed a bug with turn-slash strike not moving forward sometimes
- Fixed a bug with player's collider enlarging after falling while crouching
- Fixed a bug with motorcycle in Station 11 spawning inside the train model (if it's still there, you can crouch, switch to "Hybrid" control scheme and interact with it. Once you come back there again, it'll be in a better place)
- Fixed a bug with player flying up when running into the wall of a porch room